mirror of
https://github.com/SCToolsfactory/SCJMapper-V2.git
synced 2024-11-14 18:12:45 +00:00
d7086deb69
fix: #26 null ptr issue in Device Tuning with unassigned axes, rework of newly introduced changes with regards to not assigned items (Device, Deadzone, Invert) improve: add tooltip with Device Name and GUID to Device Tabs update: Beta Version tag includes build and beta tag Build 40: fixed issue #25
1269 lines
45 KiB
C#
1269 lines
45 KiB
C#
using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Data;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Windows.Forms;
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using SharpDX.DirectInput;
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using System.IO;
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namespace SCJMapper_V2
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{
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public partial class MainForm : Form
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{
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private static readonly log4net.ILog log = log4net.LogManager.GetLogger( System.Reflection.MethodBase.GetCurrentMethod( ).DeclaringType );
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private const String c_GithubLink = @"https://github.com/SCToolsfactory/SCJMapper-V2/releases";
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private AppSettings m_AppSettings = new AppSettings( );
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private Boolean m_appLoading = true; // used to detect if we are loading (or running)
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///<remarks>
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/// Holds the DXInput Joystick List
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///</remarks>
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private JoystickList m_Joystick = new JoystickList( );
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///<remarks>
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/// Holds the DXInput keyboard
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///</remarks>
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private GamepadCls m_Gamepad = null;
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///<remarks>
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/// Holds the DXInput keyboard
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///</remarks>
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private KeyboardCls m_Keyboard = null;
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///<remarks>
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/// Holds the ActionTree that manages the TreeView and the action lists
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///</remarks>
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private ActionTree m_AT = null;
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private FormJSCalCurve JSCAL = null;
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#region Tools section
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// Means to identify the Gamepad TabPage
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// (the TAG is used as Int for JS as well - so don't change the ID type used)
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private const int ID_GAMEPAD_TAB = -99;
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/// <summary>
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/// Identify the Tab as Gamepad tab
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/// </summary>
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/// <param name="page">The tab page</param>
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private void SetGamepadTab( TabPage page )
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{
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page.Tag = ID_GAMEPAD_TAB;
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}
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/// <summary>
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/// Returns true if the tabPage is the Gamepad Page
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/// </summary>
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/// <param name="page">The tab page</param>
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/// <returns>True if it is the Gamepad Tab</returns>
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private Boolean IsGamepadTab( TabPage page )
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{
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// catch if the Tag is not an int...
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try {
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return ( ( int )page.Tag == ID_GAMEPAD_TAB );
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}
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catch {
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return false;
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}
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}
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/// <summary>
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/// Detects and returns the current Input device
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/// </summary>
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private ActionCls.ActionDevice InputMode
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{
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get
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{
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if ( m_keyIn ) {
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return ActionCls.ActionDevice.AD_Keyboard;
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}
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else {
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if ( IsGamepadTab( tc1.SelectedTab ) ) {
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return ActionCls.ActionDevice.AD_Gamepad;
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}
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else {
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return ActionCls.ActionDevice.AD_Joystick;
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}
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}
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}
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}
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/// <summary>
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/// Get the current JsN String for the active device tab
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/// </summary>
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/// <returns>The jsN string - can be jsx, js1..jsN</returns>
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private String JSStr( )
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{
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UC_JoyPanel jp = ( UC_JoyPanel )( tc1.SelectedTab.Controls["UC_JoyPanel"] );
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return jp.JsName;
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}
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#endregion
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#region Main Form Handling
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public MainForm( )
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{
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try {
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// Load the icon from our resources
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System.Resources.ResourceManager resources = new System.Resources.ResourceManager( this.GetType( ) );
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this.Icon = ( ( System.Drawing.Icon )( resources.GetObject( "$this.Icon" ) ) );
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}
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catch {
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; // well...
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}
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InitializeComponent( );
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}
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private void MainForm_Deactivate( object sender, EventArgs e )
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{
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timer1.Enabled = false;
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m_Joystick.Deactivate( );
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m_Keyboard.Deactivate( );
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}
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private void MainForm_Activated( object sender, EventArgs e )
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{
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timer1.Enabled = true;
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m_Joystick.Activate( );
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m_Keyboard.Activate( );
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}
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private void LoadProfileDD( )
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{
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tsDDbtProfiles.DropDownItems.Clear( );
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foreach ( String s in SCDefaultProfile.DefaultProfileNames ) {
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tsDDbtProfiles.DropDownItems.Add( Path.GetFileNameWithoutExtension( s ) );
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}
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}
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private void LoadMappingDD( )
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{
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SCMappings.UpdateMappingNames( );
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tsDDbtMappings.DropDownItems.Clear( );
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foreach ( String s in SCMappings.MappingNames ) {
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tsDDbtMappings.DropDownItems.Add( Path.GetFileNameWithoutExtension( s ) );
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}
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}
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/// <summary>
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/// Indicates if the SC directory is a valid one
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/// </summary>
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private void SCFileIndication( )
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{
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if ( String.IsNullOrEmpty( SCPath.SCGameData_pak ) ) tsDDbtProfiles.BackColor = MyColors.InvalidColor;
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else tsDDbtProfiles.BackColor = MyColors.ProfileColor;
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if ( String.IsNullOrEmpty( SCPath.SCClientMappingPath ) ) tsDDbtMappings.BackColor = MyColors.InvalidColor;
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else tsDDbtMappings.BackColor = MyColors.MappingColor;
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}
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/// <summary>
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/// Handle the load event
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/// </summary>
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/// <param name="sender"></param>
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/// <param name="e"></param>
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private void MainForm_Load( object sender, System.EventArgs e )
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{
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log.Debug( "MainForm_Load - Entry" );
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// some applic initialization
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// Assign Size property, since databinding to Size doesn't work well.
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this.Size = m_AppSettings.FormSize;
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this.Location = m_AppSettings.FormLocation;
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String version = Application.ProductVersion; // get the version information
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// BETA VERSION; TODO - comment out if not longer
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//lblTitle.Text += " - V " + version.Substring( 0, version.IndexOf( ".", version.IndexOf( "." ) + 1 ) ); // PRODUCTION
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lblTitle.Text += " - V " + version + " beta"; // BETA
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log.InfoFormat( "Application Version: {0}", version.ToString( ) );
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// tooltips where needed
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toolTip1.SetToolTip( this.linkLblReleases, c_GithubLink ); // allow to see where the link may head
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// XML RTB
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log.Debug( "Loading RTB" );
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rtb.SelectionTabs = new int[] { 10, 20, 30, 40, 50, 60 }; // short tabs
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rtb.DragEnter += new DragEventHandler( rtb_DragEnter );
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rtb.DragDrop += new DragEventHandler( rtb_DragDrop );
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rtb.AllowDrop = true; // add Drop to rtb
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// load profiles
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log.Debug( "Loading Profiles" );
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LoadProfileDD( );
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tsDDbtProfiles.Text = m_AppSettings.DefProfileName;
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// load mappings
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log.Debug( "Loading Mappings" );
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LoadMappingDD( );
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tsDDbtMappings.Text = m_AppSettings.DefMappingName;
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SCFileIndication( );
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// load other defaults
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log.Debug( "Loading Other" );
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txMappingName.Text = m_AppSettings.MyMappingName;
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SetRebindField( txMappingName.Text );
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// Init X things
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log.Debug( "Loading DirectX" );
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if ( !InitDirectInput( ) ) {
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log.Fatal( "Initializing DirectXInput failed" );
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MessageBox.Show( "Initializing DirectXInput failed - program exits now", "ERROR", MessageBoxButtons.OK, MessageBoxIcon.Information );
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Close( );
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}
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log.Debug( "Loading last used mapping" );
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if ( SCMappings.MappingFileExists( txMappingName.Text ) ) {
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rtb.LoadFile( SCMappings.MappingFileName( txMappingName.Text ), RichTextBoxStreamType.PlainText );
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InitActionTree( false );
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Grab( );
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m_AppSettings.MyMappingName = txMappingName.Text; // last used - persist
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txMappingName.BackColor = MyColors.SuccessColor;
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}
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else {
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log.WarnFormat( "Last used mapping not available ({0})", txMappingName.Text );
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txMappingName.BackColor = MyColors.ErrorColor;
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}
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// load show checkboxes
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cbxShowJoystick.Checked = m_AppSettings.ShowJoystick;
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cbxShowGamepad.Checked = m_AppSettings.ShowGamepad;
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cbxShowKeyboard.Checked = m_AppSettings.ShowKeyboard;
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cbxShowMappedOnly.Checked = m_AppSettings.ShowMapped;
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// poll the XInput
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log.Debug( "Start XInput polling" );
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timer1.Start( ); // this one polls the joysticks to show the props
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m_appLoading = false; // no longer
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}
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/// <summary>
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/// Handles the Exit button
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/// </summary>
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private void buttonExit_Click( object sender, System.EventArgs e )
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{
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log.Debug( "Shutting down now..." );
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Close( );
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}
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/// <summary>
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/// Fancy tab coloring with ownerdraw to paint the callout buttons
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/// </summary>
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private void tc1_DrawItem( object sender, System.Windows.Forms.DrawItemEventArgs e )
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{
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try {
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//This line of code will help you to change the apperance like size,name,style.
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Font f;
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//For background color
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Brush backBrush = new System.Drawing.SolidBrush( MyColors.TabColor[e.Index] );
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//For forground color
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Brush foreBrush = new SolidBrush( System.Drawing.Color.Black );
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//This construct will hell you to deside which tab page have current focus
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//to change the style.
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if ( e.Index == this.tc1.SelectedIndex ) {
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//This line of code will help you to change the apperance like size,name,style.
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f = new Font( e.Font, FontStyle.Bold | FontStyle.Bold );
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f = new Font( e.Font, FontStyle.Bold );
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Rectangle tabRect = tc1.Bounds;
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Region tabRegion = new Region( tabRect );
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Rectangle TabItemRect = new Rectangle( 0, 0, 0, 0 );
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for ( int nTanIndex = 0; nTanIndex < tc1.TabCount; nTanIndex++ ) {
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TabItemRect = Rectangle.Union( TabItemRect, tc1.GetTabRect( nTanIndex ) );
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}
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tabRegion.Exclude( TabItemRect );
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e.Graphics.FillRegion( backBrush, tabRegion );
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}
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else {
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f = e.Font;
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foreBrush = new SolidBrush( e.ForeColor );
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}
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//To set the alignment of the caption.
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string tabName = this.tc1.TabPages[e.Index].Text;
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StringFormat sf = new StringFormat( );
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sf.Alignment = StringAlignment.Center;
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//Thsi will help you to fill the interior portion of
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//selected tabpage.
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e.Graphics.FillRectangle( backBrush, e.Bounds );
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Rectangle r = e.Bounds;
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r = new Rectangle( r.X, r.Y + 3, r.Width, r.Height - 3 );
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e.Graphics.DrawString( tabName, f, foreBrush, r, sf );
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sf.Dispose( );
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if ( e.Index == this.tc1.SelectedIndex ) {
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f.Dispose( );
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backBrush.Dispose( );
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}
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else {
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backBrush.Dispose( );
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foreBrush.Dispose( );
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}
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}
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catch ( Exception Ex ) {
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log.Error( "Ex DrawItem", Ex );
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MessageBox.Show( Ex.Message.ToString( ), "Error Occured", MessageBoxButtons.OK, MessageBoxIcon.Information );
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}
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}
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#endregion
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#region Initializations
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/// <summary>
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/// Resets the Action Tree
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/// </summary>
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private void InitActionTree( Boolean addDefaultBinding )
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{
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log.Debug( "InitActionTree - Entry" );
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// build TreeView and the ActionMaps
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m_AT = new ActionTree( m_AppSettings.BlendUnmapped, m_AppSettings.BlendUnmappedGP, m_Joystick, m_Gamepad );
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m_AT.Ctrl = treeView1; // the ActionTree owns the TreeView control
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m_AT.IgnoreMaps = m_AppSettings.IgnoreActionmaps;
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// provide the display items (init)
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m_AT.DefineShowOptions( cbxShowJoystick.Checked, cbxShowGamepad.Checked, cbxShowKeyboard.Checked, cbxShowMappedOnly.Checked );
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// Init with default profile filepath
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m_AT.LoadProfileTree( m_AppSettings.DefProfileName, addDefaultBinding );
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// provide an array of checkboxes to Options (all is handled there)
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List<CheckBox> inversions = new List<CheckBox>( );
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inversions.Add( cbxInvFlightPitch ); inversions.Add( cbxInvAimPitch ); inversions.Add( cbxInvViewPitch );
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inversions.Add( cbxInvFlightYaw ); inversions.Add( cbxInvAimYaw ); inversions.Add( cbxInvViewYaw );
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inversions.Add( cbxInvFlightRoll );
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inversions.Add( cbxInvThrottle );
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inversions.Add( cbxInvStrafeVert ); inversions.Add( cbxInvStrafeLat ); inversions.Add( cbxInvStrafeLon );
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m_AT.InvertCheckList = inversions;
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// apply a default JS to Joystick mapping - can be changed and reloaded from XML mappings
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// must take care of Gamepads if there are (but we take care of one only...)
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int joyStickIndex = 0; // Joystick List Index
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for ( int deviceTabIndex=0; deviceTabIndex < JoystickCls.JSnum_MAX; deviceTabIndex++ ) {
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if ( tc1.TabPages.Count > deviceTabIndex ) {
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// valid Device Tab
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if ( IsGamepadTab( tc1.TabPages[deviceTabIndex] ) ) {
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; // ignore gamepads
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}
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else if ( m_Joystick.Count > joyStickIndex ) {
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// there is a joystick device left..
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m_Joystick[joyStickIndex].JSAssignment = joyStickIndex + 1; // assign number 1..
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m_AT.ActionMaps.jsN[deviceTabIndex] = m_Joystick[joyStickIndex].DevName;
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m_AT.ActionMaps.jsNGUID[deviceTabIndex] = m_Joystick[joyStickIndex].DevInstanceGUID;
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joyStickIndex++;
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}
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}
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}
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}
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/// <summary>
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/// Aquire the DInput joystick devices
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/// </summary>
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/// <returns></returns>
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public bool InitDirectInput( )
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{
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log.Debug( "Entry" );
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// Enumerate joysticks in the system.
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int tabs = 0;
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SharpDX.XInput.UserIndex gpDeviceIndex = SharpDX.XInput.UserIndex.Any;
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try {
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// Initialize DirectInput
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log.Debug( "Instantiate DirectInput" );
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var directInput = new DirectInput( );
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log.Debug( "Get Keyboard device" );
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m_Keyboard = new KeyboardCls( new Keyboard( directInput ), this );
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// scan the Input for attached devices
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log.Debug( "Scan GameControl devices" );
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int nJs = 1; // number the Joystick Tabs
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foreach ( DeviceInstance instance in directInput.GetDevices( DeviceClass.GameControl, DeviceEnumerationFlags.AttachedOnly ) ) {
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log.InfoFormat( "GameControl: #{0} Type:{1} Device:{2}", tabs, instance.Type.ToString( ), instance.ProductName );
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// Create the device interface
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log.Debug( "Create the device interface" );
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SharpDX.DirectInput.Joystick jsDevice = null;
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SharpDX.XInput.Controller gpDevice = null;
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JoystickCls js = null; GamepadCls gs = null;
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if ( m_AppSettings.DetectGamepad && ( instance.Usage == SharpDX.Multimedia.UsageId.GenericGamepad ) ) {
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// detect Gamepad only if the user wishes to do so
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for ( SharpDX.XInput.UserIndex i = SharpDX.XInput.UserIndex.One; i < SharpDX.XInput.UserIndex.Four; i++ ) {
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gpDevice = new SharpDX.XInput.Controller( i );
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if ( gpDevice.IsConnected ) {
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log.InfoFormat( "Scan Input {0} for gamepad - {1}", i, gpDevice.GetCapabilities( SharpDX.XInput.DeviceQueryType.Gamepad ).ToString( ) );
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gpDeviceIndex = i;
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break;
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}
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}
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}
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else {
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jsDevice = new Joystick( directInput, instance.InstanceGuid );
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log.DebugFormat( "Create the device interface for: {0}", jsDevice.Information.ProductName );
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}
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// we have the first tab made as reference so TabPage[0] already exists
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if ( tabs == 0 ) {
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// first panel - The Tab content exists already
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if ( gpDevice != null ) {
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log.Debug( "Add first Gamepad panel" );
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tc1.TabPages[tabs].Text = "Gamepad ";
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UC_GpadPanel uUC_GpadPanelNew = new UC_GpadPanel( ); tc1.TabPages[tabs].Controls.Add( uUC_GpadPanelNew );
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uUC_GpadPanelNew.Size = UC_JoyPanel.Size; uUC_GpadPanelNew.Location = UC_JoyPanel.Location;
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UC_JoyPanel.Enabled = false; UC_JoyPanel.Visible = false; // don't use this one
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log.Debug( "Create Gamepad instance" );
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gs = new GamepadCls( gpDevice, uUC_GpadPanelNew, tabs ); // does all device related activities for that particular item
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gs.SetDeviceName( instance.ProductName );
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tc1.TabPages[tabs].ToolTipText = String.Format( "{0}\n{1}", gs.DevName, " " );
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toolTip1.SetToolTip( tc1.TabPages[tabs], tc1.TabPages[tabs].ToolTipText );
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}
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else {
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log.Debug( "Add first Joystick panel" );
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log.Debug( "Create Joystick instance" );
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tc1.TabPages[tabs].Text = String.Format( "Joystick {0}", nJs++ );
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js = new JoystickCls( jsDevice, this, tabs + 1, UC_JoyPanel, tabs ); // does all device related activities for that particular item
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tc1.TabPages[tabs].ToolTipText = String.Format( "{0}\n{1}", js.DevName, js.DevInstanceGUID );
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toolTip1.SetToolTip( tc1.TabPages[tabs], tc1.TabPages[tabs].ToolTipText );
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}
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}
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else {
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if ( gpDevice != null ) {
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log.Debug( "Add next Gamepad panel" );
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tc1.TabPages.Add( "Gamepad " );
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UC_GpadPanel uUC_GpadPanelNew = new UC_GpadPanel( ); tc1.TabPages[tabs].Controls.Add( uUC_GpadPanelNew );
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uUC_GpadPanelNew.Size = UC_JoyPanel.Size; uUC_GpadPanelNew.Location = UC_JoyPanel.Location;
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log.Debug( "Create Gamepad instance" );
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gs = new GamepadCls( gpDevice, uUC_GpadPanelNew, tabs ); // does all device related activities for that particular item
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gs.SetDeviceName( instance.ProductName );
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tc1.TabPages[tabs].ToolTipText = String.Format( "{0}\n{1}", gs.DevName, " " );
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toolTip1.SetToolTip( tc1.TabPages[tabs], tc1.TabPages[tabs].ToolTipText );
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}
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else {
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log.Debug( "Add next Joystick panel" );
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// setup the further tab contents along the reference one in TabPage[0] (the control named UC_JoyPanel)
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tc1.TabPages.Add( String.Format( "Joystick {0}", nJs++ ) );
|
|
UC_JoyPanel uUC_JoyPanelNew = new UC_JoyPanel( ); tc1.TabPages[tabs].Controls.Add( uUC_JoyPanelNew );
|
|
uUC_JoyPanelNew.Size = UC_JoyPanel.Size; uUC_JoyPanelNew.Location = UC_JoyPanel.Location;
|
|
log.Debug( "Create Joystick instance" );
|
|
js = new JoystickCls( jsDevice, this, tabs + 1, uUC_JoyPanelNew, tabs ); // does all device related activities for that particular item
|
|
tc1.TabPages[tabs].ToolTipText = String.Format( "{0}\n{1}", js.DevName, js.DevInstanceGUID );
|
|
toolTip1.SetToolTip( tc1.TabPages[tabs], tc1.TabPages[tabs].ToolTipText );
|
|
}
|
|
}
|
|
|
|
if ( gpDevice != null ) {
|
|
m_Gamepad = gs;
|
|
SetGamepadTab( tc1.TabPages[tabs] ); // indicates the gamepad tab (murks..)
|
|
MyColors.GamepadColor = MyColors.TabColor[tabs]; // save it for future use
|
|
}
|
|
else if ( js != null ) {
|
|
m_Joystick.Add( js ); // add to joystick list
|
|
tc1.TabPages[tabs].Tag = ( m_Joystick.Count - 1 ); // used to find the tab for polling
|
|
}
|
|
tc1.TabPages[tabs].BackColor = MyColors.TabColor[tabs]; // each tab has its own color
|
|
|
|
// next tab
|
|
tabs++;
|
|
if ( tabs >= JoystickCls.JSnum_MAX ) break; // cannot load more JSticks than predefined Tabs
|
|
}
|
|
log.DebugFormat( "Added {0} GameControl devices", tabs );
|
|
|
|
if ( tabs == 0 ) {
|
|
log.Warn( "Unable to find and/or create any joystick devices." );
|
|
MessageBox.Show( "Unable to create a joystick device. Program will exit.", "No joystick found", MessageBoxButtons.OK, MessageBoxIcon.Information );
|
|
return false;
|
|
}
|
|
|
|
// load the profile items from the XML
|
|
log.Debug( "Init ActionTree" );
|
|
InitActionTree( true );
|
|
|
|
}
|
|
catch ( Exception ex ) {
|
|
log.Debug( "InitDirectInput failed unexpectedly", ex );
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
#endregion
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
/// Grab the rtb data and load them into config
|
|
/// </summary>
|
|
private void Grab( )
|
|
{
|
|
log.Debug( "Grab - Entry" );
|
|
|
|
m_Joystick.ResetJsNAssignment( );
|
|
m_AT.ActionMaps.fromXML( rtb.Text );
|
|
// JS mapping for js1 .. js8 can be changed and reloaded from XML
|
|
// note - unmapped ones remain what they were
|
|
// This is includes similar procedures as reassigning of the jsN items
|
|
JoystickCls j = null;
|
|
|
|
m_Joystick.ClearJsNAssignment( );
|
|
// for all supported jsN
|
|
for ( int i=0; i < JoystickCls.JSnum_MAX; i++ ) {
|
|
j = null;
|
|
if ( !String.IsNullOrEmpty( m_AT.ActionMaps.jsNGUID[i] ) ) j = m_Joystick.Find_jsInstance( m_AT.ActionMaps.jsNGUID[i] );
|
|
else if ( !String.IsNullOrEmpty( m_AT.ActionMaps.jsN[i] ) ) j = m_Joystick.Find_jsDev( m_AT.ActionMaps.jsN[i] );
|
|
|
|
if ( j != null ) {
|
|
m_AT.ActionMaps.jsNGUID[i] = j.DevInstanceGUID; // subst for missing one (version up etc.)
|
|
j.JSAssignment = i + 1; // i is 0 based ; jsN is 1 based
|
|
}
|
|
else {
|
|
// a valid but unknown GUID
|
|
|
|
m_AT.ActionMaps.Clear_jsEntry( i );
|
|
}
|
|
}
|
|
|
|
|
|
// maintain the new JsN assignment and update the colorlist
|
|
List<int> newL = new List<int>( );
|
|
foreach ( TabPage tp in tc1.TabPages ) {
|
|
if ( IsGamepadTab( tp ) ) newL.Add( 0 );
|
|
else newL.Add( m_Joystick[( int )tp.Tag].JSAssignment );
|
|
}
|
|
JoystickCls.ReassignJsColor( newL );
|
|
|
|
m_AT.ReloadTreeView( ); // finally reload things into the tree
|
|
|
|
btDump.BackColor = btClear.BackColor; btDump.UseVisualStyleBackColor = btClear.UseVisualStyleBackColor; // neutral again
|
|
btGrab.BackColor = btClear.BackColor; btGrab.UseVisualStyleBackColor = btClear.UseVisualStyleBackColor; // neutral again
|
|
}
|
|
|
|
|
|
/// <summary>
|
|
/// Dump Config into rtb
|
|
/// </summary>
|
|
private void Dump( )
|
|
{
|
|
log.Debug( "Dump - Entry" );
|
|
|
|
rtb.Text = String.Format( "<!-- {0} - SC Joystick Mapping -->\n{1}", DateTime.Now, m_AT.toXML( ) );
|
|
|
|
btDump.BackColor = btClear.BackColor; btDump.UseVisualStyleBackColor = btClear.UseVisualStyleBackColor; // neutral again
|
|
btGrab.BackColor = btClear.BackColor; btGrab.UseVisualStyleBackColor = btClear.UseVisualStyleBackColor; // neutral again
|
|
}
|
|
|
|
|
|
private void SetRebindField( String map )
|
|
{
|
|
txRebind.Text = "pp_rebindkeys " + map;
|
|
}
|
|
|
|
|
|
#region Event Handling
|
|
|
|
// Form Events
|
|
|
|
private void MainForm_FormClosing( object sender, FormClosingEventArgs e )
|
|
{
|
|
log.Debug( "MainForm_FormClosing - Entry" );
|
|
|
|
m_AppSettings.FormSize = this.Size;
|
|
m_AppSettings.FormLocation = this.Location;
|
|
m_AppSettings.Save( );
|
|
}
|
|
|
|
|
|
private void timer1_Tick( object sender, System.EventArgs e )
|
|
{
|
|
if ( m_keyIn ) return; // allow keyboard / mouse input
|
|
if ( tc1.SelectedTab.Tag == null ) return;
|
|
|
|
String ctrl = "";
|
|
int jsIndex = ( int )tc1.SelectedTab.Tag; // gets the index into the JS list
|
|
if ( jsIndex < 0 ) {
|
|
m_Gamepad.GetData( );
|
|
ctrl = m_Gamepad.GetLastChange( );
|
|
timer1.Interval = 750; // allow more time to release buttons
|
|
}
|
|
else {
|
|
m_Joystick[jsIndex].GetData( ); // poll the device
|
|
ctrl = JSStr( ) + m_Joystick[jsIndex].GetLastChange( ); // show last handled JS control
|
|
timer1.Interval = 100; // standard polling
|
|
}
|
|
|
|
lblLastJ.Text = ctrl;
|
|
if ( JoystickCls.CanThrottle( ctrl ) ) {
|
|
cbxThrottle.Enabled = true;
|
|
}
|
|
else {
|
|
cbxThrottle.Checked = false; cbxThrottle.Enabled = false;
|
|
}
|
|
}
|
|
|
|
|
|
// TreeView Events
|
|
|
|
private void treeView1_AfterSelect( object sender, TreeViewEventArgs e )
|
|
{
|
|
String atx = m_AT.SelectedAction;
|
|
if ( !String.IsNullOrEmpty( atx ) ) lblAction.Text = atx;
|
|
}
|
|
|
|
|
|
// Show options
|
|
|
|
private void cbxShowTreeOptions_CheckedChanged( object sender, EventArgs e )
|
|
{
|
|
if (m_AT==null) return; // on init
|
|
m_AT.DefineShowOptions( cbxShowJoystick.Checked, cbxShowGamepad.Checked, cbxShowKeyboard.Checked, cbxShowMappedOnly.Checked );
|
|
m_AT.ReloadTreeView( );
|
|
|
|
if ( m_appLoading ) return; // don't assign while loading defaults
|
|
m_AppSettings.ShowJoystick = cbxShowJoystick.Checked; m_AppSettings.ShowGamepad = cbxShowGamepad.Checked;
|
|
m_AppSettings.ShowKeyboard = cbxShowKeyboard.Checked; m_AppSettings.ShowMapped = cbxShowMappedOnly.Checked;
|
|
}
|
|
|
|
|
|
|
|
// Assign Panel Items
|
|
|
|
private void btFind_Click( object sender, EventArgs e )
|
|
{
|
|
m_AT.FindAndSelectCtrl( JoystickCls.MakeThrottle( lblLastJ.Text, cbxThrottle.Checked ) ); // find the action for a Control (joystick input)
|
|
}
|
|
|
|
private void btAssign_Click( object sender, EventArgs e )
|
|
{
|
|
if ( m_AT.UpdateSelectedItem( JoystickCls.MakeThrottle( lblLastJ.Text, cbxThrottle.Checked ), InputMode, true ) ) {
|
|
if ( m_AT.Dirty ) btDump.BackColor = MyColors.DirtyColor;
|
|
}
|
|
else MySounds.PlayNotfound( );
|
|
}
|
|
|
|
private void btBlend_Click( object sender, EventArgs e )
|
|
{
|
|
if ( m_AT.CanBlendBinding ) {
|
|
m_AT.UpdateSelectedItem( DeviceCls.BlendedInput, InputMode, false );
|
|
if ( m_AT.Dirty ) btDump.BackColor = MyColors.DirtyColor;
|
|
}
|
|
else MySounds.PlayCannot( );
|
|
}
|
|
|
|
private void btClear_Click( object sender, EventArgs e )
|
|
{
|
|
if ( m_AT.CanClearBinding ) {
|
|
m_AT.UpdateSelectedItem( "", InputMode, false );
|
|
if ( m_AT.Dirty ) btDump.BackColor = MyColors.DirtyColor;
|
|
}
|
|
else MySounds.PlayCannot( );
|
|
}
|
|
|
|
|
|
// General Area Items
|
|
|
|
private void btDump_Click( object sender, EventArgs e )
|
|
{
|
|
Dump( );
|
|
}
|
|
|
|
private void btDumpList_Click( object sender, EventArgs e )
|
|
{
|
|
rtb.Text = String.Format( "-- {0} - SC Joystick Mapping --\n{1}", DateTime.Now, m_AT.ReportActions( ) );
|
|
}
|
|
|
|
private void btDumpLog_Click( object sender, EventArgs e )
|
|
{
|
|
rtb.Text = String.Format( "-- {0} - SC Joystick AC Log Controller Detection --\n{1}", DateTime.Now, SCLogExtract.ExtractLog( ) );
|
|
|
|
}
|
|
|
|
private void btGrab_Click( object sender, EventArgs e )
|
|
{
|
|
Grab( );
|
|
}
|
|
|
|
private void btClearFilter_Click( object sender, EventArgs e )
|
|
{
|
|
txFilter.Text = "";
|
|
}
|
|
|
|
private void txFilter_TextChanged( object sender, EventArgs e )
|
|
{
|
|
m_AT.FilterTree( txFilter.Text );
|
|
}
|
|
|
|
|
|
// Toolstrip Items
|
|
|
|
private void tsBtReset_ButtonClick( object sender, EventArgs e )
|
|
{
|
|
}
|
|
|
|
private void tsDDbtProfiles_DropDownItemClicked( object sender, ToolStripItemClickedEventArgs e )
|
|
{
|
|
tsDDbtProfiles.Text = e.ClickedItem.Text;
|
|
m_AppSettings.DefProfileName = e.ClickedItem.Text; m_AppSettings.Save( );
|
|
// InitActionTree( ( Settings.Default.ResetMode == Settings.Default.ResetModeDefault ) ); // start over
|
|
}
|
|
|
|
private void resetEmptyToolStripMenuItem_Click( object sender, EventArgs e )
|
|
{
|
|
// start over
|
|
InitActionTree( false );
|
|
rtb.Text = "";
|
|
}
|
|
|
|
private void resetDefaultsToolStripMenuItem_Click( object sender, EventArgs e )
|
|
{
|
|
// start over and if chosen, load defaults from SC game
|
|
InitActionTree( true );
|
|
rtb.Text = "";
|
|
}
|
|
|
|
private void tsDDbtMappings_DropDownItemClicked( object sender, ToolStripItemClickedEventArgs e )
|
|
{
|
|
tsDDbtMappings.Text = e.ClickedItem.Text;
|
|
m_AppSettings.DefMappingName = e.ClickedItem.Text; m_AppSettings.Save( );
|
|
}
|
|
|
|
|
|
private void loadToolStripMenuItem_Click( object sender, EventArgs e )
|
|
{
|
|
rtb.Text = SCMappings.Mapping( m_AppSettings.DefMappingName );
|
|
if ( SCMappings.IsUserMapping( m_AppSettings.DefMappingName ) ) {
|
|
txMappingName.Text = m_AppSettings.DefMappingName;
|
|
SetRebindField( txMappingName.Text );
|
|
}
|
|
btGrab.BackColor = MyColors.DirtyColor;
|
|
txMappingName.BackColor = MyColors.ValidColor;
|
|
}
|
|
|
|
private void loadAndGrabToolStripMenuItem_Click( object sender, EventArgs e )
|
|
{
|
|
rtb.Text = SCMappings.Mapping( m_AppSettings.DefMappingName );
|
|
Grab( );
|
|
if ( SCMappings.IsUserMapping( m_AppSettings.DefMappingName ) ) {
|
|
txMappingName.Text = m_AppSettings.DefMappingName;
|
|
SetRebindField( txMappingName.Text );
|
|
}
|
|
btDump.BackColor = MyColors.DirtyColor;
|
|
txMappingName.BackColor = MyColors.ValidColor;
|
|
}
|
|
|
|
private void resetLoadAndGrabToolStripMenuItem_Click( object sender, EventArgs e )
|
|
{
|
|
// start over
|
|
InitActionTree( false );
|
|
rtb.Text = SCMappings.Mapping( m_AppSettings.DefMappingName );
|
|
if ( SCMappings.IsUserMapping( m_AppSettings.DefMappingName ) ) {
|
|
txMappingName.Text = m_AppSettings.DefMappingName;
|
|
SetRebindField( txMappingName.Text );
|
|
}
|
|
Grab( );
|
|
txMappingName.BackColor = MyColors.ValidColor;
|
|
}
|
|
|
|
private void defaultsLoadAndGrabToolStripMenuItem_Click( object sender, EventArgs e )
|
|
{
|
|
// start over
|
|
InitActionTree( true );
|
|
rtb.Text = SCMappings.Mapping( m_AppSettings.DefMappingName );
|
|
Grab( );
|
|
if ( SCMappings.IsUserMapping( m_AppSettings.DefMappingName ) ) {
|
|
txMappingName.Text = m_AppSettings.DefMappingName;
|
|
SetRebindField( txMappingName.Text );
|
|
}
|
|
btDump.BackColor = MyColors.DirtyColor;
|
|
txMappingName.BackColor = MyColors.ValidColor;
|
|
}
|
|
|
|
|
|
// Context Menu Items
|
|
|
|
// RTB Menu
|
|
private void tsiCopy_Click( object sender, EventArgs e )
|
|
{
|
|
rtb.Focus( );
|
|
if ( rtb.SelectionLength > 0 ) rtb.Copy( );
|
|
}
|
|
|
|
private void tsiPaste_Click( object sender, EventArgs e )
|
|
{
|
|
rtb.Focus( );
|
|
rtb.Paste( DataFormats.GetFormat( DataFormats.UnicodeText ) );
|
|
btGrab.BackColor = MyColors.DirtyColor;
|
|
}
|
|
|
|
private void tsiSelAll_Click( object sender, EventArgs e )
|
|
{
|
|
rtb.Focus( );
|
|
rtb.SelectAll( );
|
|
}
|
|
|
|
private void tsiPReplace_Click( object sender, EventArgs e )
|
|
{
|
|
rtb.Focus( );
|
|
rtb.SelectAll( );
|
|
rtb.Paste( DataFormats.GetFormat( DataFormats.UnicodeText ) );
|
|
btGrab.BackColor = MyColors.DirtyColor;
|
|
}
|
|
|
|
private void tsiOpen_Click( object sender, EventArgs e )
|
|
{
|
|
if ( OFD.ShowDialog( this ) == System.Windows.Forms.DialogResult.OK ) {
|
|
rtb.LoadFile( OFD.FileName, RichTextBoxStreamType.PlainText );
|
|
btGrab.BackColor = MyColors.DirtyColor;
|
|
}
|
|
}
|
|
|
|
private void tsiSaveAs_Click( object sender, EventArgs e )
|
|
{
|
|
if ( SFD.ShowDialog( this ) == System.Windows.Forms.DialogResult.OK ) {
|
|
rtb.SaveFile( SFD.FileName, RichTextBoxStreamType.PlainText );
|
|
}
|
|
}
|
|
|
|
// Node Menu
|
|
private void cmAddDel_Opening( object sender, CancelEventArgs e )
|
|
{
|
|
ContextMenuStrip cts = ( sender as ContextMenuStrip );
|
|
Boolean any=false;
|
|
cts.Items[0].Visible = m_AT.CanAddBinding; any = any || m_AT.CanAddBinding;
|
|
cts.Items[1].Visible = m_AT.CanDelBinding; any = any || m_AT.CanDelBinding;
|
|
e.Cancel = !any;
|
|
}
|
|
|
|
private void tsiAddBinding_Click( object sender, EventArgs e )
|
|
{
|
|
m_AT.AddBinding( );
|
|
if ( m_AT.Dirty ) btDump.BackColor = MyColors.DirtyColor;
|
|
}
|
|
|
|
private void tdiDelBinding_Click( object sender, EventArgs e )
|
|
{
|
|
m_AT.DelBinding( );
|
|
if ( m_AT.Dirty ) btDump.BackColor = MyColors.DirtyColor;
|
|
}
|
|
|
|
|
|
|
|
// rtb drop xml file
|
|
private void rtb_DragEnter( object sender, DragEventArgs e )
|
|
{
|
|
bool dropEnabled = true;
|
|
if ( e.Data.GetDataPresent( DataFormats.FileDrop, true ) ) {
|
|
string[] filenames =
|
|
e.Data.GetData( DataFormats.FileDrop, true ) as string[];
|
|
|
|
foreach ( string filename in filenames ) {
|
|
if ( System.IO.Path.GetExtension( filename ).ToUpperInvariant( ) != ".XML" ) {
|
|
dropEnabled = false;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
dropEnabled = false;
|
|
}
|
|
|
|
if ( dropEnabled ) {
|
|
e.Effect = DragDropEffects.Copy;
|
|
}
|
|
else {
|
|
e.Effect = DragDropEffects.None;
|
|
}
|
|
}
|
|
|
|
private void rtb_DragDrop( object sender, DragEventArgs e )
|
|
{
|
|
// Loads the file into the control.
|
|
string[] droppedFilenames = e.Data.GetData( DataFormats.FileDrop, true ) as string[];
|
|
if ( droppedFilenames.Length > 0 ) rtb.LoadFile( droppedFilenames[0], RichTextBoxStreamType.PlainText );
|
|
}
|
|
|
|
// XML load and save
|
|
private void btLoadMyMapping_Click( object sender, EventArgs e )
|
|
{
|
|
if ( SCMappings.MappingFileExists( txMappingName.Text ) ) {
|
|
rtb.LoadFile( SCMappings.MappingFileName( txMappingName.Text ), RichTextBoxStreamType.PlainText );
|
|
InitActionTree( false );
|
|
Grab( );
|
|
m_AppSettings.MyMappingName = txMappingName.Text; // last used - persist
|
|
txMappingName.BackColor = MyColors.SuccessColor;
|
|
}
|
|
else {
|
|
txMappingName.BackColor = MyColors.ErrorColor;
|
|
}
|
|
}
|
|
|
|
private void btSaveMyMapping_Click( object sender, EventArgs e )
|
|
{
|
|
Boolean cancel = false;
|
|
if ( SCMappings.IsValidMappingName( txMappingName.Text ) ) {
|
|
Dump( );
|
|
if ( SCMappings.MappingFileExists( txMappingName.Text ) ) {
|
|
cancel = ( MessageBox.Show( "File exists, shall we overwrite ?", "Save XML", MessageBoxButtons.YesNo ) == System.Windows.Forms.DialogResult.No );
|
|
}
|
|
if ( !cancel ) {
|
|
rtb.SaveFile( SCMappings.MappingFileName( txMappingName.Text ), RichTextBoxStreamType.PlainText );
|
|
TheUser.BackupMappingFile( txMappingName.Text ); // backup copy of the old one
|
|
rtb.SaveFile( TheUser.MappingFileName( txMappingName.Text ), RichTextBoxStreamType.PlainText ); // also save the new one in the user space
|
|
SetRebindField( txMappingName.Text );
|
|
|
|
// get the new one into the list
|
|
LoadMappingDD( );
|
|
m_AppSettings.MyMappingName = txMappingName.Text; // last used - persist
|
|
txMappingName.BackColor = MyColors.SuccessColor;
|
|
}
|
|
}
|
|
else {
|
|
txMappingName.BackColor = MyColors.ErrorColor;
|
|
}
|
|
}
|
|
|
|
private void txMappingName_TextChanged( object sender, EventArgs e )
|
|
{
|
|
if ( SCMappings.IsValidMappingName( txMappingName.Text ) ) {
|
|
txMappingName.BackColor = MyColors.ValidColor;
|
|
}
|
|
else {
|
|
txMappingName.BackColor = MyColors.InvalidColor;
|
|
}
|
|
}
|
|
|
|
// Hyperlink
|
|
|
|
private void linkLblReleases_LinkClicked( object sender, LinkLabelLinkClickedEventArgs e )
|
|
{
|
|
this.linkLblReleases.LinkVisited = true;
|
|
System.Diagnostics.Process.Start( c_GithubLink );
|
|
}
|
|
|
|
private void btClip_Click( object sender, EventArgs e )
|
|
{
|
|
System.Windows.Forms.Clipboard.SetText( txRebind.Text );
|
|
}
|
|
|
|
|
|
// Settings
|
|
|
|
private void btSettings_Click( object sender, EventArgs e )
|
|
{
|
|
// have to stop polling while the Settings window is open
|
|
timer1.Enabled = false;
|
|
if ( m_AppSettings.ShowSettings( ) != System.Windows.Forms.DialogResult.Cancel ) {
|
|
m_AppSettings.Reload( ); // must reload in case of any changes in the form
|
|
// then reload the profile and mappings
|
|
LoadProfileDD( );
|
|
LoadMappingDD( );
|
|
// indicates (in)valid folders
|
|
SCFileIndication( );
|
|
// now update the contents according to new settings
|
|
foreach ( JoystickCls j in m_Joystick ) j.ApplySettings( ); // update Seetings
|
|
m_AT.IgnoreMaps = m_AppSettings.IgnoreActionmaps;
|
|
// and start over with an empty tree
|
|
InitActionTree( false );
|
|
}
|
|
|
|
timer1.Enabled = true;
|
|
}
|
|
|
|
private void btJsReassign_Click( object sender, EventArgs e )
|
|
{
|
|
// have to stop polling while the Reassign window is open
|
|
timer1.Enabled = false;
|
|
if ( m_Joystick.ShowReassign( ) != System.Windows.Forms.DialogResult.Cancel ) {
|
|
// copy the action tree while reassigning the jsN mappings from OLD to NEW
|
|
ActionTree newTree = m_AT.ReassignJsN( m_Joystick.JsReassingList );
|
|
|
|
// we have still the old assignment in the ActionMap - change it here (map does not know about the devices)
|
|
JoystickCls j = null;
|
|
// for all supported jsN devices
|
|
for ( int i=0; i < JoystickCls.JSnum_MAX; i++ ) {
|
|
j = m_Joystick.Find_jsN( i + 1 );
|
|
if ( j != null ) {
|
|
newTree.ActionMaps.jsN[i] = j.DevName; newTree.ActionMaps.jsNGUID[i] = j.DevInstanceGUID;
|
|
}
|
|
else {
|
|
newTree.ActionMaps.jsN[i] = ""; newTree.ActionMaps.jsNGUID[i] = "";
|
|
}
|
|
}
|
|
|
|
m_AT = newTree; // make it the valid one
|
|
m_AT.ReloadTreeView( );
|
|
if ( m_AT.Dirty ) btDump.BackColor = MyColors.DirtyColor;
|
|
}
|
|
|
|
timer1.Enabled = true;
|
|
}
|
|
|
|
|
|
// Joystick Tuning
|
|
|
|
private void btJSTuning_Click( object sender, EventArgs e )
|
|
{
|
|
timer1.Enabled = false; // must be off while a modal window is shown, else DX gets crazy
|
|
|
|
JSCAL = new FormJSCalCurve( );
|
|
// get current mapping from ActionMaps
|
|
String nodeText = "";
|
|
|
|
// attach Yaw command
|
|
DeviceCls dev = null;
|
|
String find = "";
|
|
|
|
// find action item for yaw
|
|
find = ActionTreeNode.ComposeNodeText( "v_yaw", "js" );
|
|
nodeText = m_AT.FindText( "spaceship_movement", find ); // returns "" or a complete text ("action - command")
|
|
if ( !String.IsNullOrWhiteSpace( nodeText ) ) {
|
|
dev = m_Joystick.Find_jsN( JoystickCls.JSNum( ActionTreeNode.CommandFromNodeText( nodeText ) ) );
|
|
}
|
|
else {
|
|
find = ActionTreeNode.ComposeNodeText( "v_yaw", "xi" );
|
|
nodeText = m_AT.FindText( "spaceship_movement", find );
|
|
if ( !String.IsNullOrWhiteSpace( nodeText ) ) {
|
|
dev = m_Gamepad;
|
|
}
|
|
}
|
|
|
|
m_AT.ActionMaps.TuningY.Reset( ); // set defaults
|
|
if ( dev != null ) {
|
|
// JS commands that are supported
|
|
if ( nodeText.ToLowerInvariant( ).EndsWith( "_x" ) || nodeText.ToLowerInvariant( ).EndsWith( "_rotx" ) ) {
|
|
m_AT.ActionMaps.TuningY.GameDevice = dev;
|
|
m_AT.ActionMaps.TuningY.Action = nodeText;
|
|
m_AT.ActionMaps.DeadzoneX.GameDevice = dev;
|
|
m_AT.ActionMaps.TuningY.Deadzone = m_AT.ActionMaps.DeadzoneX;
|
|
JSCAL.YawTuning = m_AT.ActionMaps.TuningY;
|
|
}
|
|
else if ( nodeText.ToLowerInvariant( ).EndsWith( "_y" ) || nodeText.ToLowerInvariant( ).EndsWith( "_roty" ) ) {
|
|
m_AT.ActionMaps.TuningY.GameDevice = dev;
|
|
m_AT.ActionMaps.TuningY.Action = nodeText;
|
|
m_AT.ActionMaps.DeadzoneY.GameDevice = dev;
|
|
m_AT.ActionMaps.TuningY.Deadzone = m_AT.ActionMaps.DeadzoneY;
|
|
JSCAL.YawTuning = m_AT.ActionMaps.TuningY;
|
|
}
|
|
else if ( nodeText.ToLowerInvariant( ).EndsWith( "_z" ) || nodeText.ToLowerInvariant( ).EndsWith( "_rotz" ) ) {
|
|
m_AT.ActionMaps.TuningY.GameDevice = dev;
|
|
m_AT.ActionMaps.TuningY.Action = nodeText;
|
|
m_AT.ActionMaps.DeadzoneZ.GameDevice = dev;
|
|
m_AT.ActionMaps.TuningY.Deadzone = m_AT.ActionMaps.DeadzoneZ;
|
|
JSCAL.YawTuning = m_AT.ActionMaps.TuningY;
|
|
}
|
|
// GP commands that are supported - X
|
|
else if ( nodeText.ToLowerInvariant( ).Contains( "_thumblx" ) || nodeText.ToLowerInvariant( ).Contains( "_thumbrx" ) ) {
|
|
m_AT.ActionMaps.TuningY.GameDevice = dev;
|
|
m_AT.ActionMaps.TuningY.Action = nodeText;
|
|
m_AT.ActionMaps.DeadzoneX.GameDevice = dev;
|
|
m_AT.ActionMaps.TuningY.Deadzone = m_AT.ActionMaps.DeadzoneX;
|
|
JSCAL.YawTuning = m_AT.ActionMaps.TuningY;
|
|
}
|
|
}
|
|
|
|
// attach Pitch command
|
|
dev = null;
|
|
find = ActionTreeNode.ComposeNodeText( "v_pitch", "js" );
|
|
nodeText = m_AT.FindText( "spaceship_movement", find ); // returns "" or a complete text ("action - command")
|
|
if ( !String.IsNullOrWhiteSpace( nodeText ) ) {
|
|
dev = m_Joystick.Find_jsN( JoystickCls.JSNum( ActionTreeNode.CommandFromNodeText( nodeText ) ) );
|
|
}
|
|
else {
|
|
find = ActionTreeNode.ComposeNodeText( "v_pitch", "xi" );
|
|
nodeText = m_AT.FindText( "spaceship_movement", find );
|
|
if ( !String.IsNullOrWhiteSpace( nodeText ) ) {
|
|
dev = m_Gamepad;
|
|
}
|
|
}
|
|
|
|
m_AT.ActionMaps.TuningP.Reset( ); // set defaults
|
|
if ( dev != null ) {
|
|
// JS commands that are supported
|
|
if ( nodeText.ToLowerInvariant( ).EndsWith( "_x" ) || nodeText.ToLowerInvariant( ).EndsWith( "_rotx" ) ) {
|
|
m_AT.ActionMaps.TuningP.GameDevice = dev;
|
|
m_AT.ActionMaps.TuningP.Action = nodeText;
|
|
m_AT.ActionMaps.DeadzoneX.GameDevice = dev;
|
|
m_AT.ActionMaps.TuningP.Deadzone = m_AT.ActionMaps.DeadzoneX;
|
|
JSCAL.PitchTuning = m_AT.ActionMaps.TuningP;
|
|
}
|
|
else if ( nodeText.ToLowerInvariant( ).EndsWith( "_y" ) || nodeText.ToLowerInvariant( ).EndsWith( "_roty" ) ) {
|
|
m_AT.ActionMaps.TuningP.GameDevice = dev;
|
|
m_AT.ActionMaps.TuningP.Action = nodeText;
|
|
m_AT.ActionMaps.DeadzoneY.GameDevice = dev;
|
|
m_AT.ActionMaps.TuningP.Deadzone = m_AT.ActionMaps.DeadzoneY;
|
|
JSCAL.PitchTuning = m_AT.ActionMaps.TuningP;
|
|
}
|
|
else if ( nodeText.ToLowerInvariant( ).EndsWith( "_z" ) || nodeText.ToLowerInvariant( ).EndsWith( "_rotz" ) ) {
|
|
m_AT.ActionMaps.TuningP.GameDevice = dev;
|
|
m_AT.ActionMaps.TuningP.Action = nodeText;
|
|
m_AT.ActionMaps.DeadzoneZ.GameDevice = dev;
|
|
m_AT.ActionMaps.TuningP.Deadzone = m_AT.ActionMaps.DeadzoneZ;
|
|
JSCAL.PitchTuning = m_AT.ActionMaps.TuningP;
|
|
}
|
|
// GP commands that are supported - either Y
|
|
else if ( nodeText.ToLowerInvariant( ).Contains( "_thumbly" ) || nodeText.ToLowerInvariant( ).Contains( "_thumbry" ) ) {
|
|
m_AT.ActionMaps.TuningP.GameDevice = dev;
|
|
m_AT.ActionMaps.TuningP.Action = nodeText;
|
|
m_AT.ActionMaps.DeadzoneY.GameDevice = dev;
|
|
m_AT.ActionMaps.TuningP.Deadzone = m_AT.ActionMaps.DeadzoneY;
|
|
JSCAL.PitchTuning = m_AT.ActionMaps.TuningP;
|
|
}
|
|
}
|
|
|
|
// attach Roll command - cannot use gamepad here
|
|
dev = null;
|
|
find = ActionTreeNode.ComposeNodeText( "v_roll", "js" );
|
|
nodeText = m_AT.FindText( "spaceship_movement", find ); // returns "" or a complete text ("action - command")
|
|
if ( !String.IsNullOrWhiteSpace( nodeText ) ) {
|
|
dev = m_Joystick.Find_jsN( JoystickCls.JSNum( ActionTreeNode.CommandFromNodeText( nodeText ) ) );
|
|
}
|
|
|
|
m_AT.ActionMaps.TuningR.Reset( ); // set defaults
|
|
if ( dev != null ) {
|
|
// JS commands that are supported
|
|
if ( nodeText.ToLowerInvariant( ).EndsWith( "_x" ) || nodeText.ToLowerInvariant( ).EndsWith( "_rotx" ) ) {
|
|
m_AT.ActionMaps.TuningR.GameDevice = dev;
|
|
m_AT.ActionMaps.TuningR.Action = nodeText;
|
|
m_AT.ActionMaps.DeadzoneX.GameDevice = dev;
|
|
m_AT.ActionMaps.TuningR.Deadzone = m_AT.ActionMaps.DeadzoneX;
|
|
JSCAL.RollTuning = m_AT.ActionMaps.TuningR;
|
|
}
|
|
else if ( nodeText.ToLowerInvariant( ).EndsWith( "_y" ) || nodeText.ToLowerInvariant( ).EndsWith( "_roty" ) ) {
|
|
m_AT.ActionMaps.TuningR.GameDevice = dev;
|
|
m_AT.ActionMaps.TuningR.Action = nodeText;
|
|
m_AT.ActionMaps.DeadzoneY.GameDevice = dev;
|
|
m_AT.ActionMaps.TuningR.Deadzone = m_AT.ActionMaps.DeadzoneY;
|
|
JSCAL.RollTuning = m_AT.ActionMaps.TuningR;
|
|
}
|
|
else if ( nodeText.ToLowerInvariant( ).EndsWith( "_z" ) || nodeText.ToLowerInvariant( ).EndsWith( "_rotz" ) ) {
|
|
m_AT.ActionMaps.TuningR.GameDevice = dev;
|
|
m_AT.ActionMaps.TuningR.Action = nodeText;
|
|
m_AT.ActionMaps.DeadzoneZ.GameDevice = dev;
|
|
m_AT.ActionMaps.TuningR.Deadzone = m_AT.ActionMaps.DeadzoneZ;
|
|
JSCAL.RollTuning = m_AT.ActionMaps.TuningR;
|
|
}
|
|
}
|
|
|
|
// run
|
|
JSCAL.ShowDialog( );
|
|
m_AT.Dirty = true;
|
|
|
|
// get from dialog
|
|
JSCAL = null; // get rid and create a new one next time..
|
|
|
|
if ( m_AT.Dirty ) btDump.BackColor = MyColors.DirtyColor;
|
|
timer1.Enabled = true;
|
|
}
|
|
|
|
|
|
// Keyboard Input
|
|
|
|
Boolean m_keyIn = false;
|
|
|
|
// Right no a double click triggers the switch between JS and Mouse+Kbd
|
|
private void lblLastJ_MouseDoubleClick( object sender, MouseEventArgs e )
|
|
{
|
|
m_keyIn = ( !m_keyIn );
|
|
if ( m_keyIn ) {
|
|
if ( m_Keyboard == null ) {
|
|
m_keyIn = false;
|
|
return;
|
|
} // bail out ..
|
|
|
|
lblLastJ.BackColor = MyColors.KeyboardColor;
|
|
m_Keyboard.Activate( );
|
|
m_Keyboard.GetData( ); // poll to aquire once
|
|
}
|
|
else {
|
|
lblLastJ.BackColor = MyColors.ValidColor;
|
|
m_Keyboard.Deactivate( );
|
|
}
|
|
|
|
}
|
|
|
|
private void btJsKbd_Click( object sender, EventArgs e )
|
|
{
|
|
m_keyIn = ( !m_keyIn );
|
|
if ( m_keyIn ) {
|
|
if ( m_Keyboard == null ) {
|
|
m_keyIn = false;
|
|
btJsKbd.ImageKey = "J";
|
|
return;
|
|
} // bail out ..
|
|
|
|
lblLastJ.BackColor = MyColors.KeyboardColor;
|
|
btJsKbd.ImageKey = "K";
|
|
lblLastJ.Focus( );
|
|
m_Keyboard.Activate( );
|
|
m_Keyboard.GetData( ); // poll to aquire once
|
|
}
|
|
else {
|
|
lblLastJ.BackColor = MyColors.ValidColor;
|
|
btJsKbd.ImageKey = "J";
|
|
m_Keyboard.Deactivate( );
|
|
}
|
|
}
|
|
|
|
// read mouse commands (TODO only buttons no movement so far)
|
|
private void lblLastJ_MouseClick( object sender, MouseEventArgs e )
|
|
{
|
|
if ( !m_keyIn ) return;
|
|
// capture mouse things
|
|
lblLastJ.Text = MouseCls.MouseCmd( e );
|
|
}
|
|
|
|
// Key down triggers the readout via DX Input
|
|
private void lblLastJ_KeyDown( object sender, KeyEventArgs e )
|
|
{
|
|
if ( m_keyIn ) {
|
|
m_Keyboard.GetData( );
|
|
lblLastJ.Text = m_Keyboard.GetLastChange( );
|
|
}
|
|
// don't spill the field with regular input
|
|
e.SuppressKeyPress = true;
|
|
e.Handled = true;
|
|
}
|
|
|
|
|
|
|
|
#endregion
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
}
|
|
}
|