mirror of
https://github.com/miguelmota/cointop
synced 2024-11-16 21:25:38 +00:00
243 lines
4.4 KiB
Go
243 lines
4.4 KiB
Go
package ui
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import (
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"fmt"
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"github.com/miguelmota/gocui"
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)
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// IView is the view interface
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type IView interface {
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Backing() *gocui.View
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SetBacking(gocuiView *gocui.View)
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Name() string
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}
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// View is a view sruct
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type View struct {
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backing *gocui.View
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name string
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}
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// NewView creates a new view
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func NewView(name string) *View {
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return &View{
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name: name,
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}
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}
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// Backing returns the backing gocui view
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func (view *View) Backing() *gocui.View {
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return view.backing
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}
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// SetBacking sets the backing gocui view
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func (view *View) SetBacking(gocuiView *gocui.View) {
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view.backing = gocuiView
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}
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// HasBacking returns the true if this view has a gocui backing
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func (view *View) HasBacking() bool {
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return view.backing != nil
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}
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// Height returns the view height
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func (view *View) Height() int {
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if view.HasBacking() {
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_, h := view.backing.Size()
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return h
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}
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return 0
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}
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// Width returns the view width
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func (view *View) Width() int {
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if view.HasBacking() {
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w, _ := view.backing.Size()
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return w
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}
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return 0
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}
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// Cursor returns the view's cursor points
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func (view *View) Cursor() (int, int) {
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if view.HasBacking() {
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return view.backing.Cursor()
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}
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return 0, 0
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}
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// CursorX returns the view's cursor X point
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func (view *View) CursorX() int {
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if view.HasBacking() {
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x, _ := view.backing.Cursor()
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return x
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}
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return 0
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}
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// CursorY returns the view's cursor Y point
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func (view *View) CursorY() int {
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if view.HasBacking() {
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_, y := view.backing.Cursor()
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return y
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}
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return 0
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}
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// SetCursor sets the view's cursor
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func (view *View) SetCursor(x, y int) error {
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if view.HasBacking() {
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return view.backing.SetCursor(x, y)
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}
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return nil
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}
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// Origin returns the view's origin points
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func (view *View) Origin() (int, int) {
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if view.HasBacking() {
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return view.backing.Origin()
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}
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return 0, 0
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}
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// OriginX returns the view's origin X point
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func (view *View) OriginX() int {
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if view.HasBacking() {
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x, _ := view.backing.Origin()
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return x
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}
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return 0
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}
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// OriginY returns the view's origin Y point
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func (view *View) OriginY() int {
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if view.HasBacking() {
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_, y := view.backing.Origin()
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return y
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}
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return 0
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}
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// SetOrigin sets the view's origin
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func (view *View) SetOrigin(x, y int) error {
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if view.HasBacking() {
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return view.backing.SetOrigin(x, y)
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}
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return nil
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}
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// Name returns the view's name
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func (view *View) Name() string {
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return view.name
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}
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// Clear clears the view content
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func (view *View) Clear() error {
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if view.HasBacking() {
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view.backing.Clear()
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}
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return nil
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}
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// Write will write the content to the view
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func (view *View) Write(content string) error {
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if view.HasBacking() {
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fmt.Fprintln(view.backing, content)
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}
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return nil
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}
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// Update will clear and write the content to the view
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func (view *View) Update(content string) error {
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view.Clear()
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view.Write(content)
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return nil
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}
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// SetFrame enables the frame border for the view
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func (view *View) SetFrame(enabled bool) error {
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if view.HasBacking() {
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view.backing.Frame = enabled
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}
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return nil
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}
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// SetHighlight enables the highlight color for the view
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func (view *View) SetHighlight(enabled bool) error {
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if view.HasBacking() {
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view.backing.Highlight = enabled
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}
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return nil
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}
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// SetEditable makes the view editable
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func (view *View) SetEditable(enabled bool) error {
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if view.HasBacking() {
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view.backing.Editable = enabled
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}
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return nil
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}
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// SetWrap enables text wrapping for the view
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func (view *View) SetWrap(enabled bool) error {
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if view.HasBacking() {
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view.backing.Wrap = enabled
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}
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return nil
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}
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// SetFgColor sets the foreground color
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func (view *View) SetFgColor(color gocui.Attribute) {
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if view.HasBacking() {
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view.backing.FgColor = color
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}
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}
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// SetBgColor sets the background color
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func (view *View) SetBgColor(color gocui.Attribute) {
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if view.HasBacking() {
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view.backing.BgColor = color
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}
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}
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// SetSelFgColor sets the foreground color for selection
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func (view *View) SetSelFgColor(color gocui.Attribute) {
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if view.HasBacking() {
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view.backing.SelFgColor = color
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}
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}
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// SetSelBgColor sets the background color for selection
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func (view *View) SetSelBgColor(color gocui.Attribute) {
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if view.HasBacking() {
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view.backing.SelBgColor = color
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}
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}
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// Read reads data in bytes buffer
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func (view *View) Read(b []byte) (int, error) {
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if view.HasBacking() {
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return view.backing.Read(b)
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}
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return 0, nil
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}
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// Rewind undos view update
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func (view *View) Rewind() error {
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if view.HasBacking() {
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view.backing.Rewind()
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}
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return nil
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}
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