@ -1191,6 +1191,8 @@ See also [Are we game yet?](https://arewegameyet.rs)
* [Unrust](https://github.com/unrust/unrust) — unrust — A pure rust based (webgl 2.0 / native) game engine
* [Godot](https://godotengine.org/)
* [godot-rust/godot-rust](https://github.com/godot-rust/godot-rust) [[gdnative](https://crates.io/crates/gdnative)] - Rust bindings to the Godot game engine [![CI](https://github.com/godot-rust/godot-rust/actions/workflows/full-ci.yml/badge.svg)](https://github.com/godot-rust/godot-rust/actions/workflows/full-ci.yml)
* [Raylib](https://www.raylib.com/)
* [deltaphc/raylib-rs](https://github.com/deltaphc/raylib-rs) [[raylib](https://crates.io/crates/raylib)] — Rust bindings for raylib
@ -1203,8 +1205,7 @@ See also [Are we game yet?](https://arewegameyet.rs)
* [vityafx/toornament-rs](https://github.com/vityafx/toornament-rs) - Toornament.com API bindings for Rust. [![CI](https://github.com/vityafx/toornament-rs/actions/workflows/ci.yml/badge.svg)](https://github.com/vityafx/toornament-rs/actions/workflows/ci.yml) [![Crates badge](https://img.shields.io/crates/v/toornament.svg)](https://crates.io/crates/toornament)
* Victorem
* [VictoremWinbringer/Victorem](https://github.com/VictoremWinbringer/Victorem) [[Victorem](https://crates.io/crates/Victorem)] — Easy UDP Game Server and UDP Client framework for creating simple 2D and 3D online game prototype [![build badge](https://api.travis-ci.org/VictoremWinbringer/Victorem.svg?branch=master)](https://travis-ci.org/VictoremWinbringer/Victorem)
* Raylib
* [deltaphc/raylib-rs](https://github.com/deltaphc/raylib-rs) [[raylib](https://crates.io/crates/raylib)] — Rust bindings for raylib