Fixed koalageddon mode

master
acidicoala 1 year ago
parent 0d1ae0fd29
commit 71506bd03c
No known key found for this signature in database
GPG Key ID: D24C6065B49C645B

@ -1 +1 @@
Subproject commit d75714857d77790a61d3ef9d27b8afbfa49ccd22
Subproject commit 2e44fecbe5dbb6709e0dacc1bc66b368a63a69f9

@ -6,14 +6,5 @@
"dlc_ids": [],
"auto_inject_inventory": true,
"inventory_items": [],
"koalageddon_config": {
"interface_interceptor_pattern": "55 8B EC 8B ?? ?? ?? ?? ?? 81 EC ?? ?? ?? ?? 53 FF 15",
"function_ordinal_pattern": "8B 80 ?? ?? ?? ?? FF D0",
"callback_interceptor_address_offset": 1,
"callback_address_offset": 20,
"callback_data_offset": 0,
"callback_name_offset": 4,
"steamclient_interceptor_function_address_offset": 2,
"steamclient_interceptor_function_address_offset_client_user": 5
}
"koalageddon_config": null
}

@ -2,9 +2,6 @@
#include <koalageddon/koalageddon.hpp>
#include <smoke_api/smoke_api.hpp>
#include <koalabox/dll_monitor.hpp>
#include <koalabox/win_util.hpp>
#include <koalabox/patcher.hpp>
#include <core/macros.hpp>
namespace koalageddon {
KoalageddonConfig config = {};
@ -13,12 +10,13 @@ namespace koalageddon {
* @return A string representing the source of the config.
*/
String init_koalageddon_config() {
try {
// First try to read a local config override
config = smoke_api::config.koalageddon_config.get<KoalageddonConfig>();
return "local config override";
} catch (const Exception& ex) {
logger->debug("Local config parse exception: {}", ex.what());
logger->debug("Local koalageddon config parse exception: {}", ex.what());
}
// TODO: Remote source with local cache
@ -35,22 +33,18 @@ namespace koalageddon {
logger->info("Loaded Koalageddon config from the {}", kg_config_source);
dll_monitor::init({VSTDLIB_DLL, STEAMCLIENT_DLL}, [](const HMODULE& library, const String& name) {
smoke_api::original_library = library;
if (name == VSTDLIB_DLL) {
// Family Sharing functions
DETOUR_ORIGINAL(Coroutine_Create)
} else if (name == STEAMCLIENT_DLL) {
// Unlocking functions
auto interface_interceptor_address = (FunctionAddress) patcher::find_pattern_address(
win_util::get_module_info(library),
"SteamClient_Interface_Interceptor",
config.interface_interceptor_pattern
);
if (interface_interceptor_address) {
DETOUR(SteamClient_Interface_Interceptor, interface_interceptor_address)
try {
smoke_api::original_library = library;
if (name == VSTDLIB_DLL) {
// VStdLib DLL handles Family Sharing functions
init_vstdlib_hooks();
} else if (name == STEAMCLIENT_DLL) {
// SteamClient DLL handles unlocking functions
init_steamclient_hooks();
}
} catch (const Exception& ex) {
logger->error("Koalageddon mode dll monitor init error. Module: '{}', Message: {}", name, ex.what());
}
});
#endif

@ -8,16 +8,16 @@ namespace koalageddon {
using namespace koalabox;
struct KoalageddonConfig {
String interface_interceptor_pattern = "55 8B EC 8B ?? ?? ?? ?? ?? 81 EC ?? ?? ?? ?? 53 FF 15";
// Offset values are interpreted according to pointer arithmetic rules, i.e.
// 1 unit offset represents 4 and 8 bytes in 32-bit and 64-bit architectures respectively.
uint32_t callback_interceptor_address_offset = 1;
uint32_t callback_address_offset = 20;
uint32_t callback_data_offset = 0;
uint32_t callback_name_offset = 4;
uint32_t steamclient_interceptor_function_address_offset = 2;
uint32_t steamclient_interceptor_function_address_offset_client_user = 5;
uint32_t vstdlib_callback_interceptor_address_offset = 1;
uint32_t vstdlib_callback_address_offset = 20;
uint32_t vstdlib_callback_data_offset = 0;
uint32_t vstdlib_callback_name_offset = 4;
String steamclient_interface_interceptor_pattern = "55 8B EC 8B ?? ?? ?? ?? ?? 81 EC ?? ?? ?? ?? 53 FF 15";
String steamclient_interface_demux_pattern = "55 8B EC 83 EC ?? ?? ?? ?? 8B ?? ?? B8 ?? ?? ?? ?? 8B D9";
uint32_t IClientAppManager_IsAppDlcInstalled_ordinal = 8;
uint32_t IClientApps_GetDLCCount_ordinal = 8;
uint32_t IClientApps_BGetDLCDataByIndex_ordinal = 9;
@ -35,13 +35,14 @@ namespace koalageddon {
// the koalageddon config requires definition of all keys
NLOHMANN_DEFINE_TYPE_INTRUSIVE(
KoalageddonConfig, // NOLINT(misc-const-correctness)
interface_interceptor_pattern,
callback_interceptor_address_offset,
callback_address_offset,
callback_data_offset,
callback_name_offset,
steamclient_interceptor_function_address_offset,
steamclient_interceptor_function_address_offset_client_user,
vstdlib_callback_interceptor_address_offset,
vstdlib_callback_address_offset,
vstdlib_callback_data_offset,
vstdlib_callback_name_offset,
steamclient_interface_interceptor_pattern,
steamclient_interface_demux_pattern,
IClientAppManager_IsAppDlcInstalled_ordinal,
IClientApps_GetDLCCount_ordinal,
IClientApps_BGetDLCDataByIndex_ordinal,
@ -60,9 +61,7 @@ namespace koalageddon {
extern KoalageddonConfig config;
void init();
}
typedef uint32_t HCoroutine;
DLL_EXPORT(HCoroutine) Coroutine_Create(void* callback_address, struct CoroutineData* data);
DLL_EXPORT(void) SteamClient_Interface_Interceptor(const char* interface_name, const char* function_name);
void init_steamclient_hooks();
void init_vstdlib_hooks();
}

@ -5,10 +5,35 @@
#include <koalabox/patcher.hpp>
#include <koalabox/win_util.hpp>
#include <steam_functions/steam_functions.hpp>
#include <Zydis/Zydis.h>
#include <Zydis/DecoderTypes.h>
using namespace smoke_api;
/*
#define DEMUX_DECL(INTERFACE) \
constexpr auto INTERFACE = #INTERFACE; \
DLL_EXPORT(void) INTERFACE##_Demux(const void*, const void*, const void*, const void*); \
DEMUX_DECL(IClientAppManager)
DEMUX_DECL(IClientApps)
DEMUX_DECL(IClientInventory)
DEMUX_DECL(IClientUser)
DLL_EXPORT(void) SteamClient_Interface_Interceptor(const char* interface_name, const char* function_name);
namespace koalageddon {
// Maps interface name to interface pointer
Map<String, const void*> interface_name_pointer_map{}; // NOLINT(cert-err58-cpp)
std::mutex map_mutex;
Set<String> hooked_interfaces; // NOLINT(cert-err58-cpp)
ZydisDecoder decoder = {};
constexpr auto INTERFACE_TARGET_COUNT = 4;
/*
* We need an interface=>function ordinal map in order to hook steam interface function
* via virtual function pointer swap. We could construct it by exploiting these code chunks:
*
@ -33,128 +58,250 @@ using namespace smoke_api;
* which itself is constructed over multiple instruction calls, making it non-deterministic.
* Until this roadblock is resolved, automatic detection of ordinals remains non-viable.
*/
[[maybe_unused]] Map<String, uint32_t> construct_interface_function_ordinal_map() {
auto* const steamclient_handle = win_util::get_module_handle_or_throw(STEAMCLIENT_DLL);
const auto steamclient_module_info = win_util::get_module_info_or_throw(steamclient_handle);
auto* byte_pointer = (uint8_t*) steamclient_module_info.lpBaseOfDll;
while (byte_pointer) {
// Search until the end of DLL section
auto rva = (DWORD) byte_pointer - (DWORD) steamclient_module_info.lpBaseOfDll;
// This pattern needs to be parameterized if this method ever gets implemented.
const String interface_function_chunk_pattern = "8B 01 68 ?? ?? ?? ?? 68";
byte_pointer = reinterpret_cast<uint8_t*>(
patcher::find_pattern_address(
byte_pointer,
steamclient_module_info.SizeOfImage - rva,
"interface=>function chunk",
interface_function_chunk_pattern,
false
)
);
// const auto* interface_name = *reinterpret_cast<char**>(byte_pointer + 3);
// const auto* function_name = *reinterpret_cast<char**>(byte_pointer + 8);
[[maybe_unused]] Map<String, uint32_t> construct_interface_function_ordinal_map() {
auto* const steamclient_handle = win_util::get_module_handle_or_throw(STEAMCLIENT_DLL);
const auto steamclient_module_info = win_util::get_module_info_or_throw(steamclient_handle);
auto* byte_pointer = (uint8_t*) steamclient_module_info.lpBaseOfDll;
while (byte_pointer) {
// Search until the end of DLL section
auto rva = (DWORD) byte_pointer - (DWORD) steamclient_module_info.lpBaseOfDll;
// This pattern needs to be parameterized if this method ever gets implemented.
const String interface_function_chunk_pattern = "8B 01 68 ?? ?? ?? ?? 68";
byte_pointer = reinterpret_cast<uint8_t*>(
patcher::find_pattern_address(
byte_pointer,
steamclient_module_info.SizeOfImage - rva,
"interface=>function chunk",
interface_function_chunk_pattern,
false
)
);
// const auto* interface_name = *reinterpret_cast<char**>(byte_pointer + 3);
// const auto* function_name = *reinterpret_cast<char**>(byte_pointer + 8);
byte_pointer += interface_function_chunk_pattern.size();
byte_pointer += interface_function_chunk_pattern.size();
static const auto is_epilogue = [](const uint8_t* instruction_byte) {
const uint8_t epilogue[]{
0x8B, 0xE5, // mov esp,ebp
0x5D, // pop ebp
0xC3, // ret
};
for (auto i = 0; i < sizeof(epilogue); i++) {
if (epilogue[i] != instruction_byte[i]) {
return false;
}
}
byte_pointer += interface_function_chunk_pattern.size();
byte_pointer += interface_function_chunk_pattern.size();
return true;
};
static const auto is_epilogue = [](const uint8_t* instruction_byte) {
const uint8_t epilogue[]{
0x8B, 0xE5, // mov esp,ebp
0x5D, // pop ebp
0xC3, // ret
static const auto is_call_dword = [](const uint8_t* instruction_byte) {
return instruction_byte[0] == 0xFF && instruction_byte[1] == 0x50;
};
for (auto i = 0; i < sizeof(epilogue); i++) {
if (epilogue[i] != instruction_byte[i]) {
return false;
// static const auto is_call_eax = [](const uint8_t* instruction_byte) {
// return instruction_byte[0] == 0x8B && instruction_byte[1] == 0x40 &&
// instruction_byte[3] == 0xFF && instruction_byte[4] == 0xD0;
// };
while (!is_epilogue(byte_pointer)) {
if (is_call_dword(byte_pointer)) {
// Find a way to determine offset
}
byte_pointer++;
}
}
return true;
};
return {};
}
static const auto is_call_dword = [](const uint8_t* instruction_byte) {
return instruction_byte[0] == 0xFF && instruction_byte[1] == 0x50;
};
FunctionAddress get_absolute_address(ZydisDecodedInstruction instruction, FunctionAddress address) {
const auto op = instruction.operands[0];
// static const auto is_call_eax = [](const uint8_t* instruction_byte) {
// return instruction_byte[0] == 0x8B && instruction_byte[1] == 0x40 &&
// instruction_byte[3] == 0xFF && instruction_byte[4] == 0xD0;
// };
if (op.imm.is_relative) {
ZyanU64 absolute_address;
ZydisCalcAbsoluteAddress(&instruction, &op, address, &absolute_address);
while (!is_epilogue(byte_pointer)) {
if (is_call_dword(byte_pointer)) {
// Find a way to determine offset
}
return absolute_address;
}
byte_pointer++;
return (FunctionAddress) op.imm.value.u;
}
const char* find_interface_name(FunctionAddress demux_address) {
auto* instruction_pointer = (uint8_t*) demux_address;
ZydisDecodedInstruction instruction{};
while (ZYAN_SUCCESS(ZydisDecoderDecodeBuffer(&decoder, instruction_pointer, 1024, &instruction))) {
if (instruction.mnemonic == ZYDIS_MNEMONIC_PUSH) {
const auto op = instruction.operands[0];
if (
op.type == ZYDIS_OPERAND_TYPE_IMMEDIATE &&
op.visibility == ZYDIS_OPERAND_VISIBILITY_EXPLICIT &&
op.encoding == ZYDIS_OPERAND_ENCODING_SIMM16_32_32
) {
const auto* name_address = reinterpret_cast<char*>(op.imm.value.u);
const auto is_valid = util::is_valid_pointer(name_address);
if (is_valid && String(name_address).starts_with("IClient")) {
return name_address;
}
}
}
instruction_pointer += instruction.length;
}
return nullptr;
}
return {};
}
void init_steamclient_hooks() {
ZydisDecoderInit(&decoder, ZYDIS_MACHINE_MODE_LEGACY_32, ZYDIS_ADDRESS_WIDTH_32);
#define DEFINE_INTERFACE(INTERFACE) constexpr auto INTERFACE = #INTERFACE;
const HMODULE module_handle = win_util::get_module_handle_or_throw(STEAMCLIENT_DLL);
const auto module_info = win_util::get_module_info_or_throw(module_handle);
DEFINE_INTERFACE(IClientAppManager)
DEFINE_INTERFACE(IClientApps)
DEFINE_INTERFACE(IClientInventory)
DEFINE_INTERFACE(IClientUser)
const auto start_address = reinterpret_cast<FunctionAddress>(module_info.lpBaseOfDll);
auto* terminal_address = (uint8_t*) (start_address + module_info.SizeOfImage);
// First, find the interface demux
const auto* interface_demux_address = patcher::find_pattern_address(
module_info,
"interface demux",
config.steamclient_interface_demux_pattern
);
// Then iterate over each function demux call
auto* instruction_pointer = (uint8_t*) interface_demux_address;
ZydisDecodedInstruction previous_instruction{};
ZydisDecodedInstruction instruction{};
while (ZYAN_SUCCESS(ZydisDecoderDecodeBuffer(&decoder, instruction_pointer, 10, &instruction))) {
if (instruction.mnemonic == ZYDIS_MNEMONIC_JMP && previous_instruction.mnemonic == ZYDIS_MNEMONIC_CALL) {
// For every such call, extract a function demux address
const auto call_demux_address = (FunctionAddress) (
instruction_pointer - previous_instruction.length
);
const auto function_demux_address = get_absolute_address(
previous_instruction, call_demux_address
);
if (function_demux_address == 0) {
logger->warn("Failed to extract absolute address of call at {}", (void*) call_demux_address);
} else {
// Then use this address to extract the interface name
const char* interface_name_address = find_interface_name(function_demux_address);
if (interface_name_address == nullptr) {
logger->warn(
"Failed to extract interface name address of function demux at {}",
(void*) function_demux_address
);
} else {
const String interface_name((char*) interface_name_address);
logger->debug("Detected interface: '{}'", interface_name);
// Finally, hook the demux functions of interest
if (IClientAppManager == interface_name) {
DETOUR(IClientAppManager_Demux, function_demux_address)
} else if (IClientApps == interface_name) {
DETOUR(IClientApps_Demux, function_demux_address)
} else if (IClientInventory == interface_name) {
DETOUR(IClientInventory_Demux, function_demux_address)
} else if (IClientUser == interface_name) {
DETOUR(IClientUser_Demux, function_demux_address)
}
// Update the terminal address to limit the search scope only to relevant portion of the code
auto* function_epilogue = (uint8_t*) get_absolute_address(
instruction, (FunctionAddress) instruction_pointer
);
if (function_epilogue == nullptr) {
logger->warn(
"Failed to extract absolute address of jmp at {}",
(void*) instruction_pointer
);
} else {
terminal_address = function_epilogue;
}
}
}
}
previous_instruction = instruction;
instruction_pointer += instruction.length;
if (instruction_pointer >= terminal_address) {
break;
}
}
auto interface_interceptor_address = (FunctionAddress) patcher::find_pattern_address(
module_info,
"SteamClient_Interface_Interceptor",
config.steamclient_interface_interceptor_pattern
);
if (interface_interceptor_address) {
DETOUR(SteamClient_Interface_Interceptor, interface_interceptor_address)
}
}
}
/**
* This function intercepts interface name and function names, which we need to determine which functions to hook.
* Unfortunately we can't reliably get interface pointer in this function, hence we need to hook corresponding
* parent demux functions which will contain the interface pointer as the first parameter.
*/
DLL_EXPORT(void) SteamClient_Interface_Interceptor(const char* interface_name, const char* function_name) {
try {
// logger->trace("Intercepted interface function: '{}::{}'", interface_name, function_name);
const std::lock_guard<std::mutex> guard(koalageddon::map_mutex);
static Set<String> hooked_interfaces;
const auto needs_hooking = koalageddon::hooked_interfaces.size() < koalageddon::INTERFACE_TARGET_COUNT;
const auto has_interface_pointer = koalageddon::interface_name_pointer_map.contains(interface_name);
if (hooked_interfaces.size() < 4) {
const void***** current_ebp;
__asm mov current_ebp, ebp
// logger->trace(
// "Intercepted interface function: '{}::{}'",
// interface_name, function_name
// );
auto* const parent_ebp = *current_ebp;
const auto* interface_address = parent_ebp[
util::strings_are_equal(interface_name, IClientUser)
? koalageddon::config.steamclient_interceptor_function_address_offset_client_user
: koalageddon::config.steamclient_interceptor_function_address_offset
];
if (needs_hooking && has_interface_pointer) {
const auto* interface_address = koalageddon::interface_name_pointer_map[interface_name];
const auto hook_if_needed = [&](const String& name, const std::function<void()>& block) {
const auto is_target_interface = interface_name == name;
const auto is_hooked = hooked_interfaces.contains(name);
const auto is_hooked = koalageddon::hooked_interfaces.contains(name);
const auto is_valid_address = interface_address != nullptr;
if (is_target_interface && !is_hooked && is_valid_address) {
block();
hooked_interfaces.insert(name);
koalageddon::hooked_interfaces.insert(name);
}
};
#define HOOK_INTERFACE(FUNC) hook::swap_virtual_func_or_throw( \
interface_address, \
(void*) interface_address, \
#FUNC, \
koalageddon::config.FUNC##_ordinal, \
koalageddon::config.FUNC##_ordinal, \
(FunctionAddress) FUNC \
);
hook_if_needed(IClientAppManager, [&]() {
HOOK_INTERFACE(IClientAppManager_IsAppDlcInstalled)
// TODO: Investigate IClientAppManager::BIsDlcEnabled
// TODO: Investigate IClientAppManager::GetDlcSizes
// TODO: Investigate IClientAppManager::GetInstalledApps
});
hook_if_needed(IClientApps, [&]() {
HOOK_INTERFACE(IClientApps_GetDLCCount)
HOOK_INTERFACE(IClientApps_BGetDLCDataByIndex)
// TODO: Investigate IClientApps::GetAppKVRaw
// TODO: Investigate IClientApps::GetAppDataSection
// TODO: Investigate IClientApps::GetAppData
});
hook_if_needed(IClientInventory, [&]() {
@ -169,18 +316,8 @@ DLL_EXPORT(void) SteamClient_Interface_Interceptor(const char* interface_name, c
});
hook_if_needed(IClientUser, [&]() {
// NOTE: parent_ebp[function_offset] will always be 0 for IClientUser interface.
// Probably because it actually represents a handle with 0 being the default user.
// However, the real interface is still accessible at a neighboring offset.
HOOK_INTERFACE(IClientUser_BIsSubscribedApp)
// TODO: Investigate IClientUser::GetConfigString
// TODO: Investigate IClientUser::GetConfigStoreKeyName
// TODO: Investigate IClientUser::GetSubscribedApps
// TODO: Investigate IClientUser::GetUserConfigFolder
// TODO: Investigate IClientUser::GetAppIDForGameID
});
// TODO: Investigate IClientDeviceAuth::GetSharedLibraryLockedBy?
}
GET_ORIGINAL_FUNCTION(SteamClient_Interface_Interceptor)
@ -189,3 +326,28 @@ DLL_EXPORT(void) SteamClient_Interface_Interceptor(const char* interface_name, c
logger->error("{} -> Error: {}", __func__, ex.what());
}
}
/**
* This macro will generate a definition of a demux function,
* which will cache the interface pointer in the local map.
*/
#define DEMUX_IMPL(INTERFACE) \
DLL_EXPORT(void) INTERFACE##_Demux( \
const void* arg1, \
const void* arg2, \
const void* arg3, \
const void* arg4 \
) { \
if(!koalageddon::hooked_interfaces.contains(INTERFACE)){ \
const std::lock_guard<std::mutex> guard(koalageddon::map_mutex); \
koalageddon::interface_name_pointer_map[INTERFACE] = arg1; \
} \
GET_ORIGINAL_FUNCTION(INTERFACE##_Demux) \
INTERFACE##_Demux_o(arg1, arg2, arg3, arg4); \
}
DEMUX_IMPL(IClientAppManager)
DEMUX_IMPL(IClientApps)
DEMUX_IMPL(IClientInventory)
DEMUX_IMPL(IClientUser)

@ -6,7 +6,14 @@
using namespace smoke_api;
//#define DETOUR_STRICT(FUNC, address) hook::detour((FunctionAddress) (address), #FUNC, (FunctionAddress) (FUNC));
typedef uint32_t HCoroutine;
DLL_EXPORT(HCoroutine) Coroutine_Create(void* callback_address, struct CoroutineData* data);
namespace koalageddon {
void init_vstdlib_hooks() {
DETOUR_ORIGINAL(Coroutine_Create)
}
}
VIRTUAL(bool) SharedLicensesLockStatus(PARAMS(void* arg)) { // NOLINT(misc-unused-parameters)
logger->debug("{} -> instance: {}, arg: {}", __func__, fmt::ptr(THIS), fmt::ptr(arg));
@ -20,21 +27,21 @@ VIRTUAL(bool) SharedLibraryStopPlaying(PARAMS(void* arg)) { // NOLINT(misc-unuse
struct CallbackData {
FunctionAddress get_callback_intercept_address() {
return reinterpret_cast<FunctionAddress*>(this)[koalageddon::config.callback_interceptor_address_offset];
return reinterpret_cast<FunctionAddress*>(this)[koalageddon::config.vstdlib_callback_interceptor_address_offset];
}
FunctionAddress get_callback_address() {
return reinterpret_cast<FunctionAddress*>(this)[koalageddon::config.callback_data_offset];
return reinterpret_cast<FunctionAddress*>(this)[koalageddon::config.vstdlib_callback_address_offset];
}
};
struct CoroutineData {
CallbackData* get_callback_data() {
return reinterpret_cast<CallbackData**>(this)[koalageddon::config.callback_data_offset];
return reinterpret_cast<CallbackData**>(this)[koalageddon::config.vstdlib_callback_data_offset];
}
const char* get_callback_name() {
return reinterpret_cast<const char**>(this)[koalageddon::config.callback_name_offset];
return reinterpret_cast<const char**>(this)[koalageddon::config.vstdlib_callback_name_offset];
}
};

@ -88,12 +88,16 @@ namespace smoke_api {
if (is_hook_mode) {
hook::init(true);
#ifdef _WIN64
init_hook_mode();
#else
// TODO: Check if it's steam from valve
if (util::strings_are_equal(exe_name, "steam.exe") && !util::is_x64()) {
if (util::strings_are_equal(exe_name, "steam.exe")) {
koalageddon::init();
} else {
init_hook_mode();
}
#endif
} else {
init_proxy_mode();
}

@ -1,7 +1,6 @@
#include <smoke_api/smoke_api.hpp>
#include <steam_impl/steam_inventory.hpp>
// TODO: Figure out why it doesn't work in koalageddon mode
namespace steam_inventory {
EResult GetResultStatus(

@ -39,7 +39,6 @@ VIRTUAL(bool) IClientInventory_GetResultItems(
);
}
// TODO: Verify this function [ ] signature, in-game [ ]
VIRTUAL(bool) IClientInventory_GetResultItemProperty(
PARAMS(
SteamInventoryResult_t resultHandle,
@ -62,7 +61,6 @@ VIRTUAL(bool) IClientInventory_GetResultItemProperty(
);
}
// TODO: Verify this function [x] signature, in-game [ ]
VIRTUAL(bool) IClientInventory_CheckResultSteamID(
PARAMS(
SteamInventoryResult_t resultHandle,
@ -76,8 +74,6 @@ VIRTUAL(bool) IClientInventory_CheckResultSteamID(
});
}
// TODO: Verify this function [x] signature, in-game [ ]
VIRTUAL(bool) IClientInventory_GetAllItems(PARAMS(SteamInventoryResult_t* pResultHandle)) {
return steam_inventory::GetAllItems(__func__, pResultHandle, [&]() {
GET_ORIGINAL_VIRTUAL_FUNCTION(IClientInventory_GetAllItems)
@ -86,7 +82,6 @@ VIRTUAL(bool) IClientInventory_GetAllItems(PARAMS(SteamInventoryResult_t* pResul
});
}
// TODO: Verify this function [x] signature, in-game [ ]
VIRTUAL(bool) IClientInventory_GetItemsByID(
PARAMS(
SteamInventoryResult_t* pResultHandle,
@ -101,7 +96,6 @@ VIRTUAL(bool) IClientInventory_GetItemsByID(
});
}
// TODO: Verify this function [x] signature, in-game [ ]
VIRTUAL(bool) IClientInventory_SerializeResult(
PARAMS(
SteamInventoryResult_t resultHandle,

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