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@ -1521,6 +1521,7 @@ See also [Are we game yet?](https://arewegameyet.rs)
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* [ivanschuetz/rust_android_ios](https://github.com/ivanschuetz/rust_android_ios) — An example of using a shared Rust lib for Android and iOS using rust-swig and cbindgen respectively.
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* [ivanschuetz/rust_android_ios](https://github.com/ivanschuetz/rust_android_ios) — An example of using a shared Rust lib for Android and iOS using rust-swig and cbindgen respectively.
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* Generic
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* Generic
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* [Geal/rust_on_mobile](https://github.com/Geal/rust_on_mobile)
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* [Geal/rust_on_mobile](https://github.com/Geal/rust_on_mobile)
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* [redbadger/crux](https://github.com/redbadger/crux) [[crux_core](https://crates.io/crates/crux_core)] — Cross-platform app development in Rust. Crux helps you share your app's business logic and behavior across mobile (iOS/Android) and web — as a single reusable core built with Rust.
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* iOS
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* iOS
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* [TimNN/cargo-lipo](https://github.com/TimNN/cargo-lipo) — A cargo lipo subcommand which automatically creates a universal library for use with your iOS application.
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* [TimNN/cargo-lipo](https://github.com/TimNN/cargo-lipo) — A cargo lipo subcommand which automatically creates a universal library for use with your iOS application.
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