diff --git a/README.md b/README.md index 996f045..b454258 100644 --- a/README.md +++ b/README.md @@ -1190,15 +1190,15 @@ See also [Are we game yet?](https://arewegameyet.rs) * [amethyst/specs](https://github.com/amethyst/specs) — Specs Parallel ECS [![build badge](https://api.travis-ci.org/amethyst/specs.svg?branch=master)](https://travis-ci.org/amethyst/specs) * [legion](https://github.com/amethyst/legion) — A feature rich high performance ECS library with minimal boilerplate [![build badge](https://github.com/amethyst/legion/workflows/CI/badge.svg?branch=master)](https://github.com/amethyst/legion/actions) * Game Engines - * [Amethyst](https://amethyst.rs) — Data-oriented game engine - [![Crates.io](https://img.shields.io/crates/v/amethyst)](https://crates.io/crates/amethyst) [![license](https://img.shields.io/badge/license-MIT-blue.svg)](https://github.com/amethyst/amethyst/blob/main/COPYING) + * [Amethyst](https://amethyst.rs) — Data-oriented game engine - [![Crates.io](https://img.shields.io/crates/v/amethyst)](https://crates.io/crates/amethyst) [![license](https://img.shields.io/badge/license-MIT-blue.svg)](https://github.com/amethyst/amethyst/blob/main/COPYING) [![Crates.io](https://img.shields.io/crates/d/amethyst.svg)](https://crates.io/crates/amethyst) * [Bevy](https://github.com/bevyengine/bevy) is a refreshingly simple data-driven game engine built in Rust. - [![Crates.io](https://img.shields.io/crates/v/bevy.svg)](https://crates.io/crates/bevy) [![license](https://img.shields.io/badge/license-MIT-blue.svg)](https://github.com/bevyengine/bevy/blob/master/LICENSE) [![Crates.io](https://img.shields.io/crates/d/bevy.svg)](https://crates.io/crates/bevy) - * [ggez](https://github.com/ggez/ggez) — A lightweight game framework for making 2D games with minimum friction - [![Crates.io](https://img.shields.io/crates/v/ggez.svg)](https://crates.io/crates/ggez) [![license](https://img.shields.io/badge/license-MIT-blue.svg)](https://github.com/ggez/ggez/blob/master/LICENSE) + * [ggez](https://github.com/ggez/ggez) — A lightweight game framework for making 2D games with minimum friction - [![Crates.io](https://img.shields.io/crates/v/ggez.svg)](https://crates.io/crates/ggez) [![license](https://img.shields.io/badge/license-MIT-blue.svg)](https://github.com/ggez/ggez/blob/master/LICENSE) [![Crates.io](https://img.shields.io/crates/d/ggez.svg)](https://crates.io/crates/ggez) * [harmony](https://github.com/StarArawn/harmony) — A modern 3D/2D game engine that uses wgpu - * [Kiss3d](http://kiss3d.org) — A Keep It Simple, Stupid 3d graphics engine written with Rust + * [Kiss3d](http://kiss3d.org) — A Keep It Simple, Stupid 3d graphics engine written with Rust [![Crates.io](https://img.shields.io/crates/d/kiss3d.svg)](https://crates.io/crates/kiss3d) * [oxidator](https://github.com/Ruddle/oxidator) — A real time strategy game/engine written with Rust and WebGPU - * [Piston](https://www.piston.rs/) — [![Crates.io](https://img.shields.io/crates/v/piston.svg?style=flat-square)](https://crates.io/crates/piston) [![Crates.io](https://img.shields.io/crates/l/piston.svg)](https://github.com/PistonDevelopers/piston/blob/master/LICENSE) + * [Piston](https://www.piston.rs/) — [![Crates.io](https://img.shields.io/crates/v/piston.svg?style=flat-square)](https://crates.io/crates/piston) [![Crates.io](https://img.shields.io/crates/l/piston.svg)](https://github.com/PistonDevelopers/piston/blob/master/LICENSE) [![Crates.io](https://img.shields.io/crates/d/piston.svg)](https://crates.io/crates/piston) * [Unrust](https://github.com/unrust/unrust) — unrust — A pure rust based (webgl 2.0 / native) game engine * [Godot](https://godotengine.org/) * [godot-rust/godot-rust](https://github.com/godot-rust/godot-rust) [[gdnative](https://crates.io/crates/gdnative)] - Rust bindings to the Godot game engine [![build badge](https://api.travis-ci.com/godot-rust/godot-rust.svg?branch=master)](https://travis-ci.com/github/godot-rust/godot-rust)