From a72692921d0cc69a05782a2c4c0998d1bbba546f Mon Sep 17 00:00:00 2001 From: arhiv6 Date: Thu, 28 Sep 2023 11:48:18 +0700 Subject: [PATCH] =?UTF-8?q?Add=20UGUI=20(=C2=B5GUI)=20graphic=20library.?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/README.md b/README.md index 5d8cc96..295caa8 100644 --- a/README.md +++ b/README.md @@ -428,6 +428,7 @@ Computer Vision * [HAGL](https://github.com/tuupola/hagl) - Lightweight Hardware Agnostic Graphics Library for embedded devices. It supports basic geometric primitives, bitmaps, blitting, fixed width fonts. Library tries to stay lightweight but targets reasonably powerful microchips such as ESP32. There is no dynamic allocation. * [Embedded-graphics](https://github.com/embedded-graphics/embedded-graphics) - 2D graphics library that is focused on memory constrained embedded devices to draw graphics without using any buffers (Rust). * [LovyanGFX](https://github.com/lovyan03/LovyanGFX/) - Display (LCD / OLED / EPD) graphics library (for ESP32 SPI, I2C, 8bitParallel / ESP8266 SPI, I2C / RP2040 SPI / ATSAMD51 SPI and more). +* [UGUI (µGUI)](https://github.com/achimdoebler/UGUI) - A graphic library. It supports color, grayscale, monochrome and multiple displays, touch screen, windows and objects, basic geometric primitives, fonts, console. There is no required dynamic allocation and memory for screen buffer. ### GUI editors