mirror of
https://github.com/SCToolsfactory/SCJMapper-V2.git
synced 2024-11-10 13:10:25 +00:00
7dc4b37164
New DSsharp dlls V2.6.3 via NuGet
148 lines
6.1 KiB
C#
148 lines
6.1 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Runtime Version:4.0.30319.18444
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace SCJMapper_V2.Properties {
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using System;
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/// <summary>
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/// A strongly-typed resource class, for looking up localized strings, etc.
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/// </summary>
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// This class was auto-generated by the StronglyTypedResourceBuilder
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// class via a tool like ResGen or Visual Studio.
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// To add or remove a member, edit your .ResX file then rerun ResGen
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// with the /str option, or rebuild your VS project.
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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internal class Resources {
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private static global::System.Resources.ResourceManager resourceMan;
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private static global::System.Globalization.CultureInfo resourceCulture;
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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internal Resources() {
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}
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/// <summary>
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/// Returns the cached ResourceManager instance used by this class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Resources.ResourceManager ResourceManager {
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get {
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if (object.ReferenceEquals(resourceMan, null)) {
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("SCJMapper_V2.Properties.Resources", typeof(Resources).Assembly);
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resourceMan = temp;
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}
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return resourceMan;
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}
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}
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/// <summary>
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/// Overrides the current thread's CurrentUICulture property for all
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/// resource lookups using this strongly typed resource class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Globalization.CultureInfo Culture {
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get {
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return resourceCulture;
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}
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set {
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resourceCulture = value;
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap _300i1 {
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get {
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object obj = ResourceManager.GetObject("300i1", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap aurora {
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get {
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object obj = ResourceManager.GetObject("aurora", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap Cassini_Logo2_s {
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get {
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object obj = ResourceManager.GetObject("Cassini_Logo2_s", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized string similar to <profile version="0">
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/// <platforms>
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/// <PC keyboard="1" xboxpad="1" ps3pad="1" joystick="1" />
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/// <Xbox keyboard="1" xboxpad="1" ps3pad="0" />
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/// <PS3 keyboard="1" xboxpad="0" ps3pad="1" />
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/// </platforms>
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///
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/// <actiongroup action="v_attack1">
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/// <action name="v_attack1_group1" />
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/// <action name="v_attack1_group2" />
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/// <action name="v_attack1_group3" />
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/// </actiongroup>
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///
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/// <CustomisationUIHeader>
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/// <keyboard label="Default" description="@ui_KeyboardDefaultDesc" image="KeyboardDefault" />
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/// <xboxpad labe [rest of string was truncated]";.
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/// </summary>
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internal static string defaultProfile {
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get {
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return ResourceManager.GetString("defaultProfile", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap hornet {
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get {
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object obj = ResourceManager.GetObject("hornet", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap Notes {
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get {
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object obj = ResourceManager.GetObject("Notes", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap YPR {
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get {
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object obj = ResourceManager.GetObject("YPR", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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}
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}
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