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@ -13,213 +13,122 @@
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var ArchUtils = (function(){
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'use strict';
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// python functions
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function ord(c) { return String(c).charCodeAt(); }
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function chr(n) { return String.fromCharCode(n); }
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function sum(l) { return l.reduce(function(a,b){return a+b}, 0); }
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// NOTE: for in loop works another way in js and iterates over keys
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// therefore you can't use for (x in range(...)) the same way as in python
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function range(start, stop, step) {
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switch(arguments.length) {
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case 0: return [];
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case 1: stop = start; start = 0; step = 1; break;
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case 2: step = 1;
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}
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if ((stop - start) * step < 0) return [];
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var a = [];
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if (start < stop) {
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for (var i = start; i < stop; i += step) { a.push(i); }
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} else {
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for (var i = start; i > stop; i += step) { a.push(i); }
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}
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return a;
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}
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// python functions eliminated, Gonzalo
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/**
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* bwt_reverse code from wikipedia (slightly modified)
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* @url http://en.wikipedia.org/wiki/Burrows%E2%80%93Wheeler_transform
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* @license: CC-SA 3.0
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*/
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function bwt_reverse(src, primary) {
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var len = src.length;
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if (primary >= len) throw RangeError("Out of bound");
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if (primary < 0) throw RangeError("Out of bound");
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if (typeof src == 'string') {
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var A = src.split('');
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} else {
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var A = src;
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src = src.join('');
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}
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//only used on arrays, optimized, Gonzalo
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var A = src;
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src = src.join('');
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A.sort();
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var start = {};
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for (var i = len-1; i >= 0; i--) start[A[i]] = i;
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var links = [];
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for (i = 0; i < len; i++) links.push(start[src[i]]++);
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var i, first = A[i = primary], ret = [];
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//while (i != primary) {
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for (var j = 1; j < len; j++) {
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ret.push(A[i = links[i]]);
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}
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return first + ret.reverse().join('');
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}
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function move_to_front(a, c) {
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//move_to_front is always used to store reslt in array, optimized, Gonzalo
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function move_to_front_and_store(a, c, buff) {
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var v = a[c];
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for (var i = c; i > 0; a[i] = a[--i]);
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a[0] = v;
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}
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/**
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* @class BitfieldBase
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* base class for bit-precision reading from stream
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*/
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var BitfieldBase = function() {
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// init
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this.init = function(x) {
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this._masks = [];
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for (var i = 0; i < 31; i++) this._masks[i] = (1 << i) - 1;
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this._masks[31] = -0x80000000;
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if (x instanceof BitfieldBase) {
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this.f = x.f;
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this.bits = x.bits;
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this.bitfield = x.bitfield;
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this.count = x.count;
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} else {
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this.f = x;
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this.bits = 0;
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this.bitfield = 0x0;
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this.count = 0;
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}
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}
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// FIXME: this will throw an Exception when one tries to read zero-length string
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this._read = function(n) {
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var s = this.f.substr(this.count, n);
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if (!s) throw RangeError("Length Error");
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this.count += s.length;
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return s;
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}
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this._readByte = function _readByte() {
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return this.f.charCodeAt(this.count++);
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}
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this.needbits = function(n) {
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do { this._more() } while (this.bits < n);
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}
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this.toskip = function() {
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return this.bits & 0x7;
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}
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this.align = function() {
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this.readbits(this.toskip());
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}
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this.dropbits = function(n) {
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if (typeof n == 'undefined') n = 8;
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while (n >= this.bits && n > 7) {
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n -= this.bits;
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this.bits = 0;
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n -= (this.f._read(n >> 3)).length << 3;
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}
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if (n) this.readbits(n);
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}
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this.dropbytes = function(n) {
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if (typeof n == 'undefined') n = 1;
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this.dropbits(n << 3);
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}
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// some function for debugging
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this.tell = function() {
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return [this.count - ((this.bits+7) >> 3), 7 - ((this.bits-1) & 0x7)];
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}
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buff.push(a[0] = v);
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}
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// not used after all
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/* ìar Bitfield = function() {
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this._more = function() {
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this.bitfield += this._readByte() << this.bits;
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this.bits += 8;
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}
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this.readbits = function(n) {
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if (typeof n == 'undefined') n = 8;
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if (n >= 32) {
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var n2 = n >> 1;
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return this.readbits(n2) * (1 << n2) + this.readbits(n - n2);
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}
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if (n > this.bits)
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this.needbits(n);
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var r = this.bitfield & this._masks[n];
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this.bits -= n;
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this.bitfield >>= n;
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return r;
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}
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}
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Bitfield.prototype = new BitfieldBase();*/
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// BitfieldBase never used directly, optimized, Gonzalo
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/**
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* @class BitfieldBase
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* @class RBitfield
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* right-sided bitfield for reading bits in byte from right to left
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*/
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var RBitfield = function() {
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this._more = function() {
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this.bitfield = (this.bitfield << 8) + this._readByte();
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this.bits += 8;
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this.init = function(x) {
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this.masks = [];
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for (var i = 0; i < 31; i++) this.masks[i] = (1 << i) - 1;
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this.masks[31] = -0x80000000;
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//eliminated support for RBitfield.init( RBitfield ), never used, Gonzalo
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this.f = x;
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this.bits = 0;
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this.bitfield = 0x0;
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this.count = 0;
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}
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//_read not used, optimized, Gonzalo
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//readByte inlined, Gonzalo
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//needbits inlined, Gonzalo
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//align inlined, Gonzalo
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//toskip inlined, Gonzalo
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// this.dropbytes not used, eliminated, Gonzalo
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// this.tell not used, eliminated, Gonzalo
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// since js truncate args to int32 with bit operators
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// we need to specific processing for n >= 32 bits reading
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// separate function is created for optimization purposes
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//readbits2 always called ith constants >=32, check removed, Gonzalo
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this.readbits2 = function readbits2(n) {
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if (n >= 32) {
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var n2 = n >> 1;
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return this.readbits(n2) * (1 << n2) + this.readbits(n - n2);
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} else {
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return this.readbits(n);
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}
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//only for n>=32!!!, check removed
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var n2 = n >> 1;
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return this.readbits(n2) * (1 << n2) + this.readbits(n - n2);
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}
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this.readbits = function readbits(n) {
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//if (n > this.bits) this.needbits(n);
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// INLINED: needbits
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// INLINED: needbits, readByte
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while (this.bits < n) {
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this.bitfield = (this.bitfield << 8) + this._readByte();
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this.bitfield = (this.bitfield << 8) + this.f.charCodeAt(this.count++);
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this.bits += 8;
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}
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var m = this._masks[n];
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var m = this.masks[n];
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var r = (this.bitfield >> (this.bits - n)) & m;
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this.bits -= n;
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this.bitfield &= ~(m << this.bits);
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return r;
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}
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}
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RBitfield.prototype = new BitfieldBase();
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/**
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* @class HuffmanLength
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* utility class, used for comparison of huffman codes
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*/
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var HuffmanLength = function(code, bits) {
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if (typeof bits == "undefined") bits = 0;
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this.code = code;
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this.bits = bits;
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this.symbol = undefined;
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this.toString = function() {
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return [this.code, this.bits, this.symbol/*, this.reverse_symbol*/];
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}
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this.valueOf = function() {
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return this.bits * 1000 + this.code;
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}
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}
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} //cropped unused functions and needless checks, Gonzalo
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//class HuffmanTable never used directly..., optimized, Gonzalo
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/**
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* @class HuffmanLength
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* @class OrderedHuffmanTable
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* utility class for working with huffman table
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*/
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var HuffmanTable = function() {
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this.init = function initHuffmanTable(bootstrap) {
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var OrderedHuffmanTable = function() {
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this.process = function(lengths) {
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var len = lengths.length;
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var z = [];
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for (var i = 0; i < len; i++) {
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z.push([i, lengths[i]]);
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}
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z.push([len, -1]);
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var l = [];
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var b = bootstrap[0];
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var b = z[0];
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var start = b[0], bits = b[1];
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for (var p = 1; p < bootstrap.length; p++) {
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var finish = bootstrap[p][0], endbits = bootstrap[p][1];
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for (var p = 1; p < z.length; p++) {
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var finish = z[p][0], endbits = z[p][1];
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if (bits)
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for (var code = start; code < finish; code++)
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l.push(new HuffmanLength(code, bits));
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@ -227,14 +136,13 @@ var ArchUtils = (function(){
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bits = endbits;
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if (endbits == -1) break;
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}
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l.sort(function cmpHuffmanTable(a, b){
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l.sort(function (a, b) { //function cmpHuffmanTable(a, b), can be anonymous, optimized, Gonzalo
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return (a.bits - b.bits) || (a.code - b.code);
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});
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this.table = l;
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}
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this.populate_huffman_symbols = function() {
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var bits = 0;
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//inlined populate_huffman_symbols, Gonzalo
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var temp_bits = 0;
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var symbol = -1;
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// faht = Fast Access Huffman Table
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this.faht = [];
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@ -242,15 +150,15 @@ var ArchUtils = (function(){
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for (var i = 0; i < this.table.length; i++) {
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var x = this.table[i];
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symbol += 1;
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if (x.bits != bits) {
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symbol <<= x.bits - bits;
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cb = this.faht[bits = x.bits] = {};
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if (x.bits != temp_bits ) {
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symbol <<= x.bits - temp_bits ;
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cb = this.faht[temp_bits = x.bits] = {};
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}
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cb[x.symbol = symbol] = x;
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}
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}
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this.min_max_bits = function() {
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//inlined min_max_bits
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this.min_bits = 16;
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this.max_bits = -1;
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this.table.forEach(function(x){
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@ -258,39 +166,22 @@ var ArchUtils = (function(){
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if (x.bits > this.max_bits) this.max_bits = x.bits;
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}, this);
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}
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}
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var OrderedHuffmanTable = function() {
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this.init = function(lengths) {
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var l = lengths.length;
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var z = [];
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for (var i = 0; i < l; i++) {
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z.push([i, lengths[i]]);
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}
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z.push([l, -1]);
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OrderedHuffmanTable.prototype.init.call(this, z);
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}
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}
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OrderedHuffmanTable.prototype = new HuffmanTable();
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// unpackedSize is ignored here but added for uniformity
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// this param simplifies Java (applet) implementation of bzip decoder
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return ({ bz2: { decode: function(input, unpackedSize) {
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return ({ bz2: { decode: function(input) { //eliminated unused unpackSize, Gonzalo
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var b = new RBitfield();
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b.init(input);
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b.readbits(16);
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var method = b.readbits(8);
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if (method != ord('h')) {
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if (method != 104) { //char 'h'
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throw "Unknown (not type 'h'uffman Bzip2) compression method";
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}
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var blocksize = b.readbits(8);
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if (ord('1') <= blocksize
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&& blocksize <= ord('9')) {
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blocksize -= ord('0');
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if ( 49 <= blocksize && blocksize <= 57) { //char '1' && char '9'
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blocksize -= 48; //char 0
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} else {
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throw "Unknown (not size '0'-'9') Bzip2 blocksize";
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throw "Unknown (not size '1'-'9') Bzip2 blocksize";
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}
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function getUsedCharTable(b) {
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@ -310,8 +201,7 @@ var ArchUtils = (function(){
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}
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var out = [];
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// TODO: I hope exection may me splitted into chunks
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// and run with them in background
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function main_loop() { while (true) {
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var blocktype = b.readbits2(48);
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var crc = b.readbits2(32);
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@ -319,11 +209,11 @@ var ArchUtils = (function(){
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if (b.readbits(1)) throw "Bzip2 randomised support not implemented";
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var pointer = b.readbits(24);
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var used = getUsedCharTable(b);
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var huffman_groups = b.readbits(3);
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if (2 > huffman_groups || huffman_groups > 6)
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throw RangeError("Bzip2: Number of Huffman groups not in range 2..6");
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var mtf = range(huffman_groups);
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var mtf = [0,1,2,3,4,5,6].slice(0,huffman_groups); //eliminate use of range, Gonzalo
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var selectors_list = [];
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for (var i = 0, selectors_used = b.readbits(15); i < selectors_used; i++) {
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// zero-terminated bit runs (0..62) of MTF'ed huffman table
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@ -332,11 +222,13 @@ var ArchUtils = (function(){
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|
if (c++ >= huffman_groups)
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|
throw RangeError("More than max ("+huffman_groups+") groups");
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}
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move_to_front(mtf, c);
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|
selectors_list.push(mtf[0]);
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|
move_to_front_and_store(mtf, c, selectors_list); //optimized to single function, Gonzalo
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|
}
|
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|
var groups_lengths = [];
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|
var symbols_in_use = sum(used) + 2 // remember RUN[AB] RLE symbols
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|
// INLINE: sum used only once, Gonzalo
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|
|
var symbols_in_use = used.reduce( function(a, b) {return a + b}, 0 ) + 2; //sum(used) + 2 // remember RUN[AB] RLE symbols
|
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|
|
for (var j = 0; j < huffman_groups; j++) {
|
|
|
|
|
var length = b.readbits(5);
|
|
|
|
|
var lengths = [];
|
|
|
|
@ -351,32 +243,30 @@ var ArchUtils = (function(){
|
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|
|
|
var tables = [];
|
|
|
|
|
for (var g = 0; g < groups_lengths.length; g++) {
|
|
|
|
|
var codes = new OrderedHuffmanTable();
|
|
|
|
|
codes.init(groups_lengths[g]);
|
|
|
|
|
codes.populate_huffman_symbols();
|
|
|
|
|
codes.min_max_bits();
|
|
|
|
|
codes.process(groups_lengths[g]); //consolidated function calls
|
|
|
|
|
tables.push(codes);
|
|
|
|
|
}
|
|
|
|
|
var favourites = [];
|
|
|
|
|
for (var c = used.length - 1; c >= 0; c--) {
|
|
|
|
|
if (used[c]) favourites.push(chr(c));
|
|
|
|
|
if (used[c]) favourites.push(String.fromCharCode(c)); //inlined chr, used once, Gonzalo
|
|
|
|
|
}
|
|
|
|
|
favourites.reverse();
|
|
|
|
|
var selector_pointer = 0;
|
|
|
|
|
var decoded = 0;
|
|
|
|
|
var t;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// Main Huffman loop
|
|
|
|
|
var repeat = 0;
|
|
|
|
|
var repeat_power = 0;
|
|
|
|
|
var buffer = [], r;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
while (true) {
|
|
|
|
|
if (--decoded <= 0) {
|
|
|
|
|
decoded = 50;
|
|
|
|
|
if (selector_pointer <= selectors_list.length)
|
|
|
|
|
t = tables[selectors_list[selector_pointer++]];
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// INLINED: find_next_symbol
|
|
|
|
|
for (var bb in t.faht) {
|
|
|
|
|
if (b.bits < bb) {
|
|
|
|
@ -384,12 +274,12 @@ var ArchUtils = (function(){
|
|
|
|
|
b.bits += 8;
|
|
|
|
|
}
|
|
|
|
|
if (r = t.faht[bb][ b.bitfield >> (b.bits - bb) ]) {
|
|
|
|
|
b.bitfield &= b._masks[b.bits -= bb];
|
|
|
|
|
b.bitfield &= b.masks[b.bits -= bb];
|
|
|
|
|
r = r.code;
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if (0 <= r && r <= 1) {
|
|
|
|
|
if (repeat == 0) repeat_power = 1;
|
|
|
|
|
repeat += repeat_power << r;
|
|
|
|
@ -402,12 +292,9 @@ var ArchUtils = (function(){
|
|
|
|
|
if (r == symbols_in_use - 1) { // eof symbol
|
|
|
|
|
break;
|
|
|
|
|
} else {
|
|
|
|
|
// INLINED: move_to_front
|
|
|
|
|
var v = favourites[r-1];
|
|
|
|
|
for (var i = r-1; i > 0; favourites[i] = favourites[--i]);
|
|
|
|
|
buffer.push(favourites[0] = v);
|
|
|
|
|
move_to_front_and_store(favourites,r-1,buffer); //Uninlined, size efficiency, Gonzalo
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
var nt = bwt_reverse(buffer, pointer);
|
|
|
|
|
var done = [];
|
|
|
|
|
var i = 0;
|
|
|
|
@ -429,7 +316,7 @@ var ArchUtils = (function(){
|
|
|
|
|
}
|
|
|
|
|
out.push(done.join(''));
|
|
|
|
|
} else if (blocktype == 0x177245385090) { // sqrt(pi)
|
|
|
|
|
b.align();
|
|
|
|
|
b.readbits(b.bits & 0x7); //align
|
|
|
|
|
break;
|
|
|
|
|
} else {
|
|
|
|
|
throw "Illegal Bzip2 blocktype = 0x" + blocktype.toString(16);
|
|
|
|
@ -438,4 +325,4 @@ var ArchUtils = (function(){
|
|
|
|
|
main_loop();
|
|
|
|
|
return out.join('');
|
|
|
|
|
} } });
|
|
|
|
|
})();
|
|
|
|
|
})();
|