From 3e2aa973d3b8f87115634f9f3b00e584a85d3e40 Mon Sep 17 00:00:00 2001 From: rexim Date: Thu, 24 Oct 2019 01:55:14 +0700 Subject: [PATCH] Add TODO(#41) --- src/boomer.nim | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/boomer.nim b/src/boomer.nim index d88417c..a4e2a1c 100644 --- a/src/boomer.nim +++ b/src/boomer.nim @@ -33,7 +33,7 @@ proc newShader(shader: string, kind: GLenum, filePath: string): GLuint = proc newShaderProgram(vertex, fragment: string): GLuint = result = glCreateProgram() - # TODO: filename for shader compilation error reporting are hardcoded + # TODO(#41): filename for shader compilation error reporting are hardcoded var vertexShader = newShader(vertex, GL_VERTEX_SHADER, "boomer.vs") fragmentShader = newShader(fragment, GL_FRAGMENT_SHADER, "boomer.fs")