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@ -26,6 +26,8 @@ PRs welcome.
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- https://github.com/rust-tutorials/learn-wgpu
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- https://sotrh.github.io/learn-wgpu/
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- https://github.com/sotrh/learn-wgpu
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- this guide https://vulkano.rs/guide/introduction explains more i.e. swapchain https://vulkano.rs/guide/swapchain-creation
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- https://github.com/vulkano-rs/vulkano-www
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- old https://github.com/fredlangva/WGPU-Tut
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- https://www.reddit.com/r/rust_gamedev/comments/bcjdl0/learning_wgpurs_coming_from_openwebgl/
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- [3D Game in Rust #2 - Try to run a wgpu-rs tutorial - YouTube](https://www.youtube.com/watch?v=KZTmTbcA-VY)
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@ -184,6 +186,25 @@ About Rendy and wgpu https://community.amethyst.rs/t/skepticism-about-rendy/1221
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- LBM fluid simulation https://github.com/grenlight/fluid-webgpu
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- Safe Wrapper Around the Chromium Embedded Framework https://github.com/anlumo/cef
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## GLSL
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>Found the problem - I need to become a GLSL shader expert https://www.reddit.com/r/rust_gamedev/comments/be08e2/wgpu_pipeline_question/el40lsl/
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- https://vulkan-tutorial.com/Drawing_a_triangle/Graphics_pipeline_basics/Shader_modules
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- https://www.lunarg.com/faqs/how-vulkan-shaders-written/
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- https://www.khronos.org/opengl/wiki/Core_Language_(GLSL)
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- https://www.khronos.org/registry/OpenGL/specs/gl/GLSLangSpec.4.50.pdf
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- https://www.khronos.org/opengl/wiki/OpenGL_Shading_Language
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- https://www.reddit.com/r/rust_gamedev/comments/bcjdl0/learning_wgpurs_coming_from_openwebgl/eku9bsr/
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- mandelbrot https://vulkano.rs/guide/mandelbrot
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- https://stackoverflow.com/questions/16631981/what-is-the-difference-between-opengl-and-glsl
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- https://gamedev.stackexchange.com/questions/4234/what-are-the-pros-and-cons-of-hlsl-vs-glsl-vs-cg
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- https://community.khronos.org/t/glsl-and-hlsl-differences/53888/4
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- https://stackoverflow.com/questions/2508818/how-to-debug-a-glsl-shader
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- https://stackoverflow.com/questions/tagged/glsl?tab=Votes
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- https://riptutorial.com/glsl
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- http://nehe.gamedev.net/article/glsl_an_introduction/25007/index.html
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## License
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[![CC0](https://licensebuttons.net/p/zero/1.0/88x31.png)](https://creativecommons.org/publicdomain/zero/1.0/)
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