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Defaults *.fs to F#

This commit is contained in:
Caio Alonso 2020-06-26 21:42:05 -03:00
parent 233d375983
commit fc121f0c87
3 changed files with 4 additions and 0 deletions

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@ -428,6 +428,7 @@ mod tests {
assert_eq!(test.syntax_for_file("test.h"), "C++");
assert_eq!(test.syntax_for_file("test.sass"), "Sass");
assert_eq!(test.syntax_for_file("test.js"), "JavaScript (Babel)");
assert_eq!(test.syntax_for_file("test.fs"), "F#");
}
#[test]

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@ -23,6 +23,7 @@ impl<'a> SyntaxMapping<'a> {
pub fn builtin() -> SyntaxMapping<'a> {
let mut mapping = Self::empty();
mapping.insert("*.h", MappingTarget::MapTo("C++")).unwrap();
mapping.insert("*.fs", MappingTarget::MapTo("F#")).unwrap();
mapping
.insert("build", MappingTarget::MapToUnknown)
.unwrap();

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@ -14,6 +14,8 @@ fn no_duplicate_extensions() {
// The "Ruby Haml" syntax also comes with a '.sass' extension. However, we make sure
// that 'sass' is mapped to the 'Sass' syntax.
"sass",
// The '.fs' extension appears in F# and GLSL. We default to F#.
"fs",
];
let assets = HighlightingAssets::from_binary();