use crate::{DistantManagerClient, DistantManagerClientConfig}; use async_trait::async_trait; use distant_net::{Codec, FramedTransport, UnixSocketTransport}; use std::{convert, path::Path}; use tokio::{io, time::Duration}; #[async_trait] pub trait UnixSocketDistantManagerClientExt { /// Connect to a proxy unix socket async fn connect( config: DistantManagerClientConfig, path: P, codec: C, ) -> io::Result where P: AsRef + Send, C: Codec + Send + 'static; /// Connect to a proxy unix socket, timing out after duration has passed async fn connect_timeout( config: DistantManagerClientConfig, path: P, codec: C, duration: Duration, ) -> io::Result where P: AsRef + Send, C: Codec + Send + 'static, { tokio::time::timeout(duration, Self::connect(config, path, codec)) .await .map_err(|x| io::Error::new(io::ErrorKind::TimedOut, x)) .and_then(convert::identity) } } #[async_trait] impl UnixSocketDistantManagerClientExt for DistantManagerClient { /// Connect to a proxy unix socket async fn connect( config: DistantManagerClientConfig, path: P, codec: C, ) -> io::Result where P: AsRef + Send, C: Codec + Send + 'static, { let p = path.as_ref(); let transport = UnixSocketTransport::connect(p).await?; let transport = FramedTransport::new(transport, codec); Ok(DistantManagerClient::new(config, transport)?) } }