Reduce threshold for emulators

This commit is contained in:
Tom Parker-Shemilt 2021-08-12 22:38:57 +01:00
parent a22e47d46c
commit fa26d70f13
2 changed files with 4 additions and 0 deletions

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@ -202,6 +202,8 @@ See also [crates matching keyword 'emulator'](https://crates.io/keywords/emulato
* [mvdnes/rboy](https://github.com/mvdnes/rboy) — [![build badge](https://api.travis-ci.org/mvdnes/rboy.svg?branch=master)](https://travis-ci.org/mvdnes/rboy) * [mvdnes/rboy](https://github.com/mvdnes/rboy) — [![build badge](https://api.travis-ci.org/mvdnes/rboy.svg?branch=master)](https://travis-ci.org/mvdnes/rboy)
* Gameboy Advance * Gameboy Advance
* [michelhe/rustboyadvance-ng](https://github.com/michelhe/rustboyadvance-ng) - RustboyAdvance-ng is a Gameboy Advance emulator with desktop, android and [WebAssembly](https://michelhe.github.io/rustboyadvance-ng/) support. [![build badge](https://github.com/michelhe/rustboyadvance-ng/workflows/Deploy/badge.svg?branch=master)](https://github.com/michelhe/rustboyadvance-ng/actions?query=workflow%3ADeploy) * [michelhe/rustboyadvance-ng](https://github.com/michelhe/rustboyadvance-ng) - RustboyAdvance-ng is a Gameboy Advance emulator with desktop, android and [WebAssembly](https://michelhe.github.io/rustboyadvance-ng/) support. [![build badge](https://github.com/michelhe/rustboyadvance-ng/workflows/Deploy/badge.svg?branch=master)](https://github.com/michelhe/rustboyadvance-ng/actions?query=workflow%3ADeploy)
* Intel 8080 CPU
* [mohanson/i8080](https://github.com/mohanson/i8080) — Intel 8080 cpu emulator by Rust
* NES * NES
* [koute/pinky](https://github.com/koute/pinky) — [![build badge](https://api.travis-ci.org/koute/pinky.svg?branch=master)](https://travis-ci.org/koute/pinky) * [koute/pinky](https://github.com/koute/pinky) — [![build badge](https://api.travis-ci.org/koute/pinky.svg?branch=master)](https://travis-ci.org/koute/pinky)
* [pcwalton/sprocketnes](https://github.com/pcwalton/sprocketnes) * [pcwalton/sprocketnes](https://github.com/pcwalton/sprocketnes)

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@ -26,6 +26,8 @@ fn override_stars(level: u32, text: &str) -> Option<u32> {
Some(0) Some(0)
} else if level == 3 && text.contains("Games") { } else if level == 3 && text.contains("Games") {
Some(40) Some(40)
} else if level == 3 && text.contains("Emulators") {
Some(40)
} else { } else {
None None
} }