mirror of
https://github.com/SCToolsfactory/SCJMapper-V2.git
synced 2024-11-14 18:12:45 +00:00
8e46f91780
- improvement - uniquely identified devices with the same name (use GUID) - improvement - shows jsN assignment in Joystick tab - improvement - detection of the SC install path extended to one more Registry entry - fix - blend unmapped works properly now - fix #16 - manual entry of SC directory works now - update doc
257 lines
7.6 KiB
C#
257 lines
7.6 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using System.IO;
|
|
using Microsoft.Win32;
|
|
|
|
namespace SCJMapper_V2
|
|
{
|
|
/// <summary>
|
|
/// Find the SC pathes and folders
|
|
/// </summary>
|
|
class SCPath
|
|
{
|
|
private static readonly log4net.ILog log = log4net.LogManager.GetLogger( System.Reflection.MethodBase.GetCurrentMethod( ).DeclaringType );
|
|
private static readonly AppSettings appSettings = new AppSettings( );
|
|
|
|
/// <summary>
|
|
/// Try to locate the launcher under "App Paths"
|
|
/// </summary>
|
|
static private String SCLauncherFile1
|
|
{
|
|
get
|
|
{
|
|
log.Debug( "SCLauncherFile1 - Entry" );
|
|
String scLauncher = ( String )Registry.GetValue( @"HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Microsoft\Windows\CurrentVersion\App Paths\StarCitizen Launcher.exe", "", null );
|
|
if ( scLauncher != null ) {
|
|
log.Info( "SCLauncherFile1 - Found HKLM - AppPath - Launcher.exe" );
|
|
if ( File.Exists( scLauncher ) ) {
|
|
return scLauncher;
|
|
}
|
|
else {
|
|
log.WarnFormat( "SCLauncherFile1 - file does not exist: {0}", scLauncher );
|
|
return "";
|
|
}
|
|
}
|
|
log.Warn( "SCLauncherFile1 - did not found HKLM - AppPath - Launcher.exe" );
|
|
return "";
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Try to locate the launcher under "Uninstall"
|
|
/// </summary>
|
|
static private String SCLauncherFile2
|
|
{
|
|
get
|
|
{
|
|
log.Debug( "SCLauncherFile2 - Entry" );
|
|
String scLauncher = ( String )Registry.GetValue( @"HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Microsoft\Windows\CurrentVersion\Uninstall\StarCitizen", "DisplayIcon", null );
|
|
if ( scLauncher != null ) {
|
|
log.Info( "SCLauncherFile2 - Found HKLM - Uninstall - StarCitizen" );
|
|
if ( File.Exists( scLauncher ) ) {
|
|
return scLauncher;
|
|
}
|
|
else {
|
|
log.WarnFormat( "SCLauncherFile2 - file does not exist: {0}", scLauncher );
|
|
return "";
|
|
}
|
|
}
|
|
log.Warn( "SCLauncherFile2 - did not found HKLM - Uninstall - StarCitizen" );
|
|
return "";
|
|
}
|
|
}
|
|
|
|
|
|
/// <summary>
|
|
/// Try to locate the launcher under "Uninstall"
|
|
/// </summary>
|
|
static private String SCLauncherFile3
|
|
{
|
|
get
|
|
{
|
|
log.Debug( "SCLauncherFile3 - Entry" );
|
|
String scLauncher = ( String )Registry.GetValue( @"HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Cloud Imperium Games\StarCitizen Launcher.exe", "", null );
|
|
if ( scLauncher != null ) {
|
|
log.Info( "SCLauncherFile3 - Found HKLM - CIG - Launcher.exe" );
|
|
if ( File.Exists( scLauncher ) ) {
|
|
return scLauncher;
|
|
}
|
|
else {
|
|
log.WarnFormat( "SCLauncherFile3 - file does not exist: {0}", scLauncher );
|
|
return "";
|
|
}
|
|
}
|
|
log.Warn( "SCLauncherFile3 - did not found HKLM - CIG - Launcher.exe" );
|
|
return "";
|
|
}
|
|
}
|
|
|
|
|
|
/// <summary>
|
|
/// Returns the base SC install path from something like "E:\G\StarCitizen\Launcher\StarCitizenLauncher.exe"
|
|
/// </summary>
|
|
static private String SCBasePath
|
|
{
|
|
get
|
|
{
|
|
log.Debug( "SCBasePath - Entry" );
|
|
appSettings.Reload( ); // local instance - reload as it might be changed outside
|
|
String scp = "";
|
|
if ( appSettings.UserSCPathUsed ) {
|
|
// User has priority
|
|
scp = appSettings.UserSCPath;
|
|
if ( !Directory.Exists( scp ) ) {
|
|
log.WarnFormat( "SCBasePath - user defined folder does not exist: {0}", scp );
|
|
return ""; // sorry path does not exist
|
|
}
|
|
}
|
|
else {
|
|
// start the registry search
|
|
scp = SCLauncherFile1;
|
|
if ( String.IsNullOrEmpty( scp ) ) {
|
|
scp = SCLauncherFile2;
|
|
if ( String.IsNullOrEmpty( scp ) ) {
|
|
scp = SCLauncherFile3;
|
|
if ( String.IsNullOrEmpty( scp ) ) {
|
|
log.Warn( "SCBasePath - cannot find any valid SC path" );
|
|
return ""; // sorry did not found a thing..
|
|
}
|
|
}
|
|
}
|
|
// found the launcher.exe file - path adjust
|
|
scp = Path.GetDirectoryName( scp ); // "E:\G\StarCitizen\Launcher"
|
|
scp = Path.GetDirectoryName( scp ); // "E:\G\StarCitizen"
|
|
}
|
|
|
|
return scp;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
/// <summary>
|
|
/// Returns the SC installation path or ""
|
|
/// </summary>
|
|
static public String SCInstallPath
|
|
{
|
|
get
|
|
{
|
|
log.Debug( "SCInstallPath - Entry" );
|
|
return SCBasePath;
|
|
}
|
|
}
|
|
|
|
|
|
/// <summary>
|
|
/// Returns the SC ClientData path e.g. "E:\G\StarCitizen\CitizenClient\Data"
|
|
/// </summary>
|
|
static public String SCClientDataPath
|
|
{
|
|
get
|
|
{
|
|
log.Debug( "SCClientDataPath - Entry" );
|
|
String scp = SCBasePath;
|
|
if ( String.IsNullOrEmpty( scp ) ) return ""; // no valid one can be found
|
|
//
|
|
scp = Path.Combine( scp, "CitizenClient" );
|
|
scp = Path.Combine( scp, "Data" );
|
|
if ( Directory.Exists( scp ) ) return scp;
|
|
|
|
log.WarnFormat( "SCClientDataPath - CitizenClient.Data subfolder does not exist: {0}", scp );
|
|
return "";
|
|
}
|
|
}
|
|
|
|
|
|
/// <summary>
|
|
/// Returns the SC ClientData path e.g. "E:\G\StarCitizen\CitizenClient\USER"
|
|
/// </summary>
|
|
static public String SCClientUSERPath
|
|
{
|
|
get
|
|
{
|
|
log.Debug( "SCClientUSERPath - Entry" );
|
|
String scp = SCBasePath;
|
|
if ( String.IsNullOrEmpty( scp ) ) return "";
|
|
//
|
|
scp = Path.Combine( scp, "CitizenClient" );
|
|
scp = Path.Combine( scp, "USER" );
|
|
if ( Directory.Exists( scp ) ) return scp;
|
|
|
|
log.WarnFormat( "SCClientUSERPath - CitizenClient.USER subfolder does not exist: {0}", scp );
|
|
return "";
|
|
}
|
|
}
|
|
|
|
|
|
/// <summary>
|
|
/// Returns the SC ClientData path e.g. "E:\G\StarCitizen\CitizenClient\Data\Controls\Mappings"
|
|
/// </summary>
|
|
static public String SCClientMappingPath
|
|
{
|
|
get
|
|
{
|
|
log.Debug( "SCClientMappingPath - Entry" );
|
|
String scp = SCClientDataPath;
|
|
if ( String.IsNullOrEmpty( scp ) ) return "";
|
|
//
|
|
scp = Path.Combine( scp, "Controls" );
|
|
scp = Path.Combine( scp, "Mappings" );
|
|
if ( Directory.Exists( scp ) ) return scp;
|
|
|
|
log.WarnFormat( "SCClientMappingPath - CitizenClient.Data.Controls.Mappings subfolder does not exist: {0}", scp );
|
|
return "";
|
|
}
|
|
}
|
|
|
|
|
|
/// <summary>
|
|
/// Returns the SC GameData.pak file path e.g. "E:\G\StarCitizen\CitizenClient\Data\GameData.pak"
|
|
/// </summary>
|
|
static public String SCGameData_pak
|
|
{
|
|
get
|
|
{
|
|
log.Debug( "SCGameData_pak - Entry" );
|
|
String scp = SCClientDataPath;
|
|
if ( String.IsNullOrEmpty( scp ) ) return "";
|
|
//
|
|
scp = Path.Combine( scp, "GameData.pak" );
|
|
if ( File.Exists( scp ) ) return scp;
|
|
|
|
log.WarnFormat( "SCGameData_pak - CitizenClient.Data.GameData.pak file does not exist: {0}", scp );
|
|
return "";
|
|
}
|
|
}
|
|
|
|
|
|
/// <summary>
|
|
/// Returns the relative path of DefaultProfile.xml
|
|
/// </summary>
|
|
static public String DefaultProfilePath_rel
|
|
{
|
|
get
|
|
{
|
|
log.Debug( "DefaultProfilePath_rel - Entry" );
|
|
return @"Libs\Config";
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Returns the name part of the DefaultProfile w/o extension...
|
|
/// </summary>
|
|
static public String DefaultProfileName
|
|
{
|
|
get
|
|
{
|
|
log.Debug( "DefaultProfileName - Entry" );
|
|
return @"defaultProfile";
|
|
}
|
|
}
|
|
|
|
|
|
}
|
|
}
|