Add bigbang to crates and add Simulation section

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Alex Hansen 2020-03-26 14:53:34 -07:00 committed by GitHub
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@ -85,6 +85,7 @@ If you want to contribute, please read [this](CONTRIBUTING.md).
- [Peripherals](#peripherals)
- [Platform specific](#platform-specific)
- [Scripting](#scripting)
- [Simulation](#simulation)
- [Template engine](#template-engine)
- [Text processing](#text-processing-1)
- [Text search](#text-search)
@ -1340,6 +1341,12 @@ See also [Are we game yet?](https://arewegameyet.com)
* [moss](https://crates.io/crates/moss) — A dynamically typed scripting language
* [jonathandturner/rhai](https://github.com/jonathandturner/rhai) — A tiny and fast embedded scripting language resembling a combination of JS and Rust
### Simulation
[[simulation](https://crates.io/keywords/simulation)]
* [bigbang](https://crates.io/crates/bigbang) - Gravitational and collisional n-body simulation with optional GPU acceleration [<img src="https://api.travis-ci.org/sezna/bigbang.svg?branch=master">](https://travis-ci.org/sezna/bigbang)
### Template engine
* Handlebars