2019-06-09 01:16:57 +00:00
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package cointop
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import (
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2020-11-21 22:22:28 +00:00
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"fmt"
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2019-06-26 04:42:07 +00:00
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"strconv"
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2021-02-01 05:35:22 +00:00
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"sync"
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2019-06-26 04:42:07 +00:00
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2019-06-10 00:51:06 +00:00
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fcolor "github.com/fatih/color"
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2021-10-01 07:03:36 +00:00
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"github.com/miguelmota/gocui"
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"github.com/tomnomnom/xtermcolor"
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2019-06-09 01:16:57 +00:00
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)
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2019-07-01 01:50:48 +00:00
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// TODO: fix hex color support
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2021-09-04 21:16:49 +00:00
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// ColorschemeColors is a map of color string names to Attribute types
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type ColorschemeColors map[string]interface{}
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2019-11-18 07:37:23 +00:00
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// ISprintf is a sprintf interface
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type ISprintf func(...interface{}) string
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// ColorCache is a map of color string names to sprintf functions
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type ColorCache map[string]ISprintf
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2019-11-18 07:37:23 +00:00
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// Colorscheme is the struct for colorscheme
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type Colorscheme struct {
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colors ColorschemeColors
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cache ColorCache
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cacheMutex sync.RWMutex
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}
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var FgColorschemeColorsMap = map[string]fcolor.Attribute{
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"black": fcolor.FgBlack,
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"blue": fcolor.FgBlue,
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"cyan": fcolor.FgCyan,
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"green": fcolor.FgGreen,
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"magenta": fcolor.FgMagenta,
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"red": fcolor.FgRed,
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"white": fcolor.FgWhite,
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"yellow": fcolor.FgYellow,
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}
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var BgColorschemeColorsMap = map[string]fcolor.Attribute{
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"black": fcolor.BgBlack,
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"blue": fcolor.BgBlue,
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"cyan": fcolor.BgCyan,
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"green": fcolor.BgGreen,
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"magenta": fcolor.BgMagenta,
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"red": fcolor.BgRed,
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"white": fcolor.BgWhite,
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"yellow": fcolor.BgYellow,
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}
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var GocuiColorschemeColorsMap = map[string]gocui.Attribute{
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"black": gocui.ColorBlack,
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"blue": gocui.ColorBlue,
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"cyan": gocui.ColorCyan,
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"green": gocui.ColorGreen,
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"magenta": gocui.ColorMagenta,
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"red": gocui.ColorRed,
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"white": gocui.ColorWhite,
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"yellow": gocui.ColorYellow,
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}
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// NewColorscheme ...
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func NewColorscheme(colors ColorschemeColors) *Colorscheme {
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return &Colorscheme{
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colors: colors,
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cache: make(ColorCache),
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cacheMutex: sync.RWMutex{},
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}
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}
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// BaseFg ...
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func (c *Colorscheme) BaseFg() gocui.Attribute {
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return c.GocuiFgColor("base")
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}
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// BaseBg ...
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func (c *Colorscheme) BaseBg() gocui.Attribute {
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return c.GocuiBgColor("base")
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}
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// Chart ...
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func (c *Colorscheme) Chart(a ...interface{}) string {
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return c.Color("chart", a...)
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}
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// Marketbar ...
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func (c *Colorscheme) Marketbar(a ...interface{}) string {
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return c.Color("marketbar", a...)
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}
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// MarketbarSprintf ...
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func (c *Colorscheme) MarketbarSprintf() ISprintf {
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return c.ToSprintf("marketbar")
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}
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// MarketbarChangeSprintf ...
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func (c *Colorscheme) MarketbarChangeSprintf() ISprintf {
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// NOTE: reusing table styles
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return c.ToSprintf("table_column_change")
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}
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// MarketbarChangeDownSprintf ...
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func (c *Colorscheme) MarketbarChangeDownSprintf() ISprintf {
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// NOTE: reusing table styles
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return c.ToSprintf("table_column_change_down")
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}
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// MarketbarChangeUpSprintf ...
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func (c *Colorscheme) MarketbarChangeUpSprintf() ISprintf {
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// NOTE: reusing table styles
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return c.ToSprintf("table_column_change_up")
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}
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// MarketBarLabelActive ...
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func (c *Colorscheme) MarketBarLabelActive(a ...interface{}) string {
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return c.Color("marketbar_label_active", a...)
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}
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// Menu ...
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func (c *Colorscheme) Menu(a ...interface{}) string {
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return c.Color("menu", a...)
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}
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// MenuHeader ...
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func (c *Colorscheme) MenuHeader(a ...interface{}) string {
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return c.Color("menu_header", a...)
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}
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// MenuLabel ...
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func (c *Colorscheme) MenuLabel(a ...interface{}) string {
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return c.Color("menu_label", a...)
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}
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// MenuLabelActive ...
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func (c *Colorscheme) MenuLabelActive(a ...interface{}) string {
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return c.Color("menu_label_active", a...)
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}
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// Searchbar ...
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func (c *Colorscheme) Searchbar(a ...interface{}) string {
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return c.Color("searchbar", a...)
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}
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// Statusbar ...
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func (c *Colorscheme) Statusbar(a ...interface{}) string {
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return c.Color("statusbar", a...)
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}
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// TableColumnPrice ...
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func (c *Colorscheme) TableColumnPrice(a ...interface{}) string {
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return c.Color("table_column_price", a...)
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}
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// TableColumnPriceSprintf ...
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func (c *Colorscheme) TableColumnPriceSprintf() ISprintf {
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return c.ToSprintf("table_column_price")
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}
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// TableColumnChange ...
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func (c *Colorscheme) TableColumnChange(a ...interface{}) string {
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return c.Color("table_column_change", a...)
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}
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// TableColumnChangeSprintf ...
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func (c *Colorscheme) TableColumnChangeSprintf() ISprintf {
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return c.ToSprintf("table_column_change")
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}
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// TableColumnChangeDown ...
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func (c *Colorscheme) TableColumnChangeDown(a ...interface{}) string {
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return c.Color("table_column_change_down", a...)
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}
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// TableColumnChangeDownSprintf ...
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func (c *Colorscheme) TableColumnChangeDownSprintf() ISprintf {
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return c.ToSprintf("table_column_change_down")
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}
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// TableColumnChangeUp ...
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func (c *Colorscheme) TableColumnChangeUp(a ...interface{}) string {
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return c.Color("table_column_change_up", a...)
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}
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// TableColumnChangeUpSprintf ...
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func (c *Colorscheme) TableColumnChangeUpSprintf() ISprintf {
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return c.ToSprintf("table_column_change_up")
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}
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// TableHeader ...
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func (c *Colorscheme) TableHeader(a ...interface{}) string {
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return c.Color("table_header", a...)
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}
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// TableHeaderSprintf ...
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func (c *Colorscheme) TableHeaderSprintf() ISprintf {
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return c.ToSprintf("table_header")
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}
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// TableHeaderColumnActive ...
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func (c *Colorscheme) TableHeaderColumnActive(a ...interface{}) string {
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return c.Color("table_header_column_active", a...)
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}
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// TableHeaderColumnActiveSprintf ...
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func (c *Colorscheme) TableHeaderColumnActiveSprintf() ISprintf {
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return c.ToSprintf("table_header_column_active")
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}
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// TableRow ...
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func (c *Colorscheme) TableRow(a ...interface{}) string {
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return c.Color("table_row", a...)
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}
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// TableRowSprintf ...
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func (c *Colorscheme) TableRowSprintf() ISprintf {
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return c.ToSprintf("table_row")
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}
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// TableRowActive ...
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func (c *Colorscheme) TableRowActive(a ...interface{}) string {
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return c.Color("table_row_active", a...)
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}
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// TableRowFavorite ...
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func (c *Colorscheme) TableRowFavorite(a ...interface{}) string {
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return c.Color("table_row_favorite", a...)
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}
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// TableRowFavoriteSprintf ...
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func (c *Colorscheme) TableRowFavoriteSprintf() ISprintf {
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return c.ToSprintf("table_row_favorite")
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}
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2020-11-21 22:22:28 +00:00
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// Default ...
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func (c *Colorscheme) Default(a ...interface{}) string {
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return fmt.Sprintf(a[0].(string), a[1:]...)
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}
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func (c *Colorscheme) ToSprintf(name string) ISprintf {
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c.cacheMutex.Lock()
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defer c.cacheMutex.Unlock()
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if cached, ok := c.cache[name]; ok {
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return cached
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}
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2019-06-10 00:51:06 +00:00
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var attrs []fcolor.Attribute
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if v, ok := c.colors[name+"_fg"].(string); ok {
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if fg, ok := c.ToFgAttr(v); ok {
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attrs = append(attrs, fg)
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}
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}
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if v, ok := c.colors[name+"_bg"].(string); ok {
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if bg, ok := c.ToBgAttr(v); ok {
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attrs = append(attrs, bg)
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}
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}
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if v, ok := c.colors[name+"_bold"].(bool); ok {
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if bold, ok := c.ToBoldAttr(v); ok {
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attrs = append(attrs, bold)
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}
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}
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if v, ok := c.colors[name+"_underline"].(bool); ok {
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if underline, ok := c.ToUnderlineAttr(v); ok {
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attrs = append(attrs, underline)
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|
}
|
|
|
|
}
|
|
|
|
|
2019-06-10 00:51:06 +00:00
|
|
|
c.cache[name] = fcolor.New(attrs...).SprintFunc()
|
2019-06-09 06:18:07 +00:00
|
|
|
return c.cache[name]
|
2019-06-09 01:16:57 +00:00
|
|
|
}
|
|
|
|
|
2021-09-04 21:16:49 +00:00
|
|
|
func (c *Colorscheme) Color(name string, a ...interface{}) string {
|
|
|
|
return c.ToSprintf(name)(a...)
|
2019-06-09 01:16:57 +00:00
|
|
|
}
|
|
|
|
|
2021-09-04 21:16:49 +00:00
|
|
|
func (c *Colorscheme) GocuiFgColor(name string) gocui.Attribute {
|
2021-05-01 20:14:17 +00:00
|
|
|
var attrs []gocui.Attribute
|
2019-06-09 06:18:07 +00:00
|
|
|
if v, ok := c.colors[name+"_fg"].(string); ok {
|
2021-09-04 21:16:49 +00:00
|
|
|
if fg, ok := c.ToGocuiAttr(v); ok {
|
2021-05-01 20:14:17 +00:00
|
|
|
attrs = append(attrs, fg)
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if v, ok := c.colors[name+"_bold"].(bool); ok {
|
|
|
|
if v {
|
|
|
|
attrs = append(attrs, gocui.AttrBold)
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if v, ok := c.colors[name+"_underline"].(bool); ok {
|
|
|
|
if v {
|
|
|
|
attrs = append(attrs, gocui.AttrUnderline)
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if len(attrs) > 0 {
|
|
|
|
var combined gocui.Attribute
|
|
|
|
for _, v := range attrs {
|
|
|
|
combined = combined ^ v
|
2019-06-09 06:18:07 +00:00
|
|
|
}
|
2021-05-01 20:14:17 +00:00
|
|
|
return combined
|
2019-06-09 06:18:07 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
return gocui.ColorDefault
|
|
|
|
}
|
|
|
|
|
2021-09-04 21:16:49 +00:00
|
|
|
func (c *Colorscheme) GocuiBgColor(name string) gocui.Attribute {
|
2019-06-09 06:18:07 +00:00
|
|
|
if v, ok := c.colors[name+"_bg"].(string); ok {
|
2021-09-04 21:16:49 +00:00
|
|
|
if bg, ok := c.ToGocuiAttr(v); ok {
|
2019-06-09 06:18:07 +00:00
|
|
|
return bg
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return gocui.ColorDefault
|
2019-06-09 01:16:57 +00:00
|
|
|
}
|
|
|
|
|
2021-09-04 21:16:49 +00:00
|
|
|
func (c *Colorscheme) ToFgAttr(v string) (fcolor.Attribute, bool) {
|
|
|
|
if attr, ok := FgColorschemeColorsMap[v]; ok {
|
2019-06-10 00:51:06 +00:00
|
|
|
return attr, true
|
|
|
|
}
|
|
|
|
|
2020-07-27 07:26:20 +00:00
|
|
|
if code, ok := HexToAnsi(v); ok {
|
2019-06-10 00:51:06 +00:00
|
|
|
return fcolor.Attribute(code), true
|
|
|
|
}
|
|
|
|
|
|
|
|
return 0, false
|
|
|
|
}
|
|
|
|
|
2021-09-04 21:16:49 +00:00
|
|
|
func (c *Colorscheme) ToBgAttr(v string) (fcolor.Attribute, bool) {
|
|
|
|
if attr, ok := BgColorschemeColorsMap[v]; ok {
|
2019-06-10 00:51:06 +00:00
|
|
|
return attr, true
|
|
|
|
}
|
|
|
|
|
2020-07-27 07:26:20 +00:00
|
|
|
if code, ok := HexToAnsi(v); ok {
|
2019-06-10 00:51:06 +00:00
|
|
|
return fcolor.Attribute(code), true
|
|
|
|
}
|
|
|
|
|
|
|
|
return 0, false
|
2019-06-09 01:16:57 +00:00
|
|
|
}
|
|
|
|
|
2021-10-01 07:03:36 +00:00
|
|
|
// ToBoldAttr converts a boolean to an Attribute type
|
2021-09-04 21:16:49 +00:00
|
|
|
func (c *Colorscheme) ToBoldAttr(v bool) (fcolor.Attribute, bool) {
|
2019-06-10 00:51:06 +00:00
|
|
|
return fcolor.Bold, v
|
2019-06-09 01:16:57 +00:00
|
|
|
}
|
|
|
|
|
2021-10-01 07:03:36 +00:00
|
|
|
// ToUnderlineAttr converts a boolean to an Attribute type
|
2021-09-04 21:16:49 +00:00
|
|
|
func (c *Colorscheme) ToUnderlineAttr(v bool) (fcolor.Attribute, bool) {
|
2019-06-10 00:51:06 +00:00
|
|
|
return fcolor.Underline, v
|
2019-06-09 01:16:57 +00:00
|
|
|
}
|
|
|
|
|
2021-10-01 07:03:36 +00:00
|
|
|
// ToGocuiAttr converts a color string name to a gocui Attribute type
|
2021-09-04 21:16:49 +00:00
|
|
|
func (c *Colorscheme) ToGocuiAttr(v string) (gocui.Attribute, bool) {
|
|
|
|
if attr, ok := GocuiColorschemeColorsMap[v]; ok {
|
2019-06-10 00:51:06 +00:00
|
|
|
return attr, true
|
|
|
|
}
|
|
|
|
|
2020-07-27 07:26:20 +00:00
|
|
|
if code, ok := HexToAnsi(v); ok {
|
2019-06-10 00:51:06 +00:00
|
|
|
return gocui.Attribute(code), true
|
|
|
|
}
|
|
|
|
|
|
|
|
return 0, false
|
2019-06-09 01:16:57 +00:00
|
|
|
}
|
|
|
|
|
2020-07-27 07:26:20 +00:00
|
|
|
// HexToAnsi converts a hex color string to a uint8 ansi code
|
|
|
|
func HexToAnsi(h string) (uint8, bool) {
|
2019-06-26 04:42:07 +00:00
|
|
|
if h == "" {
|
|
|
|
return 0, false
|
|
|
|
}
|
|
|
|
|
|
|
|
n, err := strconv.Atoi(h)
|
|
|
|
if err == nil {
|
|
|
|
if n <= 255 {
|
|
|
|
return uint8(n), true
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2019-06-10 00:51:06 +00:00
|
|
|
code, err := xtermcolor.FromHexStr(h)
|
|
|
|
if err != nil {
|
|
|
|
return 0, false
|
|
|
|
}
|
|
|
|
|
|
|
|
return code, true
|
2019-06-09 06:18:07 +00:00
|
|
|
}
|
2019-06-26 04:42:07 +00:00
|
|
|
|
|
|
|
// gocui can use xterm colors
|