From 80bd02e1a4c7cca8d9d9c4500d4f6122bfff2a7e Mon Sep 17 00:00:00 2001 From: Dmitry Murzinov Date: Thu, 28 Sep 2023 20:01:12 +0300 Subject: [PATCH] =?UTF-8?q?add=20docs=20for=20=C2=B5GUI?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 4e9b9d3..255b77d 100644 --- a/README.md +++ b/README.md @@ -432,7 +432,7 @@ Computer Vision * [HAGL](https://github.com/tuupola/hagl) - Lightweight Hardware Agnostic Graphics Library for embedded devices. It supports basic geometric primitives, bitmaps, blitting, fixed width fonts. Library tries to stay lightweight but targets reasonably powerful microchips such as ESP32. There is no dynamic allocation. * [Embedded-graphics](https://github.com/embedded-graphics/embedded-graphics) - 2D graphics library that is focused on memory constrained embedded devices to draw graphics without using any buffers (Rust). * [LovyanGFX](https://github.com/lovyan03/LovyanGFX/) - Display (LCD / OLED / EPD) graphics library (for ESP32 SPI, I2C, 8bitParallel / ESP8266 SPI, I2C / RP2040 SPI / ATSAMD51 SPI and more). -* [UGUI (µGUI)](https://github.com/achimdoebler/UGUI) - A graphic library. It supports color, grayscale, monochrome and multiple displays, touch screen, windows and objects, basic geometric primitives, fonts, console. There is no required dynamic allocation and memory for screen buffer. +* [UGUI (µGUI)](https://github.com/achimdoebler/UGUI) - A graphic library. It supports color, grayscale, monochrome and multiple displays, touch screen, windows and objects, basic geometric primitives, fonts, console. There is no required dynamic allocation and memory for screen buffer. Documentation available on [developer's website](https://embeddedlightning.com/download/%c2%b5gui-v0-3/). ### GUI editors