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SCJMapper-V2/defaultProfile.xml

1300 lines
124 KiB
XML

<profile version="1" optionsVersion="2" rebindVersion="2" >
<platforms >
<PC keyboard="1" mouse="1" xboxpad="1" ps3pad="0" joystick="1" />
<Xbox keyboard="1" xboxpad="1" ps3pad="0" />
<PS3 keyboard="1" xboxpad="0" ps3pad="1" />
</platforms>
<actiongroup action="v_attack1" >
<action name="v_attack1_group1" />
<action name="v_attack1_group2" />
</actiongroup>
<ActivationModes >
<ActivationMode name="tap" onPress="0" onHold="0" onRelease="1" multiTap="1" multiTapBlock="1" pressTriggerThreshold="-1" releaseTriggerThreshold="0.25" releaseTriggerDelay="0" />
<ActivationMode name="double_tap" onPress="1" onHold="0" onRelease="0" multiTap="2" multiTapBlock="1" pressTriggerThreshold="-1" releaseTriggerThreshold="-1" releaseTriggerDelay="0" />
<ActivationMode name="double_tap_nonblocking" onPress="1" onHold="0" onRelease="0" multiTap="2" multiTapBlock="0" pressTriggerThreshold="-1" releaseTriggerThreshold="-1" releaseTriggerDelay="0" />
<ActivationMode name="delayed_tap" onPress="0" onHold="0" onRelease="1" multiTap="1" multiTapBlock="1" pressTriggerThreshold="-1" releaseTriggerThreshold="0.25" releaseTriggerDelay="0" />
<ActivationMode name="press" onPress="1" onHold="0" onRelease="0" multiTap="1" multiTapBlock="1" pressTriggerThreshold="-1" releaseTriggerThreshold="-1" releaseTriggerDelay="0" />
<ActivationMode name="delayed_press" onPress="1" onHold="0" onRelease="0" multiTap="1" multiTapBlock="1" pressTriggerThreshold="0.25" releaseTriggerThreshold="-1" releaseTriggerDelay="0" />
<ActivationMode name="hold" onPress="1" onHold="0" onRelease="1" multiTap="1" multiTapBlock="1" retriggerable="1" pressTriggerThreshold="-1" releaseTriggerThreshold="-1" releaseTriggerDelay="0" />
<ActivationMode name="hold_no_retrigger" onPress="1" onHold="0" onRelease="1" multiTap="1" multiTapBlock="1" retriggerable="0" pressTriggerThreshold="-1" releaseTriggerThreshold="-1" releaseTriggerDelay="0" />
<ActivationMode name="all" onPress="1" onHold="1" onRelease="1" multiTap="1" multiTapBlock="1" pressTriggerThreshold="-1" releaseTriggerThreshold="-1" releaseTriggerDelay="0" />
<ActivationMode name="delayed_hold" onPress="1" onHold="0" onRelease="1" multiTap="1" multiTapBlock="1" pressTriggerThreshold="0.25" releaseTriggerThreshold="-1" releaseTriggerDelay="0" />
<ActivationMode name="hold_toggle" onPress="1" onHold="0" onRelease="1" multiTap="1" multiTapBlock="1" retriggerable="0" pressTriggerThreshold="-1" releaseTriggerThreshold="-1" releaseTriggerDelay="0" />
<ActivationMode name="smart_toggle" onPress="1" onHold="0" onRelease="1" multiTap="1" multiTapBlock="1" pressTriggerThreshold="-1" releaseTriggerThreshold="-1" releaseTriggerDelay="0.25" />
</ActivationModes>
<CustomisationUIHeader >
<keyboard label="@ui_ResetToDefaults" description="@ui_KeyboardDefaultDesc" image="KeyboardDefault" />
<xboxpad label="@ui_ResetToDefaults" description="@ui_GamepadDefaultDesc" image="GamePadDefault" />
<joystick label="@ui_ResetToDefaults" description="@ui_JoystickDefaultDesc" image="JoystickDefault" />
</CustomisationUIHeader>
<optiontree type="keyboard" name="root" UIShowInvert="-1" UIShowSensitivity="-1" UISensitivityMin="0.01" UISensitivityMax="6.25" >
<optiongroup name="master" UILabel="@ui_COMasterSensitivity" UIShowSensitivity="0" UIShowInvert="0" UIShowCurve="0" >
<optiongroup name="mouse_curves" UILabel="@ui_COMasterSensitivityCurvesMouse" UIShowCurve="-1" UIShowSensitivity="0" UIShowInvert="0" >
<optiongroup name="inversion" UILabel="@ui_COInversionSettings" UIShowSensitivity="0" UIShowInvert="-1" >
<optiongroup name="fps" UILabel="@ui_COFPS" UIShowSensitivity="0" UIShowCurve="1" UIShowInvert="0" >
<optiongroup name="fps_view" UILabel="@ui_COFPSView" UIShowCurve="1" UIShowInvert="1" >
<optiongroup name="fps_view_pitch" UILabel="@ui_COFPSViewPitch" invert_cvar="cl_invertMouse" UIShowCurve="1" UIShowInvert="1" />
<optiongroup name="fps_view_yaw" UILabel="@ui_COFPSViewYaw" UIShowCurve="1" UIShowInvert="1" />
</optiongroup>
</optiongroup>
<optiongroup name="flight" UILabel="@ui_COFlight" UIShowSensitivity="0" UIShowInvert="1" UIShowCurve="1" >
<optiongroup name="flight_move" UILabel="@ui_COFlightMove" UIShowCurve="1" UIShowInvert="1" >
<optiongroup name="flight_move_pitch" UILabel="@ui_COFlightPitch" UIShowCurve="1" UIShowInvert="1" />
<optiongroup name="flight_move_yaw" UILabel="@ui_COFlightYaw" UIShowCurve="1" UIShowInvert="1" />
</optiongroup>
<optiongroup name="throttle" UILabel="@ui_COThrottleSensitivity" UIShowCurve="0" UIShowInvert="0" UISensitivityMin="0.01" UISensitivityMax="10.00" >
<optiongroup name="flight_move_throttle_up" UILabel="@ui_CIThrottleUp" UIShowCurve="0" UIShowInvert="0" />
<optiongroup name="flight_move_throttle_down" UILabel="@ui_CIThrottleDown" UIShowCurve="0" UIShowInvert="0" />
</optiongroup>
<optiongroup name="flight_view" UILabel="@ui_COFreeLook" UIShowCurve="1" UIShowInvert="1" >
<optiongroup name="flight_view_pitch" invert_cvar="cl_invertMouse" UILabel="@ui_COFlightViewY" UIShowCurve="1" UIShowInvert="1" />
<optiongroup name="flight_view_yaw" UILabel="@ui_COFlightViewX" UIShowCurve="1" UIShowInvert="1" />
</optiongroup>
<optiongroup name="viewaim" UILabel="@ui_COViewSensitivity" UIShowSensitivity="0" UIShowCurve="1" UIShowInvert="1" UISensitivityMin="0.01" UISensitivityMax="1.00" >
<optiongroup name="flight_view_pitch_up" UILabel="@ui_CIRotateViewUp" UIShowCurve="0" UIShowInvert="0" />
<optiongroup name="flight_view_pitch_down" UILabel="@ui_CIRotateViewDown" UIShowCurve="0" UIShowInvert="0" />
<optiongroup name="flight_view_yaw_left" UILabel="@ui_CIRotateViewLeft" UIShowCurve="0" UIShowInvert="0" />
<optiongroup name="flight_view_yaw_right" UILabel="@ui_CIRotateViewRight" UIShowCurve="0" UIShowInvert="0" />
<optiongroup name="flight_aim_pitch_up" UILabel="@ui_CIRotateAimUp" UIShowCurve="1" UIShowInvert="1" />
<optiongroup name="flight_aim_pitch_down" UILabel="@ui_CIRotateAimDown" UIShowCurve="1" UIShowInvert="1" />
<optiongroup name="flight_aim_yaw_left" UILabel="@ui_CIRotateAimLeft" UIShowCurve="1" UIShowInvert="1" />
<optiongroup name="flight_aim_yaw_right" UILabel="@ui_CIRotateAimRight" UIShowCurve="1" UIShowInvert="1" />
</optiongroup>
</optiongroup>
<optiongroup name="Turret_aim" UILabel="@ui_COTurretAim" UIShowCurve="1" UIShowInvert="1" >
<optiongroup name="turret_aim_pitch" UILabel="@ui_COTurretAimPitch" UIShowCurve="1" UIShowInvert="1" />
<optiongroup name="turret_aim_yaw" UILabel="@ui_COTurretAimYaw" UIShowCurve="1" UIShowInvert="1" />
</optiongroup>
<optiongroup name="any_vehicle" UILabel="@ui_COAnyVehicle" UIShowCurve="1" UIShowInvert="1" >
<optiongroup name="av_vj_mode" UILabel="@ui_COVJMode" UIShowCurve="1" UIShowInvert="1" >
<optiongroup name="av_vj_mode_pitch" UILabel="@ui_COVJModePitch" UIShowCurve="1" UIShowInvert="1" />
<optiongroup name="av_vj_mode_yaw" UILabel="@ui_COVJModeYaw" UIShowCurve="1" UIShowInvert="1" />
<optiongroup name="av_vj_mode_roll" UILabel="@ui_COVJModeRoll" UIShowCurve="1" UIShowInvert="1" />
</optiongroup>
<optiongroup name="av_vj_mode_fixed" UILabel="@ui_COVJFixedMode" UIShowCurve="1" UIShowInvert="1" >
<optiongroup name="av_vj_fixed_mode_pitch" UILabel="@ui_COVJFixedModePitch" UIShowCurve="1" UIShowInvert="1" />
<optiongroup name="av_vj_fixed_mode_yaw" UILabel="@ui_COVJFixedModeYaw" UIShowCurve="1" UIShowInvert="1" />
<optiongroup name="av_vj_fixed_mode_roll" UILabel="@ui_COVJFixedModeRoll" UIShowCurve="1" UIShowInvert="1" />
</optiongroup>
<optiongroup name="av_relative_mode" UILabel="@ui_CORelativeMode" UIShowCurve="1" UIShowInvert="1" >
<optiongroup name="av_relative_mode_pitch" UILabel="@ui_CORelativeModePitch" UIShowCurve="1" UIShowInvert="1" />
<optiongroup name="av_relative_mode_yaw" UILabel="@ui_CORelativeModeYaw" UIShowCurve="1" UIShowInvert="1" />
<optiongroup name="av_relative_mode_roll" UILabel="@ui_CORelativeModeRoll" UIShowCurve="1" UIShowInvert="1" />
</optiongroup>
<optiongroup name="av_aim_mode" UILabel="@ui_COAimMode" UIShowCurve="1" UIShowInvert="1" >
<optiongroup name="av_aim_mode_pitch" UILabel="@ui_COAimModePitch" UIShowCurve="1" UIShowInvert="1" />
<optiongroup name="av_aim_mode_yaw" UILabel="@ui_COAimModeYaw" UIShowCurve="1" UIShowInvert="1" />
</optiongroup>
</optiongroup>
<optiongroup name="manned_ground_vehicle" UILabel="@ui_COMannedGroundVehicle" UIShowCurve="1" UIShowInvert="1" >
<optiongroup name="mgv_view_pitch" invert_cvar="cl_invertMouse" UILabel="@ui_COGroundVehicleViewY" UIShowCurve="1" UIShowInvert="1" />
<optiongroup name="mgv_view_yaw" UILabel="@ui_COGroundVehicleViewX" UIShowCurve="1" UIShowInvert="1" />
</optiongroup>
</optiongroup>
</optiongroup>
</optiongroup>
</optiontree>
<optiontree type="xboxpad" name="root" UIShowInvert="1" UIShowSensitivity="1" UISensitivityMin="0.01" UISensitivityMax="2.0" >
<optiongroup name="master" UILabel="@ui_COMasterSensitivity" UIShowSensitivity="0" UIShowCurve="0" UIShowInvert="0" >
<optiongroup name="thumbstick_curves" UILabel="@ui_COMasterSensitivityCurvesThumb" UIShowCurve="-1" UIShowSensitivity="0" UIShowInvert="0" >
<optiongroup name="inversion" UILabel="@ui_COInversionSettings" UIShowSensitivity="0" UIShowInvert="-1" >
<optiongroup name="fps" UILabel="@ui_COFPS" UIShowSensitivity="0" UIShowCurve="1" UIShowInvert="1" >
<optiongroup name="fps_view" UILabel="@ui_COFPSView" UIShowCurve="1" UIShowInvert="1" >
<nonlinearity_curve >
<point in="0.1" out="0.015" />
<point in="0.2" out="0.02" />
<point in="0.3" out="0.04" />
<point in="0.4" out="0.15" />
<point in="0.5" out="0.26" />
<point in="0.6" out="0.38" />
<point in="0.7" out="0.5" />
<point in="0.8" out="0.65" />
<point in="0.9" out="0.78" />
</nonlinearity_curve>
<optiongroup name="fps_view_pitch" invert_cvar="cl_invertController" UILabel="@ui_COFPSViewPitch" UIShowCurve="1" UIShowInvert="1" />
<optiongroup name="fps_view_yaw" UILabel="@ui_COFPSViewYaw" UIShowCurve="1" UIShowInvert="1" />
</optiongroup>
<optiongroup name="fps_move" UILabel="@ui_COFPSMove" UIShowCurve="1" UIShowInvert="1" >
<optiongroup name="fps_move_lateral" UILabel="@ui_COFPSMoveLeftRight" UIShowCurve="1" UIShowInvert="1" />
<optiongroup name="fps_move_longitudinal" UILabel="@ui_COFPSMoveForwardBackward" UIShowCurve="1" UIShowInvert="1" />
</optiongroup>
</optiongroup>
<optiongroup name="flight" UILabel="@ui_COFlight" UIShowSensitivity="0" UIShowCurve="1" UIShowInvert="1" >
<nonlinearity_curve >
<point in="0.1" out="0.015" />
<point in="0.2" out="0.02" />
<point in="0.3" out="0.04" />
<point in="0.4" out="0.06" />
<point in="0.5" out="0.08" />
<point in="0.6" out="0.15" />
<point in="0.7" out="0.26" />
<point in="0.8" out="0.38" />
<point in="0.9" out="0.58" />
</nonlinearity_curve>
<optiongroup name="flight_move" UILabel="@ui_COFlightMove" UIShowCurve="1" UIShowInvert="1" >
<optiongroup name="flight_move_pitch" invert="1" UILabel="@ui_COFlightPitch" UIShowCurve="1" UIShowInvert="1" />
<optiongroup name="flight_move_yaw" UILabel="@ui_COFlightYaw" UIShowCurve="1" UIShowInvert="1" />
<optiongroup name="flight_move_roll" UILabel="@ui_COFlightRoll" UIShowCurve="1" UIShowInvert="1" />
<optiongroup name="flight_move_strafe_vertical" UILabel="@ui_COStrafeUpDown" UIShowCurve="1" UIShowInvert="1" >
<nonlinearity_curve >
<point in="0.4" out="0.0" />
</nonlinearity_curve>
</optiongroup>
<optiongroup name="flight_move_strafe_lateral" UILabel="@ui_COStrafeLeftRight" UIShowCurve="1" UIShowInvert="1" >
<nonlinearity_curve >
<point in="0.4" out="0.0" />
</nonlinearity_curve>
</optiongroup>
<optiongroup name="flight_move_strafe_longitudinal" UILabel="@ui_COStrafeForwardBackward" UIShowCurve="1" UIShowInvert="1" >
<nonlinearity_curve >
<point in="0.4" out="0.0" />
</nonlinearity_curve>
</optiongroup>
</optiongroup>
<optiongroup name="flight_aim" UILabel="@ui_COFlightAim" UIShowCurve="1" UIShowInvert="1" >
<optiongroup name="flight_aim_pitch" UILabel="@ui_COFlightAimPitch" UIShowCurve="1" UIShowInvert="1" />
<optiongroup name="flight_aim_yaw" UILabel="@ui_COFlightAimYaw" UIShowCurve="1" UIShowInvert="1" />
</optiongroup>
<optiongroup name="viewaim" UILabel="@ui_COViewSensitivity" UIShowCurve="0" UIShowInvert="0" UISensitivityMin="0.01" UISensitivityMax="1.00" >
<optiongroup name="flight_view_pitch_up" UILabel="@ui_CIRotateViewUp" UIShowCurve="0" />
<optiongroup name="flight_view_pitch_down" UILabel="@ui_CIRotateViewDown" UIShowCurve="0" />
<optiongroup name="flight_view_yaw_left" UILabel="@ui_CIRotateViewLeft" UIShowCurve="0" />
<optiongroup name="flight_view_yaw_right" UILabel="@ui_CIRotateViewRight" UIShowCurve="0" />
<optiongroup name="flight_aim_pitch_up" UILabel="@ui_CIRotateAimUp" UIShowCurve="0" />
<optiongroup name="flight_aim_pitch_down" UILabel="@ui_CIRotateAimDown" UIShowCurve="0" />
<optiongroup name="flight_aim_yaw_left" UILabel="@ui_CIRotateAimLeft" UIShowCurve="0" />
<optiongroup name="flight_aim_yaw_right" UILabel="@ui_CIRotateAimRight" UIShowCurve="0" />
</optiongroup>
<optiongroup name="flight_view" UILabel="@ui_COFreeLook" UIShowCurve="1" UIShowInvert="1" exponent="2.5" >
<optiongroup name="flight_view_pitch" UILabel="@ui_COFlightViewY" UIShowCurve="1" UIShowInvert="1" invert_cvar="cl_invertController" />
<optiongroup name="flight_view_yaw" UILabel="@ui_COFlightViewX" UIShowCurve="1" UIShowInvert="1" />
</optiongroup>
<optiongroup name="flight_throttle" UILabel="@ui_COThrottleSensitivity" UIShowCurve="1" UIShowInvert="1" UISensitivityMin="0.01" UISensitivityMax="10.00" >
<optiongroup name="flight_throttle_abs" />
<optiongroup name="flight_throttle_rel" UILabel="@ui_COFlightThrottleRel" UIShowInvert="1" UIShowCurve="1" >
<nonlinearity_curve >
<point in="0.4" out="0.0" />
</nonlinearity_curve>
</optiongroup>
<optiongroup name="flight_move_throttle_up" UILabel="@ui_CIThrottleUp" UIShowCurve="0" />
<optiongroup name="flight_move_throttle_down" UILabel="@ui_CIThrottleDown" UIShowCurve="0" />
</optiongroup>
</optiongroup>
<optiongroup name="Turret_aim" UILabel="@ui_COTurretAim" UIShowCurve="1" UIShowInvert="1" >
<nonlinearity_curve >
<point in="0.1" out="0.015" />
<point in="0.2" out="0.02" />
<point in="0.3" out="0.04" />
<point in="0.4" out="0.06" />
<point in="0.5" out="0.08" />
<point in="0.6" out="0.15" />
<point in="0.7" out="0.26" />
<point in="0.8" out="0.38" />
<point in="0.9" out="0.58" />
</nonlinearity_curve>
<optiongroup name="turret_aim_pitch" UILabel="@ui_COTurretAimPitch" UIShowCurve="1" UIShowInvert="1" />
<optiongroup name="turret_aim_yaw" UILabel="@ui_COTurretAimYaw" UIShowCurve="1" UIShowInvert="1" />
</optiongroup>
<optiongroup name="manned_ground_vehicle" UILabel="@ui_COMannedGroundVehicle" UIShowCurve="1" UIShowSensitivity="0" UIShowInvert="1" >
<nonlinearity_curve >
<point in="0.1" out="0.015" />
<point in="0.2" out="0.02" />
<point in="0.3" out="0.04" />
<point in="0.4" out="0.06" />
<point in="0.5" out="0.08" />
<point in="0.6" out="0.15" />
<point in="0.7" out="0.26" />
<point in="0.8" out="0.38" />
<point in="0.9" out="0.58" />
</nonlinearity_curve>
<optiongroup name="mgv_view_pitch" invert_cvar="cl_invertController" UILabel="@ui_COGroundVehicleViewY" UIShowCurve="1" UIShowInvert="1" />
<optiongroup name="mgv_view_yaw" UILabel="@ui_COGroundVehicleViewX" UIShowCurve="1" UIShowInvert="1" />
</optiongroup>
</optiongroup>
</optiongroup>
</optiongroup>
</optiontree>
<optiontree type="joystick" instances="4" name="root" UISensitivityMin="0.01" UISensitivityMax="2.0" >
<optiongroup name="master" UILabel="@ui_COMasterSensitivity" UIShowCurve="0" UIShowInvert="0" >
<optiongroup name="joystick_curves" UILabel="@ui_COMasterSensitivityCurvesJoystick" UIShowCurve="-1" UIShowInvert="0" >
<optiongroup name="inversion" UILabel="@ui_COInversionSettings" UIShowSensitivity="0" UIShowCurve="0" UIShowInvert="-1" >
<optiongroup name="fps" UILabel="@ui_COFPS" UIShowSensitivity="0" UIShowCurve="1" UIShowInvert="1" >
<optiongroup name="fps_view" UILabel="@ui_COFPSView" UIShowCurve="1" UIShowInvert="1" >
<optiongroup name="fps_view_pitch" UILabel="@ui_COFPSViewPitch" UIShowCurve="1" UIShowInvert="1" />
<optiongroup name="fps_view_yaw" UILabel="@ui_COFPSViewYaw" UIShowCurve="1" UIShowInvert="1" />
</optiongroup>
<optiongroup name="fps_move" UILabel="@ui_COFPSMove" UIShowCurve="1" UIShowInvert="1" >
<optiongroup name="fps_move_lateral" UILabel="@ui_COFPSMoveLeftRight" UIShowCurve="1" UIShowInvert="1" />
<optiongroup name="fps_move_longitudinal" UILabel="@ui_COFPSMoveForwardBackward" UIShowCurve="1" UIShowInvert="1" />
</optiongroup>
</optiongroup>
<optiongroup name="flight" UILabel="@ui_COFlight" UIShowCurve="1" UIShowInvert="1" >
<optiongroup name="flight_move" UILabel="@ui_COFlightMove" UIShowCurve="1" UIShowInvert="1" >
<optiongroup name="flight_move_pitch" UILabel="@ui_COFlightPitch" UIShowCurve="1" UIShowInvert="1" />
<optiongroup name="flight_move_yaw" UILabel="@ui_COFlightYaw" UIShowCurve="1" UIShowInvert="1" />
<optiongroup name="flight_move_roll" UILabel="@ui_COFlightRoll" UIShowCurve="1" UIShowInvert="1" />
<optiongroup name="flight_move_strafe_vertical" UILabel="@ui_COStrafeUpDown" UIShowCurve="1" UIShowInvert="1" />
<optiongroup name="flight_move_strafe_lateral" UILabel="@ui_COStrafeLeftRight" UIShowCurve="1" UIShowInvert="1" />
<optiongroup name="flight_move_strafe_longitudinal" UILabel="@ui_COStrafeForwardBackward" UIShowCurve="1" UIShowInvert="1" />
<optiongroup name="flight_move_strafe_forward" />
<optiongroup name="flight_move_strafe_backward" />
</optiongroup>
<optiongroup name="flight_throttle" UILabel="@ui_COThrottleSensitivity" UIShowCurve="1" UIShowInvert="1" >
<optiongroup name="flight_throttle_abs" invert="1" UILabel="@ui_COFlightThrottleAbs" UIShowCurve="1" UIShowInvert="1" />
<optiongroup name="flight_throttle_rel" UILabel="@ui_COFlightThrottleRel" UIShowCurve="1" UIShowInvert="1" />
<optiongroup name="flight_move_throttle_up" UILabel="@ui_CIThrottleUp" UIShowCurve="0" UIShowInvert="0" />
<optiongroup name="flight_move_throttle_down" UILabel="@ui_CIThrottleDown" UIShowCurve="0" UIShowInvert="0" />
</optiongroup>
<optiongroup name="flight_aim" UILabel="@ui_COFlightAim" UIShowCurve="1" UIShowInvert="1" >
<optiongroup name="flight_aim_pitch" UILabel="@ui_COFlightAimPitch" UIShowCurve="1" UIShowInvert="1" />
<optiongroup name="flight_aim_yaw" UILabel="@ui_COFlightAimYaw" UIShowCurve="1" UIShowInvert="1" />
</optiongroup>
<optiongroup name="viewaim" UILabel="@ui_CGSpaceFlightView" UIShowSensitivity="0" UIShowInvert="0" UISensitivityMin="0.01" UISensitivityMax="1.00" >
<optiongroup name="flight_view_pitch_up" UILabel="@ui_CIRotateViewUp" UIShowSensitivity="0" />
<optiongroup name="flight_view_pitch_down" UILabel="@ui_CIRotateViewDown" UIShowSensitivity="0" />
<optiongroup name="flight_view_yaw_left" UILabel="@ui_CIRotateViewLeft" UIShowSensitivity="0" />
<optiongroup name="flight_view_yaw_right" UILabel="@ui_CIRotateViewRight" UIShowSensitivity="0" />
<optiongroup name="flight_aim_pitch_up" UILabel="@ui_CIRotateAimUp" UIShowSensitivity="0" />
<optiongroup name="flight_aim_pitch_down" UILabel="@ui_CIRotateAimDown" UIShowSensitivity="0" />
<optiongroup name="flight_aim_yaw_left" UILabel="@ui_CIRotateAimLeft" UIShowSensitivity="0" />
<optiongroup name="flight_aim_yaw_right" UILabel="@ui_CIRotateAimRight" UIShowSensitivity="0" />
</optiongroup>
<optiongroup name="flight_view" exponent="2.5" UILabel="@ui_COFreeLook" UIShowCurve="1" UIShowInvert="1" >
<nonlinearity_curve reset="1" />
<optiongroup name="flight_view_pitch" invert_cvar="cl_invertController" UILabel="@ui_COFlightViewY" UIShowCurve="1" UIShowInvert="1" />
<optiongroup name="flight_view_yaw" UILabel="@ui_COFlightViewX" UIShowCurve="1" UIShowInvert="1" />
</optiongroup>
<optiongroup name="flight_zoom" UILabel="@ui_CODynamicZoom" UIShowInvert="1" />
</optiongroup>
<optiongroup name="Turret_aim" UILabel="@ui_COTurretAim" UIShowCurve="1" UIShowInvert="1" >
<optiongroup name="turret_aim_pitch" UILabel="@ui_COTurretAimPitch" UIShowCurve="1" UIShowInvert="1" />
<optiongroup name="turret_aim_yaw" UILabel="@ui_COTurretAimYaw" UIShowCurve="1" UIShowInvert="1" />
</optiongroup>
<optiongroup name="manned_ground_vehicle" UILabel="@ui_COMannedGroundVehicle" UIShowCurve="1" UIShowSensitivity="0" UIShowInvert="1" >
<optiongroup name="mgv_view_pitch" UILabel="@ui_COGroundVehicleViewY" UIShowCurve="1" UIShowInvert="1" />
<optiongroup name="mgv_view_yaw" UILabel="@ui_COGroundVehicleViewX" UIShowCurve="1" UIShowInvert="1" />
<optiongroup name="mgv_move" UILabel="@ui_COGroundVehicleMove" invert="1" UIShowCurve="1" UIShowInvert="1" />
</optiongroup>
<optiongroup name="mining" UILabel="@ui_COMining" UIShowCurve="1" UIShowSensitivity="0" UIShowInvert="1" >
<optiongroup name="mining_throttle" UILabel="@ui_COMiningThrottle" invert="1" UIShowCurve="1" UIShowInvert="1" />
</optiongroup>
</optiongroup>
</optiongroup>
</optiongroup>
</optiontree>
<modifiers >
<mod input="xi_shoulderl" />
<mod input="xi_triggerl_btn" />
<mod input="xi_dpad_down" />
<mod input="xi_y" />
<mod input="kb_z" />
<mod input="kb_f3" />
<mod input="kb_lalt" />
</modifiers>
<actionmap name="spaceship_general" version="2" UILabel="@ui_CGSpaceFlightCockpit" UICategory="@ui_CCSpaceFlight" >
<action name="v_eject" ActivationMode="press" keyboard=" " xboxpad=" " joystick="rctrl+button6" UILabel="@ui_CIEject" UIDescription="@ui_CIEjectDesc" />
<action name="v_eject_cinematic" onPress="0" onHold="1" onRelease="1" keyboard=" " xboxpad=" " joystick="rctrl+button6" />
<action name="v_exit" ActivationMode="press" keyboard="h" joystick=" " UILabel="@ui_CIExit" UIDescription="@ui_CIExitDesc" >
<xboxpad ActivationMode="delayed_press" input="shoulderl+y" />
</action>
<action name="v_self_destruct" ActivationMode="delayed_press" keyboard="backspace" xboxpad=" " joystick=" " UILabel="@ui_CISelfDestruct" UIDescription="@ui_CISelfDestructDesc" />
<action name="v_debug_1" ActivationMode="hold" keyboard="" />
<action name="v_cooler_throttle_up" onPress="1" onHold="1" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CICoolerThrottleUp" UIDescription="@ui_CICoolerThrottleUpDesc" />
<action name="v_cooler_throttle_down" onPress="1" onHold="1" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CICoolerThrottleDown" UIDescription="@ui_CICoolerThrottleDownDesc" />
<action name="spectate_enterpuremode" ActivationMode="delayed_press" keyboard="rctrl+insert" UILabel="" UIDescription="" />
<action name="v_flightready" ActivationMode="press" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CICockpitFlightReady" UIDescription="@ui_CICockpitFlightReadyDesc" />
<action name="v_doors_open_all" ActivationMode="press" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CICockpitDoorsOpenAll" UIDescription="@ui_CICockpitDoorsOpenAllDesc" />
<action name="v_doors_close_all" ActivationMode="press" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CICockpitDoorsCloseAll" UIDescription="@ui_CICockpitDoorsCloseAllDesc" />
<action name="v_doors_lock_all" ActivationMode="press" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CICockpitDoorsLockAll" UIDescription="@ui_CICockpitDoorsLockAllDesc" />
<action name="v_doors_unlock_all" ActivationMode="press" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CICockpitDoorsUnlockAll" UIDescription="@ui_CICockpitDoorsUnlockAllDesc" />
</actionmap>
<actionmap name="spaceship_view" version="20" UILabel="@ui_CGSpaceFlightView" UICategory="@ui_CCSpaceFlight" >
<action name="v_view_yaw_left" onPress="1" onRelease="1" keyboard=" " joystick=" " optionGroup="flight_view_yaw_left" UILabel="@ui_CIRotateViewLeft" UIDescription="@ui_CIRotateViewLeftDesc" />
<action name="v_view_yaw_right" onPress="1" onRelease="1" keyboard=" " joystick=" " optionGroup="flight_view_yaw_right" UILabel="@ui_CIRotateViewRight" UIDescription="@ui_CIRotateViewRightDesc" />
<action name="v_view_yaw" xboxpad="thumbrx" joystick="x" optionGroup="flight_view_yaw" UILabel="@ui_CIYawView" UIDescription="@ui_CIYawViewDesc" />
<action name="v_view_yaw_mouse" mouse="maxis_x" optionGroup="flight_view_yaw" UILabel="@ui_CIYawView" UIDescription="@ui_CIYawViewDesc" />
<action name="v_view_yaw_absolute" keyboard="HMD_Yaw" />
<action name="v_view_pitch_up" onPress="1" onRelease="1" keyboard=" " joystick=" " optionGroup="flight_view_pitch_up" UILabel="@ui_CIRotateViewUp" UIDescription="@ui_CIRotateViewUpDesc" />
<action name="v_view_pitch_down" onPress="1" onRelease="1" keyboard=" " joystick=" " optionGroup="flight_view_pitch_down" UILabel="@ui_CIRotateViewDown" UIDescription="@ui_CIRotateViewDownDesc" />
<action name="v_view_pitch" xboxpad="thumbry" joystick="y" optionGroup="flight_view_pitch" UILabel="@ui_CIPitchView" UIDescription="@ui_CIPitchViewDesc" />
<action name="v_view_pitch_mouse" mouse="maxis_y" optionGroup="flight_view_pitch" UILabel="@ui_CIPitchView" UIDescription="@ui_CIPitchViewDesc" />
<action name="v_view_pitch_absolute" keyboard="HMD_Pitch" />
<action name="v_view_roll_absolute" keyboard="HMD_Roll" />
<action name="v_view_cycle_fwd" ActivationMode="tap" keyboard="f4" xboxpad=" " joystick=" " UILabel="@ui_CICycleView" UIDescription="@ui_CICycleViewDesc" />
<action name="v_view_cycle_internal_fwd" onPress="1" keyboard=" " xboxpad=" " joystick=" " />
<action name="v_view_option" onPress="1" onRelease="1" keyboard=" " xboxpad=" " joystick=" " />
<action name="v_view_mode" onPress="1" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CICycleViewMode" UIDescription="@ui_CICycleViewModeDesc" />
<action name="v_view_zoom_in" onPress="1" onHold="1" mouse="mwheel_up" keyboard="mwheel_up" xboxpad=" " joystick=" " UILabel="@ui_CIZoomIn" UIDescription="@ui_CIZoomInDesc" />
<action name="v_view_zoom_out" onPress="1" onHold="1" mouse="mwheel_down" keyboard="mwheel_down" xboxpad=" " joystick=" " UILabel="@ui_CIZoomOut" UIDescription="@ui_CIZoomOutDesc" />
<action name="v_view_interact" onPress="1" onRelease="1" keyboard="f" xboxpad="triggerr_btn" joystick=" " />
<action name="v_view_freelook_mode" ActivationMode="all" keyboard="z" xboxpad=" " joystick=" " UILabel="@ui_CIUnlockView" UIDescription="@ui_CIUnlockViewDesc" />
<action name="v_view_dynamic_focus" mouse="" keyboard="maxis_z" xboxpad=" " joystick=" " optionGroup="flight_zoom" UILabel="@ui_CIDynamicZoomInOut" UIDescription="@ui_CIDynamicZoomInOutDesc" />
<action name="v_view_dynamic_focus_in" ActivationMode="press" mouse="" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIDynamicZoomIn" UIDescription="@ui_CIDynamicZoomInDesc" />
<action name="v_view_dynamic_focus_out" ActivationMode="press" mouse="" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIDynamicZoomOut" UIDescription="@ui_CIDynamicZoomOutDesc" />
<action name="v_view_look_behind" ActivationMode="hold" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CILookBehind" UIDescription="@ui_CILookBehindDesc" />
</actionmap>
<actionmap name="spaceship_movement" version="17" UILabel="@ui_CGSpaceFlightMovement" UICategory="@ui_CCSpaceFlight" >
<action name="v_pitch_up" onPress="1" onRelease="1" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIPitchUp" UIDescription="@ui_CIPitchUpDesc" />
<action name="v_pitch_down" onPress="1" onRelease="1" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIPitchDown" UIDescription="@ui_CIPitchDownDesc" />
<action name="v_pitch" xboxpad="thumbly" joystick="y" optionGroup="flight_move_pitch" UILabel="@ui_CIPitch" UIDescription="@ui_CIPitchDesc" />
<action name="v_pitch_mouse" mouse="maxis_y" optionGroup="flight_move_pitch" UILabel="@ui_CIPitch" UIDescription="@ui_CIPitchDesc" UICategory="@ui_CCOrientationControl" />
<action name="v_yaw_left" onPress="1" onRelease="1" always="1" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIYawLeft" UIDescription="@ui_CIYawLeftDesc" />
<action name="v_yaw_right" onPress="1" onRelease="1" always="1" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIYawRight" UIDescription="@ui_CIYawRightDesc" />
<action name="v_yaw" xboxpad="thumblx" joystick="x" optionGroup="flight_move_yaw" UILabel="@ui_CIYaw" UIDescription="@ui_CIYawDesc" />
<action name="v_yaw_mouse" mouse="maxis_x" optionGroup="flight_move_yaw" UILabel="@ui_CIYaw" UIDescription="@ui_CIYawDesc" UICategory="@ui_CCOrientationControl" />
<action name="v_toggle_relative_mouse_mode" ActivationMode="smart_toggle" keyboard=" " UILabel="@ui_CICycleMouseMoveMode" UIDescription="@ui_CICycleMouseMoveModeDesc" />
<action name="v_roll_left" onPress="1" onHold="1" onRelease="1" always="1" keyboard="q" xboxpad=" " joystick=" " UILabel="@ui_CIRollLeft" UIDescription="@ui_CIRollLeftDesc" />
<action name="v_roll_right" onPress="1" onHold="1" onRelease="1" always="1" keyboard="e" xboxpad=" " joystick=" " UILabel="@ui_CIRollRight" UIDescription="@ui_CIRollRightDesc" />
<action name="v_roll" xboxpad="shoulderl+thumblx" joystick="rotz" optionGroup="flight_move_roll" UILabel="@ui_CIRoll" UIDescription="@ui_CIRollDesc" />
<action name="v_roll_mouse" keyboard=" " optionGroup="flight_move_roll" UILabel="@ui_CIRoll" UIDescription="@ui_CIRollDesc" UICategory="@ui_CCOrientationControl" />
<action name="v_toggle_yaw_roll_swap" ActivationMode="smart_toggle" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIYawRollSwap" UIDescription="@ui_CIYawRollSwapDesc" UICategory="@ui_CCOrientationControl" />
<action name="v_throttle_toggle_minmax" onPress="1" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIThrottleMinMax" UIDescription="@ui_CIThrottleMinMaxDesc" />
<action name="v_throttle_zero" ActivationMode="press" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIThrottleZero" UIDescription="@ui_CIThrottleZeroDesc" />
<action name="v_throttle_100" ActivationMode="press" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIThrottleMax" UIDescription="@ui_CIThrottleMaxDesc" />
<action name="v_throttle_up" onPress="1" onRelease="1" always="1" keyboard="w" xboxpad="triggerr_btn" joystick=" " optiongroup="flight_move_throttle_up" UILabel="@ui_CIThrottleUp" UIDescription="@ui_CIThrottleUpDesc" UICategory="@ui_CCThrottleControl" />
<action name="v_throttle_down" onPress="1" onRelease="1" always="1" keyboard="s" xboxpad="triggerl_btn" joystick=" " optiongroup="flight_move_throttle_down" UILabel="@ui_CIThrottleDown" UIDescription="@ui_CIThrottleDownDesc" UICategory="@ui_CCThrottleControl" />
<action name="v_throttle_abs" onPress="1" onRelease="1" always="1" joystick="throttlez" optionGroup="flight_throttle_abs" UILabel="@ui_CIThrottle" UIDescription="@ui_CIThrottleDesc" />
<action name="v_throttle_rel" keyboard=" " xboxpad=" " joystick=" " optionGroup="flight_throttle_rel" UILabel="@ui_CIThrottleRel" UIDescription="@ui_CIThrottleRelDesc" />
<action name="v_brake" onPress="1" onRelease="1" keyboard="capslock" xboxpad=" " joystick=" " UILabel="@ui_CIBrake" UIDescription="@ui_CIBrakeDesc" />
<action name="v_target_match_vel" ActivationMode="press" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIMatchTargetSpeed" UIDescription="@ui_CIMatchTargetSpeedDesc" />
<action name="v_ifcs_toggle_vector_decoupling" ActivationMode="smart_toggle" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIToggleDecoupledMode" UIDescription="@ui_CIToggleDecoupledModeDesc" UICategory="@ui_CCFlightModes" />
<action name="v_strafe_up" onPress="1" onRelease="1" always="1" keyboard="space" xboxpad=" " joystick="button9" optionGroup="flight_move_strafe_vertical" UILabel="@ui_CIStrafeUp" UIDescription="@ui_CIStrafeUpDesc" />
<action name="v_strafe_down" onPress="1" onRelease="1" always="1" keyboard="lctrl" xboxpad=" " joystick="button10" optionGroup="flight_move_strafe_vertical" UILabel="@ui_CIStrafeDown" UIDescription="@ui_CIStrafeDownDesc" />
<action name="v_strafe_vertical" xboxpad="shoulderl+thumbry" joystick=" " optionGroup="flight_move_strafe_vertical" UILabel="@ui_CIStrafeUpDown" UIDescription="@ui_CIStrafeUpDownDesc" />
<action name="v_strafe_left" onPress="1" onRelease="1" always="1" keyboard="a" xboxpad=" " joystick="hat1_left" optionGroup="flight_move_strafe_lateral" UILabel="@ui_CIStrafeLeft" UIDescription="@ui_CIStrafeLeftDesc" />
<action name="v_strafe_right" onPress="1" onRelease="1" always="1" keyboard="d" xboxpad=" " joystick="hat1_right" optionGroup="flight_move_strafe_lateral" UILabel="@ui_CIStrafeRight" UIDescription="@ui_CIStrafeRightDesc" />
<action name="v_strafe_lateral" xboxpad="shoulderl+thumbrx" joystick=" " optionGroup="flight_move_strafe_lateral" UILabel="@ui_CIStrafeLeftRight" UIDescription="@ui_CIStrafeLeftRightDesc" />
<action name="v_strafe_forward" onPress="1" onRelease="1" always="1" keyboard="2" xboxpad="shoulderl+triggerr_btn" joystick="hat1_up" optionGroup="flight_move_strafe_forward" UILabel="@ui_CIStrafeFwd" UIDescription="@ui_CIStrafeFwdDesc" />
<action name="v_strafe_back" onPress="1" onRelease="1" always="1" keyboard="3" xboxpad="shoulderl+triggerl_btn" joystick="hat1_down" optionGroup="flight_move_strafe_backward" UILabel="@ui_CIStrafeBack" UIDescription="@ui_CIStrafeBackDesc" />
<action name="v_strafe_longitudinal" xboxpad=" " joystick=" " optionGroup="flight_move_strafe_longitudinal" UILabel="@ui_CIStrafeFwdBack" UIDescription="@ui_CIStrafeFwdBackDesc" />
<action name="v_ifcs_toggle_safeties" onPress="1" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CICycleIFCSSafeties" UIDescription="@ui_CICycleIFCSSafetiesDesc" />
<action name="v_ifcs_toggle_gforce_safety" ActivationMode="smart_toggle" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIToggleGSafe" UIDescription="@ui_CIToggleGSafeDesc" />
<action name="v_ifcs_toggle_comstab" ActivationMode="smart_toggle" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIToggleComstab" UIDescription="@ui_CIToggleComstabDesc" />
<action name="v_ifcs_toggle_esp" ActivationMode="smart_toggle" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIToggleESP" UIDescription="@ui_CIToggleESPDesc" />
<action name="v_decoupled_brake" onPress="1" onRelease="1" keyboard="z" xboxpad=" " joystick=" " UILabel="@ui_CIDecoupledBrake" UIDescription="@ui_CIDecoupledBrakeDesc" />
<action name="v_decoupled_strafe_up" onPress="1" onRelease="1" always="1" keyboard="space" xboxpad=" " joystick=" " optionGroup="flight_move_strafe_vertical" UILabel="@ui_CIDecoupledStrafeUp" UIDescription="@ui_CIDecoupledStrafeUpDesc" UICategory="@ui_CCStrafeControl" />
<action name="v_decoupled_strafe_down" onPress="1" onRelease="1" always="1" keyboard="lctrl" xboxpad=" " joystick=" " optionGroup="flight_move_strafe_vertical" UILabel="@ui_CIDecoupledStrafeDown" UIDescription="@ui_CIDecoupledStrafeDownDesc" UICategory="@ui_CCGStrafeControl" />
<action name="v_decoupled_strafe_vertical" xboxpad="shoulderl+thumbry" joystick=" " optionGroup="flight_move_strafe_vertical" UILabel="@ui_CIDecoupledStrafeUpDown" UIDescription="@ui_CIDecoupledStrafeUpDownDesc" />
<action name="v_decoupled_strafe_left" onPress="1" onRelease="1" always="1" keyboard="a" xboxpad=" " joystick=" " optionGroup="flight_move_strafe_lateral" UILabel="@ui_CIDecoupledStrafeLeft" UIDescription="@ui_CIDecoupledStrafeLeftDesc" />
<action name="v_decoupled_strafe_right" onPress="1" onRelease="1" always="1" keyboard="d" xboxpad=" " joystick=" " optionGroup="flight_move_strafe_lateral" UILabel="@ui_CIDecoupledStrafeRight" UIDescription="@ui_CIDecoupledStrafeRightDesc" />
<action name="v_decoupled_strafe_lateral" xboxpad="shoulderl+thumblx" joystick=" " optionGroup="flight_move_strafe_lateral" UILabel="@ui_CIDecoupledStrafeLeftRight" UIDescription="@ui_CIDecoupledStrafeLeftRightDesc" />
<action name="v_decoupled_strafe_forward" onPress="1" onRelease="1" always="1" keyboard="w" xboxpad="shoulderl+triggerr_btn" joystick=" " optionGroup="flight_move_strafe_forward" UILabel="@ui_CIDecoupledStrafeFwd" UIDescription="@ui_CIDecoupledStrafeFwdDesc" />
<action name="v_decoupled_strafe_back" onPress="1" onRelease="1" always="1" keyboard="s" xboxpad="shoulderl+triggerl_btn" joystick=" " optionGroup="flight_move_strafe_backward" UILabel="@ui_CIDecoupledStrafeBack" UIDescription="@ui_CIDecoupledStrafeBackDesc" />
<action name="v_decoupled_strafe_longitudinal" xboxpad=" " joystick=" " optionGroup="flight_move_strafe_longitudinal" UILabel="@ui_CIDecoupledStrafeFwdBack" UIDescription="@ui_CIDecoupledStrafeFwdBackDesc" />
<action name="v_decoupled_yaw" xboxpad="thumblx" joystick=" " optionGroup="flight_move_yaw" UILabel="@ui_CIDecoupledYaw" UIDescription="@ui_CIDecoupledYawDesc" />
<action name="v_decoupled_yaw_left" onPress="1" onRelease="1" always="1" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIDecoupledYawLeft" UIDescription="@ui_CIDecoupledYawLeftDesc" />
<action name="v_decoupled_yaw_right" onPress="1" onRelease="1" always="1" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIDecoupledYawRight" UIDescription="@ui_CIDecoupledYawRightDesc" />
<action name="v_decoupled_pitch" xboxpad="thumbly" joystick=" " optionGroup="flight_move_pitch" UILabel="@ui_CIDecoupledPitch" UIDescription="@ui_CIDecoupledPitchDesc" />
<action name="v_decoupled_pitch_up" onPress="1" onRelease="1" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIDecoupledPitchUp" UIDescription="@ui_CIDecoupledPitchUpDesc" />
<action name="v_decoupled_pitch_down" onPress="1" onRelease="1" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIDecoupledPitchDown" UIDescription="@ui_CIDecoupledPitchDownDesc" />
<action name="v_decoupled_roll_left" onPress="1" onRelease="1" always="1" keyboard="q" xboxpad=" " joystick=" " UILabel="@ui_CIDecoupledRollLeft" UIDescription="@ui_CIDecoupledRollLeftDesc" />
<action name="v_decoupled_roll_right" onPress="1" onRelease="1" always="1" keyboard="e" xboxpad=" " joystick=" " UILabel="@ui_CIDecoupledRollRight" UIDescription="@ui_CIDecoupledRollRightDesc" />
<action name="v_decoupled_roll" xboxpad="shoulderl+thumblx" joystick=" " optionGroup="flight_move_roll" UILabel="@ui_CIDecoupledRoll" UIDescription="@ui_CIDecoupledRollDesc" />
<action name="v_afterburner" ActivationMode="all" keyboard="lshift" xboxpad="a" joystick="button8" UILabel="@ui_CIAfterburner" UIDescription="@ui_CIAfterburnerDesc" />
<action name="v_boost" ActivationMode="all" keyboard="x" xboxpad="thumbl" joystick="button7" UILabel="@ui_CIboost" UIDescription="@ui_CIboostDesc" />
<action name="v_toggle_landing_system" ActivationMode="tap" keyboard="n" xboxpad="shoulderl+dpad_up" joystick="button12" UILabel="@ui_CIToggleLandingSystem" UIDescription="@ui_CIToggleLandingSystemDesc" />
<action name="v_autoland" ActivationMode="delayed_hold" keyboard="n" xboxpad="shoulderl+dpad_up" joystick="button12" UILabel="@ui_CIAutoland" UIDescription="@ui_CIAutolandDesc" />
<action name="v_toggle_qdrive_spooling" ActivationMode="tap" keyboard="b" xboxpad="shoulderl+dpad_right" joystick=" " UILabel="@ui_CIQuantumTravelSystemToggle" UIDescription="@ui_CIQuantumTravelSystemToggleDesc" />
<action name="v_toggle_qdrive_engagement" ActivationMode="delayed_press" keyboard="b" xboxpad="shoulderl+dpad_right" UILabel="@ui_CIQuantumDriveToggle" UIDescription="@ui_CIQuantumDriveToggleDesc" >
<joystick ActivationMode="press" input=" " />
</action>
</actionmap>
<actionmap name="spaceship_docking" version="1" >
<action name="v_toggle_docking_mode" ActivationMode="tap" keyboard="n" xboxpad="shoulderl+dpad_up" joystick=" " />
<action name="v_invoke_docking" ActivationMode="delayed_hold" keyboard="n" xboxpad="y" joystick=" " />
</actionmap>
<actionmap name="spaceship_targeting" version="8" UILabel="@ui_CGSpaceFlightTargeting" UICategory="@ui_CCSpaceFlight" >
<action name="v_aim_yaw" xboxpad="thumbrx" joystick=" " optionGroup="flight_aim_yaw" UILabel="@ui_CIYawAim" UIDescription="@ui_CIYawAimDesc" />
<action name="v_aim_yaw_left" onPress="1" onRelease="1" keyboard=" " joystick=" " xboxpad=" " optiongroup="flight_view_yaw_left" UILabel="@ui_CIRotateAimLeft" UIDescription="@ui_CIRotateAimLeftDesc" />
<action name="v_aim_yaw_right" onPress="1" onRelease="1" keyboard=" " joystick=" " xboxpad=" " optiongroup="flight_view_yaw_right" UILabel="@ui_CIRotateAimRight" UIDescription="@ui_CIRotateAimRightDesc" />
<action name="v_aim_pitch" xboxpad="thumbry" joystick=" " optionGroup="flight_aim_pitch" UILabel="@ui_CIPitchAim" UIDescription="@ui_CIPitchAimDesc" />
<action name="v_aim_pitch_up" onPress="1" onRelease="1" keyboard=" " xboxpad=" " joystick=" " optiongroup="flight_view_pitch_up" UILabel="@ui_CIRotateAimUp" UIDescription="@ui_CIRotateAimUpDesc" />
<action name="v_aim_pitch_down" onPress="1" onRelease="1" keyboard=" " xboxpad=" " joystick=" " optiongroup="flight_view_pitch_down" UILabel="@ui_CIRotateAimDown" UIDescription="@ui_CIRotateAimDownDesc" />
<action name="v_aim_yaw_mouse" mouse="maxis_x" optionGroup="flight_move_yaw" UILabel="@ui_CIYawAim" UIDescription="@ui_CIYawAimDesc" />
<action name="v_aim_pitch_mouse" mouse="maxis_y" optionGroup="flight_move_pitch" UILabel="@ui_CIPitchAim" UIDescription="@ui_CIPitchAimDesc" />
<action name="v_aim_snap" ActivationMode="press" xboxpad=" " joystick=" " UILabel="@ui_CICenterAim" UIDescription="@ui_CICenterAim" >
<xboxpad multiTap="2" input=" " />
</action>
<action name="v_couple_aim_to_move" ActivationMode="smart_toggle" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CICoupleAimMove" UIDescription="@ui_CICoupleAimMoveDesc" />
<action name="v_toggle_mouse_aim_only" ActivationMode="smart_toggle" keyboard=" " UILabel="@ui_CICycleMouseAimMode" UIDescription="@ui_CICycleMouseAimModeDesc" />
<action name="v_toggle_weapon_gimbal_lock" ActivationMode="smart_toggle" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIGimbalLock" UIDescription="@ui_CIGimbalLockDesc" />
<action name="v_target_toggle_computer_onoff" onPress="1" onRelease="1" keyboard=" " xboxpad=" " joystick=" " />
<action name="v_target_reticle_focus" ActivationMode="press" keyboard="r" xboxpad="dpad_left" joystick="button11" UILabel="@ui_CITargetReticleFocus" UIDescription="@ui_CITargetReticleFocusDesc" />
<action name="v_target_cycle_all_fwd" onPress="1" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CICycleTargetsFwd" UIDescription="@ui_CICycleTargetsFwdDesc" />
<action name="v_target_cycle_all_back" onPress="1" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CICycleTargetsBack" UIDescription="@ui_CICycleTargetsBackDesc" />
<action name="v_target_cycle_friendly_fwd" onPress="1" keyboard="u" xboxpad=" " joystick=" " UILabel="@ui_CICycleFriendlyFwd" UIDescription="@ui_CICycleFriendlyFwdDesc" />
<action name="v_target_cycle_friendly_back" onPress="1" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CICycleFriendlyBack" UIDescription="@ui_CICycleFriendlyBackDesc" />
<action name="v_target_toggle_pinned_focused" onPress="1" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIPinTargeted" UIDescription="@ui_CIPinTargetedDesc" />
<action name="v_target_cycle_pinned_fwd" onPress="1" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CICyclePinnedFwd" UIDescription="@ui_CICyclePinnedFwdDesc" />
<action name="v_target_cycle_pinned_back" onPress="1" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CICyclePinnedBack" UIDescription="@ui_CICyclePinnedBackDesc" />
<action name="v_target_cycle_hostile_fwd" onPress="1" keyboard="y" xboxpad=" " joystick=" " UILabel="@ui_CICycleHostileFwd" UIDescription="@ui_CICycleHostileFwdDesc" />
<action name="v_target_cycle_hostile_back" onPress="1" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CICycleHostileBack" UIDescription="@ui_CICycleHostileBackDesc" />
<action name="v_target_nearest_hostile" onPress="1" keyboard="t" xboxpad="dpad_right" joystick=" " UILabel="@ui_CITargetNearestHostile" UIDescription="@ui_CITargetNearestHostileDesc" />
<action name="v_target_cycle_subsystem_fwd" onPress="1" keyboard=" " xboxpad="" joystick="" />
<action name="v_target_cycle_subsystem_back" onPress="1" keyboard=" " xboxpad="" joystick="" />
<action name="v_target_cycle_reticle_mode" ActivationMode="press" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CITargetReticleMode" UIDescription="@ui_CITargetReticleModeDesc" />
<action name="v_target_head_tracking" ActivationMode="smart_toggle" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CITargetHeadTracking" UIDescription="@ui_CITargetHeadTrackingDesc" />
<action name="v_target_trigger_scan" onPress="1" keyboard=" " xboxpad="" joystick="" />
<action name="v_target_cycle_component_fwd" onPress="1" keyboard=" " xboxpad="" joystick="" />
<action name="v_target_cycle_component_back" onPress="1" keyboard=" " xboxpad="" joystick="" />
<action name="v_target_cycle_component_group_fwd" ActivationMode="double_tap_nonblocking" keyboard=" " xboxpad="" joystick="" />
<action name="v_target_cycle_component_group_back" ActivationMode="double_tap_nonblocking" keyboard=" " xboxpad="" joystick="" />
<action name="v_target_deselect_component" ActivationMode="delayed_press" pressTriggerThreshold="0.75" joystick="" >
<keyboard >
<inputdata input=" " />
<inputdata input=" " />
</keyboard>
</action>
<action name="v_toggle_mining_mode" ActivationMode="press" keyboard="m" xboxpad="shoulderl+thumbr" joystick=" " UILabel="@ui_CIMiningMode" UIDescription="@ui_CIMiningModeDesc" />
<action name="v_toggle_scan_mode" ActivationMode="press" keyboard="tab" xboxpad="dpad_up" joystick=" " UILabel="@ui_CIScanningMode" UIDescription="@ui_CIScanningModeDesc" />
<action name="v_invoke_ping" ActivationMode="hold" mouse="mouse1" keyboard="" xboxpad="shoulderr" joystick="button1" UILabel="@ui_CIScanningRadarPing" UIDescription="@ui_CIScanningRadarPingDesc" />
<action name="v_target_reticle_scan_target" ActivationMode="hold" mouse="mouse1" keyboard="" xboxpad="" joystick="" />
</actionmap>
<actionmap name="spaceship_ping" version="1" UILabel="@ui_CGSpaceFlightTargeting" UICategory="@ui_CCSpaceFlight" >
<action name="v_inc_ping_focus_angle" ActivationMode="press" keyboard="c" xboxpad="x" joystick="button3" UILabel="@ui_CIScanningRadarAngInc" UIDescription="@ui_CIScanningRadarAngIncDesc" />
<action name="v_dec_ping_focus_angle" ActivationMode="press" keyboard="v" xboxpad="b" joystick="button4" UILabel="@ui_CIScanningRadarAngDec" UIDescription="@ui_CIScanningRadarAngDecDesc" />
</actionmap>
<actionmap name="spaceship_scanning" version="1" />
<actionmap name="spaceship_mining" version="1" UILabel="@ui_CGSpaceFlightMining" UICategory="@ui_CCSpaceFlight" >
<action name="v_toggle_mining_laser_fire" ActivationMode="press" keyboard="" mouse="mouse1" xboxpad="shoulderr" joystick="button1" UILabel="@ui_CIToggleMiningLaserFire" UIDescription="@ui_CIToggleMiningLaserFireDesc" />
<action name="v_toggle_mining_laser_type" ActivationMode="press" keyboard="" mouse="mouse2" xboxpad="thumbr" joystick="button2" UILabel="@ui_CIToggleMiningLaserType" UIDescription="@ui_CIToggleMiningLaserTypeDesc" />
<action name="v_increase_mining_throttle" ActivationMode="press" mouse="mwheel_up" keyboard="" xboxpad="x" joystick="button3" UILabel="@ui_CIIncreaseMiningThrottle" UIDescription="@ui_CIIncreaseMiningThrottleDesc" />
<action name="v_decrease_mining_throttle" ActivationMode="press" mouse="mwheel_down" keyboard="" xboxpad="b" joystick="button4" UILabel="@ui_CIDecreaseMiningThrottle" UIDescription="@ui_CIDecreaseMiningThrottleDesc" />
<action name="v_mining_throttle" onPress="1" always="1" mouse="" keyboard="" xboxpad="" joystick=" " optionGroup="mining_throttle" UILabel="@ui_CIMiningThrottle" UIDescription="@ui_CIMiningThrottleDesc" />
</actionmap>
<actionmap name="spaceship_turret" version="1" UILabel="@ui_CGSpaceFlightTurrets" UICategory="@ui_CCSpaceFlight" >
<action name="v_toggle_weapon_gimbal_lock" ActivationMode="smart_toggle" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIGimbalLock" UIDescription="@ui_CIGimbalLockDesc" />
<action name="v_aim_yaw" xboxpad="thumbrx" joystick="x" optionGroup="turret_aim_yaw" UILabel="@ui_CIYawAim" UIDescription="@ui_CIYawAimDesc" />
<action name="v_aim_yaw_left" onPress="1" onHold="1" onRelease="1" retriggerable="1" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIRotateAimLeft" UIDescription="@ui_CIRotateAimLeftDesc" />
<action name="v_aim_yaw_right" onPress="1" onHold="1" onRelease="1" retriggerable="1" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIRotateAimRight" UIDescription="@ui_CIRotateAimRightDesc" />
<action name="v_aim_pitch" xboxpad="thumbry" joystick="y" optionGroup="turret_aim_pitch" UILabel="@ui_CIPitchAim" UIDescription="@ui_CIPitchAimDesc" />
<action name="v_aim_pitch_up" onPress="1" onHold="1" onRelease="1" retriggerable="1" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIRotateAimUp" UIDescription="@ui_CIRotateAimUpDesc" />
<action name="v_aim_pitch_down" onPress="1" onHold="1" onRelease="1" retriggerable="1" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIRotateAimDown" UIDescription="@ui_CIRotateAimDownDesc" />
<action name="v_aim_yaw_mouse" mouse="maxis_x" optionGroup="turret_aim_yaw" UILabel="@ui_CIYawAim" UIDescription="@ui_CIYawAimDesc" />
<action name="v_aim_pitch_mouse" mouse="maxis_y" optionGroup="turret_aim_pitch" UILabel="@ui_CIPitchAim" UIDescription="@ui_CIPitchAimDesc" />
<action name="v_aim_snap" ActivationMode="press" joystick=" " xboxpad=" " UILabel="@ui_CICenterAim" UIDescription="@ui_CICenterAim" >
<xboxpad multiTap="2" input=" " />
</action>
<action name="v_target_toggle_computer_onoff" onPress="1" onRelease="1" keyboard="" xboxpad="" joystick="" />
<action name="v_target_reticle_focus" ActivationMode="press" keyboard="r" xboxpad="dpad_left" joystick="button11" UILabel="@ui_CITargetReticleFocus" UIDescription="@ui_CITargetReticleFocusDesc" />
<action name="v_target_cycle_all_fwd" onPress="1" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CICycleTargetsFwd" UIDescription="@ui_CICycleTargetsFwdDesc" />
<action name="v_target_cycle_all_back" onPress="1" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CICycleTargetsBack" UIDescription="@ui_CICycleTargetsBackDesc" />
<action name="v_target_cycle_friendly_fwd" onPress="1" keyboard="u" xboxpad=" " joystick=" " UILabel="@ui_CICycleFriendlyFwd" UIDescription="@ui_CICycleFriendlyFwdDesc" />
<action name="v_target_cycle_friendly_back" onPress="1" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CICycleFriendlyBack" UIDescription="@ui_CICycleFriendlyBackDesc" />
<action name="v_target_toggle_pinned_focused" onPress="1" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIPinTargeted" UIDescription="@ui_CIPinTargetedDesc" />
<action name="v_target_cycle_hostile_fwd" onPress="1" keyboard="y" xboxpad=" " joystick=" " UILabel="@ui_CICycleHostileFwd" UIDescription="@ui_CICycleHostileFwdDesc" />
<action name="v_target_cycle_hostile_back" onPress="1" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CICycleHostileBack" UIDescription="@ui_CICycleHostileBackDesc" />
<action name="v_target_nearest_hostile" onPress="1" keyboard="t" xboxpad="dpad_right" joystick=" " UILabel="@ui_CITargetNearestHostile" UIDescription="@ui_CITargetNearestHostileDesc" />
<action name="v_target_cycle_subsystem_fwd" onPress="1" keyboard=" " xboxpad="" joystick="" />
<action name="v_target_cycle_subsystem_back" onPress="1" keyboard=" " xboxpad="" joystick="" />
</actionmap>
<actionmap name="spaceship_weapons" version="2" UILabel="@ui_CGSpaceFlightWeapons" UICategory="@ui_CCSpaceFlight" >
<action name="v_attack1_group1" ActivationMode="all" mouse="mouse1" keyboard="" xboxpad="shoulderr" joystick="button1" UILabel="@ui_CIAttackGroup1" UIDescription="@ui_CIAttackGroup1Desc" />
<action name="v_attack1_group2" ActivationMode="all" mouse="mouse2" keyboard="" xboxpad="thumbr" joystick="button2" UILabel="@ui_CIAttackGroup2" UIDescription="@ui_CIAttackGroup2Desc" />
<action name="v_weapon_cycle_ammo_fwd" onPress="1" onRelease="1" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CICycleWeaponAmmoFwd" UIDescription="@ui_CICycleWeaponAmmoFwdDesc" />
<action name="v_weapon_cycle_ammo_back" onPress="1" onRelease="1" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CICycleWeaponAmmoBack" UIDescription="@ui_CICycleWeaponAmmoBackDesc" />
</actionmap>
<actionmap name="spaceship_missiles" version="1" UILabel="@ui_CGSpaceFlightWeapons" UICategory="@ui_CCSpaceFlight" >
<action name="v_weapon_arm_missile" ActivationMode="tap" mouse="mouse3" keyboard="" xboxpad="x" joystick="button4" UILabel="@ui_CILockMissile" UIDescription="@ui_CILockMissileDesc" />
<action name="v_weapon_unarm_missile" ActivationMode="tap" UILabel="" UIDescription="" />
<action name="v_weapon_launch_missile" ActivationMode="all" mouse="mouse3" keyboard="" xboxpad="x" joystick="button4" UILabel="@ui_CILaunchMissile" UIDescription="@ui_CILaunchMissileDesc" />
</actionmap>
<actionmap name="spaceship_defensive" version="2" UILabel="@ui_CGSpaceFlightDefensive" UICategory="@ui_CCSpaceFlight" >
<action name="v_weapon_launch_countermeasure" ActivationMode="all" keyboard="c" xboxpad="b" joystick="button3" UILabel="@ui_CILaunchCM" UIDescription="@ui_CILaunchCMDesc" />
<action name="v_weapon_launch_countermeasure_cinematic" onPress="0" onHold="1" onRelease="1" keyboard="c" xboxpad="b" joystick="button3" />
<action name="v_weapon_cycle_countermeasure_fwd" ActivationMode="press" keyboard="v" xboxpad="dpad_down" joystick="button5" UILabel="@ui_CICycleCMFwd" UIDescription="@ui_CICycleCMFwdDesc" />
<action name="v_weapon_cycle_countermeasure_back" ActivationMode="press" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CICycleCMBack" UIDescription="@ui_CICycleCMBackDesc" />
<action name="v_shield_raise_level_forward" onPress="1" onRelease="1" onHold="1" holdTriggerDelay="0.15" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIShieldLevelFront" UIDescription="@ui_CIShieldLevelFrontDesc" />
<action name="v_shield_raise_level_back" onPress="1" onRelease="1" onHold="1" holdTriggerDelay="0.15" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIShieldLevelBack" UIDescription="@ui_CIShieldLevelBackDesc" />
<action name="v_shield_raise_level_left" onPress="1" onRelease="1" onHold="1" holdTriggerDelay="0.15" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIShieldLevelLeft" UIDescription="@ui_CIShieldLevelLeftDesc" />
<action name="v_shield_raise_level_right" onPress="1" onRelease="1" onHold="1" holdTriggerDelay="0.15" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIShieldLevelRight" UIDescription="@ui_CIShieldLevelRightDesc" />
<action name="v_shield_raise_level_up" onPress="1" onRelease="1" onHold="1" holdTriggerDelay="0.15" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIShieldLevelTop" UIDescription="@ui_CIShieldLevelTopDesc" />
<action name="v_shield_raise_level_down" onPress="1" onRelease="1" onHold="1" holdTriggerDelay="0.15" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIShieldLevelBottom" UIDescription="@ui_CIShieldLevelBottomDesc" />
<action name="v_shield_reset_level" onPress="0" onRelease="1" onHold="0" holdTriggerDelay="0.15" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIShieldLevelReset" UIDescription="@ui_CIShieldLevelResetDesc" />
</actionmap>
<actionmap name="spaceship_auto_weapons" version="1" >
<action name="v_weapon_toggle_ai" onPress="1" keyboard="slash" xboxpad="" joystick="" />
</actionmap>
<actionmap name="spaceship_power" version="1" UILabel="@ui_CGSpaceFlightPower" UICategory="@ui_CCSpaceFlight" >
<action name="v_power_focus_group_1" onPress="1" onHold="1" holdTriggerDelay="0.15" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIPowerPreset1" UIDescription="@ui_CIPowerPreset1Desc" />
<action name="v_power_focus_group_2" onPress="1" onHold="1" holdTriggerDelay="0.15" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIPowerPreset2" UIDescription="@ui_CIPowerPreset2Desc" />
<action name="v_power_focus_group_3" onPress="1" onHold="1" holdTriggerDelay="0.15" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIPowerPreset3" UIDescription="@ui_CIPowerPreset3Desc" />
<action name="v_power_reset_focus" onPress="1" onHold="1" holdTriggerDelay="0.15" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIPowerResetFocus" UIDescription="@ui_CIPowerResetFocusDesc" />
<action name="v_power_throttle_up" onPress="1" onHold="1" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIPowerThrottleUp" UIDescription="@ui_CIPowerThrottleUpDesc" />
<action name="v_power_throttle_down" onPress="1" onHold="1" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIPowerThrottleDown" UIDescription="@ui_CIPowerThrottleDownDesc" />
<action name="v_power_throttle_max" ActivationMode="press" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIPowerThrottleMax" UIDescription="@ui_CIPowerThrottleMaxDesc" />
<action name="v_power_throttle_min" ActivationMode="press" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIPowerThrottleMin" UIDescription="@ui_CIPowerThrottleMinDesc" />
<action name="v_power_toggle_group_1" ActivationMode="smart_toggle" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIPowerPresetToggle1" UIDescription="@ui_CIPowerPresetToggle1Desc" />
<action name="v_power_toggle_group_2" ActivationMode="smart_toggle" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIPowerPresetToggle2" UIDescription="@ui_CIPowerPresetToggle2Desc" />
<action name="v_power_toggle_group_3" ActivationMode="smart_toggle" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIPowerPresetToggle3" UIDescription="@ui_CIPowerPresetToggle3Desc" />
<action name="v_power_toggle" ActivationMode="press" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIPowerToggle" UIDescription="@ui_CIPowerToggleDesc" />
</actionmap>
<actionmap name="spaceship_radar" version="2" UILabel="@ui_CGSpaceFlightRadar" UICategory="@ui_CCSpaceFlight" >
<action name="v_radar_toggle_onoff" onPress="1" keyboard="" xboxpad="" joystick="" />
<action name="v_radar_toggle_active_or_passive" onPress="1" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIRadarPIBToggle" UIDescription="@ui_CIRadarPIBToggleDesc" />
<action name="v_radar_cycle_mode_fwd" onPress="1" keyboard="" xboxpad="" joystick="" />
<action name="v_radar_cycle_mode_back" onPress="1" keyboard="" xboxpad="" joystick="" />
<action name="v_radar_cycle_zoom_fwd" onPress="1" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CICycleRadarRange" UIDescription="@ui_CICycleRadarRangeDesc" />
<action name="v_radar_cycle_zoom_back" onPress="1" keyboard="" xboxpad="" joystick="" />
<action name="v_radar_cycle_focus_fwd" onPress="1" keyboard="" xboxpad="" joystick="" />
<action name="v_radar_cycle_focus_back" onPress="1" keyboard="" xboxpad="" joystick="" />
<action name="v_radar_toggle_view_focus" onPress="1" keyboard="" xboxpad="" joystick="" />
</actionmap>
<actionmap name="spaceship_hud" version="2" UILabel="@ui_CGSpaceFlightHUD" UICategory="@ui_CCSpaceFlight" >
<action name="v_hud_open_tab1" onPress="1" onRelease="1" keyboard=" " xboxpad=" " joystick=" " />
<action name="v_hud_open_tab2" onPress="1" onRelease="1" keyboard=" " xboxpad=" " joystick=" " />
<action name="v_hud_open_tab3" onPress="1" onRelease="1" keyboard=" " xboxpad=" " joystick=" " />
<action name="v_hud_open_tab4" onPress="1" onRelease="1" keyboard=" " xboxpad=" " joystick=" " />
<action name="v_hud_open_tab5" onPress="1" onRelease="1" keyboard="" xboxpad="" joystick="" />
<action name="v_hud_open_tab6" onPress="1" onRelease="1" keyboard="" xboxpad="" joystick="" />
<action name="v_hud_open_tab7" onPress="1" onRelease="1" keyboard="" xboxpad="" joystick="" />
<action name="mobiglas" ActivationMode="press" keyboard="f1" UILabel="@ui_CIMobiGlas" UIDescription="@ui_CIMobiGlasDesc" >
<xboxpad ActivationMode="delayed_press" input="back" />
</action>
<action name="toggle_ar_mode" onPress="1" keyboard="" xboxpad="" />
<action name="v_hud_open_scoreboard" ActivationMode="hold" keyboard="f1" xboxpad="back" joystick=" " UILabel="@ui_CIOpenScoreboard" UIDescription="@ui_CIOpenScoreboardDesc" />
<action name="v_hud_interact_toggle" onPress="1" keyboard=" " joystick=" " >
<xboxpad >
<inputdata ActivationMode="tap" input=" " />
</xboxpad>
</action>
<action name="v_hud_cycle_mode_fwd" onPress="1" onRelease="1" keyboard="" xboxpad="" joystick="" />
<action name="v_hud_cycle_mode_back" onPress="1" onRelease="1" keyboard="" xboxpad="" joystick="" />
<action name="v_hud_focused_cycle_mode_fwd" onPress="1" onRelease="1" keyboard="e" xboxpad="triggerr_btn" joystick=" " />
<action name="v_hud_focused_cycle_mode_back" onPress="1" onRelease="1" keyboard="q" xboxpad="triggerl_btn" joystick=" " />
<action name="v_hud_left_panel_up" onPress="1" onRelease="1" keyboard=" " xboxpad=" " joystick=" " />
<action name="v_hud_left_panel_down" onPress="1" onRelease="1" keyboard=" " xboxpad=" " joystick=" " />
<action name="v_hud_left_panel_left" onPress="1" onRelease="1" keyboard=" " xboxpad=" " joystick=" " />
<action name="v_hud_left_panel_right" onPress="1" onRelease="1" keyboard=" " xboxpad=" " joystick=" " />
<action name="v_hud_confirm" onPress="1" onRelease="1" keyboard=" " xboxpad=" " joystick=" " />
<action name="v_hud_cancel" onPress="1" onRelease="1" keyboard=" " xboxpad=" " joystick=" " />
<action name="v_hud_stick_x" onPress="1" onRelease="1" xboxpad=" " joystick="" />
<action name="v_hud_stick_y" onPress="1" onRelease="1" xboxpad=" " joystick="" />
<action name="v_comm_open_chat" onPress="1" onRelease="1" keyboard="" xboxpad="" joystick="" />
<action name="v_comm_show_chat" onPress="1" onRelease="1" keyboard="" xboxpad="" joystick="" />
<action name="v_comm_open_precanned" onPress="1" onRelease="1" keyboard="" xboxpad="" joystick="" />
<action name="v_comm_select_precanned_1" onPress="1" onRelease="1" keyboard="" xboxpad="" joystick="" />
<action name="v_comm_select_precanned_2" onPress="1" onRelease="1" keyboard="" xboxpad="" joystick="" />
<action name="v_comm_select_precanned_3" onPress="1" onRelease="1" keyboard="" xboxpad="" joystick="" />
<action name="v_comm_select_precanned_4" onPress="1" onRelease="1" keyboard="" xboxpad="" joystick="" />
<action name="v_comm_select_precanned_5" onPress="1" onRelease="1" keyboard="" xboxpad="" joystick="" />
<action name="v_starmap" ActivationMode="press" keyboard="f2" xboxpad=" " joystick=" " UILabel="@ui_CIMap" UIDescription="@ui_CIMapDesc" />
</actionmap>
<actionmap name="lights_controller" version="1" UILabel="@ui_CGLightController" UICategory="@ui_CGLightControllerDesc" >
<action name="v_lights" ActivationMode="press" keyboard="5" xboxpad="shoulderl+dpad_left" joystick=" " UILabel="@ui_CIToggleLights" UIDescription="@ui_CIToggleLightsDesc" />
<action name="v_toggle_running_lights" ActivationMode="smart_toggle" keyboard=" " xboxpad=" " joystick=" " />
<action name="v_toggle_cabin_lights" ActivationMode="smart_toggle" keyboard=" " xboxpad=" " joystick=" " />
</actionmap>
<actionmap name="player" version="27" UILabel="@ui_CGFPSMovement" UICategory="@ui_CCFPS" >
<action name="moveleft" ActivationMode="hold" keyboard="a" joystick=" " UILabel="@ui_CIFPSMoveLeft" UIDescription="@ui_CIFPSMoveLeftDesc" />
<action name="moveright" ActivationMode="hold" keyboard="d" joystick=" " UILabel="@ui_CIFPSMoveRight" UIDescription="@ui_CIFPSMoveRightDesc" />
<action name="moveforward" ActivationMode="hold" keyboard="w" joystick=" " UILabel="@ui_CIFPSMoveForward" UIDescription="@ui_CIFPSMoveForwardDesc" />
<action name="moveback" ActivationMode="hold" keyboard="s" joystick=" " UILabel="@ui_CIFPSMoveBack" UIDescription="@ui_CIFPSMoveBackDesc" />
<action name="rotateyaw" mouse="maxis_x" keyboard="maxis_x" optionGroup="fps_view_yaw" />
<action name="rotatepitch" mouse="maxis_y" keyboard="maxis_y" optionGroup="fps_view_pitch" />
<action name="xi_movex" xboxpad="thumblx" joystick=" " optionGroup="fps_move_lateral" UILabel="@ui_CIFPSAxisMoveLeftToRight" UIDescription="@ui_CIFPSPadMoveLeftToRightDesc" />
<action name="xi_movey" xboxpad="thumbly" joystick=" " optionGroup="fps_move_longitudinal" UILabel="@ui_CIFPSAxisMoveForwardBackward" UIDescription="@ui_CIFPSPadMoveForwardBackwardDesc" />
<action name="xi_rotateyaw" xboxpad="thumbrx" joystick=" " optionGroup="fps_view_yaw" UILabel="@ui_CIFPSAxisLookYaw" UIDescription="@ui_CIFPSPadLookYawDesc" />
<action name="xi_rotatepitch" xboxpad="thumbry" joystick=" " optionGroup="fps_view_pitch" UILabel="@ui_CIFPSAxisLookPitch" UIDescription="@ui_CIFPSPadLookPitchDesc" />
<action name="jump" ActivationMode="press" keyboard="space" joystick=" " UILabel="@ui_CIFPSMoveJump" UIDescription="@ui_CIFPSMoveJumpDesc" />
<action name="crouch" ActivationMode="hold_toggle" keyboard="lctrl" UILabel="@ui_CIFPSStanceCrouch" UIDescription="@ui_CIFPSStanceCrouchDesc" />
<action name="xi_jump" ActivationMode="press" xboxpad="a" UILabel="@ui_CIFPSMoveJump" UIDescription="@ui_CIFPSMoveJumpDesc" />
<action name="xi_crouch" ActivationMode="tap" xboxpad="b" UILabel="@ui_CIFPSStanceCrouch" UIDescription="@ui_CIFPSStanceCrouchDesc" >
<joystick ActivationMode="press" input=" " />
</action>
<action name="prone" ActivationMode="press" keyboard="x" joystick=" " UILabel="@ui_CIFPSStanceProne" UIDescription="@ui_CIFPSStanceProneDesc" >
<xboxpad ActivationMode="delayed_press" input="b" />
</action>
<action name="sprint" ActivationMode="hold" keyboard="lshift" xboxpad="thumbl" joystick=" " UILabel="@ui_CIFPSMoveModeSprint" UIDescription="@ui_CIFPSMoveModeSprintDesc" />
<action name="walk" ActivationMode="tap" keyboard="" xboxpad=" " joystick=" " UILabel="@ui_CIFPSMoveModeWalk" UIDescription="@ui_CIFPSMoveModeWalkDesc" />
<action name="leanleft" onPress="1" onRelease="1" onHold="1" keyboard="q" xboxpad="shoulderl+thumbl_left" joystick=" " UILabel="@ui_CIFPSLeanLeft" UIDescription="@ui_CIFPSLeanLeftDesc" />
<action name="leanright" onPress="1" onRelease="1" onHold="1" keyboard="e" xboxpad="shoulderl+thumbl_right" joystick=" " UILabel="@ui_CIFPSLeanRight" UIDescription="@ui_CIFPSLeanRightDesc" />
<action name="toggle_lowered" ActivationMode="tap" keyboard=" " xboxpad=" " />
<action name="attack1" ActivationMode="all" mouse="mouse1" keyboard="" xboxpad="triggerr_btn" joystick=" " UILabel="@ui_CIFPSAttack1" UIDescription="@ui_CIFPSAttack1Desc" />
<action name="weapon_melee" onPress="1" mouse="mouse3" keyboard="" xboxpad="thumbr" joystick=" " UILabel="@ui_CIFPSAttackMelee" UIDescription="@ui_CIFPSAttackMeleeDesc" />
<action name="grenade" ActivationMode="hold" keyboard="g" xboxpad="shoulderr" joystick=" " UILabel="@ui_CIFPSUseItem" UIDescription="@ui_CIFPSUseItem" />
<action name="zoom" ActivationMode="hold_toggle" mouse="mouse2" keyboard="" xboxpad="triggerl_btn" joystick=" " UILabel="@ui_CIFPSAimDownSight" UIDescription="@ui_CIFPSAimDownSightDesc" />
<action name="zoom_out" onPress="1" mouse="mwheel_down" keyboard="mwheel_down" xboxpad=" " joystick=" " UILabel="@ui_CIFPSZoomOut" UIDescription="@ui_CIFPSZoomOutDesc" />
<action name="zoom_in" onPress="1" mouse="mwheel_up" keyboard="mwheel_up" xboxpad=" " joystick=" " UILabel="@ui_CIFPSZoomIn" UIDescription="@ui_CIFPSZoomInDesc" />
<action name="zoom_in_out" ActivationMode="press" keyboard=" " xboxpad="triggerl_btn+dpad_up" joystick=" " UILabel="@ui_CIFPSZoomInOut" UIDescription="@ui_CIFPSZoomInOutDesc" />
<action name="selectpistol" ActivationMode="press" keyboard="1" xboxpad=" " joystick=" " UILabel="@ui_CIFPSSelectSidearm" UIDescription="@ui_CIFPSSelectSidearmDesc" />
<action name="selectprimary" ActivationMode="press" keyboard="2" xboxpad=" " joystick=" " UILabel="@ui_CIFPSSelectPrimary" UIDescription="@ui_CIFPSSelectPrimaryDesc" />
<action name="selectsecondary" ActivationMode="press" keyboard="3" xboxpad=" " joystick=" " UILabel="@ui_CIFPSSelectSecondary" UIDescription="@ui_CIFPSSelectSecondaryDesc" />
<action name="selectgadget" ActivationMode="press" keyboard="4" xboxpad=" " joystick=" " UILabel="@ui_CIFPSSelectGadget" UIDescription="@ui_CIFPSSelectGadgetDesc" />
<action name="selectMeleeWeapon" ActivationMode="press" keyboard="5" xboxpad=" " joystick=" " />
<action name="nextitem" ActivationMode="press" keyboard=" " xboxpad=" " joystick=" " />
<action name="prevItem" ActivationMode="press" keyboard=" " xboxpad=" " joystick=" " />
<action name="nextweapon" ActivationMode="press" keyboard=" " xboxpad="dpad_down" joystick=" " UILabel="@ui_CIFPSNextWeapon" UIDescription="@ui_CIFPSNextWeaponDesc" />
<action name="prevweapon" ActivationMode="press" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIFPSPreviousWeapon" UIDescription="@ui_CIFPSPreviousWeaponDesc" />
<action name="reload" ActivationMode="tap" keyboard="r" xboxpad="x" joystick=" " UILabel="@ui_CIFPSReload" UIDescription="@ui_CIFPSReloadDesc" />
<action name="holster" ActivationMode="press" keyboard="n" joystick=" " UILabel="@ui_CIFPSHolsterWeapon" UIDescription="@ui_CIFPSHolsterWeaponDesc" >
<xboxpad ActivationMode="delayed_press" input="x" />
</action>
<action name="drop" onPress="1" keyboard="" xboxpad="" UILabel="" UIDescription="" />
<action name="inspect" ActivationMode="tap" keyboard="i" UILabel="" UIDescription="" >
<xboxpad >
<inputdata ActivationMode="double_tap" input="dpad_left" />
</xboxpad>
</action>
<action name="stabilize" ActivationMode="hold" keyboard="lshift" xboxpad="triggerl_btn+thumbl" joystick=" " UILabel="@ui_CIFPSHoldBreath" UIDescription="@ui_CIFPSHoldBreathDesc" />
<action name="weapon_change_firemode" onPress="1" keyboard="c" xboxpad="shoulderl+dpad_up" joystick=" " UILabel="@ui_CIFPSWeaponChangeFireMode" UIDescription="@ui_CIFPSWeaponChangeFireModeDesc" />
<action name="accelerate" ActivationMode="hold" keyboard="lshift" xboxpad=" " joystick=" " UILabel="@ui_CIFPSMoveModeAccelerate" UIDescription="@ui_CIFPSMoveModeAccelerateDesc" />
<action name="decelerate" ActivationMode="hold" keyboard="b" xboxpad=" " joystick=" " UILabel="@ui_CIFPSMoveModeDecelerate" UIDescription="@ui_CIFPSMoveModeDecelerateDesc" />
<action name="fixed_speed_increment" ActivationMode="press" mouse="mwheel_up" keyboard="mwheel_up" xboxpad=" " joystick=" " UILabel="@ui_CIFPSMoveModeSpeedInc" UIDescription="@ui_CIFPSMoveModeSpeedIncDesc" />
<action name="fixed_speed_decrement" ActivationMode="press" mouse="mwheel_down" keyboard="mwheel_down" xboxpad=" " joystick=" " UILabel="@ui_CIFPSMoveModeSpeedDec" UIDescription="@ui_CIFPSMoveModeSpeedDecDesc" />
<action name="use" onPress="1" onRelease="1" keyboard="f" xboxpad="y" joystick=" " />
<action name="useAttachmentBottom" ActivationMode="all" keyboard="" xboxpad="" joystick="" />
<action name="useAttachmentTop" ActivationMode="all" keyboard="" xboxpad="" joystick="" />
<action name="toggle_flashlight" ActivationMode="press" keyboard="t" xboxpad=" " joystick=" " UILabel="@ui_CIFPSToggleFlashLight" UIDescription="@ui_CIFPSToggleFlashLightDesc" />
<action name="combatheal" ActivationMode="tap" keyboard="v" xboxpad="dpad_left" joystick=" " UILabel="@ui_CIFPSCombatHeal" UIDescription="@ui_CIFPSCombatHealDesc" />
<action name="combathealtarget" ActivationMode="delayed_hold" keyboard=" " xboxpad=" " joystick=" " />
<action name="refillgastank" ActivationMode="tap" keyboard="b" xboxpad="dpad_right" joystick=" " UILabel="@ui_CIFPSOxygenCapsule" UIDescription="@ui_CIFPSOxygenCapsuleDesc" />
<action name="visor_next_mode" onPress="1" keyboard=" " xboxpad=" " />
<action name="visor_prev_mode" onPress="1" keyboard=" " xboxpad=" " />
<action name="selectitem" ActivationMode="press" onRelease="1" mouse="mouse1" keyboard="" xboxpad="a" />
<action name="cancelselect" ActivationMode="press" onRelease="1" mouse="mouse2" keyboard="" xboxpad="b" />
<action name="thirdperson" ActivationMode="tap" noModifiers="1" keyboard="f4" xboxpad=" " joystick=" " UILabel="@ui_CIFPSToggleThirdPerson" UIDescription="@ui_CIFPSToggleThirdPersonDesc" />
<action name="toggle_cursor_input" ActivationMode="hold" keyboard="tab" xboxpad="back" />
<action name="free_thirdperson_camera" ActivationMode="tap" keyboard="z" xboxpad=" " joystick=" " UILabel="@ui_CIFPSToggle3rdPersonFreeView" UIDescription="@ui_CIFPSToggle3rdPersonFreeViewDesc" />
<action name="pan_thirdperson_up" ActivationMode="press" keyboard="up" />
<action name="pan_thirdperson_down" ActivationMode="press" keyboard="down" />
<action name="break_conversation_effects" onPress="1" onRelease="1" keyboard="lshift" xboxpad="thumbl" UILabel="" UIDescription="" />
<action name="hmd_rotateyaw" keyboard="HMD_Yaw" />
<action name="hmd_rotatepitch" keyboard="HMD_Pitch" />
<action name="hmd_rotateroll" keyboard="HMD_Roll" />
<action name="mobiglas" ActivationMode="press" keyboard="f1" joystick=" " UILabel="@ui_CIMobiGlas" UIDescription="@ui_CIMobiGlasDesc" >
<xboxpad >
<inputdata ActivationMode="delayed_press" input="back" />
</xboxpad>
</action>
<action name="pl_hud_open_scoreboard" onPress="1" onRelease="1" keyboard="f1" xboxpad="back" joystick=" " UILabel="@ui_CIOpenScoreboard" UIDescription="@ui_CIOpenScoreboardDesc" />
<action name="pl_hud_confirm" onPress="1" keyboard="enter" xboxpad="a" />
<action name="toggle_ar_mode" onPress="1" keyboard="" xboxpad="" />
<action name="ar_mode_scroll_action_up" onPress="1" mouse="mwheel_up" keyboard="mwheel_up" xboxpad="dpad_up" />
<action name="ar_mode_scroll_action_down" onPress="1" mouse="mwheel_down" keyboard="mwheel_down" xboxpad="dpad_down" />
<action name="shop_camera_zoom_in" onPress="1" onHold="1" mouse="mwheel_up" keyboard="mwheel_up" />
<action name="shop_camera_zoom_out" onPress="1" onHold="1" mouse="mwheel_down" keyboard="mwheel_down" />
<action name="shop_camera_mouseyaw" mouse="maxis_x" />
<action name="shop_camera_mousepitch" mouse="maxis_y" />
<action name="v_eject" ActivationMode="press" keyboard=" " xboxpad=" " joystick=" " />
<action name="v_eject_cinematic" onPress="0" onHold="1" onRelease="1" keyboard=" " xboxpad=" " joystick=" " />
<action name="scan_toggle_mode" ActivationMode="press" keyboard="tab" xboxpad="dpad_up" joystick=" " />
<action name="scan_active_ping" ActivationMode="delayed_hold" mouse="mouse1" keyboard="" xboxpad="triggerr_btn" joystick=" " />
<action name="scan_focus_scan" ActivationMode="hold" mouse="mouse2" keyboard="" xboxpad="triggerl_btn" joystick=" " />
<action name="scan_tag_object" ActivationMode="press" mouse="mouse1" keyboard="" xboxpad="triggerr_btn" joystick=" " />
<action name="spectate_enterpuremode" ActivationMode="delayed_press" keyboard="rctrl+insert" xboxpad="" UILabel="" UIDescription="" />
<action name="port_modification_select" onPress="1" mouse="mouse1" keyboard="" xboxpad="triggerr_btn" joystick=" " UILabel="@ui_CIModifyPort" UIDescription="@ui_CIModifyPortDesc" />
<action name="v_starmap" ActivationMode="press" keyboard="f2" xboxpad=" " joystick=" " UILabel="@ui_CIMap" UIDescription="@ui_CIMapDesc" />
<action name="force_respawn" ActivationMode="delayed_press" keyboard="backspace" xboxpad=" " joystick=" " UILabel="@ui_CIForceRespawn" UIDescription="@ui_CIForceRespawnDesc" />
</actionmap>
<actionmap name="prone" version="1" UILabel="@ui_CGFPSMovement" UICategory="@ui_CCFPS" >
<action name="prone_rollleft" joystick=" " UILabel="@ui_CIFPSProneRollLeft" UIDescription="@ui_CIFPSProneRollLeftDesc" >
<keyboard ActivationMode="double_tap_nonblocking" input="a" />
<xboxpad ActivationMode="double_tap" input="thumbl_left" />
</action>
<action name="prone_rollright" joystick=" " UILabel="@ui_CIFPSProneRollRight" UIDescription="@ui_CIFPSProneRollRightDesc" >
<keyboard ActivationMode="double_tap_nonblocking" input="d" />
<xboxpad ActivationMode="double_tap" input="thumbl_right" />
</action>
</actionmap>
<actionmap name="zero_gravity_eva" version="2" UILabel="@ui_CGEVA" UICategory="@ui_CCEVA" >
<action name="eva_view_yaw_left" ActivationMode="hold" always="1" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIEVAViewYawLeft" UIDescription="@ui_CIEVAViewYawLeftDesc" />
<action name="eva_view_yaw_right" ActivationMode="hold" always="1" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIEVAViewYawRight" UIDescription="@ui_CIEVAViewYawRightDesc" />
<action name="eva_view_yaw" xboxpad="thumbrx" joystick=" " optionGroup="fps_view_yaw" UILabel="@ui_CIEVAViewYaw" UIDescription="@ui_CIEVAViewYawDesc" />
<action name="eva_view_yaw_mouse" mouse="maxis_x" optionGroup="fps_view_yaw" UILabel="@ui_CIEVAViewYaw" UIDescription="@ui_CIEVAViewYawDesc" />
<action name="eva_view_pitch_up" ActivationMode="hold" always="1" keyboard=" " xboxpad=" " joystick="" UILabel="@ui_CIEVAViewPitchUp" UIDescription="@ui_CIEVAViewPitchUpDesc" />
<action name="eva_view_pitch_down" ActivationMode="hold" always="1" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIEVAViewPitchDown" UIDescription="@ui_CIEVAViewPitchDownDesc" />
<action name="eva_view_pitch" xboxpad="thumbry" joystick=" " optionGroup="fps_view_pitch" UILabel="@ui_CIEVAViewPitch" UIDescription="@ui_CIEVAViewPitchDesc" />
<action name="eva_view_pitch_mouse" mouse="maxis_y" optionGroup="fps_view_pitch" UILabel="@ui_CIEVAViewPitch" UIDescription="@ui_CIEVAViewPitchDesc" />
<action name="eva_pitch_up" ActivationMode="hold" always="1" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIEVAPitchUp" UIDescription="@ui_EVAPitchUpDesc" />
<action name="eva_pitch_down" ActivationMode="hold" always="1" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIEVAPitchDown" UIDescription="@ui_CIEVAPitchDownDesc" />
<action name="eva_pitch" xboxpad=" " joystick=" " optionGroup="fps_view_pitch" UILabel="@ui_CIEVAPitch" UIDescription="@ui_CIEVAPitchDesc" />
<action name="eva_yaw_left" ActivationMode="hold" always="1" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIEVAYawLeft" UIDescription="@ui_CIEVAYawLeftDesc" />
<action name="eva_yaw_right" ActivationMode="hold" always="1" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIEVAYawRight" UIDescription="@ui_CIEVAYawRightDesc" />
<action name="eva_yaw" xboxpad=" " joystick=" " optionGroup="fps_view_yaw" UILabel="@ui_CIEVAYaw" UIDescription="@ui_CIEVAYawDesc" />
<action name="eva_roll_left" ActivationMode="hold" always="1" keyboard="q" xboxpad=" " joystick=" " UILabel="@ui_CIEVARollLeft" UIDescription="@ui_CIEVARollLeftDesc" />
<action name="eva_roll_right" ActivationMode="hold" always="1" keyboard="e" xboxpad=" " joystick=" " UILabel="@ui_CIEVARollRight" UIDescription="@ui_CIEVARollRightDesc" />
<action name="eva_roll" xboxpad="shoulderl+thumblx" joystick=" " UILabel="@ui_CIEVARoll" UIDescription="@ui_CIEVARollDesc" />
<action name="eva_strafe_up" ActivationMode="hold" always="1" keyboard="space" xboxpad="a" joystick=" " UILabel="@ui_CIEVAStrafeUp" UIDescription="@ui_CIEVAStrafeUpDesc" />
<action name="eva_strafe_down" ActivationMode="hold" always="1" keyboard="lctrl" xboxpad="b" joystick=" " UILabel="@ui_CIEVAStrafeDown" UIDescription="@ui_CIEVAStrafeDownDesc" />
<action name="eva_strafe_vertical" keyboard=" " xboxpad="shoulderl+thumbry" joystick=" " UILabel="@ui_CIEVAStrafeVertical" UIDescription="@ui_CIEVAStrafeVerticalDesc" />
<action name="eva_strafe_left" ActivationMode="hold" always="1" keyboard="a" xboxpad=" " joystick=" " UILabel="@ui_CIEVAStrafeLeft" UIDescription="@ui_CIEVAStrafeLeftDesc" />
<action name="eva_strafe_right" ActivationMode="hold" always="1" keyboard="d" xboxpad=" " joystick=" " UILabel="@ui_CIEVAStrafeRight" UIDescription="@ui_CIEVAStrafeRightDesc" />
<action name="eva_strafe_lateral" keyboard=" " xboxpad="thumblx" joystick=" " UILabel="@ui_CIEVAStrafeLateral" UIDescription="ui_CIEVAStrafeLateralDesc" />
<action name="eva_strafe_forward" ActivationMode="hold" always="1" keyboard="w" xboxpad=" " joystick=" " UILabel="@ui_CIEVAStrafeForward" UIDescription="@ui_CIEVAStrafeForwardDesc" />
<action name="eva_strafe_back" ActivationMode="hold" always="1" keyboard="s" xboxpad=" " joystick=" " UILabel="@ui_CIEVAStrafeBack" UIDescription="@ui_CIEVAStrafeBackDesc" />
<action name="eva_strafe_longitudinal" keyboard=" " xboxpad="thumbly" joystick=" " UILabel="@ui_CIEVAStrafeLongitudinal" UIDescription="@ui_CIEVAStrafeLongitudinalDesc" />
<action name="eva_brake" ActivationMode="hold" keyboard="x" xboxpad="" joystick=" " UILabel="@ui_CIEVABrake" UIDescription="@ui_CIEVABrakeDesc" />
<action name="eva_boost" ActivationMode="hold" keyboard="lshift" xboxpad="thumbl" joystick=" " UILabel="@ui_CIEVABoost" UIDescription="@ui_CIEVABoostDesc" />
<action name="eva_toggle_headlook_mode" ActivationMode="tap" keyboard="z" xboxpad=" " joystick=" " UILabel="@ui_CIEVAFreelook" UIDescription="@ui_CIEVAFreelookDesc" />
</actionmap>
<actionmap name="vehicle_general" version="27" UILabel="@ui_CGVehicleGeneral" UICategory="@ui_CCVehicle" >
<action name="v_exit" ActivationMode="press" keyboard="h" joystick=" " UILabel="@ui_CIExit" UIDescription="@ui_CIExitDesc" >
<xboxpad ActivationMode="delayed_press" input="shoulderl+y" />
</action>
<action name="v_horn" onPress="1" onRelease="1" keyboard="capslock" xboxpad="b" joystick="button8" UILabel="@ui_CIVehicleHorn" UIDescription="@ui_CIVehicleHornDesc" />
<action name="v_view_cycle_fwd" ActivationMode="tap" keyboard="f4" xboxpad=" " joystick=" " UILabel="@ui_CICycleView" UIDescription="@ui_CICycleViewDesc" />
<action name="v_view_option" onPress="1" onRelease="1" keyboard="" xboxpad="" />
<action name="v_view_zoom_in" onPress="1" onHold="1" mouse="mwheel_up" keyboard="mwheel_up" xboxpad=" " joystick=" " UILabel="@ui_CIZoomIn" UIDescription="@ui_CIZoomInDesc" />
<action name="v_view_zoom_out" onPress="1" onHold="1" mouse="mwheel_down" keyboard="mwheel_down" xboxpad=" " joystick=" " UILabel="@ui_CIZoomOut" UIDescription="@ui_CIZoomOutDesc" />
<action name="v_view_yaw_mouse" mouse="maxis_x" optionGroup="mgv_view_yaw" UILabel="@ui_CIYawView" UIDescription="@ui_CIYawViewDesc" />
<action name="v_view_pitch_mouse" mouse="maxis_y" optionGroup="mgv_view_pitch" UILabel="@ui_CIPitchView" UIDescription="@ui_CIPitchViewDesc" />
<action name="v_view_yaw" xboxpad="thumbrx" joystick="x" optionGroup="mgv_view_yaw" UILabel="@ui_CIYawView" UIDescription="@ui_CIYawViewDesc" />
<action name="v_view_pitch" xboxpad="thumbry" joystick="y" optionGroup="mgv_view_pitch" UILabel="@ui_CIPitchView" UIDescription="@ui_CIPitchViewDesc" />
<action name="v_view_look_behind" ActivationMode="hold" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CILookBehind" UIDescription="@ui_CILookBehindDesc" />
<action name="v_toggle_cursor_input" onPress="0" onRelease="1" retriggerable="0" keyboard="" xboxpad="" />
<action name="v_attack1_group1" ActivationMode="all" mouse="mouse1" keyboard="" xboxpad="shoulderr" joystick="button1" UILabel="@ui_CIAttackGroup1" UIDescription="@ui_CIAttackGroup1Desc" />
<action name="v_attack1_group2" ActivationMode="all" mouse="mouse2" keyboard="" xboxpad="thumbr" joystick="button2" UILabel="@ui_CIAttackGroup2" UIDescription="@ui_CIAttackGroup2Desc" />
<action name="v_view_yaw_absolute" keyboard="HMD_Yaw" />
<action name="v_view_pitch_absolute" keyboard="HMD_Pitch" />
<action name="v_view_roll_absolute" keyboard="HMD_Roll" />
<action name="mobiglas" ActivationMode="press" keyboard="f1" UILabel="@ui_CIMobiGlas" UIDescription="@ui_CIMobiGlasDesc" >
<xboxpad ActivationMode="delayed_press" input="back" />
</action>
<action name="v_flightready" ActivationMode="press" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CICockpitFlightReady" UIDescription="@ui_CICockpitFlightReadyDesc" />
<action name="v_doors_open_all" ActivationMode="press" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CICockpitDoorsOpenAll" UIDescription="@ui_CICockpitDoorsOpenAllDesc" />
<action name="v_doors_close_all" ActivationMode="press" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CICockpitDoorsCloseAll" UIDescription="@ui_CICockpitDoorsCloseAllDesc" />
<action name="v_doors_lock_all" ActivationMode="press" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CICockpitDoorsLockAll" UIDescription="@ui_CICockpitDoorsLockAllDesc" />
<action name="v_doors_unlock_all" ActivationMode="press" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CICockpitDoorsUnlockAll" UIDescription="@ui_CICockpitDoorsUnlockAllDesc" />
<action name="v_starmap" ActivationMode="press" keyboard="f2" xboxpad=" " joystick=" " UILabel="@ui_CIMap" UIDescription="@ui_CIMapDesc" />
</actionmap>
<actionmap name="vehicle_driver" version="23" UILabel="@ui_CGVehicleMovement" UICategory="@ui_CCVehicle" >
<action name="v_move_forward" onPress="1" onRelease="1" retriggerable="1" keyboard="w" xboxpad="triggerr_btn" joystick=" " UILabel="@ui_CIVehicleDriveForward" UIDescription="@ui_CIVehicleDriveForwardDesc" />
<action name="v_move_back" onPress="1" onRelease="1" retriggerable="1" keyboard="s" xboxpad="triggerl_btn" joystick=" " UILabel="@ui_CIVehicleDriveBackward" UIDescription="@ui_CIVehicleDriveBackwardDesc" />
<action name="v_move" xboxpad=" " mouse=" " joystick="slider1" optiongroup="mgv_move" UILabel="@ui_CIVehicleDriveAxis" UIDescription="@ui_CIVehicleDriveAxisDesc" />
<action name="v_yaw_left" onPress="1" onRelease="1" retriggerable="1" keyboard="a" xboxpad="thumbl_left" joystick=" " UILabel="@ui_CIVehicleDriveLeft" UIDescription="@ui_CIVehicleDriveLeftDesc" />
<action name="v_yaw_right" onPress="1" onRelease="1" retriggerable="1" keyboard="d" xboxpad="thumbl_right" joystick=" " UILabel="@ui_CIVehicleDriveRight" UIDescription="@ui_CIVehicleDriveRightDesc" />
<action name="v_yaw" xboxpad=" " mouse=" " joystick="rotz" UILabel="@ui_CIVehicleDriveAxisTurn" UIDescription="@ui_CIVehicleDriveAxisTurnDesc" />
<action name="v_roll_left" onPress="1" onRelease="1" keyboard="q" xboxpad=" " joystick=" " UILabel="@ui_CIRollLeft" UIDescription="@ui_CIRollLeftDesc" />
<action name="v_roll_right" onPress="1" onRelease="1" keyboard="e" xboxpad=" " joystick=" " UILabel="@ui_CIRollRight" UIDescription="@ui_CIRollRightDesc" />
<action name="v_brake" onPress="1" onRelease="1" keyboard="space" xboxpad="b" joystick="button7" UILabel="@ui_CIVehicleBrake" UIDescription="@ui_CIVehicleBrakeDesc" />
<action name="v_attack1" ActivationMode="all" mouse="mouse1" keyboard="" xboxpad="shoulderr" joystick="button1" UILabel="@ui_CIVehiclePrimaryFire" UIDescription="@ui_CIVehiclePrimaryFireDesc" />
<action name="v_attack2" ActivationMode="all" mouse="mouse2" keyboard="" xboxpad="thumbr" joystick="button2" UILabel="@ui_CIVehicleSecondaryFire" UIDescription="@ui_CIVehicleSecondaryFireDesc" />
<action name="v_view_dynamic_focus" mouse="" keyboard="maxis_z" xboxpad=" " joystick=" " optionGroup="flight_zoom" UILabel="@ui_CIDynamicZoomInOut" UIDescription="@ui_CIDynamicZoomInOutDesc" />
</actionmap>
<actionmap name="vehicle_gunner" version="23" UILabel="@ui_CGVehicleGunner" UICategory="@ui_CCVehicle" >
<action name="v_attack1" ActivationMode="all" mouse="mouse1" keyboard="" xboxpad="shoulderr" joystick="button1" UILabel="@ui_CIVehiclePrimaryFire" UIDescription="@ui_CIVehiclePrimaryFireDesc" />
<action name="v_attack2" ActivationMode="all" mouse="mouse2" keyboard="" xboxpad="thumbr" joystick="button2" UILabel="@ui_CIVehicleSecondaryFire" UIDescription="@ui_CIVehicleSecondaryFireDesc" />
</actionmap>
<actionmap name="debug" version="23" >
<action name="flymode" onPress="1" noModifiers="1" keyboard="f3" />
<action name="flymode_strafe_up" onHold="1" keyboard="space" />
<action name="flymode_strafe_down" onHold="1" keyboard="lctrl" />
<action name="flymode_roll_left" onHold="1" keyboard="q" />
<action name="flymode_roll_right" onHold="1" keyboard="e" />
<action name="godmode" onPress="1" noModifiers="1" keyboard="f9" />
<action name="toggleaidebugdraw" onPress="1" noModifiers="1" keyboard="f11" />
<action name="ai_DebugCenterViewAgent" onPress="1" noModifiers="1" keyboard="np_divide" />
<action name="togglepdrawhelpers" onPress="1" noModifiers="1" keyboard="f10" />
<action name="ulammo" onPress="1" noModifiers="1" keyboard="" />
<action name="mannequin_debugai" onPress="1" noModifiers="1" keyboard="np_multiply" />
<action name="foip_viewownplayer" ActivationMode="hold" keyboard="7" />
<action name="foip_recalibrate" ActivationMode="hold" keyboard="8" />
<action name="foip_pushtotalk" ActivationMode="hold" keyboard="np_add" />
<action name="foip_pushtoheadtrack" ActivationMode="press" keyboard="np_subtract" />
</actionmap>
<actionmap name="IFCS_controls" version="2" >
<action name="v_IFCS_A" onPress="1" onRelease="1" onHold="" xboxpad="a" keyboard="rctrl+a" />
<action name="v_IFCS_B" onPress="1" onRelease="1" onHold="" xboxpad="b" keyboard="rctrl+b" />
<action name="v_IFCS_X" onPress="1" onRelease="1" onHold="" xboxpad="x" keyboard="rctrl+x" />
<action name="v_IFCS_Y" onPress="1" onRelease="1" onHold="" xboxpad="y" keyboard="rctrl+y" />
</actionmap>
<actionmap name="singleplayer" version="24" >
<action name="retry" onPress="1" keyboard="x" xboxpad="x" />
<action name="ready" onPress="1" keyboard="x" xboxpad="x" />
</actionmap>
<actionmap name="multiplayer" version="25" UILabel="@ui_CGEAGeneral" UICategory="@ui_CCEAGeneral" >
<action name="respawn" onPress="1" keyboard="x" xboxpad="x" joystick="button1" UILabel="@ui_CIRespawn" UIDescription="@ui_CIRespawnDesc" />
<action name="retry" onPress="1" keyboard="x" xboxpad="x" joystick="button1" />
<action name="ready" onPress="1" keyboard="x" xboxpad="x" joystick="button1" />
<action name="edit_loadout" ActivationMode="tap" keyboard="l" xboxpad="dpad_down" joystick="button2" />
</actionmap>
<actionmap name="spectator" version="1" UILabel="@ui_CGEASpectator" UICategory="@ui_CGEASpectator" >
<action name="spectate_next_target" onPress="1" mouse="mouse2" keyboard="" xboxpad="shoulderr" joystick="button1" UILabel="@ui_CISpectatorTargetNext" UIDescription="@ui_CISpectatorTargetNextDesc" />
<action name="spectate_prev_target" onPress="1" mouse="mouse1" keyboard="" xboxpad="shoulderl" joystick="button2" UILabel="@ui_CISpectatorTargetPrev" UIDescription="@ui_CISpectatorTargetPrevDesc" />
<action name="spectate_toggle_lock_target" onPress="1" keyboard="y" joystick=" " xboxpad="y" UILabel="@ui_CISpectatorTargetLock" UIDescription="@ui_CISpectatorTargetLockDesc" />
<action name="spectate_zoom" mouse="maxis_z" keyboard="maxis_z" xboxpad=" " joystick=" " UILabel="@ui_CISpectatorZoom" UIDescription="@ui_CISpectatorZoomDesc" />
<action name="spectate_zoom_in" onPress="1" onHold="1" mouse="mwheel_up" keyboard="mwheel_up" xboxpad="triggerr_btn" joystick="hat1_up" UILabel="@ui_CISpectatorZoomIn" UIDescription="@ui_CISpectatorZoomInDesc" />
<action name="spectate_zoom_out" onPress="1" onHold="1" mouse="mwheel_down" keyboard="mwheel_down" xboxpad="triggerl_btn" joystick="hat1_down" UILabel="@ui_CISpectatorZoomOut" UIDescription="@ui_CISpectatorZoomOutDesc" />
<action name="spectate_rotateyaw_mouse" mouse="maxis_x" keyboard="maxis_x" xboxpad="" joystick="x" optionGroup="fps_view_yaw" UILabel="@ui_CISpectatorRotateYaw" UIDescription="@ui_CISpectatorRotateYawDesc" />
<action name="spectate_rotatepitch_mouse" mouse="maxis_y" keyboard="maxis_y" xboxpad="" joystick="y" optionGroup="fps_view_pitch" UILabel="@ui_CISpectatorRotatePitch" UIDescription="@ui_CISpectatorRotatePitchDesc" />
<action name="spectate_rotateyaw" keyboard="" xboxpad="thumbrx" joystick="x" optionGroup="fps_view_yaw" UILabel="@ui_CISpectatorRotateYaw" UIDescription="@ui_CISpectatorRotateYawDesc" />
<action name="spectate_rotatepitch" keyboard="" xboxpad="thumbry" joystick="y" optionGroup="fps_view_pitch" UILabel="@ui_CISpectatorRotatePitch" UIDescription="@ui_CISpectatorRotatePitchDesc" />
<action name="spectate_toggle_hud" onPress="1" keyboard="b" joystick=" " xboxpad="b" UILabel="@ui_CISpectatorHudToggle" UIDescription="@ui_CISpectatorHudToggleDesc" />
<action name="spectate_gen_nextcamera" onPress="1" keyboard="n" joystick=" " xboxpad=" " UILabel="" UIDescription="" />
<action name="spectate_gen_nextmode" onPress="1" xboxpad="a" joystick=" " UILabel="@ui_CISpectatorModeNext" UIDescription="@ui_CISpectatorModeNextDesc" >
<keyboard >
<inputdata input="f4" />
<inputdata input="insert" />
</keyboard>
</action>
<action name="spectate_gen_prevmode" onPress="1" keyboard=" " joystick=" " xboxpad=" " UILabel="@ui_CISpectatorModePrev" UIDescription="@ui_CISpectatorModePrevDesc" />
<action name="spectate_moveleft" ActivationMode="hold" keyboard="a" xboxpad="thumbl_left" UILabel="" UIDescription="" />
<action name="spectate_moveright" ActivationMode="hold" keyboard="d" xboxpad="thumbl_right" UILabel="" UIDescription="" />
<action name="spectate_moveforward" ActivationMode="hold" keyboard="w" xboxpad="thumbl_up" UILabel="" UIDescription="" />
<action name="spectate_moveback" ActivationMode="hold" keyboard="s" xboxpad="thumbl_down" UILabel="" UIDescription="" />
<action name="spectate_moveup" ActivationMode="hold" keyboard="space" xboxpad="shoulderl+thumbr_up" UILabel="" UIDescription="" />
<action name="spectate_movedown" ActivationMode="hold" keyboard="lctrl" xboxpad="shoulderl+thumbr_down" UILabel="" UIDescription="" />
<action name="spectate_freecam_sprint" ActivationMode="hold" keyboard="lshift" xboxpad="thumbl" UILabel="" UIDescription="" />
<action name="spectate_toggle_freecam" ActivationMode="press" keyboard="z" xboxpad="thumbr" UILabel="" UIDescription="" />
<action name="spectate_toggle_thirdperson" ActivationMode="tap" keyboard="f4" joystick=" " xboxpad=" " UILabel="" UIDescription="" />
<action name="spectate_roll_left" ActivationMode="hold" keyboard="q" xboxpad="" UILabel="" UIDescription="" />
<action name="spectate_roll_right" ActivationMode="hold" keyboard="e" xboxpad="" UILabel="" UIDescription="" />
</actionmap>
<actionmap name="default" version="24" UILabel="@ui_CGUIGeneral" UIDescription="@ui_CGUGeneralDesc" UICategory="@ui_CGUIGeneral" >
<action name="hmd_toggle" onPress="1" keyboard="np_1" />
<action name="hmd_center" onPress="1" keyboard="np_2" />
<action name="skip_cutscene" onPress="1" noModifiers="1" keyboard="space" />
<action name="cam_toggle_cinematic" onPress="1" keyboard="lalt+c" />
<action name="objectives" onPress="1" onRelease="1" noModifiers="0" keyboard="o" />
<action name="toggle_trackview" onPress="1" keyboard="F5" />
<action name="toggle_action_profile" onPress="1" xboxpad=" " UILabel="" UIDescription="" />
<action name="ui_toggle_pause" onPress="1" keyboard="escape" xboxpad="start" />
<action name="ui_click" onPress="1" xboxpad="triggerr_btn" >
<keyboard >
<inputdata input="enter" />
<inputdata input="np_enter" />
</keyboard>
</action>
<action name="ui_back" keyboard="escape" onPress="1" onRelease="1" xboxpad="b" />
<action name="ui_up" onPress="1" onHold="1" holdTriggerDelay="0.15" holdRepeatDelay="0.15" >
<keyboard >
<inputdata input="up" />
</keyboard>
<xboxpad >
<inputdata input="dpad_up" />
<inputdata input="thumbl_up" />
<inputdata input="thumbr_up" />
</xboxpad>
</action>
<action name="ui_down" onPress="1" onHold="1" holdTriggerDelay="0.15" holdRepeatDelay="0.15" >
<keyboard >
<inputdata input="down" />
<inputdata input="tab" />
</keyboard>
<xboxpad >
<inputdata input="dpad_down" />
<inputdata input="thumbl_down" />
<inputdata input="thumbr_down" />
</xboxpad>
</action>
<action name="ui_left" onPress="1" onHold="1" holdTriggerDelay="0.15" holdRepeatDelay="0.15" >
<keyboard >
<inputdata input="left" />
</keyboard>
<xboxpad >
<inputdata input="dpad_left" />
<inputdata input="thumbl_left" />
<inputdata input="thumbr_left" />
</xboxpad>
</action>
<action name="ui_right" onPress="1" onHold="1" holdTriggerDelay="0.15" holdRepeatDelay="0.15" >
<keyboard >
<inputdata input="right" />
</keyboard>
<xboxpad >
<inputdata input="dpad_right" />
<inputdata input="thumbl_right" />
<inputdata input="thumbr_right" />
</xboxpad>
</action>
<action name="ui_confirm" onPress="1" onRelease="1" xboxpad="y" />
<action name="ui_reset" onPress="1" onRelease="1" xboxpad="x" />
<action name="ui_skip_video" onPress="1" onRelease="1" keyboard="space" xboxpad="a" />
<action name="ui_hide_hint" ActivationMode="press" keyboard="f" xboxpad="y" joystick="button2" />
<action name="flashui_mouse" >
<mouse >
<inputdata input="mouse1" />
<inputdata input="maxis_x" />
<inputdata input="maxis_y" />
<inputdata input="mwheel_up" />
<inputdata input="mwheel_down" />
</mouse>
</action>
<action name="flashui_return" onPress="1" onRelease="1" xboxpad="a" joystick="button2" >
<keyboard >
<inputdata input="enter" />
<inputdata input="np_enter" />
</keyboard>
</action>
<action name="flashui_backspace" onPress="1" onRelease="1" xboxpad="b" joystick="button3" >
<keyboard >
<inputdata input="backspace" />
</keyboard>
</action>
<action name="flashui_tab" onPress="1" onRelease="1" keyboard="tab" />
<action name="flashui_kp_2" onPress="1" onRelease="1" xboxpad="x" joystick="button7" />
<action name="flashui_kp_3" onPress="1" onRelease="1" xboxpad="y" joystick="button4" />
<action name="flashui_kp_4" onPress="1" onRelease="1" xboxpad="shoulderl" joystick="button5" />
<action name="flashui_kp_7" onPress="1" onRelease="1" xboxpad="shoulderr" joystick="button6" />
<action name="flashui_up" onPress="1" onHold="1" onRelease="1" keyboard="up" joystick="hat1_up" >
<xboxpad >
<inputdata input="dpad_up" />
<inputdata input="thumbl_up" />
<inputdata input="thumbr_up" />
</xboxpad>
</action>
<action name="flashui_down" onPress="1" onHold="1" onRelease="1" keyboard="down" joystick="hat1_down" >
<xboxpad >
<inputdata input="dpad_down" />
<inputdata input="thumbl_down" />
<inputdata input="thumbr_down" />
</xboxpad>
</action>
<action name="flashui_left" onPress="1" onHold="1" onRelease="1" keyboard="left" joystick="hat1_left" >
<xboxpad >
<inputdata input="dpad_left" />
<inputdata input="thumbl_left" />
<inputdata input="thumbr_left" />
</xboxpad>
</action>
<action name="flashui_right" onPress="1" onHold="1" onRelease="1" keyboard="right" joystick="hat1_right" >
<xboxpad >
<inputdata input="dpad_right" />
<inputdata input="thumbl_right" />
<inputdata input="thumbr_right" />
</xboxpad>
</action>
<action name="toggle_contact" onPress="1" keyboard="f11" UILabel="@ui_CIUIContactsToggle" UIDescription="@ui_CIUIContactsToggleDesc" />
<action name="toggle_chat" onPress="1" keyboard="f12" UILabel="@ui_CIUIChatToggle" UIDescription="@ui_CIUIChatToggleDesc" />
<action name="focus_on_chat_textinput" onPress="1" UILabel="@ui_CIUIChatFocus" UIDescription="@ui_CIUIChatFocusDesc" >
<keyboard >
<inputdata input="enter" />
<inputdata input="np_enter" />
</keyboard>
</action>
<action name="enable_cursor_ui_2d" ActivationMode="press" keyboard="ralt" UILabel="@ui_CIUI2DCursor" UIDescription="@ui_CIUI2DCursorDesc" />
<action name="ui_copy" onPress="1" keyboard="lctrl+c" />
<action name="ui_cut" onPress="1" keyboard="lctrl+x" />
<action name="ui_paste" onPress="1" keyboard="lctrl+v" />
<action name="ui_3d_display_select" ActivationMode="tap" mouse="mouse1" keyboard="" />
<action name="ui_3d_display_center" ActivationMode="double_tap_nonblocking" mouse="mouse1" keyboard="" />
<action name="ui_3d_display_decenter" ActivationMode="double_tap_nonblocking" mouse="mouse2" keyboard="" />
<action name="ui_3d_display_zoom_in_button" ActivationMode="press" mouse="mwheel_up" keyboard="mwheel_up" xboxpad="dpad_up" />
<action name="ui_3d_display_zoom_out_button" ActivationMode="press" mouse="mwheel_down" keyboard="mwheel_down" xboxpad="dpad_down" />
<action name="ui_3d_display_zoom_in_analog" xboxpad="" useAnalogCompare="1" analogCompareVal="0.2" analogCompareOp="GREATERTHAN" />
<action name="ui_3d_display_zoom_out_analog" xboxpad="" useAnalogCompare="1" analogCompareVal="0.2" analogCompareOp="GREATERTHAN" />
<action name="ui_3d_display_pan_toggle" onPress="1" onHold="1" onRelease="1" mouse="mouse2" keyboard="" />
<action name="ui_3d_display_rotate_toggle" onPress="1" onHold="1" onRelease="1" mouse="mouse1" keyboard="" />
<action name="ui_3d_display_zoom_toggle" onPress="1" onHold="1" onRelease="1" mouse="mouse3" keyboard="" xboxpad="triggerr_btn" />
<action name="ui_3d_display_toggledPanX" mouse="maxis_x" />
<action name="ui_3d_display_toggledPanY" mouse="maxis_y" />
<action name="ui_3d_display_toggledYaw" mouse="maxis_x" />
<action name="ui_3d_display_toggledPitch" mouse="maxis_y" />
<action name="ui_3d_display_toggledZoom" mouse="maxis_y" />
<action name="ui_3d_display_nonToggledPanX" xboxpad="thumbrx" useAnalogCompare="1" analogCompareVal="0" analogCompareOp="NOTEQUALS" />
<action name="ui_3d_display_nonToggledPanY" xboxpad="thumbry" useAnalogCompare="1" analogCompareVal="0" analogCompareOp="NOTEQUALS" />
<action name="ui_3d_display_nonToggledYaw" xboxpad="thumblx" useAnalogCompare="1" analogCompareVal="0" analogCompareOp="NOTEQUALS" />
<action name="ui_3d_display_nonToggledPitch" xboxpad="thumbly" useAnalogCompare="1" analogCompareVal="0" analogCompareOp="NOTEQUALS" />
<action name="ui_3d_display_pinMode" ActivationMode="hold" keyboard="lctrl" />
<action name="ui_3d_display_pinSelect" ActivationMode="tap" mouse="mouse1" keyboard="" />
</actionmap>
<actionmap name="ui_textfield" version="1" >
<action name="ui_textfield_enter" onPress="1" onRelease="1" >
<keyboard >
<inputdata input="enter" />
<inputdata input="np_enter" />
</keyboard>
</action>
<action name="ui_textfield_backspace" onPress="1" onHold="1" onRelease="1" keyboard="backspace" />
<action name="ui_textfield_arrow_up" onPress="1" onHold="1" onRelease="1" keyboard="up" />
<action name="ui_textfield_arrow_down" onPress="1" onHold="1" onRelease="1" keyboard="down" />
<action name="ui_textfield_arrow_left" onPress="1" onHold="1" onRelease="1" keyboard="left" />
<action name="ui_textfield_arrow_right" onPress="1" onHold="1" onRelease="1" keyboard="right" />
</actionmap>
<actionmap name="invite" version="1" UILabel="@ui_CGUIInvite" UIDescription="ui_CGUIInviteDesc" UICategory="@ui_CGUIGeneral" >
<action name="menu_friends_accept_invite" onPress="1" keyboard="lbracket" UILabel="@ui_CIUIInviteAccept" UIDescription="@LOC_EMPTY" />
<action name="menu_friends_refuse_invite" ActivationMode="tap" keyboard="rbracket" UILabel="@ui_CIUIInviteReject" UIDescription="@LOC_EMPTY" />
<action name="menu_friends_ignore_invite" ActivationMode="delayed_hold" keyboard="rbracket" UILabel="@ui_CIInviteIgnore" UIDescription="@ui_CIInviteIgnoreDesc" />
</actionmap>
<actionmap name="player_emotes" version="1" UILabel="@ui_CGEmotes" UICategory="@ui_CCFPS" >
<action name="emote_cs_forward" ActivationMode="press" keyboard="np_5" xboxpad=" " joystick=" " UILabel="@ui_CIEmoteForward" UIDescription="@ui_CIEmoteForwardDesc" />
<action name="emote_cs_left" ActivationMode="press" keyboard="np_1" xboxpad=" " joystick=" " UILabel="@ui_CIEmoteLeft" UIDescription="@ui_CIEmoteLeftDesc" />
<action name="emote_cs_right" ActivationMode="press" keyboard="np_3" xboxpad=" " joystick=" " UILabel="@ui_CIEmoteRight" UIDescription="@ui_CIEmoteRightDesc" />
<action name="emote_cs_stop" ActivationMode="press" keyboard="np_2" xboxpad=" " joystick=" " UILabel="@ui_CIEmoteStop" UIDescription="@ui_CIEmoteStopDesc" />
<action name="emote_cs_yes" ActivationMode="press" keyboard="np_4" xboxpad=" " joystick=" " UILabel="@ui_CIEmoteYes" UIDescription="@ui_CIEmoteYesDesc" />
<action name="emote_cs_no" ActivationMode="press" keyboard="np_6" xboxpad=" " joystick=" " UILabel="@ui_CIEmoteNo" UIDescription="@ui_CIEmoteNoDesc" />
<action name="emote_agree" ActivationMode="press" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIEmoteAgree" UIDescription="@ui_CIEmoteAgreeDesc" />
<action name="emote_angry" ActivationMode="press" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIEmoteAngry" UIDescription="@ui_CIEmoteAngryDesc" />
<action name="emote_atease" ActivationMode="press" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIEmoteAtease" UIDescription="@ui_CIEmoteAteaseDesc" />
<action name="emote_attention" ActivationMode="press" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIEmoteAttention" UIDescription="@ui_CIEmoteAttentionDesc" />
<action name="emote_blah" ActivationMode="press" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIEmoteBlah" UIDescription="@ui_CIEmoteBlahDesc" />
<action name="emote_bored" ActivationMode="press" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIEmoteBored" UIDescription="@ui_CIEmoteBoredDesc" />
<action name="emote_bow" ActivationMode="press" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIEmoteBow" UIDescription="@ui_CIEmoteBowDesc" />
<action name="emote_burp" ActivationMode="press" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIEmoteBurp" UIDescription="@ui_CIEmoteBurpDesc" />
<action name="emote_cheer" ActivationMode="press" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIEmoteCheer" UIDescription="@ui_CIEmoteCheerDesc" />
<action name="emote_chicken" ActivationMode="press" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIEmoteChicken" UIDescription="@ui_CIEmoteChickenDesc" />
<action name="emote_clap" ActivationMode="press" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIEmoteClap" UIDescription="@ui_CIEmoteClapDesc" />
<action name="emote_come" ActivationMode="press" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIEmoteCome" UIDescription="@ui_CIEmoteComeDesc" />
<action name="emote_cry" ActivationMode="press" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIEmoteCry" UIDescription="@ui_CIEmoteCryDesc" />
<action name="emote_dance" ActivationMode="press" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIEmoteDance" UIDescription="@ui_CIEmoteDanceDesc" />
<action name="emote_disagree" ActivationMode="press" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIEmoteDisagree" UIDescription="@ui_CIEmoteDisagreeDesc" />
<action name="emote_failure" ActivationMode="press" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIEmoteFailure" UIDescription="@ui_CIEmoteFailureDesc" />
<action name="emote_flex" ActivationMode="press" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIEmoteFlex" UIDescription="@ui_CIEmoteFlexDesc" />
<action name="emote_flirt" ActivationMode="press" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIEmoteFlirt" UIDescription="@ui_CIEmoteFlirtDesc" />
<action name="emote_gasp" ActivationMode="press" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIEmoteGasp" UIDescription="@ui_CIEmoteGaspDesc" />
<action name="emote_gloat" ActivationMode="press" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIEmoteGloat" UIDescription="@ui_CIEmoteGloatDesc" />
<action name="emote_greet" ActivationMode="press" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIEmoteGreet" UIDescription="@ui_CIEmoteGreetDesc" />
<action name="emote_laugh" ActivationMode="press" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIEmoteLaugh" UIDescription="@ui_CIEmoteLaughDesc" />
<action name="emote_launch" ActivationMode="press" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIEmoteLaunch" UIDescription="@ui_CIEmoteLaunchDesc" />
<action name="emote_point" ActivationMode="press" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIEmotePoint" UIDescription="@ui_CIEmotePointDesc" />
<action name="emote_rude" ActivationMode="press" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIEmoteRude" UIDescription="@ui_CIEmoteRudeDesc" />
<action name="emote_salute" ActivationMode="press" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIEmoteSalute" UIDescription="@ui_CIEmoteSaluteDesc" />
<action name="emote_sit" ActivationMode="press" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIEmoteSit" UIDescription="@ui_CIEmoteSitDesc" />
<action name="emote_sleep" ActivationMode="press" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIEmoteSleep" UIDescription="@ui_CIEmoteSleepDesc" />
<action name="emote_smell" ActivationMode="press" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIEmoteSmell" UIDescription="@ui_CIEmoteSmellDesc" />
<action name="emote_taunt" ActivationMode="press" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIEmoteTaunt" UIDescription="@ui_CIEmoteTauntDesc" />
<action name="emote_threaten" ActivationMode="press" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIEmoteThreaten" UIDescription="@ui_CIEmoteThreatenDesc" />
<action name="emote_wait" ActivationMode="press" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIEmoteWait" UIDescription="@ui_CIEmoteWaitDesc" />
<action name="emote_wave" ActivationMode="press" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIEmoteWave" UIDescription="@ui_CIEmoteWaveDesc" />
<action name="emote_whistle" ActivationMode="press" keyboard=" " xboxpad=" " joystick=" " UILabel="@ui_CIEmoteWhistle" UIDescription="@ui_CIEmoteWhistleDesc" />
</actionmap>
<actionmap name="player_choice" version="1" UILabel="@ui_CGInteraction" UICategory="@ui_CGInteraction" >
<action name="pc_interaction_mode" ActivationMode="hold_no_retrigger" keyboard="f" joystick="button6" UILabel="@ui_CIInteractionMode" UIDescription="@ui_CIInteractionModeDesc" >
<xboxpad ActivationMode="smart_toggle" input="y" />
</action>
<action name="pc_select" onPress="1" onHold="1" onRelease="1" mouse="mouse1" keyboard="" xboxpad="triggerr_btn" joystick="button1" UILabel="@ui_CIInteractionActivate" UIDescription="@ui_CIInteractionActivateDesc" />
<action name="pc_focus" ActivationMode="tap" mouse="mouse3" keyboard="" xboxpad="triggerl_btn" joystick="button7" UILabel="@ui_CIInteractionFocus" UIDescription="@ui_CIInteractionFocusDesc" />
<action name="pc_throw_decrease" onPress="1" onHold="1" onRelease="1" mouse="mouse2" keyboard="" xboxpad="triggerl_btn" joystick="button7" UILabel="@ui_CIThrowPowerDecrease" UIDescription="@ui_CIThrowPowerDecreaseDesc" />
<action name="pc_zoom_in" ActivationMode="press" mouse="mwheel_up" keyboard="mwheel_up" joystick=" " UILabel="@ui_PlayerChoiceZoomIn" UIDescription="@ui_PlayerChoiceZoomInDesc" >
<xboxpad >
<inputdata input="thumbl_up" />
<inputdata input="dpad_up" />
</xboxpad>
</action>
<action name="pc_zoom_out" ActivationMode="press" mouse="mwheel_down" keyboard="mwheel_down" joystick=" " UILabel="@ui_PlayerChoiceZoomOut" UIDescription="@ui_PlayerChoiceZoomOutDesc" >
<xboxpad >
<inputdata input="thumbl_down" />
<inputdata input="dpad_down" />
</xboxpad>
</action>
<action name="pc_screen_focus_left" ActivationMode="press" keyboard="a" xboxpad="dpad_left" joystick=" " UILabel="@ui_CIMFDSnapLeft" UIDescription="@ui_CIMFDSnapLeftDesc" />
<action name="pc_screen_focus_right" ActivationMode="press" keyboard="d" xboxpad="dpad_right" joystick=" " UILabel="@ui_CIMFDSnapRight" UIDescription="@ui_CIMFDSnapRightDesc" />
<action name="pc_screen_focus_up" ActivationMode="press" keyboard="w" xboxpad="dpad_up" joystick=" " UILabel="@ui_CIMFDSnapUp" UIDescription="@ui_CIMFDSnapUpDesc" />
<action name="pc_screen_focus_down" ActivationMode="press" keyboard="s" xboxpad="dpad_down" joystick=" " UILabel="@ui_CIMFDSnapDown" UIDescription="@ui_CIMFDSnapDownDesc" />
<action name="pc_personal_thought" ActivationMode="all" keyboard="tab" xboxpad="thumbl" joystick=" " UILabel="@ui_CIInteractionPersonal" UIDescription="@ui_CIInteractionPersonalDesc" />
<action name="pc_personal_index1" ActivationMode="press" keyboard="np_1" xboxpad="x" joystick=" " />
<action name="pc_personal_index2" ActivationMode="press" keyboard="np_2" xboxpad="a" joystick=" " />
<action name="pc_personal_index3" ActivationMode="press" keyboard="np_3" xboxpad="b" joystick=" " />
<action name="pc_personal_index4" ActivationMode="press" keyboard="np_4" xboxpad="dpad_left" joystick=" " />
<action name="pc_personal_index5" ActivationMode="press" keyboard="np_5" xboxpad="dpad_down" joystick=" " />
<action name="pc_personal_index6" ActivationMode="press" keyboard="np_6" xboxpad="dpad_right" joystick=" " />
<action name="pc_personal_back" ActivationMode="press" keyboard="np_0" xboxpad="thumbr" joystick=" " />
</actionmap>
<actionmap name="flycam" version="2" >
<action name="flycam_rotateyaw" xboxpad="thumbrx" />
<action name="flycam_rotatepitch" xboxpad="thumbry" />
<action name="flycam_rotateyaw_mouse" mouse="maxis_x" />
<action name="flycam_rotatepitch_mouse" mouse="maxis_y" />
<action name="flycam_movey" xboxpad="thumbly" />
<action name="flycam_movefwd" onPress="1" onRelease="1" keyboard="w" />
<action name="flycam_moveback" onPress="1" onRelease="1" keyboard="s" />
<action name="flycam_movex" xboxpad="thumblx" />
<action name="flycam_moveright" onPress="1" onRelease="1" keyboard="d" />
<action name="flycam_moveleft" onPress="1" onRelease="1" keyboard="a" />
<action name="flycam_movez" />
<action name="flycam_moveup" onPress="1" onRelease="1" keyboard="q" xboxpad="triggerr" />
<action name="flycam_movedown" onPress="1" onRelease="1" keyboard="e" xboxpad="triggerl" />
<action name="flycam_speedup" onPress="1" keyboard="up" xboxpad="dpad_up" />
<action name="flycam_speeddown" onPress="1" keyboard="down" xboxpad="dpad_down" />
<action name="flycam_turbo" onPress="1" onRelease="1" keyboard="space" xboxpad="a" />
<action name="flycam_setpoint" onPress="1" keyboard="z" xboxpad="shoulderl" />
<action name="flycam_play" onPress="1" keyboard="x" xboxpad="b" />
<action name="flycam_clear" onPress="1" keyboard="c" xboxpad="y" />
</actionmap>
<actionmap name="view_director_mode" version="1" UILabel="@ui_CGAdvanCamControls" UICategory="@ui_CCCamera" >
<action name="view_enable_camview_mode" onPress="1" onRelease="1" keyboard="f4" xboxpad="" joystick="" UILabel="@ui_CIAdvanCamModifier" UIDescription="@ui_CIAdvanCamModifierDesc" />
<action name="view_switch_to_alternative" onPress="1" keyboard="z" xboxpad="" joystick="" UILabel="@ui_CIAdvanCamModifier" UIDescription="" />
<action name="view_save_view_1" ActivationMode="delayed_press" keyboard="np_1" xboxpad="" joystick="" UILabel="@ui_CIAdvanCamSave1" UIDescription="@ui_CIAdvanCamSave1Desc" />
<action name="view_save_view_2" ActivationMode="delayed_press" keyboard="np_2" xboxpad="" joystick="" UILabel="@ui_CIAdvanCamSave2" UIDescription="@ui_CIAdvanCamSave2Desc" />
<action name="view_save_view_3" ActivationMode="delayed_press" keyboard="np_3" xboxpad="" joystick="" UILabel="@ui_CIAdvanCamSave3" UIDescription="@ui_CIAdvanCamSave3Desc" />
<action name="view_save_view_4" ActivationMode="delayed_press" keyboard="np_4" xboxpad="" joystick="" UILabel="@ui_CIAdvanCamSave4" UIDescription="@ui_CIAdvanCamSave4Desc" />
<action name="view_save_view_5" ActivationMode="delayed_press" keyboard="np_5" xboxpad="" joystick="" UILabel="@ui_CIAdvanCamSave5" UIDescription="@ui_CIAdvanCamSave5Desc" />
<action name="view_save_view_6" ActivationMode="delayed_press" keyboard="np_6" xboxpad="" joystick="" UILabel="@ui_CIAdvanCamSave6" UIDescription="@ui_CIAdvanCamSave6Desc" />
<action name="view_save_view_7" ActivationMode="delayed_press" keyboard="np_7" xboxpad="" joystick="" UILabel="@ui_CIAdvanCamSave7" UIDescription="@ui_CIAdvanCamSave7Desc" />
<action name="view_save_view_8" ActivationMode="delayed_press" keyboard="np_8" xboxpad="" joystick="" UILabel="@ui_CIAdvanCamSave8" UIDescription="@ui_CIAdvanCamSave8Desc" />
<action name="view_save_view_9" ActivationMode="delayed_press" keyboard="np_9" xboxpad="" joystick="" UILabel="@ui_CIAdvanCamSave9" UIDescription="@ui_CIAdvanCamSave9Desc" />
<action name="view_load_view_1" ActivationMode="tap" keyboard="np_1" xboxpad="" joystick="" UILabel="@ui_CIAdvanCamLoad1" UIDescription="@ui_CIAdvanCamLoad1Desc" />
<action name="view_load_view_2" ActivationMode="tap" keyboard="np_2" xboxpad="" joystick="" UILabel="@ui_CIAdvanCamLoad2" UIDescription="@ui_CIAdvanCamLoad2Desc" />
<action name="view_load_view_3" ActivationMode="tap" keyboard="np_3" xboxpad="" joystick="" UILabel="@ui_CIAdvanCamLoad3" UIDescription="@ui_CIAdvanCamLoad3Desc" />
<action name="view_load_view_4" ActivationMode="tap" keyboard="np_4" xboxpad="" joystick="" UILabel="@ui_CIAdvanCamLoad4" UIDescription="@ui_CIAdvanCamLoad4Desc" />
<action name="view_load_view_5" ActivationMode="tap" keyboard="np_5" xboxpad="" joystick="" UILabel="@ui_CIAdvanCamLoad5" UIDescription="@ui_CIAdvanCamLoad5Desc" />
<action name="view_load_view_6" ActivationMode="tap" keyboard="np_6" xboxpad="" joystick="" UILabel="@ui_CIAdvanCamLoad6" UIDescription="@ui_CIAdvanCamLoad6Desc" />
<action name="view_load_view_7" ActivationMode="tap" keyboard="np_7" xboxpad="" joystick="" UILabel="@ui_CIAdvanCamLoad7" UIDescription="@ui_CIAdvanCamLoad7Desc" />
<action name="view_load_view_8" ActivationMode="tap" keyboard="np_8" xboxpad="" joystick="" UILabel="@ui_CIAdvanCamLoad8" UIDescription="@ui_CIAdvanCamLoad8Desc" />
<action name="view_load_view_9" ActivationMode="tap" keyboard="np_9" xboxpad="" joystick="" UILabel="@ui_CIAdvanCamLoad9" UIDescription="@ui_CIAdvanCamLoad9Desc" />
<action name="view_reset_saved" ActivationMode="delayed_press" keyboard="np_0" xboxpad="" joystick="" UILabel="@ui_CIAdvanCamClearSave" UIDescription="@ui_CIAdvanCamClearSaveDesc" />
<action name="view_move_target_X_pos" onPress="1" onHold="1" keyboard="right" xboxpad="" joystick="" UILabel="@ui_CIAdvanCamXOffsetPos" UIDescription="@ui_CIAdvanCamXOffsetPosDesc" />
<action name="view_move_target_X_neg" onPress="1" onHold="1" keyboard="left" xboxpad="" joystick="" UILabel="@ui_CIAdvanCamXOffsetNeg" UIDescription="@ui_CIAdvanCamXOffsetNegDesc" />
<action name="view_move_target_Y_pos" onPress="1" onHold="1" keyboard="up" xboxpad="" joystick="" UILabel="@ui_CIAdvanCamYOffsetPos" UIDescription="@ui_CIAdvanCamYOffsetPosDesc" />
<action name="view_move_target_Y_neg" onPress="1" onHold="1" keyboard="down" xboxpad="" joystick="" UILabel="@ui_CIAdvanCamYOffsetNeg" UIDescription="@ui_CIAdvanCamYOffsetNegDesc" />
<action name="view_move_target_Z_pos" onPress="1" onHold="1" keyboard="pgup" xboxpad="" joystick="" UILabel="@ui_CIAdvanCamZOffsetPos" UIDescription="@ui_CIAdvanCamZOffsetPosDesc" />
<action name="view_move_target_Z_neg" onPress="1" onHold="1" keyboard="pgdn" xboxpad="" joystick="" UILabel="@ui_CIAdvanCamZOffsetNeg" UIDescription="@ui_CIAdvanCamZOffsetNegDesc" />
<action name="view_fov_in" onPress="1" keyboard="np_add" xboxpad=" " joystick=" " UILabel="@ui_CIAdvanCamFOVIncrease" UIDescription="@ui_CIAdvanCamFOVIncreaseDesc" />
<action name="view_fov_out" onPress="1" keyboard="np_subtract" xboxpad=" " joystick=" " UILabel="@ui_CIAdvanCamFOVDecrease" UIDescription="@ui_CIAdvanCamFOVDecreaseDesc" />
<action name="view_fstop_in" onPress="1" keyboard="home" xboxpad=" " joystick=" " UILabel="@ui_CIAdvanCamDOFIncrease" UIDescription="ui_CIAdvanCamDOFIncreaseDesc" />
<action name="view_fstop_out" onPress="1" keyboard="end" xboxpad=" " joystick=" " UILabel="@ui_CIAdvanCamDOFDecrease" UIDescription="ui_CIAdvanCamDOFDecreaseDesc" />
<action name="view_restore_defaults" onPress="1" onRelease="1" keyboard="np_multiply" xboxpad=" " joystick=" " UILabel="@ui_CIAdvanCamViewReset" UIDescription="@ui_CIAdvanCamViewResetDesc" />
</actionmap>
</profile>