mirror of
https://github.com/miguelmota/cointop
synced 2024-11-10 13:10:26 +00:00
68 lines
1.5 KiB
Go
68 lines
1.5 KiB
Go
package monday
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import "sync"
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var keyExists = struct{}{}
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// Set is a thread safe set data structure.
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//
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// It is ported from https://github.com/fatih/set with only the required functionality.
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type set struct {
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m map[Locale]struct{}
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l sync.RWMutex
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}
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// NewSet allocates and returns a new Set. It accepts a variable number of
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// arguments to populate the initial set. If nothing is passed a Set with zero
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// size is created.
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func newSet(items ...Locale) *set {
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s := set{
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m: make(map[Locale]struct{}),
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}
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s.Add(items...)
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return &s
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}
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// Add adds the specified items (one or more) to the set. The underlying
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// Set s is modified. If no items are passed it silently returns.
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func (s *set) Add(items ...Locale) {
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if len(items) == 0 {
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return
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}
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s.l.Lock()
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defer s.l.Unlock()
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for _, item := range items {
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s.m[item] = keyExists
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}
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}
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// Each traverses the items in the Set, calling the provided function f for
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// each set member. Traversal will continue until all items in the Set have
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// been visited, or if the closure returns false.
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func (s *set) Each(f func(item Locale) bool) {
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s.l.RLock()
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defer s.l.RUnlock()
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for item := range s.m {
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if !f(item) {
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break
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}
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}
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}
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// Has looks for the existence of items passed. It returns false if nothing is
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// passed. For multiple items it returns true only if all of the items exist.
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func (s *set) Has(items ...Locale) bool {
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if len(items) == 0 {
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return false
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}
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s.l.RLock()
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defer s.l.RUnlock()
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has := true
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for _, item := range items {
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if _, has = s.m[item]; !has {
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break
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}
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}
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return has
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}
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