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43 lines
1.3 KiB
Makefile
43 lines
1.3 KiB
Makefile
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# macOS Xcode and SDK selection makefile
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# Authored 2018, Daniel Roethlisberger
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# Provided under the Unlicense
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# https://github.com/droe/example.kext
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# DEVELOPER_DIR override Xcode Command Line Developer Tools directory
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# MACOSX_VERSION_MIN minimal version of macOS to target, e.g. 10.11
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# SDK SDK name to build against (e.g. macosx, macosx10.11, ...);
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# for kernel extensions, use macosx$(MACOSX_VERSION_MIN)
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# target specific macOS min version
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ifdef MACOSX_VERSION_MIN
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CFLAGS+= -mmacosx-version-min=$(MACOSX_VERSION_MIN)
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LDFLAGS+= -mmacosx-version-min=$(MACOSX_VERSION_MIN)
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endif
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# select specific Xcode
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ifdef DEVELOPER_DIR
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ifndef SDK
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SDK:= macosx
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endif
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else
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DEVELOPER_DIR:= $(shell xcode-select -p)
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endif
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# activate the selected Xcode and SDK
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ifdef SDK
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SDKPATH:= $(shell DEVELOPER_DIR="$(DEVELOPER_DIR)" xcrun -find -sdk $(SDK) --show-sdk-path||echo none)
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ifeq "$(SDKPATH)" "none"
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$(error SDK not found)
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endif
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CPPFLAGS+= -isysroot $(SDKPATH)
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LDFLAGS+= -isysroot $(SDKPATH)
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CC:= $(shell DEVELOPER_DIR="$(DEVELOPER_DIR)" xcrun -find -sdk $(SDK) cc||echo false)
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CXX:= $(shell DEVELOPER_DIR="$(DEVELOPER_DIR)" xcrun -find -sdk $(SDK) c++||echo false)
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CODESIGN:= $(shell DEVELOPER_DIR="$(DEVELOPER_DIR)" xcrun -find -sdk $(SDK) codesign||echo false)
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else
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CC?= cc
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CXX?= c++
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CODESIGN?= codesign
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endif
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