Updated Koalabox with hook fixes

master
acidicoala 2 years ago
parent 6b9cb115c3
commit 98c61f6e46
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GPG Key ID: D24C6065B49C645B

@ -1,6 +1,6 @@
cmake_minimum_required(VERSION 3.24)
project(SmokeAPI VERSION 2.0.2)
project(SmokeAPI VERSION 2.0.3)
include(KoalaBox/cmake/KoalaBox.cmake)

@ -7,12 +7,9 @@ constexpr auto KEY_APPS = "apps";
AppDlcNameMap get_cached_apps() noexcept {
try {
const auto cache = koalabox::cache::read_from_cache(KEY_APPS);
return cache.get<AppDlcNameMap>();
return koalabox::cache::get(KEY_APPS).get<AppDlcNameMap>();
} catch (const Exception& e) {
LOG_WARN("Failed to get cached apps: {}", e.what())
return {};
}
}
@ -41,7 +38,7 @@ namespace smoke_api::app_cache {
apps[std::to_string(app_id)] = App{.dlcs=DLC::get_dlc_map_from_vector(dlcs)};
return koalabox::cache::save_to_cache(KEY_APPS, Json(apps));
return koalabox::cache::put(KEY_APPS, Json(apps));
} catch (const Exception& e) {
LOG_ERROR("Error saving DLCs to disk cache: {}", e.what())

@ -15,7 +15,7 @@ namespace api {
try {
const auto* url =
"https://raw.githubusercontent.com/acidicoala/public-entitlements/main/steam/v2/dlc.json";
const auto json = koalabox::http_client::fetch_json(url);
const auto json = koalabox::http_client::get_json(url);
const auto response = json.get<AppDlcNameMap>();
return DLC::get_dlcs_from_apps(response, app_id);
@ -30,7 +30,7 @@ namespace api {
// TODO: Communicate directly with Steam servers.
// ref.: https://github.com/SteamRE/SteamKit
const auto url = fmt::format("https://store.steampowered.com/dlc/{}/ajaxgetdlclist", app_id);
const auto json = koalabox::http_client::fetch_json(url);
const auto json = koalabox::http_client::get_json(url);
const auto response = json.get<SteamResponse>();

@ -1,11 +1,8 @@
#include <core/globals.hpp>
namespace globals {
// TODO: Refactor to koalabox?
HMODULE smokeapi_handle = nullptr;
HMODULE steamapi_module = nullptr;
HMODULE vstdlib_module = nullptr;
HMODULE steamclient_module = nullptr;
Map<String, uintptr_t> address_map; // NOLINT(cert-err58-cpp)
}

@ -8,6 +8,5 @@ namespace globals {
extern HMODULE steamclient_module;
extern HMODULE steamapi_module;
extern HMODULE vstdlib_module;
extern Map<String, uintptr_t> address_map;
}

@ -45,17 +45,17 @@
#define VIRTUAL(TYPE) __declspec(noinline) TYPE __fastcall
#define GET_ORIGINAL_HOOKED_FUNCTION(FUNC) \
static const auto FUNC##_o = koalabox::hook::get_original_hooked_function(globals::address_map, #FUNC, FUNC);
static const auto FUNC##_o = koalabox::hook::get_original_hooked_function(#FUNC, FUNC);
#define GET_ORIGINAL_FUNCTION_STEAMAPI(FUNC) \
static const auto FUNC##_o = koalabox::hook::get_original_function(globals::steamapi_module, #FUNC, FUNC);
#define DETOUR_ADDRESS(FUNC, ADDRESS) \
koalabox::hook::detour_or_warn(globals::address_map, ADDRESS, #FUNC, reinterpret_cast<uintptr_t>(FUNC));
koalabox::hook::detour_or_warn(ADDRESS, #FUNC, reinterpret_cast<uintptr_t>(FUNC));
#define $DETOUR(FUNC, NAME, MODULE_HANDLE) \
koalabox::hook::detour_or_warn(globals::address_map, MODULE_HANDLE, NAME, reinterpret_cast<uintptr_t>(FUNC));
koalabox::hook::detour_or_warn(MODULE_HANDLE, NAME, reinterpret_cast<uintptr_t>(FUNC));
#define DETOUR_STEAMCLIENT(FUNC) $DETOUR(FUNC, #FUNC, globals::steamclient_module)
#define DETOUR_VSTDLIB(FUNC) $DETOUR(vstdlib::FUNC, #FUNC, globals::vstdlib_module)

@ -7,11 +7,9 @@
#include <koalabox/dll_monitor.hpp>
#include <koalabox/logger.hpp>
#include <koalabox/hook.hpp>
#include <koalabox/cache.hpp>
#include <koalabox/loader.hpp>
#include <koalabox/win_util.hpp>
#include <koalabox/util.hpp>
//#include <steam_api_exports/steam_api_exports.hpp>
#if COMPILE_STORE_MODE
#include <store_mode/store.hpp>
@ -93,8 +91,6 @@ namespace smoke_api {
// time stamp only when this file gets recompiled.
LOG_INFO("🐨 {} v{} | Compiled at '{}'", PROJECT_NAME, PROJECT_VERSION, __TIMESTAMP__)
koalabox::cache::init_cache(paths::get_cache_path());
const auto exe_path = Path(koalabox::win_util::get_module_file_name_or_throw(nullptr));
const auto exe_name = exe_path.filename().string();

@ -1,7 +1,7 @@
#include <ranges>
#include <steam_impl/steam_impl.hpp>
#include <game_mode/virtuals/steam_api_virtuals.hpp>
#include <common/steamclient_exports.hpp>
#include <core/globals.hpp>
#include <build_config.h>
#include <koalabox/util.hpp>
#include <koalabox/win_util.hpp>
@ -21,7 +21,7 @@ namespace steam_impl {
{
{6, 16},
{7, 18},
{8, 15},
{8, 15},
{9, 16},
{12, 15},
}
@ -114,9 +114,7 @@ namespace steam_impl {
int get_ordinal(const FunctionOrdinalMap& ordinal_map, const String& function_name, int interface_version) {
const auto& map = ordinal_map.at(function_name);
for (auto it = map.rbegin(); it != map.rend(); it++) {
const auto [version, ordinal] = *it;
for (auto [version, ordinal]: std::ranges::reverse_view(map)) {
if (interface_version >= version) {
return ordinal;
}
@ -127,7 +125,6 @@ namespace steam_impl {
#define HOOK_VIRTUALS(MAP, FUNC) \
koalabox::hook::swap_virtual_func( \
globals::address_map, \
interface, \
#FUNC, \
get_ordinal(MAP, #FUNC, version_number), \

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