/* See LICENSE file for copyright and license details. */ /* appearance */ #if ROUNDED_CORNERS_PATCH static const unsigned int borderpx = 0; /* border pixel of windows */ static const int corner_radius = 10; #else static const unsigned int borderpx = 1; /* border pixel of windows */ #endif // ROUNDED_CORNERS_PATCH static const unsigned int snap = 32; /* snap pixel */ #if VANITYGAPS_PATCH static const unsigned int gappih = 20; /* horiz inner gap between windows */ static const unsigned int gappiv = 10; /* vert inner gap between windows */ static const unsigned int gappoh = 10; /* horiz outer gap between windows and screen edge */ static const unsigned int gappov = 30; /* vert outer gap between windows and screen edge */ static const int smartgaps = 0; /* 1 means no outer gap when there is only one window */ #endif // VANITYGAPS_PATCH #if BAR_HOLDBAR_PATCH static const int showbar = 0; /* 0 means no bar */ #else static const int showbar = 1; /* 0 means no bar */ #endif // BAR_HOLDBAR_PATCH static const int topbar = 1; /* 0 means bottom bar */ #if BAR_HEIGHT_PATCH static const int bar_height = 0; /* 0 means derive from font, >= 1 explicit height */ #endif // BAR_HEIGHT_PATCH #if BAR_PADDING_PATCH static const int vertpad = 10; /* vertical padding of bar */ static const int sidepad = 10; /* horizontal padding of bar */ #endif // BAR_PADDING_PATCH #if FOCUSONCLICK_PATCH static const int focusonwheel = 0; #endif // FOCUSONCLICK_PATCH #if FLOATPOS_PATCH static int floatposgrid_x = 5; /* float grid columns */ static int floatposgrid_y = 5; /* float grid rows */ #endif // FLOATPOS_PATCH #if BAR_STATUSPADDING_PATCH static const int horizpadbar = 2; /* horizontal padding for statusbar */ static const int vertpadbar = 0; /* vertical padding for statusbar */ #endif // BAR_STATUSPADDING_PATCH #if BAR_STATUSBUTTON_PATCH static const char buttonbar[] = ""; #endif // BAR_STATUSBUTTON_PATCH #if BAR_SYSTRAY_PATCH static const unsigned int systrayspacing = 2; /* systray spacing */ static const int showsystray = 1; /* 0 means no systray */ #endif // BAR_SYSTRAY_PATCH #if ONLYQUITONEMPTY_PATCH static const int quit_empty_window_count = 2; /* only allow dwm to quit if no windows are open, value here represents number of deamons */ #endif // ONLYQUITONEMPTY_PATCH #if BAR_EXTRASTATUS_PATCH static const char statussep = ';'; /* separator between status bars */ #endif // BAR_EXTRASTATUS_PATCH #if BAR_PANGO_PATCH static const char font[] = "monospace 10"; #else static const char *fonts[] = { "monospace:size=10" }; #endif // BAR_PANGO_PATCH static const char dmenufont[] = "monospace:size=10"; static char normfgcolor[] = "#bbbbbb"; static char normbgcolor[] = "#222222"; #if !BAR_VTCOLORS_PATCH static char normbordercolor[] = "#444444"; #if FLOAT_BORDER_COLOR_PATCH static char normfloatcolor[] = "#db8fd9"; #endif // FLOAT_BORDER_COLOR_PATCH #endif // !BAR_VTCOLORS_PATCH static char selfgcolor[] = "#eeeeee"; static char selbgcolor[] = "#005577"; #if !BAR_VTCOLORS_PATCH static char selbordercolor[] = "#005577"; #if FLOAT_BORDER_COLOR_PATCH static char selfloatcolor[] = "#005577"; #endif // FLOAT_BORDER_COLOR_PATCH #if BAR_STATUSCOLORS_PATCH static char warnfgcolor[] = "#000000"; static char warnbgcolor[] = "#ffff00"; static char warnbordercolor[] = "#ff0000"; #if FLOAT_BORDER_COLOR_PATCH static char warnfloatcolor[] = "#ffffff"; #endif // FLOAT_BORDER_COLOR_PATCH #endif // BAR_STATUSCOLORS_PATCH #if URGENTBORDER_PATCH || BAR_STATUSCOLORS_PATCH static char urgfgcolor[] = "#000000"; static char urgbgcolor[] = "#000000"; static char urgbordercolor[] = "#ff0000"; // NB: patch only works with border color for now #if FLOAT_BORDER_COLOR_PATCH static char urgfloatcolor[] = "#000000"; #endif // FLOAT_BORDER_COLOR_PATCH #endif // URGENTBORDER_PATCH // BAR_STATUSCOLORS_PATCH #if BAR_AWESOMEBAR_PATCH static char hidfgcolor[] = "#005577"; static char hidbgcolor[] = "#222222"; static char hidbordercolor[] = "#005577"; #if FLOAT_BORDER_COLOR_PATCH static char hidfloatcolor[] = "#f76e0c"; #endif // FLOAT_BORDER_COLOR_PATCH #endif // BAR_AWESOMEBAR_PATCH #endif // BAR_VTCOLORS_PATCH #if BAR_POWERLINE_STATUS_PATCH || (BAR_TITLECOLOR_PATCH && !BAR_VTCOLORS_PATCH) static char titlefgcolor[] = "#FFF7D4"; static char titlebgcolor[] = "#330000"; static char titlebordercolor[] = "#330000"; #if FLOAT_BORDER_COLOR_PATCH static char titlefloatcolor[] = "#f76e0c"; #endif // FLOAT_BORDER_COLOR_PATCH static char titleselfgcolor[] = "#FFF7D4"; static char titleselbgcolor[] = "#c278b6"; static char titleselbordercolor[] = "#330000"; #if FLOAT_BORDER_COLOR_PATCH static char titleselfloatcolor[] = "#FF0000"; #endif // FLOAT_BORDER_COLOR_PATCH #endif // BAR_POWERLINE_STATUS_PATCH | BAR_TITLECOLOR_PATCH #if BAR_ALPHA_PATCH static const unsigned int baralpha = 0xd0; static const unsigned int borderalpha = OPAQUE; static const unsigned int alphas[][3] = { /* fg bg border */ [SchemeNorm] = { OPAQUE, baralpha, borderalpha }, [SchemeSel] = { OPAQUE, baralpha, borderalpha }, #if BAR_STATUSCOLORS_PATCH [SchemeWarn] = { OPAQUE, baralpha, borderalpha }, #endif // BAR_STATUSCOLORS_PATCH #if URGENTBORDER_PATCH || BAR_STATUSCOLORS_PATCH [SchemeUrg] = { OPAQUE, baralpha, borderalpha }, #endif // URGENTBORDER_PATCH / BAR_STATUSCOLORS_PATCH #if BAR_AWESOMEBAR_PATCH [SchemeHid] = { OPAQUE, baralpha, borderalpha }, #endif // BAR_AWESOMEBAR_PATCH #if BAR_VTCOLORS_PATCH [SchemeTagsNorm] = { OPAQUE, baralpha, borderalpha }, [SchemeTagsSel] = { OPAQUE, baralpha, borderalpha }, [SchemeTitleNorm] = { OPAQUE, baralpha, borderalpha }, [SchemeTitleSel] = { OPAQUE, baralpha, borderalpha }, [SchemeStatus] = { OPAQUE, baralpha, borderalpha }, #elif BAR_TITLECOLOR_PATCH [SchemeTitle] = { OPAQUE, baralpha, borderalpha }, #endif // BAR_VTCOLORS_PATCH / BAR_TITLECOLOR_PATCH }; #endif // BAR_ALPHA_PATCH #if BAR_VTCOLORS_PATCH && FLOAT_BORDER_COLOR_PATCH static const char title_bg_dark[] = "#303030"; static const char title_bg_light[] = "#fdfdfd"; static const int color_ptrs[][ColCount] = { /* fg bg border float */ [SchemeNorm] = { -1, -1, 5, 12 }, [SchemeSel] = { -1, -1, 11, 13 }, #if BAR_STATUSCOLORS_PATCH [SchemeWarn] = { -1, 1, 1, 14 }, #endif // BAR_STATUSCOLORS_PATCH #if URGENTBORDER_PATCH || BAR_STATUSCOLORS_PATCH [SchemeUrg] = { 7, 9, 9, 15 }, #endif // URGENTBORDER_PATCH || BAR_STATUSCOLORS_PATCH #if BAR_AWESOMEBAR_PATCH [SchemeHid] = { 5, 0, 0, -1 }, #endif // BAR_AWESOMEBAR_PATCH [SchemeTagsNorm] = { 2, 0, 0, -1 }, [SchemeTagsSel] = { 6, 5, 5, -1 }, [SchemeTitleNorm] = { 6, -1, -1, -1 }, [SchemeTitleSel] = { 6, -1, -1, -1 }, [SchemeStatus] = { 2, 0, 0, -1 }, }; static char colors[][ColCount][8] = { /* fg bg border float */ [SchemeNorm] = { "#000000", "#000000", "#000000", "#000000" }, [SchemeSel] = { "#000000", "#000000", "#000000", "#000000" }, #if BAR_STATUSCOLORS_PATCH [SchemeWarn] = { "#000000", "#000000", "#000000", "#000000" }, #endif // BAR_STATUSCOLORS_PATCH #if URGENTBORDER_PATCH || BAR_STATUSCOLORS_PATCH [SchemeUrg] = { "#000000", "#000000", "#000000", "#000000" }, #endif // URGENTBORDER_PATCH || BAR_STATUSCOLORS_PATCH #if BAR_AWESOMEBAR_PATCH [SchemeHid] = { "#000000", "#000000", "#000000", "#000000" }, #endif // BAR_AWESOMEBAR_PATCH [SchemeTagsNorm] = { "#000000", "#000000", "#000000", "#000000" }, [SchemeTagsSel] = { "#000000", "#000000", "#000000", "#000000" }, [SchemeTitleNorm] = { "#000000", "#000000", "#000000", "#000000" }, [SchemeTitleSel] = { "#000000", "#000000", "#000000", "#000000" }, [SchemeStatus] = { "#000000", "#000000", "#000000", "#000000" }, }; #elif BAR_VTCOLORS_PATCH static const char title_bg_dark[] = "#303030"; static const char title_bg_light[] = "#fdfdfd"; static const int color_ptrs[][ColCount] = { /* fg bg border */ [SchemeNorm] = { -1, -1, 5 }, [SchemeSel] = { -1, -1, 11 }, #if BAR_STATUSCOLORS_PATCH [SchemeWarn] = { -1, 1, 1 }, #endif // BAR_STATUSCOLORS_PATCH #if URGENTBORDER_PATCH || BAR_STATUSCOLORS_PATCH [SchemeUrg] = { 7, 9, 9 }, #endif // URGENTBORDER_PATCH || BAR_STATUSCOLORS_PATCH #if BAR_AWESOMEBAR_PATCH [SchemeHid] = { 5, 0, 0 }, #endif // BAR_AWESOMEBAR_PATCH [SchemeTagsNorm] = { 2, 0, 0 }, [SchemeTagsSel] = { 6, 5, 5 }, [SchemeTitleNorm] = { 6, -1, -1 }, [SchemeTitleSel] = { 6, -1, -1 }, [SchemeStatus] = { 2, 0, 0 }, }; static char colors[][ColCount][8] = { /* fg bg border */ [SchemeNorm] = { "#000000", "#000000", "#000000" }, [SchemeSel] = { "#000000", "#000000", "#000000" }, #if BAR_STATUSCOLORS_PATCH [SchemeWarn] = { "#000000", "#000000", "#000000" }, #endif // BAR_STATUSCOLORS_PATCH #if URGENTBORDER_PATCH || BAR_STATUSCOLORS_PATCH [SchemeUrg] = { "#000000", "#000000", "#000000" }, #endif // URGENTBORDER_PATCH || BAR_STATUSCOLORS_PATCH #if BAR_AWESOMEBAR_PATCH [SchemeHid] = { "#000000", "#000000", "#000000" }, #endif // BAR_AWESOMEBAR_PATCH [SchemeTagsNorm] = { "#000000", "#000000", "#000000" }, [SchemeTagsSel] = { "#000000", "#000000", "#000000" }, [SchemeTitleNorm] = { "#000000", "#000000", "#000000" }, [SchemeTitleSel] = { "#000000", "#000000", "#000000" }, [SchemeStatus] = { "#000000", "#000000", "#000000" }, }; #elif FLOAT_BORDER_COLOR_PATCH static #if !XRDB_PATCH const #endif // XRDB_PATCH char *colors[][ColCount] = { /* fg bg border float */ [SchemeNorm] = { normfgcolor, normbgcolor, normbordercolor, normfloatcolor }, [SchemeSel] = { selfgcolor, selbgcolor, selbordercolor, selfloatcolor }, #if BAR_STATUSCOLORS_PATCH [SchemeWarn] = { warnfgcolor, warnbgcolor, warnbordercolor, warnfloatcolor }, #endif // BAR_STATUSCOLORS_PATCH #if URGENTBORDER_PATCH || BAR_STATUSCOLORS_PATCH [SchemeUrg] = { urgfgcolor, urgbgcolor, urgbordercolor, urgfloatcolor }, #endif // URGENTBORDER_PATCH / BAR_STATUSCOLORS_PATCH #if BAR_AWESOMEBAR_PATCH [SchemeHid] = { hidfgcolor, hidbgcolor, hidbordercolor, hidfloatcolor }, #endif // BAR_AWESOMEBAR_PATCH #if BAR_TITLECOLOR_PATCH [SchemeTitle] = { titlefgcolor, titlebgcolor, titlebordercolor, titlefloatcolor }, #endif // BAR_TITLECOLOR_PATCH }; #else // !BAR_VTCOLORS_PATCH && !FLOAT_BORDER_COLOR_PATCH static #if !XRDB_PATCH const #endif // XRDB_PATCH char *colors[][ColCount] = { /* fg bg border */ [SchemeNorm] = { normfgcolor, normbgcolor, normbordercolor }, [SchemeSel] = { selfgcolor, selbgcolor, selbordercolor }, #if BAR_STATUSCOLORS_PATCH [SchemeWarn] = { warnfgcolor, warnbgcolor, warnbordercolor }, #endif // BAR_STATUSCOLORS_PATCH #if URGENTBORDER_PATCH || BAR_STATUSCOLORS_PATCH [SchemeUrg] = { urgfgcolor, urgbgcolor, urgbordercolor }, #endif // URGENTBORDER_PATCH / BAR_STATUSCOLORS_PATCH #if BAR_AWESOMEBAR_PATCH [SchemeHid] = { hidfgcolor, hidbgcolor, hidbordercolor }, #endif // BAR_AWESOMEBAR_PATCH #if BAR_TITLECOLOR_PATCH [SchemeTitle] = { titlefgcolor, titlebgcolor, titlebordercolor }, #endif // BAR_TITLECOLOR_PATCH }; #endif // BAR_VTCOLORS_PATCH / FLOAT_BORDER_COLOR_PATCH #if BAR_POWERLINE_STATUS_PATCH static #if !XRDB_PATCH const #endif // XRDB_PATCH char *statuscolors[][ColCount] = { #if FLOAT_BORDER_COLOR_PATCH /* fg bg border float */ [SchemeNorm] = { normfgcolor, normbgcolor, normbordercolor, normfloatcolor }, [SchemeSel] = { selfgcolor, selbgcolor, selbordercolor, selfloatcolor }, [SchemeTitleNorm] = { titlefgcolor, titlebgcolor, titlebordercolor, titlefloatcolor }, [SchemeTitleSel] = { titleselfgcolor, titleselbgcolor, titleselbordercolor, titleselfloatcolor }, #else /* fg bg border */ [SchemeNorm] = { normfgcolor, normbgcolor, normbordercolor }, [SchemeSel] = { selfgcolor, selbgcolor, selbordercolor }, [SchemeTitleNorm] = { titlefgcolor, titlebgcolor, titlebordercolor }, [SchemeTitleSel] = { titleselfgcolor, titleselbgcolor, titleselbordercolor }, #endif // FLOAT_BORDER_COLOR_PATCH }; #endif // BAR_POWERLINE_STATUS_PATCH #if SCRATCHPADS_PATCH const char *spcmd1[] = {"st", "-n", "spterm", "-g", "120x34", NULL }; const char *spcmd2[] = {"st", "-n", "spfm", "-g", "144x41", "-e", "ranger", NULL }; const char *spcmd3[] = {"keepassxc", NULL }; static Sp scratchpads[] = { /* name cmd */ {"spterm", spcmd1}, {"spranger", spcmd2}, {"keepassxc", spcmd3}, }; #endif // SCRATCHPADS_PATCH /* tagging */ #if BAR_EWMHTAGS_PATCH static char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" }; #else static const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" }; #endif // BAR_EWMHTAGS_PATCH #if BAR_ALTERNATIVE_TAGS_PATCH static const char *tagsalt[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" }; #endif // BAR_ALTERNATIVE_TAGS_PATCH #if BAR_TAGGRID_PATCH /* grid of tags */ #define DRAWCLASSICTAGS 1 << 0 #define DRAWTAGGRID 1 << 1 #define SWITCHTAG_UP 1 << 0 #define SWITCHTAG_DOWN 1 << 1 #define SWITCHTAG_LEFT 1 << 2 #define SWITCHTAG_RIGHT 1 << 3 #define SWITCHTAG_TOGGLETAG 1 << 4 #define SWITCHTAG_TAG 1 << 5 #define SWITCHTAG_VIEW 1 << 6 #define SWITCHTAG_TOGGLEVIEW 1 << 7 static const unsigned int drawtagmask = DRAWTAGGRID; /* | DRAWCLASSICTAGS to show classic row of tags */ static const int tagrows = 2; #endif // BAR_TAGGRID_PATCH /* There are two options when it comes to per-client rules: * - a typical struct table or * - using the RULE macro * * A traditional struct table looks like this: * // class instance title wintype tags mask isfloating monitor * { "Gimp", NULL, NULL, NULL, 1 << 4, 0, -1 }, * { "Firefox", NULL, NULL, NULL, 1 << 7, 0, -1 }, * * The RULE macro has the default values set for each field allowing you to only * specify the values that are relevant for your rule, e.g. * * RULE(.class = "Gimp", .tags = 1 << 4) * RULE(.class = "Firefox", .tags = 1 << 7) * * Refer to the Rule struct definition for the list of available fields depending on * the patches you enable. */ static const Rule rules[] = { /* xprop(1): * WM_CLASS(STRING) = instance, class * WM_NAME(STRING) = title * WM_WINDOW_ROLE(STRING) = role * _NET_WM_WINDOW_TYPE(ATOM) = wintype */ RULE(.wintype = WTYPE "DIALOG", .isfloating = 1) RULE(.wintype = WTYPE "UTILITY", .isfloating = 1) RULE(.wintype = WTYPE "TOOLBAR", .isfloating = 1) RULE(.wintype = WTYPE "SPLASH", .isfloating = 1) RULE(.class = "Gimp", .tags = 1 << 4) RULE(.class = "Firefox", .tags = 1 << 7) #if SCRATCHPADS_PATCH RULE(.instance = "spterm", .tags = SPTAG(0), .isfloating = 1) RULE(.instance = "spfm", .tags = SPTAG(1), .isfloating = 1) RULE(.instance = "keepassxc", .tags = SPTAG(2)) #endif // SCRATCHPADS_PATCH }; #if MONITOR_RULES_PATCH #if PERTAG_PATCH static const MonitorRule monrules[] = { /* monitor tag layout mfact nmaster showbar topbar */ { 1, -1, 2, -1, -1, -1, -1 }, // use a different layout for the second monitor { -1, -1, 0, -1, -1, -1, -1 }, // default }; #else static const MonitorRule monrules[] = { /* monitor layout mfact nmaster showbar topbar */ { 1, 2, -1, -1, -1, -1 }, // use a different layout for the second monitor { -1, 0, -1, -1, -1, -1 }, // default }; #endif // PERTAG_PATCH #endif // MONITOR_RULES_PATCH /* Bar rules allow you to configure what is shown where on the bar, as well as * introducing your own bar modules. * * monitor: * -1 show on all monitors * 0 show on monitor 0 * 'A' show on active monitor (i.e. focused / selected) (or just -1 for active?) * bar - bar index, 0 is default, 1 is extrabar * alignment - how the module is aligned compared to other modules * widthfunc, drawfunc, clickfunc - providing bar module width, draw and click functions * name - does nothing, intended for visual clue and for logging / debugging */ static const BarRule barrules[] = { /* monitor bar alignment widthfunc drawfunc clickfunc name */ #if BAR_STATUSBUTTON_PATCH { -1, 0, BAR_ALIGN_LEFT, width_stbutton, draw_stbutton, click_stbutton, "statusbutton" }, #endif // BAR_STATUSBUTTON_PATCH #if BAR_POWERLINE_TAGS_PATCH { 0, 0, BAR_ALIGN_LEFT, width_pwrl_tags, draw_pwrl_tags, click_pwrl_tags, "powerline_tags" }, #endif // BAR_POWERLINE_TAGS_PATCH #if BAR_TAGS_PATCH { -1, 0, BAR_ALIGN_LEFT, width_tags, draw_tags, click_tags, "tags" }, #endif // BAR_TAGS_PATCH #if BAR_TAGGRID_PATCH { -1, 0, BAR_ALIGN_LEFT, width_taggrid, draw_taggrid, click_taggrid, "taggrid" }, #endif // BAR_TAGGRID_PATCH #if BAR_LTSYMBOL_PATCH { -1, 0, BAR_ALIGN_LEFT, width_ltsymbol, draw_ltsymbol, click_ltsymbol, "layout" }, #endif // BAR_LTSYMBOL_PATCH #if BAR_SYSTRAY_PATCH { 0, 0, BAR_ALIGN_RIGHT, width_systray, draw_systray, click_systray, "systray" }, #endif // BAR_SYSTRAY_PATCH #if BAR_STATUS2D_PATCH && BAR_STATUSCMD_PATCH { 'A', 0, BAR_ALIGN_RIGHT, width_status2d, draw_status2d, click_statuscmd, "status2d" }, #elif BAR_STATUS2D_PATCH { 'A', 0, BAR_ALIGN_RIGHT, width_status2d, draw_status2d, click_status2d, "status2d" }, #elif BAR_POWERLINE_STATUS_PATCH { 0, 0, BAR_ALIGN_RIGHT, width_pwrl_status, draw_pwrl_status, click_pwrl_status, "powerline_status" }, #elif BAR_STATUS_PATCH { 'A', 0, BAR_ALIGN_RIGHT, width_status, draw_status, click_status, "status" }, #endif // BAR_STATUS2D_PATCH | BAR_STATUSCMD_PATCH #if BAR_AWESOMEBAR_PATCH { -1, 0, BAR_ALIGN_NONE, width_awesomebar, draw_awesomebar, click_awesomebar, "awesomebar" }, #elif BAR_FANCYBAR_PATCH { -1, 0, BAR_ALIGN_NONE, width_fancybar, draw_fancybar, click_fancybar, "fancybar" }, #elif BAR_WINTITLE_PATCH { -1, 0, BAR_ALIGN_NONE, width_wintitle, draw_wintitle, click_wintitle, "wintitle" }, #endif // BAR_AWESOMEBAR_PATCH | BAR_FANCYBAR_PATCH BAR_WINTITLE_PATCH #if BAR_EXTRASTATUS_PATCH #if BAR_STATUS2D_PATCH && BAR_STATUSCMD_PATCH { 'A', 1, BAR_ALIGN_CENTER, width_status2d_es, draw_status2d_es, click_statuscmd_es, "status2d_es" }, #elif BAR_STATUS2D_PATCH { 'A', 1, BAR_ALIGN_CENTER, width_status2d_es, draw_status2d_es, click_status2d, "status2d_es" }, #elif BAR_POWERLINE_STATUS_PATCH { 0, 1, BAR_ALIGN_RIGHT, width_pwrl_status_es, draw_pwrl_status_es, click_pwrl_status, "powerline_status" }, #elif BAR_STATUSCMD_PATCH && BAR_STATUS_PATCH { 'A', 1, BAR_ALIGN_CENTER, width_status_es, draw_status_es, click_statuscmd_es, "status_es" }, #elif BAR_STATUS_PATCH { 'A', 1, BAR_ALIGN_CENTER, width_status_es, draw_status_es, click_status, "status_es" }, #endif // BAR_STATUS2D_PATCH | BAR_STATUSCMD_PATCH #endif // BAR_EXTRASTATUS_PATCH }; #if DWMC_PATCH /* signal definitions */ /* signum must be greater than 0 */ /* trigger signals using `xsetroot -name "fsignal: [ ]"` */ static Signal signals[] = { /* signum function */ { "focusstack", focusstack }, { "setmfact", setmfact }, { "togglebar", togglebar }, { "incnmaster", incnmaster }, { "togglefloating", togglefloating }, { "focusmon", focusmon }, #if STACKER_PATCH { "pushstack", pushstack }, #endif // STACKER_PATCH #if FOCUSURGENT_PATCH { "focusurgent", focusurgent }, #endif // FOCUSURGENT_PATCH #if FOCUSADJACENTTAG_PATCH { "viewtoleft", viewtoleft }, { "viewtoright", viewtoright }, { "tagtoleft", tagtoleft }, { "tagtoright", tagtoright}, { "tagandviewtoleft", tagandviewtoleft }, { "tagandviewtoright", tagandviewtoright }, #endif // FOCUSADJACENTTAG_PATCH #if SWAPFOCUS_PATCH && PERTAG_PATCH { "swapfocus", swapfocus }, #endif // SWAPFOCUS_PATCH #if SWITCHCOL_PATCH { "switchcol", switchcol }, #endif // SWITCHCOL_PATCH #if ROTATESTACK_PATCH { "rotatestack", rotatestack }, #endif // ROTATESTACK_PATCH #if INPLACEROTATE_PATCH { "inplacerotate", inplacerotate }, #endif // INPLACEROTATE_PATCH #if PUSH_PATCH || PUSH_NO_MASTER_PATCH { "pushdown", pushdown }, { "pushup", pushup }, #endif // PUSH_PATCH / PUSH_NO_MASTER_PATCH #if FLEXTILE_DELUXE_LAYOUT { "incnstack", incnstack }, { "rotatelayoutaxis", rotatelayoutaxis }, { "setlayoutaxisex", setlayoutaxisex }, { "mirrorlayout", mirrorlayout }, #endif // FLEXTILE_DELUXE_LAYOUT #if CFACTS_PATCH { "setcfact", setcfact }, #endif // CFACTS_PATCH #if MOVEPLACE_PATCH { "moveplace", moveplace }, #endif // MOVEPLACE_PATCH #if EXRESIZE_PATCH { "explace", explace }, { "togglehorizontalexpand", togglehorizontalexpand }, { "toggleverticalexpand", toggleverticalexpand }, { "togglemaximize", togglemaximize }, #endif // EXRESIZE_PATCH #if KEYMODES_PATCH { "setkeymode", setkeymode }, #endif // KEYMODES_PATCH #if TRANSFER_PATCH { "transfer", transfer }, #endif // TRANSFER_PATCH #if TRANSFER_ALL_PATCH { "transferall", transferall }, #endif // TRANSFER_ALL_PATCH { "tagmon", tagmon }, { "zoom", zoom }, #if VANITYGAPS_PATCH { "incrgaps", incrgaps }, { "incrigaps", incrigaps }, { "incrogaps", incrogaps }, { "incrihgaps", incrihgaps }, { "incrivgaps", incrivgaps }, { "incrohgaps", incrohgaps }, { "incrovgaps", incrovgaps }, { "togglegaps", togglegaps }, { "defaultgaps", defaultgaps }, { "setgaps", setgapsex }, #endif // VANITYGAPS_PATCH { "view", view }, { "viewall", viewallex }, { "viewex", viewex }, { "toggleview", view }, #if SHIFTVIEW_PATCH { "shiftview", shiftview }, #endif // SHIFTVIEW_PATCH #if SHIFTVIEW_CLIENTS_PATCH { "shiftviewclients", shiftviewclients }, #endif // SHIFTVIEW_CLIENTS_PATCH #if SELFRESTART_PATCH { "self_restart", self_restart }, #endif // SELFRESTART_PATCH #if BAR_TAGGRID_PATCH { "switchtag", switchtag }, #endif // BAR_TAGGRID_PATCH #if STICKY_PATCH { "togglesticky", togglesticky }, #endif // STICKY_PATCH #if SETBORDERPX_PATCH { "setborderpx", setborderpx }, #endif // SETBORDERPX_PATCH #if CYCLELAYOUTS_PATCH { "cyclelayout", cyclelayout }, #endif // CYCLELAYOUTS_PATCH #if MDPCONTROL_PATCH { "mpdchange", mpdchange }, { "mpdcontrol", mpdcontrol }, #endif // MDPCONTROL_PATCH { "toggleviewex", toggleviewex }, { "tag", tag }, { "tagall", tagallex }, { "tagex", tagex }, { "toggletag", tag }, { "toggletagex", toggletagex }, #if TAGALLMON_PATCH { "tagallmon", tagallmon }, #endif // TAGALLMON_PATCH #if TAGSWAPMON_PATCH { "tagswapmon", tagswapmon}, #endif // TAGSWAPMON_PATCH #if BAR_ALTERNATIVE_TAGS_PATCH { "togglealttag", togglealttag }, #endif // BAR_ALTERNATIVE_TAGS_PATCH #if TOGGLEFULLSCREEN_PATCH { "togglefullscreen", togglefullscreen }, #endif // TOGGLEFULLSCREEN_PATCH #if !FAKEFULLSCREEN_PATCH && FAKEFULLSCREEN_CLIENT_PATCH { "togglefakefullscreen", togglefakefullscreen }, #endif // FAKEFULLSCREEN_CLIENT_PATCH #if FULLSCREEN_PATCH { "fullscreen", fullscreen }, #endif // FULLSCREEN_PATCH #if MAXIMIZE_PATCH { "togglehorizontalmax", togglehorizontalmax }, { "toggleverticalmax", toggleverticalmax }, { "togglemax", togglemax }, #endif // MAXIMIZE_PATCH #if SCRATCHPADS_PATCH { "togglescratch", togglescratch }, #endif // SCRATCHPADS_PATCH #if UNFLOATVISIBLE_PATCH { "unfloatvisible", unfloatvisible }, #endif // UNFLOATVISIBLE_PATCH { "killclient", killclient }, #if WINVIEW_PATCH { "winview", winview }, #endif // WINVIEW_PATCH #if XRDB_PATCH && !BAR_VTCOLORS_PATCH { "xrdb", xrdb }, #endif // XRDB_PATCH #if TAGOTHERMONITOR_PATCH { "tagnextmonex", tagnextmonex }, { "tagprevmonex", tagprevmonex }, #endif // TAGOTHERMONITOR_PATCH { "quit", quit }, { "setlayout", setlayout }, { "setlayoutex", setlayoutex }, }; #elif FSIGNAL_PATCH /* signal definitions */ /* signum must be greater than 0 */ /* trigger signals using `xsetroot -name "fsignal:"` */ static Signal signals[] = { /* signum function argument */ { 1, setlayout, {.v = 0} }, }; #endif // DWMC_PATCH /* layout(s) */ static const float mfact = 0.55; /* factor of master area size [0.05..0.95] */ static const int nmaster = 1; /* number of clients in master area */ #if FLEXTILE_DELUXE_LAYOUT static const int nstack = 0; /* number of clients in primary stack area */ #endif // FLEXTILE_DELUXE_LAYOUT static const int resizehints = 0; /* 1 means respect size hints in tiled resizals */ #if NROWGRID_LAYOUT #define FORCE_VSPLIT 1 #endif /* Position of the monocle layout in the layouts variable, used by warp and fullscreen patches */ #define MONOCLE_LAYOUT_POS 2 #if FLEXTILE_DELUXE_LAYOUT static const Layout layouts[] = { /* symbol arrange function, { nmaster, nstack, layout, master axis, stack axis, secondary stack axis } */ { "[]=", flextile, { -1, -1, SPLIT_VERTICAL, TOP_TO_BOTTOM, TOP_TO_BOTTOM, 0, NULL } }, // default tile layout { "><>", NULL, {0} }, /* no layout function means floating behavior */ { "[M]", flextile, { -1, -1, NO_SPLIT, MONOCLE, 0, 0, NULL } }, // monocle { "|||", flextile, { -1, -1, SPLIT_VERTICAL, LEFT_TO_RIGHT, TOP_TO_BOTTOM, 0, NULL } }, // columns (col) layout { ">M>", flextile, { -1, -1, FLOATING_MASTER, LEFT_TO_RIGHT, LEFT_TO_RIGHT, 0, NULL } }, // floating master { "[D]", flextile, { -1, -1, SPLIT_VERTICAL, TOP_TO_BOTTOM, MONOCLE, 0, NULL } }, // deck { "TTT", flextile, { -1, -1, SPLIT_HORIZONTAL, LEFT_TO_RIGHT, LEFT_TO_RIGHT, 0, NULL } }, // bstack { "===", flextile, { -1, -1, SPLIT_HORIZONTAL, LEFT_TO_RIGHT, TOP_TO_BOTTOM, 0, NULL } }, // bstackhoriz { "|M|", flextile, { -1, -1, SPLIT_CENTERED_VERTICAL, TOP_TO_BOTTOM, TOP_TO_BOTTOM, TOP_TO_BOTTOM, NULL } }, // centeredmaster { ":::", flextile, { -1, -1, NO_SPLIT, GAPPLESSGRID, 0, 0, NULL } }, // gappless grid { "[\\]", flextile, { -1, -1, NO_SPLIT, DWINDLE, 0, 0, NULL } }, // fibonacci dwindle { "(@)", flextile, { -1, -1, NO_SPLIT, SPIRAL, 0, 0, NULL } }, // fibonacci spiral #if TILE_LAYOUT { "[]=", tile, {0} }, #endif #if MONOCLE_LAYOUT { "[M]", monocle, {0} }, #endif #if BSTACK_LAYOUT { "TTT", bstack, {0} }, #endif #if BSTACKHORIZ_LAYOUT { "===", bstackhoriz, {0} }, #endif #if CENTEREDMASTER_LAYOUT { "|M|", centeredmaster, {0} }, #endif #if CENTEREDFLOATINGMASTER_LAYOUT { ">M>", centeredfloatingmaster, {0} }, #endif #if COLUMNS_LAYOUT { "|||", col, {0} }, #endif #if DECK_LAYOUT { "[D]", deck, {0} }, #endif #if FIBONACCI_SPIRAL_LAYOUT { "(@)", spiral, {0} }, #endif #if FIBONACCI_DWINDLE_LAYOUT { "[\\]", dwindle, {0} }, #endif #if GRIDMODE_LAYOUT { "HHH", grid, {0} }, #endif #if HORIZGRID_LAYOUT { "---", horizgrid, {0} }, #endif #if GAPPLESSGRID_LAYOUT { ":::", gaplessgrid, {0} }, #endif #if NROWGRID_LAYOUT { "###", nrowgrid, {0} }, #endif #if CYCLELAYOUTS_PATCH { NULL, NULL, {0} }, #endif }; #else static const Layout layouts[] = { /* symbol arrange function */ #if TILE_LAYOUT { "[]=", tile }, /* first entry is default */ #endif { "><>", NULL }, /* no layout function means floating behavior */ #if MONOCLE_LAYOUT { "[M]", monocle }, #endif #if BSTACK_LAYOUT { "TTT", bstack }, #endif #if BSTACKHORIZ_LAYOUT { "===", bstackhoriz }, #endif #if CENTEREDMASTER_LAYOUT { "|M|", centeredmaster }, #endif #if CENTEREDFLOATINGMASTER_LAYOUT { ">M>", centeredfloatingmaster }, #endif #if COLUMNS_LAYOUT { "|||", col }, #endif #if DECK_LAYOUT { "[D]", deck }, #endif #if FIBONACCI_SPIRAL_LAYOUT { "(@)", spiral }, #endif #if FIBONACCI_DWINDLE_LAYOUT { "[\\]", dwindle }, #endif #if GRIDMODE_LAYOUT { "HHH", grid }, #endif #if HORIZGRID_LAYOUT { "---", horizgrid }, #endif #if GAPPLESSGRID_LAYOUT { ":::", gaplessgrid }, #endif #if NROWGRID_LAYOUT { "###", nrowgrid }, #endif #if CYCLELAYOUTS_PATCH { NULL, NULL }, #endif }; #endif // FLEXTILE_DELUXE_LAYOUT /* key definitions */ #define MODKEY Mod1Mask #if COMBO_PATCH && SWAPTAGS_PATCH && TAGOTHERMONITOR_PATCH #define TAGKEYS(KEY,TAG) \ { MODKEY, KEY, comboview, {.ui = 1 << TAG} }, \ { MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \ { MODKEY|ShiftMask, KEY, combotag, {.ui = 1 << TAG} }, \ { MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} }, \ { MODKEY|Mod4Mask|ShiftMask, KEY, swaptags, {.ui = 1 << TAG} }, \ { MODKEY|Mod4Mask, KEY, tagnextmon, {.ui = 1 << TAG} }, \ { MODKEY|Mod4Mask|ControlMask, KEY, tagprevmon, {.ui = 1 << TAG} }, #elif COMBO_PATCH && SWAPTAGS_PATCH #define TAGKEYS(KEY,TAG) \ { MODKEY, KEY, comboview, {.ui = 1 << TAG} }, \ { MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \ { MODKEY|ShiftMask, KEY, combotag, {.ui = 1 << TAG} }, \ { MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} }, \ { MODKEY|Mod4Mask|ShiftMask, KEY, swaptags, {.ui = 1 << TAG} }, #elif COMBO_PATCH && TAGOTHERMONITOR_PATCH #define TAGKEYS(KEY,TAG) \ { MODKEY, KEY, comboview, {.ui = 1 << TAG} }, \ { MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \ { MODKEY|ShiftMask, KEY, combotag, {.ui = 1 << TAG} }, \ { MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} }, \ { MODKEY|Mod4Mask, KEY, tagnextmon, {.ui = 1 << TAG} }, \ { MODKEY|Mod4Mask|ControlMask, KEY, tagprevmon, {.ui = 1 << TAG} }, #elif COMBO_PATCH #define TAGKEYS(KEY,TAG) \ { MODKEY, KEY, comboview, {.ui = 1 << TAG} }, \ { MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \ { MODKEY|ShiftMask, KEY, combotag, {.ui = 1 << TAG} }, \ { MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} }, #elif SWAPTAGS_PATCH && TAGOTHERMONITOR_PATCH #define TAGKEYS(KEY,TAG) \ { MODKEY, KEY, view, {.ui = 1 << TAG} }, \ { MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \ { MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \ { MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} }, \ { MODKEY|Mod4Mask|ShiftMask, KEY, swaptags, {.ui = 1 << TAG} }, \ { MODKEY|Mod4Mask, KEY, tagnextmon, {.ui = 1 << TAG} }, \ { MODKEY|Mod4Mask|ControlMask, KEY, tagprevmon, {.ui = 1 << TAG} }, #elif SWAPTAGS_PATCH #define TAGKEYS(KEY,TAG) \ { MODKEY, KEY, view, {.ui = 1 << TAG} }, \ { MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \ { MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \ { MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} }, \ { MODKEY|Mod4Mask|ShiftMask, KEY, swaptags, {.ui = 1 << TAG} }, #elif TAGOTHERMONITOR_PATCH #define TAGKEYS(KEY,TAG) \ { MODKEY, KEY, view, {.ui = 1 << TAG} }, \ { MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \ { MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \ { MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} }, \ { MODKEY|Mod4Mask, KEY, tagnextmon, {.ui = 1 << TAG} }, \ { MODKEY|Mod4Mask|ControlMask, KEY, tagprevmon, {.ui = 1 << TAG} }, #else #define TAGKEYS(KEY,TAG) \ { MODKEY, KEY, view, {.ui = 1 << TAG} }, \ { MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \ { MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \ { MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} }, #endif // COMBO_PATCH / SWAPTAGS_PATCH / TAGOTHERMONITOR_PATCH #if STACKER_PATCH #define STACKKEYS(MOD,ACTION) \ { MOD, XK_j, ACTION##stack, {.i = INC(+1) } }, \ { MOD, XK_k, ACTION##stack, {.i = INC(-1) } }, \ { MOD, XK_s, ACTION##stack, {.i = PREVSEL } }, \ { MOD, XK_w, ACTION##stack, {.i = 0 } }, \ { MOD, XK_e, ACTION##stack, {.i = 1 } }, \ { MOD, XK_a, ACTION##stack, {.i = 2 } }, \ { MOD, XK_z, ACTION##stack, {.i = -1 } }, #endif // STACKER_PATCH #if BAR_HOLDBAR_PATCH #define HOLDKEY 0 // replace 0 with the keysym to activate holdbar #endif // BAR_HOLDBAR_PATCH /* helper for spawning shell commands in the pre dwm-5.0 fashion */ #define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } } /* commands */ #if !NODMENU_PATCH static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */ #endif // NODMENU_PATCH static const char *dmenucmd[] = { "dmenu_run", #if !NODMENU_PATCH "-m", dmenumon, #endif // NODMENU_PATCH "-fn", dmenufont, "-nb", normbgcolor, "-nf", normfgcolor, "-sb", selbgcolor, "-sf", selfgcolor, #if BAR_DMENUMATCHTOP_PATCH topbar ? NULL : "-b", #endif // BAR_DMENUMATCHTOP_PATCH NULL }; static const char *termcmd[] = { "st", NULL }; #if BAR_STATUSCMD_PATCH && !BAR_DWMBLOCKS_PATCH /* commands spawned when clicking statusbar, the mouse button pressed is exported as BUTTON */ static const char *statuscmds[] = { "notify-send Mouse$BUTTON" }; static char *statuscmd[] = { "/bin/sh", "-c", NULL, NULL }; #endif // BAR_STATUSCMD_PATCH | DWMBLOCKS_PATCH static Key keys[] = { /* modifier key function argument */ #if KEYMODES_PATCH { MODKEY, XK_Escape, setkeymode, {.ui = COMMANDMODE} }, #endif // KEYMODES_PATCH { MODKEY, XK_p, spawn, {.v = dmenucmd } }, { MODKEY|ShiftMask, XK_Return, spawn, {.v = termcmd } }, { MODKEY, XK_b, togglebar, {0} }, #if STACKER_PATCH STACKKEYS(MODKEY, focus) STACKKEYS(MODKEY|ShiftMask, push) #else { MODKEY, XK_j, focusstack, {.i = +1 } }, { MODKEY, XK_k, focusstack, {.i = -1 } }, #endif // STACKER_PATCH #if SWAPFOCUS_PATCH && PERTAG_PATCH { MODKEY, XK_s, swapfocus, {.i = -1 } }, #endif // SWAPFOCUS_PATCH #if SWITCHCOL_PATCH { MODKEY, XK_v, switchcol, {0} }, #endif // SWITCHCOL_PATCH #if ROTATESTACK_PATCH { MODKEY|Mod4Mask, XK_j, rotatestack, {.i = +1 } }, { MODKEY|Mod4Mask, XK_k, rotatestack, {.i = -1 } }, #endif // ROTATESTACK_PATCH #if INPLACEROTATE_PATCH { MODKEY|Mod4Mask|ShiftMask, XK_j, inplacerotate, {.i = +1} }, { MODKEY|Mod4Mask|ShiftMask, XK_k, inplacerotate, {.i = -1} }, #endif // INPLACEROTATE_PATCH #if PUSH_PATCH || PUSH_NO_MASTER_PATCH { MODKEY|ControlMask, XK_j, pushdown, {0} }, { MODKEY|ControlMask, XK_k, pushup, {0} }, #endif // PUSH_PATCH / PUSH_NO_MASTER_PATCH { MODKEY, XK_i, incnmaster, {.i = +1 } }, { MODKEY, XK_d, incnmaster, {.i = -1 } }, #if FLEXTILE_DELUXE_LAYOUT { MODKEY|ControlMask, XK_i, incnstack, {.i = +1 } }, { MODKEY|ControlMask, XK_u, incnstack, {.i = -1 } }, #endif // FLEXTILE_DELUXE_LAYOUT { MODKEY, XK_h, setmfact, {.f = -0.05} }, { MODKEY, XK_l, setmfact, {.f = +0.05} }, #if CFACTS_PATCH { MODKEY|ShiftMask, XK_h, setcfact, {.f = +0.25} }, { MODKEY|ShiftMask, XK_l, setcfact, {.f = -0.25} }, { MODKEY|ShiftMask, XK_o, setcfact, {0} }, #endif // CFACTS_PATCH #if MOVERESIZE_PATCH { MODKEY|Mod4Mask, XK_Down, moveresize, {.v = "0x 25y 0w 0h" } }, { MODKEY|Mod4Mask, XK_Up, moveresize, {.v = "0x -25y 0w 0h" } }, { MODKEY|Mod4Mask, XK_Right, moveresize, {.v = "25x 0y 0w 0h" } }, { MODKEY|Mod4Mask, XK_Left, moveresize, {.v = "-25x 0y 0w 0h" } }, { MODKEY|Mod4Mask|ShiftMask, XK_Down, moveresize, {.v = "0x 0y 0w 25h" } }, { MODKEY|Mod4Mask|ShiftMask, XK_Up, moveresize, {.v = "0x 0y 0w -25h" } }, { MODKEY|Mod4Mask|ShiftMask, XK_Right, moveresize, {.v = "0x 0y 25w 0h" } }, { MODKEY|Mod4Mask|ShiftMask, XK_Left, moveresize, {.v = "0x 0y -25w 0h" } }, #endif // MOVERESIZE_PATCH #if MOVESTACK_PATCH { MODKEY|ShiftMask, XK_j, movestack, {.i = +1 } }, { MODKEY|ShiftMask, XK_k, movestack, {.i = -1 } }, #endif // MOVESTACK_PATCH #if TRANSFER_PATCH { MODKEY, XK_x, transfer, {0} }, #endif // TRANSFER_PATCH #if TRANSFER_ALL_PATCH { MODKEY|ControlMask, XK_x, transferall, {0} }, #endif // TRANSFER_ALL_PATCH #if REORGANIZETAGS_PATCH { MODKEY|ControlMask, XK_r, reorganizetags, {0} }, #endif // REORGANIZETAGS_PATCH { MODKEY, XK_Return, zoom, {0} }, #if VANITYGAPS_PATCH { MODKEY|Mod4Mask, XK_u, incrgaps, {.i = +1 } }, { MODKEY|Mod4Mask|ShiftMask, XK_u, incrgaps, {.i = -1 } }, { MODKEY|Mod4Mask, XK_i, incrigaps, {.i = +1 } }, { MODKEY|Mod4Mask|ShiftMask, XK_i, incrigaps, {.i = -1 } }, { MODKEY|Mod4Mask, XK_o, incrogaps, {.i = +1 } }, { MODKEY|Mod4Mask|ShiftMask, XK_o, incrogaps, {.i = -1 } }, { MODKEY|Mod4Mask, XK_6, incrihgaps, {.i = +1 } }, { MODKEY|Mod4Mask|ShiftMask, XK_6, incrihgaps, {.i = -1 } }, { MODKEY|Mod4Mask, XK_7, incrivgaps, {.i = +1 } }, { MODKEY|Mod4Mask|ShiftMask, XK_7, incrivgaps, {.i = -1 } }, { MODKEY|Mod4Mask, XK_8, incrohgaps, {.i = +1 } }, { MODKEY|Mod4Mask|ShiftMask, XK_8, incrohgaps, {.i = -1 } }, { MODKEY|Mod4Mask, XK_9, incrovgaps, {.i = +1 } }, { MODKEY|Mod4Mask|ShiftMask, XK_9, incrovgaps, {.i = -1 } }, { MODKEY|Mod4Mask, XK_0, togglegaps, {0} }, { MODKEY|Mod4Mask|ShiftMask, XK_0, defaultgaps, {0} }, #endif // VANITYGAPS_PATCH { MODKEY, XK_Tab, view, {0} }, #if SHIFTVIEW_PATCH { MODKEY|ShiftMask, XK_Tab, shiftview, { .i = -1 } }, { MODKEY|ShiftMask, XK_backslash, shiftview, { .i = +1 } }, #endif // SHIFTVIEW_PATCH #if SHIFTVIEW_CLIENTS_PATCH { MODKEY|Mod4Mask, XK_Tab, shiftviewclients, { .i = -1 } }, { MODKEY|Mod4Mask, XK_backslash, shiftviewclients, { .i = +1 } }, #endif // SHIFTVIEW_CLIENTS_PATCH #if BAR_AWESOMEBAR_PATCH { MODKEY|ControlMask, XK_z, showhideclient, {0} }, #endif // BAR_AWESOMEBAR_PATCH { MODKEY|ShiftMask, XK_c, killclient, {0} }, #if KILLUNSEL_PATCH { MODKEY|ShiftMask, XK_x, killunsel, {0} }, #endif // KILLUNSEL_PATCH #if SELFRESTART_PATCH { MODKEY|ShiftMask, XK_r, self_restart, {0} }, #endif // SELFRESTART_PATCH { MODKEY|ShiftMask, XK_q, quit, {0} }, #if RESTARTSIG_PATCH { MODKEY|ControlMask|ShiftMask, XK_q, quit, {1} }, #endif // RESTARTSIG_PATCH #if FOCUSURGENT_PATCH { MODKEY, XK_u, focusurgent, {0} }, #endif // FOCUSURGENT_PATCH #if BAR_HOLDBAR_PATCH { 0, HOLDKEY, holdbar, {0} }, #endif // BAR_HOLDBAR_PATCH #if WINVIEW_PATCH { MODKEY, XK_o, winview, {0} }, #endif // WINVIEW_PATCH #if XRDB_PATCH && !BAR_VTCOLORS_PATCH { MODKEY|ShiftMask, XK_F5, xrdb, {.v = NULL } }, #endif // XRDB_PATCH { MODKEY, XK_t, setlayout, {.v = &layouts[0]} }, { MODKEY, XK_f, setlayout, {.v = &layouts[1]} }, { MODKEY, XK_m, setlayout, {.v = &layouts[2]} }, #if COLUMNS_LAYOUT { MODKEY, XK_c, setlayout, {.v = &layouts[3]} }, #endif // COLUMNS_LAYOUT #if FLEXTILE_DELUXE_LAYOUT { MODKEY|ControlMask, XK_t, rotatelayoutaxis, {.i = +1 } }, /* flextile, 1 = layout axis */ { MODKEY|ControlMask, XK_Tab, rotatelayoutaxis, {.i = +2 } }, /* flextile, 2 = master axis */ { MODKEY|ControlMask|ShiftMask, XK_Tab, rotatelayoutaxis, {.i = +3 } }, /* flextile, 3 = stack axis */ { MODKEY|ControlMask|Mod1Mask, XK_Tab, rotatelayoutaxis, {.i = +4 } }, /* flextile, 4 = secondary stack axis */ { MODKEY|Mod5Mask, XK_t, rotatelayoutaxis, {.i = -1 } }, /* flextile, 1 = layout axis */ { MODKEY|Mod5Mask, XK_Tab, rotatelayoutaxis, {.i = -2 } }, /* flextile, 2 = master axis */ { MODKEY|Mod5Mask|ShiftMask, XK_Tab, rotatelayoutaxis, {.i = -3 } }, /* flextile, 3 = stack axis */ { MODKEY|Mod5Mask|Mod1Mask, XK_Tab, rotatelayoutaxis, {.i = -4 } }, /* flextile, 4 = secondary stack axis */ { MODKEY|ControlMask, XK_Return, mirrorlayout, {0} }, /* flextile, flip master and stack areas */ #endif // FLEXTILE_DELUXE_LAYOUT { MODKEY, XK_space, setlayout, {0} }, { MODKEY|ShiftMask, XK_space, togglefloating, {0} }, #if MAXIMIZE_PATCH { MODKEY|ControlMask|ShiftMask, XK_h, togglehorizontalmax, {0} }, { MODKEY|ControlMask|ShiftMask, XK_l, togglehorizontalmax, {0} }, { MODKEY|ControlMask|ShiftMask, XK_j, toggleverticalmax, {0} }, { MODKEY|ControlMask|ShiftMask, XK_k, toggleverticalmax, {0} }, { MODKEY|ControlMask, XK_m, togglemax, {0} }, #endif // MAXIMIZE_PATCH #if SCRATCHPADS_PATCH { MODKEY, XK_grave, togglescratch, {.ui = 0 } }, { MODKEY|ControlMask, XK_grave, togglescratch, {.ui = 1 } }, { MODKEY|ShiftMask, XK_grave, togglescratch, {.ui = 2 } }, #endif // SCRATCHPADS_PATCH #if UNFLOATVISIBLE_PATCH { MODKEY|Mod4Mask, XK_space, unfloatvisible, {0} }, { MODKEY|ShiftMask, XK_t, unfloatvisible, {.v = &layouts[0]} }, #endif // UNFLOATVISIBLE_PATCH #if TOGGLEFULLSCREEN_PATCH { MODKEY, XK_y, togglefullscreen, {0} }, #endif // TOGGLEFULLSCREEN_PATCH #if !FAKEFULLSCREEN_PATCH && FAKEFULLSCREEN_CLIENT_PATCH { MODKEY|ShiftMask, XK_y, togglefakefullscreen, {0} }, #endif // FAKEFULLSCREEN_CLIENT_PATCH #if FULLSCREEN_PATCH { MODKEY|ShiftMask, XK_f, fullscreen, {0} }, #endif // FULLSCREEN_PATCH #if STICKY_PATCH { MODKEY|ShiftMask, XK_s, togglesticky, {0} }, #endif // STICKY_PATCH #if SCRATCHPAD_ALT_1_PATCH { MODKEY, XK_minus, scratchpad_show, {0} }, { MODKEY|ShiftMask, XK_minus, scratchpad_hide, {0} }, { MODKEY, XK_equal, scratchpad_remove, {0} }, #else { MODKEY, XK_0, view, {.ui = ~0 } }, { MODKEY|ShiftMask, XK_0, tag, {.ui = ~0 } }, #endif // SCRATCHPAD_ALT_1_PATCH { MODKEY, XK_comma, focusmon, {.i = -1 } }, { MODKEY, XK_period, focusmon, {.i = +1 } }, { MODKEY|ShiftMask, XK_comma, tagmon, {.i = -1 } }, { MODKEY|ShiftMask, XK_period, tagmon, {.i = +1 } }, #if FOCUSADJACENTTAG_PATCH { MODKEY, XK_Left, viewtoleft, {0} }, { MODKEY, XK_Right, viewtoright, {0} }, { MODKEY|ShiftMask, XK_Left, tagtoleft, {0} }, { MODKEY|ShiftMask, XK_Right, tagtoright, {0} }, { MODKEY|ControlMask, XK_Left, tagandviewtoleft, {0} }, { MODKEY|ControlMask, XK_Right, tagandviewtoright, {0} }, #endif // FOCUSADJACENTTAG_PATCH #if TAGALL_PATCH { MODKEY|ShiftMask, XK_F1, tagall, {.v = "F1"} }, { MODKEY|ShiftMask, XK_F2, tagall, {.v = "F2"} }, { MODKEY|ShiftMask, XK_F3, tagall, {.v = "F3"} }, { MODKEY|ShiftMask, XK_F4, tagall, {.v = "F4"} }, { MODKEY|ShiftMask, XK_F5, tagall, {.v = "F5"} }, { MODKEY|ShiftMask, XK_F6, tagall, {.v = "F6"} }, { MODKEY|ShiftMask, XK_F7, tagall, {.v = "F7"} }, { MODKEY|ShiftMask, XK_F8, tagall, {.v = "F8"} }, { MODKEY|ShiftMask, XK_F9, tagall, {.v = "F9"} }, { MODKEY|ControlMask, XK_F1, tagall, {.v = "1"} }, { MODKEY|ControlMask, XK_F2, tagall, {.v = "2"} }, { MODKEY|ControlMask, XK_F3, tagall, {.v = "3"} }, { MODKEY|ControlMask, XK_F4, tagall, {.v = "4"} }, { MODKEY|ControlMask, XK_F5, tagall, {.v = "5"} }, { MODKEY|ControlMask, XK_F6, tagall, {.v = "6"} }, { MODKEY|ControlMask, XK_F7, tagall, {.v = "7"} }, { MODKEY|ControlMask, XK_F8, tagall, {.v = "8"} }, { MODKEY|ControlMask, XK_F9, tagall, {.v = "9"} }, #endif // TAGALL_PATCH #if TAGALLMON_PATCH { MODKEY|Mod4Mask|ShiftMask, XK_comma, tagallmon, {.i = +1 } }, { MODKEY|Mod4Mask|ShiftMask, XK_period, tagallmon, {.i = -1 } }, #endif // TAGALLMON_PATCH #if TAGSWAPMON_PATCH { MODKEY|Mod4Mask|ControlMask, XK_comma, tagswapmon, {.i = +1 } }, { MODKEY|Mod4Mask|ControlMask, XK_period, tagswapmon, {.i = -1 } }, #endif // TAGSWAPMON_PATCH #if BAR_ALTERNATIVE_TAGS_PATCH { MODKEY, XK_n, togglealttag, {0} }, #endif // BAR_ALTERNATIVE_TAGS_PATCH #if BAR_TAGGRID_PATCH { MODKEY|ControlMask, XK_Up, switchtag, { .ui = SWITCHTAG_UP | SWITCHTAG_VIEW } }, { MODKEY|ControlMask, XK_Down, switchtag, { .ui = SWITCHTAG_DOWN | SWITCHTAG_VIEW } }, { MODKEY|ControlMask, XK_Right, switchtag, { .ui = SWITCHTAG_RIGHT | SWITCHTAG_VIEW } }, { MODKEY|ControlMask, XK_Left, switchtag, { .ui = SWITCHTAG_LEFT | SWITCHTAG_VIEW } }, { MODKEY|Mod4Mask, XK_Up, switchtag, { .ui = SWITCHTAG_UP | SWITCHTAG_TAG | SWITCHTAG_VIEW } }, { MODKEY|Mod4Mask, XK_Down, switchtag, { .ui = SWITCHTAG_DOWN | SWITCHTAG_TAG | SWITCHTAG_VIEW } }, { MODKEY|Mod4Mask, XK_Right, switchtag, { .ui = SWITCHTAG_RIGHT | SWITCHTAG_TAG | SWITCHTAG_VIEW } }, { MODKEY|Mod4Mask, XK_Left, switchtag, { .ui = SWITCHTAG_LEFT | SWITCHTAG_TAG | SWITCHTAG_VIEW } }, #endif // BAR_TAGGRID_PATCH #if MOVEPLACE_PATCH { MODKEY, XK_KP_7, moveplace, {.ui = WIN_NW }}, /* XK_KP_Home, */ { MODKEY, XK_KP_8, moveplace, {.ui = WIN_N }}, /* XK_KP_Up, */ { MODKEY, XK_KP_9, moveplace, {.ui = WIN_NE }}, /* XK_KP_Prior, */ { MODKEY, XK_KP_4, moveplace, {.ui = WIN_W }}, /* XK_KP_Left, */ { MODKEY, XK_KP_5, moveplace, {.ui = WIN_C }}, /* XK_KP_Begin, */ { MODKEY, XK_KP_6, moveplace, {.ui = WIN_E }}, /* XK_KP_Right, */ { MODKEY, XK_KP_1, moveplace, {.ui = WIN_SW }}, /* XK_KP_End, */ { MODKEY, XK_KP_2, moveplace, {.ui = WIN_S }}, /* XK_KP_Down, */ { MODKEY, XK_KP_3, moveplace, {.ui = WIN_SE }}, /* XK_KP_Next, */ #endif // MOVEPLACE_PATCH #if EXRESIZE_PATCH { MODKEY, XK_KP_7, explace, {.ui = EX_NW }}, /* XK_KP_Home, */ { MODKEY, XK_KP_8, explace, {.ui = EX_N }}, /* XK_KP_Up, */ { MODKEY, XK_KP_9, explace, {.ui = EX_NE }}, /* XK_KP_Prior, */ { MODKEY, XK_KP_4, explace, {.ui = EX_W }}, /* XK_KP_Left, */ { MODKEY, XK_KP_5, explace, {.ui = EX_C }}, /* XK_KP_Begin, */ { MODKEY, XK_KP_6, explace, {.ui = EX_E }}, /* XK_KP_Right, */ { MODKEY, XK_KP_1, explace, {.ui = EX_SW }}, /* XK_KP_End, */ { MODKEY, XK_KP_2, explace, {.ui = EX_S }}, /* XK_KP_Down, */ { MODKEY, XK_KP_3, explace, {.ui = EX_SE }}, /* XK_KP_Next, */ { MODKEY|ShiftMask, XK_KP_8, exresize, {.v = (int []){ 0, 25 }}}, /* XK_KP_Up, */ { MODKEY|ShiftMask, XK_KP_2, exresize, {.v = (int []){ 0, -25 }}}, /* XK_KP_Down, */ { MODKEY|ShiftMask, XK_KP_6, exresize, {.v = (int []){ 25, 0 }}}, /* XK_KP_Right, */ { MODKEY|ShiftMask, XK_KP_4, exresize, {.v = (int []){ -25, 0 }}}, /* XK_KP_Left, */ { MODKEY|ShiftMask, XK_KP_5, exresize, {.v = (int []){ 25, 25 }}}, /* XK_KP_Begin, */ { MODKEY|ShiftMask|ControlMask, XK_KP_5, exresize, {.v = (int []){ -25, -25 }}}, /* XK_KP_Begin, */ { MODKEY|ControlMask, XK_KP_6, togglehorizontalexpand, {.i = +1} }, /* XK_KP_Right, */ { MODKEY|ControlMask, XK_KP_3, togglehorizontalexpand, {.i = 0} }, /* XK_KP_Next, */ { MODKEY|ControlMask, XK_KP_4, togglehorizontalexpand, {.i = -1} }, /* XK_KP_Left, */ { MODKEY|ControlMask, XK_KP_8, toggleverticalexpand, {.i = +1} }, /* XK_KP_Up, */ { MODKEY|ControlMask, XK_KP_1, toggleverticalexpand, {.i = 0} }, /* XK_KP_End, */ { MODKEY|ControlMask, XK_KP_2, toggleverticalexpand, {.i = -1} }, /* XK_KP_Down, */ { MODKEY|ControlMask, XK_KP_9, togglemaximize, {.i = -1} }, /* XK_KP_Prior, */ { MODKEY|ControlMask, XK_KP_7, togglemaximize, {.i = +1} }, /* XK_KP_Home, */ { MODKEY|ControlMask, XK_KP_5, togglemaximize, {.i = 0} }, /* XK_KP_Begin, */ #endif // EXRESIZE_PATCH #if FLOATPOS_PATCH /* Note that due to key limitations the below example kybindings are defined with a Mod3Mask, * which is not always readily available. Refer to the patch wiki for more details. */ /* Client position is limited to monitor window area */ { Mod3Mask, XK_u, floatpos, {.v = "-26x -26y" } }, // ↖ { Mod3Mask, XK_i, floatpos, {.v = " 0x -26y" } }, // ↑ { Mod3Mask, XK_o, floatpos, {.v = " 26x -26y" } }, // ↗ { Mod3Mask, XK_j, floatpos, {.v = "-26x 0y" } }, // ← { Mod3Mask, XK_l, floatpos, {.v = " 26x 0y" } }, // → { Mod3Mask, XK_m, floatpos, {.v = "-26x 26y" } }, // ↙ { Mod3Mask, XK_comma, floatpos, {.v = " 0x 26y" } }, // ↓ { Mod3Mask, XK_period, floatpos, {.v = " 26x 26y" } }, // ↘ /* Absolute positioning (allows moving windows between monitors) */ { Mod3Mask|ControlMask, XK_u, floatpos, {.v = "-26a -26a" } }, // ↖ { Mod3Mask|ControlMask, XK_i, floatpos, {.v = " 0a -26a" } }, // ↑ { Mod3Mask|ControlMask, XK_o, floatpos, {.v = " 26a -26a" } }, // ↗ { Mod3Mask|ControlMask, XK_j, floatpos, {.v = "-26a 0a" } }, // ← { Mod3Mask|ControlMask, XK_l, floatpos, {.v = " 26a 0a" } }, // → { Mod3Mask|ControlMask, XK_m, floatpos, {.v = "-26a 26a" } }, // ↙ { Mod3Mask|ControlMask, XK_comma, floatpos, {.v = " 0a 26a" } }, // ↓ { Mod3Mask|ControlMask, XK_period, floatpos, {.v = " 26a 26a" } }, // ↘ /* Resize client, client center position is fixed which means that client expands in all directions */ { Mod3Mask|ShiftMask, XK_u, floatpos, {.v = "-26w -26h" } }, // ↖ { Mod3Mask|ShiftMask, XK_i, floatpos, {.v = " 0w -26h" } }, // ↑ { Mod3Mask|ShiftMask, XK_o, floatpos, {.v = " 26w -26h" } }, // ↗ { Mod3Mask|ShiftMask, XK_j, floatpos, {.v = "-26w 0h" } }, // ← { Mod3Mask|ShiftMask, XK_k, floatpos, {.v = "800W 800H" } }, // · { Mod3Mask|ShiftMask, XK_l, floatpos, {.v = " 26w 0h" } }, // → { Mod3Mask|ShiftMask, XK_m, floatpos, {.v = "-26w 26h" } }, // ↙ { Mod3Mask|ShiftMask, XK_comma, floatpos, {.v = " 0w 26h" } }, // ↓ { Mod3Mask|ShiftMask, XK_period, floatpos, {.v = " 26w 26h" } }, // ↘ /* Client is positioned in a floating grid, movement is relative to client's current position */ { Mod3Mask|Mod1Mask, XK_u, floatpos, {.v = "-1p -1p" } }, // ↖ { Mod3Mask|Mod1Mask, XK_i, floatpos, {.v = " 0p -1p" } }, // ↑ { Mod3Mask|Mod1Mask, XK_o, floatpos, {.v = " 1p -1p" } }, // ↗ { Mod3Mask|Mod1Mask, XK_j, floatpos, {.v = "-1p 0p" } }, // ← { Mod3Mask|Mod1Mask, XK_k, floatpos, {.v = " 0p 0p" } }, // · { Mod3Mask|Mod1Mask, XK_l, floatpos, {.v = " 1p 0p" } }, // → { Mod3Mask|Mod1Mask, XK_m, floatpos, {.v = "-1p 1p" } }, // ↙ { Mod3Mask|Mod1Mask, XK_comma, floatpos, {.v = " 0p 1p" } }, // ↓ { Mod3Mask|Mod1Mask, XK_period, floatpos, {.v = " 1p 1p" } }, // ↘ #endif // FLOATPOS_PATCH #if SETBORDERPX_PATCH { MODKEY|ControlMask, XK_minus, setborderpx, {.i = -1 } }, { MODKEY|ControlMask, XK_plus, setborderpx, {.i = +1 } }, { MODKEY|ControlMask, XK_numbersign, setborderpx, {.i = 0 } }, #endif // SETBORDERPX_PATCH #if CYCLELAYOUTS_PATCH { MODKEY|ControlMask, XK_comma, cyclelayout, {.i = -1 } }, { MODKEY|ControlMask, XK_period, cyclelayout, {.i = +1 } }, #endif // CYCLELAYOUTS_PATCH #if MDPCONTROL_PATCH { MODKEY, XK_F1, mpdchange, {.i = -1} }, { MODKEY, XK_F2, mpdchange, {.i = +1} }, { MODKEY, XK_Escape, mpdcontrol, {0} }, #endif // MDPCONTROL_PATCH TAGKEYS( XK_1, 0) TAGKEYS( XK_2, 1) TAGKEYS( XK_3, 2) TAGKEYS( XK_4, 3) TAGKEYS( XK_5, 4) TAGKEYS( XK_6, 5) TAGKEYS( XK_7, 6) TAGKEYS( XK_8, 7) TAGKEYS( XK_9, 8) }; #if KEYMODES_PATCH static Key cmdkeys[] = { /* modifier keys function argument */ { 0, XK_Escape, clearcmd, {0} }, { ControlMask, XK_c, clearcmd, {0} }, { 0, XK_i, setkeymode, {.ui = INSERTMODE} }, }; static Command commands[] = { /* modifier (4 keys) keysyms (4 keys) function argument */ { {ControlMask, ShiftMask, 0, 0}, {XK_w, XK_h, 0, 0}, setlayout, {.v = &layouts[0]} }, { {ControlMask, 0, 0, 0}, {XK_w, XK_o, 0, 0}, setlayout, {.v = &layouts[2]} }, { {ControlMask, ShiftMask, 0, 0}, {XK_w, XK_o, 0, 0}, onlyclient, {0} }, { {ControlMask, 0, 0, 0}, {XK_w, XK_v, 0, 0}, setlayout, {.v = &layouts[0]} }, { {ControlMask, 0, 0, 0}, {XK_w, XK_less, 0, 0}, setmfact, {.f = -0.05} }, { {ControlMask, ShiftMask, 0, 0}, {XK_w, XK_less, 0, 0}, setmfact, {.f = +0.05} }, { {ControlMask, ShiftMask, 0, 0}, {XK_w, XK_0, 0, 0}, setmfact, {.f = +1.50} }, { {ShiftMask, 0, 0, 0}, {XK_period, XK_e, 0, 0}, spawn, {.v = dmenucmd} }, { {ShiftMask, 0, 0, 0}, {XK_period, XK_o, 0, 0}, spawn, {.v = dmenucmd} }, { {ShiftMask, 0, 0, 0}, {XK_period, XK_q, XK_Return, 0}, quit, {0} }, { {ShiftMask, 0, 0, 0}, {XK_period, XK_b, XK_d, XK_Return}, killclient, {0} }, { {ShiftMask, 0, 0, 0}, {XK_period, XK_b, XK_n, XK_Return}, focusstack, {.i = +1} }, { {ShiftMask, 0, ShiftMask, 0}, {XK_period, XK_b, XK_n, XK_Return}, focusstack, {.i = -1} }, }; #endif // KEYMODES_PATCH /* button definitions */ #if STATUSBUTTON_PATCH /* click can be ClkButton, ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */ #else /* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */ #endif // static Button buttons[] = { /* click event mask button function argument */ #if BAR_STATUSBUTTON_PATCH { ClkButton, 0, Button1, spawn, {.v = dmenucmd } }, #endif // BAR_STATUSBUTTON_PATCH { ClkLtSymbol, 0, Button1, setlayout, {0} }, { ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]} }, #if BAR_AWESOMEBAR_PATCH { ClkWinTitle, 0, Button1, togglewin, {0} }, { ClkWinTitle, 0, Button3, showhideclient, {0} }, #endif // BAR_AWESOMEBAR_PATCH { ClkWinTitle, 0, Button2, zoom, {0} }, #if BAR_STATUSCMD_PATCH && BAR_DWMBLOCKS_PATCH { ClkStatusText, 0, Button1, sigdwmblocks, {.i = 1 } }, { ClkStatusText, 0, Button2, sigdwmblocks, {.i = 2 } }, { ClkStatusText, 0, Button3, sigdwmblocks, {.i = 3 } }, #elif BAR_STATUSCMD_PATCH { ClkStatusText, 0, Button1, spawn, {.v = statuscmd } }, { ClkStatusText, 0, Button2, spawn, {.v = statuscmd } }, { ClkStatusText, 0, Button3, spawn, {.v = statuscmd } }, #else { ClkStatusText, 0, Button2, spawn, {.v = termcmd } }, #endif // BAR_STATUSCMD_PATCH { ClkClientWin, MODKEY, Button1, movemouse, {0} }, { ClkClientWin, MODKEY, Button2, togglefloating, {0} }, { ClkClientWin, MODKEY, Button3, resizemouse, {0} }, #if DRAGCFACT_PATCH && CFACTS_PATCH { ClkClientWin, MODKEY|ShiftMask, Button3, dragcfact, {0} }, #endif // DRAGCFACT_PATCH #if DRAGMFACT_PATCH { ClkClientWin, MODKEY|ShiftMask, Button1, dragmfact, {0} }, #endif // DRAGMFACT_PATCH { ClkTagBar, 0, Button1, view, {0} }, { ClkTagBar, 0, Button3, toggleview, {0} }, { ClkTagBar, MODKEY, Button1, tag, {0} }, { ClkTagBar, MODKEY, Button3, toggletag, {0} }, };