Commit Graph

191 Commits

Author SHA1 Message Date
Alexey Kutepov
01751daba8
Merge pull request #68 from Antzelino/patch-1
Fix #67
2019-12-02 02:44:01 +07:00
Angelino
6152c2bd7f
Fix from last commit, forgot to delete line 2019-12-01 18:10:45 +02:00
Angelino
77471a8d3f
Small optimization in if statement
Co-Authored-By: Solitude <solitudesf@protonmail.com>
2019-12-01 18:07:25 +02:00
Angelino
6e1fe1e790
fix request change from #67
fixed also the case of a non-empty line in config, with only whitespace.
2019-12-01 17:53:37 +02:00
Angelino
fe0f6bd766
Fix #67
Now config file can have empty lines without breaking boomer
2019-12-01 06:41:44 +02:00
rexim
8e8f37fa0a (#66) Unstable notice 2019-12-01 04:51:19 +07:00
rexim
2d70ea2dde Bump NixOS overlay 2019-11-28 21:27:25 +07:00
Alexey Kutepov
e631ef22d7
Merge pull request #63 from tsoding/feel-improvements
Feel improvements
2019-11-28 21:23:33 +07:00
rexim
88530c9eb8 Make radius animation sort of okay for now 2019-11-28 21:17:25 +07:00
rexim
c3ab91f658 Fix scale pivot until scaling animation is finished 2019-11-28 21:13:33 +07:00
rexim
4643f72634 Make dragging feel super good Kreygasm 2019-11-28 21:08:51 +07:00
Alexey Kutepov
e0ac5b6299
Merge pull request #62 from tsoding/54
(#54) Make all deceleration animations depend on the current speed of the animation
2019-11-28 20:44:17 +07:00
rexim
5dec3034cf (#54) Reset velocity when entering the drag mode 2019-11-28 01:23:57 +07:00
rexim
76e9b7dfca (#54) make radius deceleration depend on delta radius 2019-11-28 01:20:18 +07:00
rexim
eea38a2247 (#54) make scale friction depend on the delta scale 2019-11-28 01:10:26 +07:00
rexim
984b0ea629 (#54) Make drag friction depend on the velocity 2019-11-28 01:06:02 +07:00
Alexey Kutepov
129acb847a
Merge pull request #61 from tsoding/53
(#53) Catch a GL exception on shader recompilation
2019-11-28 00:55:21 +07:00
rexim
4c3f5c1f82 (#53) Catch a GL exception on shader recompilation 2019-11-28 00:51:06 +07:00
Alexey Kutepov
1b4d209661
Merge pull request #60 from tsoding/57
(#57) Smooth flashlight radius animation
2019-11-28 00:35:28 +07:00
rexim
dedcd5ec7b (#57) factor out flashlight.update operation 2019-11-28 00:31:13 +07:00
rexim
33291f11dc (#57) Add threshold for flashlight delta radius 2019-11-28 00:24:53 +07:00
rexim
a50f087b67 (#57) Implement flashlight entity 2019-11-28 00:23:24 +07:00
rexim
ac541cd52f (#57) Don't pass camera to draw() by reference 2019-11-27 23:30:29 +07:00
rexim
5d03142642 (#57) f -> flShadow 2019-11-27 23:21:34 +07:00
rexim
cb8a138f19 Remove probe code 2019-11-27 19:59:52 +07:00
rexim
a36975e062 Remove TODO(#8) 2019-11-21 05:47:10 +07:00
rexim
945a3394e5 Bump NixOS overlay 2019-11-21 03:15:00 +07:00
Alexey Kutepov
f937895801
Merge pull request #59 from tsoding/48
(#48) Finally fix the position adjusting during zooming
2019-11-21 02:52:57 +07:00
rexim
ba939316df (#48) Remove debug log 2019-11-21 02:44:25 +07:00
rexim
1c9a39a425 (#48) Finally fix the position adjusting during zooming 2019-11-21 02:38:36 +07:00
rexim
72ef2e66e7 Make it possible to "zoom backwards" 2019-11-21 01:20:40 +07:00
Alexey Kutepov
f90a4f7025
Merge pull request #58 from tsoding/remove-custom-shaders
Remove custom shaders for now
2019-11-21 01:16:32 +07:00
rexim
1556de1f21 Update compilation instructions 2019-11-21 01:11:56 +07:00
rexim
850a1303ef Remove custom shaders for now 2019-11-21 01:09:32 +07:00
Alexey Kutepov
2a37d87c20
Merge pull request #56 from tsoding/55
(#55) Flashlight effect
2019-11-21 00:41:33 +07:00
rexim
812604e5e2 Add TODO(#57) 2019-11-21 00:37:02 +07:00
rexim
6bd2edd5f2 (#55) rest of the work 2019-11-21 00:34:55 +07:00
rexim
81834893fc (#55) make flashlight radius scale according to cameraScale 2019-11-21 00:29:21 +07:00
rexim
a0cd10aea3 (#55) Customizable flashlight radius 2019-11-21 00:25:18 +07:00
rexim
3648c27f41 (#55) Use mix for flashlight effect 2019-11-21 00:18:41 +07:00
rexim
0395345a03 (#55) Animate flashlight effect 2019-11-21 00:10:33 +07:00
rexim
68b0f54414 (#55) Make the flashlight effect togglable 2019-11-21 00:03:28 +07:00
rexim
467c23b771 (#55) Initial flashlight effect implementation 2019-11-20 23:55:07 +07:00
rexim
c74661c6d3 Update description 2019-11-20 23:03:00 +07:00
Alexey Kutepov
fbb242988a
Merge pull request #52 from tsoding/48
(#48) Introduce shader recompilation mechanism
2019-11-14 02:35:20 +07:00
rexim
907ab172bd Add TODO(#54) 2019-11-14 02:29:12 +07:00
rexim
9c5e999dba Add TODO(#53) 2019-11-14 02:29:11 +07:00
rexim
dc86518270 (#48) Add a usability TODO 2019-11-14 01:34:06 +07:00
rexim
798318e9c2 (#48) Make it possible to reload baked shaders in Debug mode 2019-11-14 01:24:00 +07:00
rexim
a73f20f244 (#48) Introduce shader recompilation mechanism 2019-11-14 01:03:15 +07:00