gui
qtkite 3 years ago
parent 0287f96d9e
commit 56f9d8a6f3

@ -2,8 +2,42 @@
namespace gui
{
LRESULT CALLBACK window_proc(const HWND hwnd, const UINT msg,
const WPARAM wParam, const LPARAM lParam)
{
if (ImGui_ImplWin32_WndProcHandler(hwnd, msg, wParam, lParam))
return true;
// TODO:
switch (msg)
{
case WM_SIZE:
return 0;
case WM_SYSCOMMAND:
return 0;
case WM_DESTROY:
PostQuitMessage(0);
return 0;
}
return DefWindowProcA(hwnd, msg, wParam, lParam);
}
int main()
{
WNDCLASSEXW wc{
sizeof(WNDCLASSEXW), CS_CLASSDC, window_proc, 0L, 0L,
GetModuleHandle(0), NULL, NULL, NULL, NULL, L"dx", NULL
};
RegisterClassExW(&wc);
auto hwnd = CreateWindowExW(
0, wc.lpszClassName, L"dx", WS_OVERLAPPEDWINDOW, 0, 0, 1920, 1080, 0, 0, wc.hInstance, 0
);
// TODO:
//
return EXIT_SUCCESS;
}

@ -1,5 +1,9 @@
#pragma once
#include <Windows.h>
#include <imgui_impl_win32.h>
extern IMGUI_IMPL_API LRESULT ImGui_ImplWin32_WndProcHandler(
HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam);
namespace gui
{

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