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37 lines
1.3 KiB
C++
37 lines
1.3 KiB
C++
#pragma once
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#include <core/types.hpp>
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namespace store {
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// Offset values are interpreted according to pointer arithmetic rules, i.e.
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// 1 unit offset represents 4 and 8 bytes in 32-bit and 64-bit architectures respectively.
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class StoreConfig {
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public:
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uint32_t client_engine_steam_client_internal_ordinal = 12;
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uint32_t steam_client_internal_interface_selector_ordinal = 18;
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uint32_t vstdlib_callback_address_offset = 20;
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uint32_t vstdlib_callback_data_offset = 0;
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uint32_t vstdlib_callback_interceptor_address_offset = 1;
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uint32_t vstdlib_callback_name_offset = 4;
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// We do not use *_WITH_DEFAULT macro to ensure that overriding
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// the store_mode config requires definition of all keys
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NLOHMANN_DEFINE_TYPE_INTRUSIVE(
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StoreConfig, // NOLINT(misc-const-correctness)
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client_engine_steam_client_internal_ordinal,
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steam_client_internal_interface_selector_ordinal,
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vstdlib_callback_address_offset,
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vstdlib_callback_data_offset,
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vstdlib_callback_interceptor_address_offset,
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vstdlib_callback_name_offset
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)
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bool operator==(const StoreConfig& other) const = default;
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};
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extern StoreConfig config;
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void init_store_mode();
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}
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