Fix for 0 nmaster for tile layout

pull/32/head
bakkeby 5 years ago
parent 58ab50845d
commit 143f94cbc2

@ -26,7 +26,7 @@ getfacts(Monitor *m, float *mf, float *sf)
Client *c;
for (n = 0, c = nexttiled(m->clients); c; c = nexttiled(c->next), n++) {
if (!m->nmaster || n < m->nmaster)
if (m->nmaster && n < m->nmaster)
mfacts += c->cfact;
else
sfacts += c->cfact;

@ -17,14 +17,14 @@ tile(Monitor *m)
sx = mx = m->wx + ov;
sy = my = m->wy + oh;
sh = mh = m->wh - 2*oh - ih * (MIN(n, m->nmaster) - 1);
mh = m->wh - 2*oh - ih * (MIN(n, m->nmaster) - 1);
sh = m->wh - 2*oh - ih * (n - m->nmaster - 1);
sw = mw = m->ww - 2*ov;
if (m->nmaster && n > m->nmaster) {
sw = (mw - iv) * (1 - m->mfact);
mw = (mw - iv) * m->mfact;
sx = mx + mw + iv;
sh = m->wh - 2*oh - ih * (n - m->nmaster - 1);
}
for (i = 0, c = nexttiled(m->clients); c; c = nexttiled(c->next), i++)
@ -53,14 +53,14 @@ tile(Monitor *m)
sx = mx = m->wx + ov;
sy = my = m->wy + oh;
sh = mh = m->wh - 2*oh - ih * (MIN(n, m->nmaster) - 1);
mh = m->wh - 2*oh - ih * (MIN(n, m->nmaster) - 1);
sh = m->wh - 2*oh - ih * (n - m->nmaster - 1);
sw = mw = m->ww - 2*ov;
if (m->nmaster && n > m->nmaster) {
sw = (mw - iv) * (1 - m->mfact);
mw = (mw - iv) * m->mfact;
sx = mx + mw + iv;
sh = m->wh - 2*oh - ih * (n - m->nmaster - 1);
}
for (i = 0, c = nexttiled(m->clients); c; c = nexttiled(c->next), i++)
@ -134,4 +134,4 @@ tile(Monitor *m)
ty += HEIGHT(c);
}
}
#endif
#endif

Loading…
Cancel
Save