mirror of
https://github.com/sharkdp/bat
synced 2024-11-02 21:40:15 +00:00
80 lines
2.0 KiB
C++
80 lines
2.0 KiB
C++
#include <bits/stdc++.h> // includes most of the useful libraries
|
|
#include "mainwindow.h"
|
|
|
|
using namespace std;
|
|
|
|
/* This C program was submitted to help bat
|
|
* with its syntax highlighting tests
|
|
*/
|
|
|
|
bool test_function(int x, int y)
|
|
{
|
|
return (x == y || x + y == x * y);
|
|
}
|
|
|
|
MainWindow::MainWindow(QWidget *parent)
|
|
: QMainWindow(parent), ui(new Ui::MainWindow)
|
|
{
|
|
ui->setupUi(this);
|
|
resize(560, 420);
|
|
// Image menu
|
|
connect(ui->actionOpen, &QAction::triggered, this, &MainWindow::open);
|
|
MainWindow::~MainWindow()
|
|
{
|
|
delete ui;
|
|
}
|
|
int y = ui->graphicsView->size().height() - image.height();
|
|
int x = ui->graphicsView->size().width() - image.width();
|
|
|
|
void MainWindow::showImage()
|
|
{
|
|
// Reset scale
|
|
ui->graphicsView->resetMatrix();
|
|
|
|
statusBar()->showMessage(QString("%1 %2x%3px %4 kB").arg(file.fileName()).arg(image.width()).arg(image.height()).arg(QFile(currentFile).size() / 1000.0));
|
|
}
|
|
}
|
|
|
|
int main()
|
|
{
|
|
int tc;
|
|
cin >> tc;
|
|
while (tc--) // for each test case
|
|
{
|
|
int n;
|
|
cin >> n; // take n
|
|
vector<pair<int, string>> v;
|
|
|
|
int a[n], b[n];
|
|
|
|
for (int i = 0; i < n; i++)
|
|
cin >> a[i]; // take arrays
|
|
for (int i = 0; i < n; i++)
|
|
cin >> b[i];
|
|
|
|
priority_queue<int> pq; // inbuilt data structure - max heap (available in the bits/stdc++)
|
|
|
|
for (int i = 0; i < n; i++)
|
|
pq.push(a[i]); // push elements into heap
|
|
|
|
for (int i = 0; i < n; i++) // for each element in B
|
|
{
|
|
int top_ele = pq.top(); // max element in heap
|
|
pq.pop(); // deletion
|
|
pq.push(top_ele ^ b[i]); // push after operation
|
|
}
|
|
|
|
for (int i = n - 1; i >= 0; i--) // restore A in ascending order
|
|
{
|
|
a[i] = pq.top();
|
|
pq.pop();
|
|
}
|
|
|
|
for (int i = 0; i < n; i++)
|
|
cout << a[i] << " "; // print A
|
|
|
|
cout << endl;
|
|
}
|
|
return 0;
|
|
}
|