SCJMapper-V2/app.config
bm98 288533d3a9 BETA 2.13 Build 46 Update for AC 1.1.1 -
update - added new defaultProfile and actionmaps
add - keyboard modifier for joystick
fix - device checkbox applied after Reassign
fix - invert checkbox handling (removed flight invert - see Tuning)
fix - Add CustUI Header and Devices List in any case
2015-04-26 23:14:56 +02:00

29 lines
1.4 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<configuration>
<configSections>
<section name="AppConfiguration" type="SCJMapper_V2.AppConfiguration, SCJMapper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null" allowDefinition="Everywhere"
allowExeDefinition="MachineToApplication" restartOnExternalChanges="true" />
</configSections>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.0" />
</startup>
<!-- This is the minimal change that detects a movement of an axis
default is 150 - you may change it to get the detection less sensitive -->
<AppConfiguration jsSenseLimit="150" gpSenseLimit="500"
scActionmaps="multiplayer, singleplayer, player, flycam,
vehicle_general, vehicle_driver, vehicle_gunner,
spaceship_general, spaceship_view, spaceship_movement, spaceship_targeting, spaceship_turret, spaceship_weapons, spaceship_missiles,
spaceship_defensive, spaceship_auto_weapons, spaceship_power, spaceship_radar, spaceship_hud, IFCS_controls, zero_gravity_general" />
<runtime>
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
<dependentAssembly>
<assemblyIdentity name="SharpDX" publicKeyToken="b4dcf0f35e5521f1" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-2.6.3.0" newVersion="2.6.3.0" />
</dependentAssembly>
</assemblyBinding>
</runtime>
</configuration>