mirror of
https://github.com/SCToolsfactory/SCJMapper-V2.git
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ac0ca1c208
- update - Using .Net 4.5.2 Now (seems to handle some scaling issues WinForm apps) - update - Try to find the SC path also as StarCitizen\Live (instead of Public) was mentioned for SC2.2.2 onwards ??? - fix - addbind UNDEF removed when assigned - improvement - Issue a infobox if the Client folder cannot be found (please submit the complete folder structure of your installation as bug report ...) - add - a table display for mappings - some internal stuff (namespaces etc) - update - doc SCJMapper_QGuide V2.23beta.pdf
131 lines
3.6 KiB
C#
131 lines
3.6 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Text;
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using System.Xml;
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using System.IO;
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using SCJMapper_V2.Joystick;
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namespace SCJMapper_V2
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{
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/// <summary>
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/// Maintains an actionmap - something like:
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///
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/// <actionmap name="spaceship_view">
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/// <action name="v_view_cycle_fwd">
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/// <rebind device="joystick" input="js2_button2" />
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/// </action>
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/// <action name="v_view_dynamic_focus_toggle">
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/// <rebind device="joystick" input="js2_button25" />
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/// </action>
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/// </actionmap>
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/// </summary>
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class ActionMapCls : List<ActionCls>
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{
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private static readonly log4net.ILog log = log4net.LogManager.GetLogger( System.Reflection.MethodBase.GetCurrentMethod( ).DeclaringType );
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public String name { get; set; }
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/// <summary>
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/// Copy return the complete ActionMap while reassigning the JsN Tag
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/// </summary>
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/// <param name="newJsList">The JsN reassign list</param>
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/// <returns>The ActionMap copy with reassigned input</returns>
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public ActionMapCls ReassignJsN( JsReassingList newJsList )
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{
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ActionMapCls newMap = new ActionMapCls( );
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// full copy from 'this'
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newMap.name = this.name;
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foreach ( ActionCls ac in this ) {
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newMap.Add( ac.ReassignJsN( newJsList ) );
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}
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return newMap;
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}
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/// <summary>
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/// Merge the given Map with this Map
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/// new ones are ignored - we don't learn from XML input for the time beeing
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/// </summary>
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/// <param name="newAcm"></param>
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public void Merge( ActionMapCls newAcm )
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{
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// do we find all actions in the new list that are like the new ones in our list ?
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foreach ( ActionCls newAc in newAcm ) {
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ActionCls AC = this.Find( delegate( ActionCls ac ) {
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return ac.key == newAc.key;
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} );
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if ( AC == null ) {
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; // this.Add( newAc ); // no, add it
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}
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else {
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AC.Merge( newAc ); // yes, merge it
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}
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}
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}
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/// <summary>
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/// Dump the actionmap as partial XML nicely formatted
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/// </summary>
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/// <returns>the action as XML fragment</returns>
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public String toXML( )
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{
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String acs = "";
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foreach ( ActionCls ac in this ) {
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String x = ac.toXML( );
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if ( !String.IsNullOrEmpty( x ) ) acs += String.Format( "\t{0}", x );
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}
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if ( !String.IsNullOrWhiteSpace( acs ) ) {
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String r = String.Format( "\t<actionmap name=\"{0}\">\n", name );
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r += acs;
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r += String.Format( "\t</actionmap>\n" );
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return r;
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}
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// nothing to dump
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return "";
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}
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/// <summary>
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/// Read an actionmap from XML - do some sanity check
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/// </summary>
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/// <param name="xml">the XML action fragment</param>
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/// <returns>True if an action was decoded</returns>
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public Boolean fromXML( String xml )
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{
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XmlReaderSettings settings = new XmlReaderSettings( );
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settings.ConformanceLevel = ConformanceLevel.Fragment;
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settings.IgnoreWhitespace = true;
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settings.IgnoreComments = true;
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XmlReader reader = XmlReader.Create( new StringReader( xml ), settings );
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reader.Read( );
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if ( reader.Name == "actionmap" ) {
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if ( reader.HasAttributes ) {
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name = reader["name"];
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}
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else {
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return false;
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}
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}
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reader.Read( ); // move to next element
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String x = reader.ReadOuterXml( );
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while ( !String.IsNullOrEmpty( x ) ) {
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ActionCls ac = new ActionCls( );
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if ( ac.fromXML( x ) ) {
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this.Add( ac ); // add to list
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}
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x = reader.ReadOuterXml( );
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}
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return true;
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}
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}
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}
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