mirror of
https://github.com/SCToolsfactory/SCJMapper-V2.git
synced 2024-11-04 18:00:26 +00:00
d1e77e3564
first push before testing - internal only - lots of updates to comply with actual XML formats - fixed actionmap versions with profile and mapping versions (removed ignoreversion) - reworked blending - add full mouse settings
192 lines
5.3 KiB
C#
192 lines
5.3 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Configuration;
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using System.Collections;
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namespace SCJMapper_V2
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{
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public sealed class AppConfiguration : ConfigurationSection
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{
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// The collection (property bag) that contains the section properties.
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private static ConfigurationPropertyCollection _Properties;
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// The jsSenseLimit property.
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private static readonly ConfigurationProperty _jsSenseLimit =
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new ConfigurationProperty( "jsSenseLimit", typeof( int ), ( int )150, ConfigurationPropertyOptions.None );
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// The gpSenseLimit property.
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private static readonly ConfigurationProperty _gpSenseLimit =
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new ConfigurationProperty( "gpSenseLimit", typeof( int ), ( int )500, ConfigurationPropertyOptions.None );
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// The msSenseLimit property. (Mouse)
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private static readonly ConfigurationProperty _msSenseLimit =
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new ConfigurationProperty( "msSenseLimit", typeof( int ), ( int )150, ConfigurationPropertyOptions.None );
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// The scActionmaps property.
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private static String _defaultActionmaps = "multiplayer,singleplayer,invite,player,flycam,vehicle_general,vehicle_driver,vehicle_gunner"
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+ ",spaceship_general,spaceship_view,spaceship_movement,spaceship_targeting,spaceship_turret,spaceship_weapons,spaceship_missiles"
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+ ",spaceship_defensive,spaceship_auto_weapons,spaceship_power,spaceship_radar,spaceship_hud,zero_gravity_general,zero_gravity_eva,IFCS_controls";
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private static readonly ConfigurationProperty _scActionmaps =
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new ConfigurationProperty( "scActionmaps", typeof( String ), (String)_defaultActionmaps, ConfigurationPropertyOptions.None );
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// ctor
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public AppConfiguration( )
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{
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// initialization
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_Properties = new ConfigurationPropertyCollection( );
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_Properties.Add( _jsSenseLimit );
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_Properties.Add( _gpSenseLimit );
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_Properties.Add( _msSenseLimit );
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_Properties.Add( _scActionmaps );
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}
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protected override ConfigurationPropertyCollection Properties
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{
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get
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{
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return _Properties;
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}
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}
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[IntegerValidator( MinValue = 1, MaxValue = 1000, ExcludeRange = false )]
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public int jsSenseLimit
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{
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get
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{
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return ( int )this["jsSenseLimit"];
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}
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set
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{
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this["jsSenseLimit"] = value;
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}
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}
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[IntegerValidator( MinValue = 1, MaxValue = 32000, ExcludeRange = false )]
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public int gpSenseLimit
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{
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get
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{
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return ( int )this["gpSenseLimit"];
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}
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set
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{
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this["gpSenseLimit"] = value;
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}
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}
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[IntegerValidator( MinValue = 1, MaxValue = 32000, ExcludeRange = false )]
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public int msSenseLimit
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{
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get
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{
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return ( int )this["msSenseLimit"];
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}
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set
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{
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this["msSenseLimit"] = value;
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}
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}
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[StringValidator( InvalidCharacters = " ~!@#$%^&*()[]{}/;'\"|\\", MinLength = 10, MaxLength = 500 )]
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public String scActionmaps
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{
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get
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{
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return ( String )this["scActionmaps"];
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}
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set
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{
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this["scActionmaps"] = value;
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}
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}
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/// <summary>
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/// Provide access to configuration props
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/// </summary>
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public class AppConfig
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{
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static private AppConfiguration GetAppSection( )
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{
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try {
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AppConfiguration appConfiguration = ConfigurationManager.GetSection( "AppConfiguration" ) as AppConfiguration;
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if ( appConfiguration == null )
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Console.WriteLine( "Failed to load AppConfiguration Section." );
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else {
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return appConfiguration;
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}
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}
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catch ( ConfigurationErrorsException err ) {
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Console.WriteLine( err.ToString( ) );
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}
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return null;
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}
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/// <summary>
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/// The Joystick axis detection sense limit
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/// </summary>
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static public int jsSenseLimit
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{
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get
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{
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AppConfiguration s = GetAppSection( );
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if ( s != null ) return s.jsSenseLimit;
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else return 150; // default if things go wrong...
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}
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}
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/// <summary>
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/// The Gamepad axis detection sense limit
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/// </summary>
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static public int gpSenseLimit
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{
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get
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{
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AppConfiguration s = GetAppSection( );
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if ( s != null ) return s.gpSenseLimit;
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else return 500; // default if things go wrong...
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}
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}
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/// <summary>
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/// The Mouse axis detection sense limit
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/// </summary>
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static public int msSenseLimit
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{
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get
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{
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AppConfiguration s = GetAppSection( );
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if ( s != null ) return s.msSenseLimit;
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else return 150; // default if things go wrong...
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}
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}
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/// <summary>
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/// The actionmaps supported
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/// </summary>
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static public String scActionmaps
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{
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get
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{
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AppConfiguration s = GetAppSection( );
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if ( s != null ) {
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// get rid of blanks and CR,LFs from the config file
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String t = s.scActionmaps.Replace( " ", "" ).Replace( String.Format( "\n" ), "" ).Replace( String.Format( "\r" ), "" );
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return t;
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}
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else return _defaultActionmaps; // default if things go wrong...
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}
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}
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}
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}
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}
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