From 4e46cfba3d4713991eac0ebd0e2d6638297e006d Mon Sep 17 00:00:00 2001 From: DasEtwas <18222134+DasEtwas@users.noreply.github.com> Date: Sun, 1 Mar 2020 16:04:23 +0100 Subject: [PATCH] Update README.md added enginesound --- README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/README.md b/README.md index add0b59..205552a 100644 --- a/README.md +++ b/README.md @@ -137,6 +137,7 @@ See also [Rust — Production](https://www.rust-lang.org/production) organizatio ### Audio and Music +* [enginesound](https://github.com/DasEtwas/enginesound) — A GUI and command line application used to procedurally generate semi-realistic engine sounds. Featuring in-depth configuration, variable sample rate and a frequency analysis window. * [indiscipline/zrtstr](https://github.com/indiscipline/zrtstr) — A command line utility for checking if stereo wav files are faux-stereo (i.e. have identical channels) and converting such files to mono. [](https://travis-ci.org/indiscipline/zrtstr) * [Polaris](https://github.com/agersant/polaris) — A music streaming application. [](https://travis-ci.org/agersant/polaris) * [Spotify TUI](https://github.com/Rigellute/spotify-tui) — A Spotify client for the terminal written in Rust. ![Continuous Integration](https://github.com/Rigellute/spotify-tui/workflows/Continuous%20Integration/badge.svg?branch=master)