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package cointop
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import (
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"fmt"
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"sort"
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"strings"
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color "github.com/miguelmota/cointop/cointop/common/color"
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"github.com/miguelmota/cointop/cointop/common/pad"
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)
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var fiatCurrencyNames = map[string]string{
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"AUD": "Australian Dollar",
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"BRL": "Brazilian Real",
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"CAD": "Canadian Dollar",
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"CFH": "Swiss Franc",
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"CLP": "Chilean Peso",
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"CNY": "Chinese Yuan",
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"CZK": "Czech Koruna",
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"DKK": "Danish Krone",
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"EUR": "Euro",
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"GBP": "British Pound",
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"HKD": "Hong Kong Dollar",
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"HUF": "Hungarian Forint",
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"IDR": "Indonesian Rupiah",
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"ILS": "Israeli New Shekel",
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"INR": "Indian Rupee",
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"JPY": "Japanese Yen",
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"KRW": "South Korean Won",
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"MXN": "Mexican Peso",
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"MYR": "Malaysian Ringgit",
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"NOK": "Norwegian Krone",
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"NZD": "New Zealand Dollar",
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"PLN": "Polish złoty",
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"PHP": "Philippine Piso",
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"PKR": "Pakistani Rupe",
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"RUB": "Russian Ruble",
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"SEK": "Swedish Krona",
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"SGD": "Singapore Dollar",
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"THB": "Thai Baht",
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"TRY": "Turkish lira",
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"TWD": "New Taiwan Dollar",
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"USD": "US Dollar",
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"ZAR": "South African Rand",
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}
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var cryptocurrencyNames = map[string]string{
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"BTC": "Bitcoin",
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"ETH": "Ethereum",
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}
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var currencySymbolMap = map[string]string{
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"AUD": "$",
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"BRL": "R$",
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"BTC": "Ƀ",
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"CAD": "$",
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"CFH": "₣",
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"CLP": "$",
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"CNY": "¥",
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"CZK": "Kč",
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"DKK": "Kr",
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"EUR": "€",
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"ETH": "Ξ",
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"GBP": "£",
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"HKD": "$",
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"HUF": "Ft",
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"IDR": "Rp.",
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"ILS": "₪",
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"INR": "₹",
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"JPY": "¥",
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"KRW": "₩",
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"MXN": "$",
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"MYR": "RM",
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"NOK": "kr",
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"NZD": "$",
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"PLN": "zł",
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"PHP": "₱",
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"PKR": "₨",
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"RUB": "Ꝑ",
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"SEK": "kr",
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"SGD": "S$",
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"THB": "฿",
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"TRY": "₺",
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"TWD": "NT$",
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"USD": "$",
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"ZAR": "R",
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}
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var alphanumericcharacters = []rune{'0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z', 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z'}
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// ConvertMenuView is structure for convert menu view
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type ConvertMenuView struct {
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*View
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}
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// NewConvertMenuView returns a new convert menu view
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func NewConvertMenuView() *ConvertMenuView {
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return &ConvertMenuView{NewView("convertmenu")}
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}
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func (ct *Cointop) supportedCurrencyConversions() map[string]string {
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all := map[string]string{}
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for _, symbol := range ct.api.SupportedCurrencies() {
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if v, ok := fiatCurrencyNames[symbol]; ok {
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all[symbol] = v
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}
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if v, ok := cryptocurrencyNames[symbol]; ok {
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all[symbol] = v
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}
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}
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return all
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}
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func (ct *Cointop) supportedFiatCurrencyConversions() map[string]string {
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return fiatCurrencyNames
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}
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func (ct *Cointop) supportedCryptoCurrencyConversions() map[string]string {
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return cryptocurrencyNames
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}
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func (ct *Cointop) sortedSupportedCurrencyConversions() []string {
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currencies := ct.supportedCurrencyConversions()
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keys := make([]string, 0, len(currencies))
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for k := range currencies {
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keys = append(keys, k)
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}
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sort.Strings(keys)
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return keys
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}
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func (ct *Cointop) updateConvertMenu() {
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ct.debuglog("updateConvertMenu()")
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header := ct.colorscheme.MenuHeader(fmt.Sprintf(" Currency Conversion %s\n\n", pad.Left("[q] close menu ", ct.maxTableWidth-20, " ")))
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helpline := " Press the corresponding key to select currency for conversion\n\n"
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cnt := 0
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h := ct.Views.ConvertMenu.Height()
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percol := h - 5
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cols := make([][]string, percol)
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for i := range cols {
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cols[i] = make([]string, 20)
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}
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keys := ct.sortedSupportedCurrencyConversions()
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currencies := ct.supportedCurrencyConversions()
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for i, key := range keys {
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currency := currencies[key]
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if cnt%percol == 0 {
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cnt = 0
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}
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shortcut := string(alphanumericcharacters[i])
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if key == ct.State.currencyConversion {
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shortcut = ct.colorscheme.MenuLabelActive(color.Bold("*"))
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key = ct.colorscheme.Menu(color.Bold(key))
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currency = ct.colorscheme.MenuLabelActive(color.Bold(currency))
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} else {
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key = ct.colorscheme.Menu(key)
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currency = ct.colorscheme.MenuLabel(currency)
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}
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item := fmt.Sprintf(" [ %1s ] %4s %-34s", shortcut, key, currency)
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cols[cnt] = append(cols[cnt], item)
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cnt = cnt + 1
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}
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var body string
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for i := 0; i < percol; i++ {
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var row string
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for j := 0; j < len(cols[i]); j++ {
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item := cols[i][j]
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row = fmt.Sprintf("%s%s", row, item)
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}
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body = fmt.Sprintf("%s%s\n", body, row)
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}
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content := fmt.Sprintf("%s%s%s", header, helpline, body)
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ct.Update(func() {
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if ct.Views.ConvertMenu.Backing() == nil {
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return
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}
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ct.Views.ConvertMenu.Backing().Clear()
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ct.Views.ConvertMenu.Backing().Frame = true
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fmt.Fprintln(ct.Views.ConvertMenu.Backing(), content)
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})
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}
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func (ct *Cointop) setCurrencyConverstionFn(convert string) func() error {
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ct.debuglog("setCurrencyConverstionFn()")
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return func() error {
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ct.hideConvertMenu()
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// NOTE: return if the currency selection wasn't changed
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if ct.State.currencyConversion == convert {
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return nil
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}
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ct.State.currencyConversion = convert
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if err := ct.Save(); err != nil {
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return err
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}
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go ct.refreshAll()
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return nil
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}
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}
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// currencySymbol returns the symbol for the currency
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func (ct *Cointop) currencySymbol() string {
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ct.debuglog("currencySymbol()")
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symbol, ok := currencySymbolMap[strings.ToUpper(ct.State.currencyConversion)]
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if ok {
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return symbol
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}
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return "$"
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}
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func (ct *Cointop) showConvertMenu() error {
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ct.debuglog("showConvertMenu()")
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ct.State.convertMenuVisible = true
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ct.updateConvertMenu()
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ct.SetActiveView(ct.Views.ConvertMenu.Name())
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return nil
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}
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func (ct *Cointop) hideConvertMenu() error {
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ct.debuglog("hideConvertMenu()")
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ct.State.convertMenuVisible = false
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ct.SetViewOnBottom(ct.Views.ConvertMenu.Name())
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ct.SetActiveView(ct.Views.Table.Name())
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ct.Update(func() {
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if ct.Views.ConvertMenu.Backing() == nil {
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return
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}
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ct.Views.ConvertMenu.Backing().Clear()
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ct.Views.ConvertMenu.Backing().Frame = false
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fmt.Fprintln(ct.Views.ConvertMenu.Backing(), "")
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})
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return nil
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}
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func (ct *Cointop) toggleConvertMenu() error {
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ct.debuglog("toggleConvertMenu()")
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ct.State.convertMenuVisible = !ct.State.convertMenuVisible
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if ct.State.convertMenuVisible {
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return ct.showConvertMenu()
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}
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return ct.hideConvertMenu()
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}
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// currencySymbol returns the symbol for the currency
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func currencySymbol(currency string) string {
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symbol, ok := currencySymbolMap[strings.ToUpper(currency)]
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if ok {
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return symbol
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}
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return "$"
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}
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