The easiest way is to go to https://github.com/rust-unofficial/awesome-rust/blob/main/README.md and click on the "pen" icon in the upper right corner. Make the changes to the file and follow the instructions to create a pull request.
The easiest way is to go to <https://github.com/rust-unofficial/awesome-rust/blob/main/README.md> and click on the "pen" icon in the upper right corner. Make the changes to the file and follow the instructions to create a pull request.
If you want to add an entry to the `README.md` please consider this:
* [Ruffle](https://github.com/ruffle-rs/ruffle) — Ruffle is an Adobe Flash Player emulator. Ruffle targets both the desktop and the web using WebAssembly. [![CI](https://github.com/ruffle-rs/ruffle/actions/workflows/test_rust.yml/badge.svg)](https://github.com/ruffle-rs/ruffle/actions/workflows/test_rust.yml)[![CI](https://github.com/ruffle-rs/ruffle/actions/workflows/test_web.yml/badge.svg)](https://github.com/ruffle-rs/ruffle/actions/workflows/test_web.yml)
* [Gekkio/mooneye-gb](https://github.com/Gekkio/mooneye-gb) — A Game Boy research project and emulator
* [joamag/boytacean](https://github.com/joamag/boytacean) — GameBoy Color emulator that runs on the Web using WebAssembly.
* [mohanson/gameboy](https://github.com/mohanson/gameboy) — Full featured Cross-platform GameBoy emulator. Forever boys!.
* [mvdnes/rboy](https://github.com/mvdnes/rboy) —
* [mvdnes/rboy](https://github.com/mvdnes/rboy) — A Gameboy Emulator
* Gameboy Advance
* [michelhe/rustboyadvance-ng](https://github.com/michelhe/rustboyadvance-ng) — RustboyAdvance-ng is a Gameboy Advance emulator with desktop, android and [WebAssembly](https://michelhe.github.io/rustboyadvance-ng/) support. [![build badge](https://github.com/michelhe/rustboyadvance-ng/workflows/Deploy/badge.svg?branch=master)](https://github.com/michelhe/rustboyadvance-ng/actions?query=workflow%3ADeploy)
* GameMaker
@ -278,8 +278,8 @@ See also [crates matching keyword 'emulator'](https://crates.io/keywords/emulato
* iPod
* [clicky](https://github.com/daniel5151/clicky) — A clickwheel iPod emulator (WIP)
* [koute/pinky](https://github.com/koute/pinky) — A NES emulator
* [pcwalton/sprocketnes](https://github.com/pcwalton/sprocketnes) — A NES emulator
* Nintendo DS
* [dust](https://github.com/kelpsyberry/dust) — A Nintendo DS emulator
* PlayStation 4
@ -358,8 +358,8 @@ See also [A comparison of operating systems written in Rust](https://github.com/
* [0x59616e/SteinsOS](https://github.com/0x59616e/SteinsOS) — An OS for armv8-a architecture.
* [Andy-Python-Programmer/aero](https://github.com/Andy-Python-Programmer/aero) — A modern, unix-like operating system following the monolithic kernel design.
* [DragonOS-Community/DragonOS](https://github.com/DragonOS-Community/DragonOS) — An operating system with a self-developed kernel from scratch and Linux compatibility.
* [redox-os/redox](https://gitlab.redox-os.org/redox-os/redox) — A rust operating system
* [thepowersgang/rust_os](https://github.com/thepowersgang/rust_os) — An OS kernel written in rust. Non POSIX
* [theseus-os/Theseus](https://github.com/theseus-os/Theseus) — A safe-language, single address space and single privilege level OS written from scratch - [![build badge](https://img.shields.io/github/workflow/status/theseus-os/Theseus/Documentation?label=docs%20build)](https://www.theseus-os.com/Theseus/book/index.html)
* [tock/tock](https://github.com/tock/tock) — A secure embedded operating system for Cortex-M based microcontrollers
@ -741,7 +741,7 @@ See also [Are we (I)DE yet?](https://areweideyet.com/) and [Rust Tools](https://
* [Eclipse Corrosion](https://github.com/eclipse-corrosion/corrosion) — a Rust development plugin for the Eclipse IDE, providing a rich edition experience through integration with the Rust Analyzer language server, Cargo runner and gdb debugger
* [Emacs](https://www.gnu.org/software/emacs/)
* [emacs-racer](https://github.com/racer-rust/emacs-racer) — Autocompletion (see also [company](https://company-mode.github.io) and [auto-complete](https://github.com/auto-complete/auto-complete))
* [flycheck-rust](https://github.com/flycheck/flycheck-rust) — Rust support for [Flycheck](https://github.com/flycheck/flycheck)
@ -750,11 +750,11 @@ See also [Are we (I)DE yet?](https://areweideyet.com/) and [Rust Tools](https://
* [gitpod.io](https://gitpod.io) — Online IDE with full Rust support based on Rust Language Server
* [gnome-builder](https://wiki.gnome.org/Apps/Builder) — native support for rust and cargo since Version 3.22.2
* [intellij-rust/intellij-rust](https://github.com/intellij-rust/intellij-rust) — Rust plugin for the IntelliJ Platform
* [Kakoune](http://kakoune.org/)
* [kakoune-lsp](https://github.com/kakoune-lsp/kakoune-lsp/) — [LSP](https://microsoft.github.io/language-server-protocol/) client. Implemented in Rust and supports rls out of the box.
* [lapce](https://github.com/lapce/lapce) — Lightning-fast and Powerful Code Editor written in Rust. [![build badge](https://github.com/lapce/lapce/actions/workflows/release.yml/badge.svg)](https://github.com/lapce/lapce/actions/workflows/release.yml)
* [Ride](https://github.com/madeso/ride) —
* [Ride](https://github.com/madeso/ride) — A Rust IDE
* [Sublime Text](https://www.sublimetext.com/)
* [rust-lang/rust-enhanced](https://github.com/rust-lang/rust-enhanced) — official Rust package
* [Vim](https://vim.sourceforge.io/) — the ubiquitous text editor
@ -782,7 +782,7 @@ See also [Are we (I)DE yet?](https://areweideyet.com/) and [Rust Tools](https://
* [llogiq/flame](https://github.com/llogiq/flame) — An intrusive flamegraph profiling tool for rust
* [mrhooray/torch](https://github.com/mrhooray/torch) — generates FlameGraphs based on DWARF Debug Info
* [sharkdp/hyperfine](https://github.com/sharkdp/hyperfine) — A command-line benchmarking tool
@ -861,7 +861,7 @@ See also [About Rust’s Machine Learning Community](https://medium.com/@autumn_
* [autumnai/leaf](https://github.com/autumnai/leaf) — Open Machine Intelligence framework.. Abandoned project. The most updated fork is [spearow/juice]( https://github.com/spearow/juice).
* [burn](https://github.com/tracel-ai/burn) — A Flexible and Comprehensive Deep Learning Framework.
* [coreylowman/dfdx](https://github.com/coreylowman/dfdx) — CUDA accelerated machine learning framework that leverages many of Rust's unique features. ![Crates.io](https://img.shields.io/crates/v/dfdx)
* [huggingface/candle](https://github.com/huggingface/candle) [[candle-core](https://crates.io/crates/candle-core)]- a minimalist ML framework with a focus on easiness of use and on performance (including GPU support)
* [huggingface/candle](https://github.com/huggingface/candle) [[candle-core](https://crates.io/crates/candle-core)] — a minimalist ML framework with a focus on easiness of use and on performance (including GPU support)
* [huggingface/tokenizers](https://github.com/huggingface/tokenizers) — Hugging Face's tokenizers for modern NLP pipelines (original implementation) with bindings for Python. [![Build Status](https://github.com/huggingface/tokenizers/workflows/Rust/badge.svg?branch=master)](https://github.com/huggingface/tokenizers/actions)
* [LaurentMazare/tch-rs](https://github.com/LaurentMazare/tch-rs) — Bindings for PyTorch.
@ -1138,10 +1138,10 @@ See also [About Rust’s Machine Learning Community](https://medium.com/@autumn_
* [djduque/pgfplots](https://github.com/djduque/pgfplots) [[pgfplots](https://crates.io/crates/pgfplots)] — Library to generate publication-quality figures. [![build](https://github.com/DJDuque/pgfplots/actions/workflows/rust.yml/badge.svg)](https://github.com/DJDuque/pgfplots/actions/workflows/rust.yml)
* [igiagkiozis/plotly](https://github.com/igiagkiozis/plotly) — Plotly for Rust.
* [mazznoer/colorgrad-rs](https://github.com/mazznoer/colorgrad-rs) [[colorgrad](https://crates.io/crates/colorgrad)] — Color scales library for data visualization, charts, games, maps, generative art and others.
* [rerun](https://github.com/rerun-io/rerun) — [[rerun](https://crates.io/crates/rerun)] — An SDK for logging computer vision and robotics data (tensors, point clouds, etc) paired with a visualizer for exploring that data over time.
* [chronotope/chrono](https://github.com/chronotope/chrono) — Date and time library
* [Mnwa/ms](https://github.com/Mnwa/ms) [[ms-converter](https://crates.io/crates/ms-converter)] — it's a library for converting human-like times to milliseconds [![build badge](https://github.com/Mnwa/ms/workflows/build/badge.svg?branch=master)](https://github.com/Mnwa/ms/actions?query=workflow%3Abuild)
* [sorairolake/nt-time](https://github.com/sorairolake/nt-time) [[nt-time](https://crates.io/crates/nt-time)] — A Windows file time library. [![CI](https://github.com/sorairolake/nt-time/workflows/CI/badge.svg?branch=develop)](https://github.com/sorairolake/nt-time/actions?query=workflow%3ACI)
* [gklijs/schema_registry_converter](https://github.com/gklijs/schema_registry_converter) [[schema_registry_converter](https://crates.io/crates/schema_registry_converter)] — to integrate with [confluent schema registry](https://www.confluent.io/product/confluent-platform/data-compatibility/)
* [capnproto/capnproto-rust](https://github.com/capnproto/capnproto-rust) — Cap'n Proto is a type system for distributed systems
* CBOR
* [serde_cbor](https://crates.io/crates/serde_cbor) — CBOR support for serde
* Character Encoding
* [hsivonen/encoding_rs](https://github.com/hsivonen/encoding_rs) [[encoding_rs](https://crates.io/crates/encoding_rs)] — A Gecko-oriented implementation of the Encoding Standard
* [lifthrasiir/rust-encoding](https://github.com/lifthrasiir/rust-encoding) — Character encoding support for Rust. (also known as rust-encoding) It is based on WHATWG Encoding Standard, and also provides an advanced interface for error detection and recovery.
* [iddm/serde-aux](https://github.com/iddm/serde-aux/) — additional tools for using with the serde library. [![CI](https://github.com/iddm/serde-aux/actions/workflows/ci.yml/badge.svg)](https://github.com/iddm/serde-aux/actions/workflows/ci.yml) [![Crates badge](https://img.shields.io/crates/v/serde-aux.svg)](https://crates.io/crates/serde-aux)
* TOML
@ -1439,20 +1439,20 @@ See also [Are we game yet?](https://arewegameyet.rs)
* [gfx-rs/gfx](https://github.com/gfx-rs/gfx) — A high-performance, bindless graphics API.
* [gfx-rs/wgpu](https://github.com/gfx-rs/wgpu) — Native WebGPU implementation based on gfx-hal. [![build badge](https://github.com/gfx-rs/wgpu/workflows/CI/badge.svg?branch=master)](https://github.com/gfx-rs/wgpu/actions)
* [servo/core-foundation-rs](https://github.com/servo/core-foundation-rs) — Rust bindings to Core Foundation and other low level libraries on Mac OS X and iOS
* [DioxusLabs/dioxus](https://github.com/dioxuslabs/dioxus) — a portable, performant, and ergonomic framework for building cross-platform user interfaces in Rust. ![rust ci](https://github.com/dioxuslabs/dioxus/actions/workflows/main.yml/badge.svg)
* [emilk/egui](https://github.com/emilk/egui) — Simple, fast, and highly portable immediate mode GUI library. egui runs on the web, natively, and in your favorite game engine. [![Build Status](https://github.com/emilk/egui/workflows/CI/badge.svg)](https://github.com/emilk/egui/actions?workflow=CI)
* [emoon/rust_minifb](https://github.com/emoon/rust_minifb) — minifb is a cross-platform window setup with optional bitmap rendering. It also comes with easy mouse and keyboard input. Primarily designed for prototyping
@ -1489,7 +1489,7 @@ See also [Are we game yet?](https://arewegameyet.rs)
* [PistonDevelopers/conrod](https://github.com/PistonDevelopers/conrod/) — An easy-to-use, immediate-mode, 2D GUI library
@ -1542,7 +1542,7 @@ See also [Are we game yet?](https://arewegameyet.rs)
* Android / iOS
* [owlmafia/rust_android_ios](https://github.com/owlmafia/rust_android_ios) — An example of using a shared lib for Android and iOS using rust-swig and cbindgen respectively.
* [redbadger/crux](https://github.com/redbadger/crux) [[crux_core](https://crates.io/crates/crux_core)] — Cross-platform app development. Crux helps you share your app's business logic and behavior across mobile (iOS/Android) and web — as a single reusable core. [![Build status](https://img.shields.io/github/actions/workflow/status/redbadger/crux/build.yaml)](https://github.com/redbadger/crux/actions)
* iOS
* [TimNN/cargo-lipo](https://github.com/TimNN/cargo-lipo) — A cargo lipo subcommand which automatically creates a universal library for use with your iOS application.
@ -1696,7 +1696,7 @@ See also [Are we game yet?](https://arewegameyet.rs)
* [lambda-fairy/maud](https://github.com/lambda-fairy/maud) — compile-time HTML templates
* [Stebalien/horrorshow-rs](https://github.com/Stebalien/horrorshow-rs) — compile-time HTML templates
* [rustache/rustache](https://github.com/rustache/rustache) — a Rust implementation of the Mustache spec
### Text processing
@ -1719,8 +1719,8 @@ See also [Are we game yet?](https://arewegameyet.rs)
### Text search
* [andylokandy/simsearch-rs](https://github.com/andylokandy/simsearch-rs) [[simsearch](https://crates.io/crates/simsearch)] — A simple and lightweight fuzzy search engine that works in memory, searching for similar strings
* [BurntSushi/fst](https://github.com/BurntSushi/fst) [[fst](https://crates.io/crates/fst)] — a fast implementation of ordered sets and maps using finite state machines
* [CurrySoftware/perlin](https://github.com/CurrySoftware/perlin) [[perlin](https://crates.io/crates/perlin)] — A lazy, zero-allocation and data-agnostic Information Retrieval library
* [pg_bm25](https://github.com/paradedb/paradedb/tree/dev/pg_bm25) — PostgreSQL extension that enables full text search over SQL tables using the BM25 algorithm, the state-of-the-art ranking function for full-text search.
* [tantivy](https://github.com/quickwit-oss/tantivy) [[tantivy](https://crates.io/crates/tantivy)] — A horse-speed full-text search engine library written in Rust. [![Build Status](https://github.com/quickwit-oss/tantivy/actions/workflows/test.yml/badge.svg)](https://github.com/quickwit-oss/tantivy/actions/workflows/test.yml)
@ -1836,7 +1836,8 @@ A registry allows you to publish your Rust libraries as crate packages, to share
* [Aquascope](https://github.com/cognitive-engineering-lab/aquascope) — Interactive visualizations of Rust at compile-time and run-time
* [Awesome Rust Streaming](https://github.com/jamesmunns/awesome-rust-streaming) — A community curated list of livestreams.
* [awesome-rust-mentors](https://rustbeginners.github.io/awesome-rust-mentors/) — A list of helpful mentors willing to take mentees and educate them about Rust and programming.
* [Build a language VM](https://blog.subnetzero.io/post/building-language-vm-part-00/) —
* [Build a language VM](https://blog.subnetzero.io/post/building-language-vm-part-00/) — a series of posts to detailing how to build a language VM.
* [CIS 198: Rust Programming](http://cis198-2016s.github.io/schedule/) — University of Pennsylvania's Comp Sci Rust Programming Course
* [CodeCrafters.io](https://app.codecrafters.io/tracks/rust) — Build your own Redis, Git, Docker, or SQLite
* [Comprehensive Rust 🦀](https://google.github.io/comprehensive-rust/) — A 3-day course on Rust Fundamentals plus 1-day courses on Android, Bare-metal Rust, and Concurrency. Available in English, [Brazilian Portuguese](https://google.github.io/comprehensive-rust/pt-BR/), and [Korean](https://google.github.io/comprehensive-rust/ko/).
* [Easy Rust](https://github.com/Dhghomon/easy_rust) — Learn Rust in easy English.
@ -1848,13 +1849,13 @@ A registry allows you to publish your Rust libraries as crate packages, to share
* [Little Book of Rust Books](https://lborb.github.io/book/) — Curated list of rust books and how-tos.
* [Programming Community Curated Resources for Learning Rust](https://hackr.io/tutorials/learn-rust) — A list of recommended resources voted by the programming community.
* [Refactoring to Rust](https://www.manning.com/books/refactoring-to-rust) — A book that introduces to Rust language.
* [Rust by Example](https://doc.rust-lang.org/rust-by-example/) —
* [Rust by Example](https://doc.rust-lang.org/rust-by-example/) — a collection of runnable examples that illustrate various Rust concepts and standard libraries.
* [Rust Cookbook](https://rust-lang-nursery.github.io/rust-cookbook/) — A collection of simple examples that demonstrate good practices to accomplish common programming tasks, using the crates of the Rust ecosystem.
* [Rust for professionals](https://overexact.com/rust-for-professionals/) — A quick introduction to Rust for experienced software developers.
* [Rust Gym](https://github.com/warycat/rustgym) — A big collection of coding interview problems solved in Rust.
* [Rust in Action](https://www.manning.com/books/rust-in-action) — A hands-on guide to systems programming with Rust by [Tim McNamara](https://github.com/timClicks) (paid)
* [Rust in Motion](https://www.manning.com/livevideo/rust-in-motion?a_aid=cnichols&a_bid=6a993c2e) — A video series by [Carol Nichols](https://github.com/carols10cents) and [Jake Goulding](https://github.com/shepmaster) (paid)
* [Rust Language Cheat Sheet](https://cheats.rs/) —
* [Rust Language Cheat Sheet](https://cheats.rs/) — Rust Language Cheat Sheet
* [Rust Tiếng Việt](https://rust-tieng-viet.github.io/) — Learn Rust in Vietnamese.
* [rust-how-do-i-start](https://github.com/jondot/rust-how-do-i-start) — A repo dedicated to answering the question: "So, Rust. How do I _start_?". A beginner only hand-picked resources and learning track.
* [rust-learning](https://github.com/ctjhoa/rust-learning) — A collection of useful resources to learn Rust
@ -1863,18 +1864,17 @@ A registry allows you to publish your Rust libraries as crate packages, to share
* [stdx](https://github.com/brson/stdx) — Learn these crates first as an extension to std
* [Take your first steps with Rust](https://learn.microsoft.com/en-us/training/paths/rust-first-steps/) — Lay the foundation of knowledge you need to build fast and effective programs in Rust.
* [Tour of Rust](https://tourofrust.com) — This is meant to be an interactive step by step guide through the features of the Rust programming language.
* [University of Pennsylvania's Comp Sci Rust Programming Course](http://cis198-2016s.github.io/schedule/) —
* Podcasts
* [New Rustacean](https://newrustacean.com) — A podcast about learning Rust
* [Rustacean Station](https://rustacean-station.org/) — A community project for creating podcast content for Rust
* [Rust Design Patterns](https://github.com/rust-unofficial/patterns) — A catalogue of Rust design patterns, anti-patterns and idioms
* [Rust Guidelines](http://aturon.github.io/) — Aaron Turon's blog posts on rust
* [Rust Servers, Services and Apps - MEAP](https://www.manning.com/books/rust-servers-services-and-apps) — Build backend servers, services, and front-ends in Rust to get fast, reliable, and maintainable applications.
* [Rust Subreddit](https://www.reddit.com/r/rust/) — A subreddit(forum) where rust related questions, articles and resources are posted and discussed
* [RustBooks](https://github.com/sger/RustBooks) — list of RustBooks
* [RustCamp 2015 Talks](https://www.youtube.com/playlist?list=PLE7tQUdRKcybdIw61JpCoo89i4pWU5f_t) — Recorded talks from RustCamp 2015
* [RustViz](https://github.com/rustviz/rustviz) — generates visualizations from simple Rust programs to assist users in better understanding the Rust Lifetime and Borrowing mechanism.
* [Watch Jon Gjengset Implement BitTorrent in Rust](https://www.youtube.com/watch?v=jf_ddGnum_4) —
* [Watch Jon Gjengset Implement BitTorrent in Rust](https://www.youtube.com/watch?v=jf_ddGnum_4) — Implementing (part of) a BitTorrent client in Rust
returnErr(format_err!("Not high enough metrics ({:?} stars < {}, and {:?} cargo downloads < {}): {}",github_stars,required_stars,cargo_downloads,MINIMUM_CARGO_DOWNLOADS,list_item));
}
if!ITEM_REGEX.is_match(&list_item){
returnErr(format_err!("Item does not match the template: {}. See https://github.com/rust-unofficial/awesome-rust/blob/main/CONTRIBUTING.md#tldr",list_item));