mirror of
https://github.com/SCToolsfactory/SCJMapper-V2.git
synced 2024-11-10 13:10:25 +00:00
837c2c9e8b
doc updated with new dialog screenshot
198 lines
5.1 KiB
C#
198 lines
5.1 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Configuration;
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using System.Drawing;
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using System.Windows.Forms;
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namespace SCJMapper_V2
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{
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sealed class AppSettings : ApplicationSettingsBase
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{
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FormSettings FS = null;
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public AppSettings( )
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{
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if ( this.FirstRun ) {
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// migrate the settings to the new version if the app runs the rist time
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try {
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this.Upgrade( );
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}
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catch { }
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this.FirstRun = false;
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this.Save( );
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}
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}
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/// <summary>
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/// Show the Settings Dialog
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/// </summary>
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public DialogResult ShowSettings( )
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{
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if ( FS == null ) FS = new FormSettings( this );
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FS.ShowDialog( );
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return ( FS.Canceled ) ? DialogResult.Cancel : DialogResult.OK;
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}
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#region Setting Properties
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// manages Upgrade
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[UserScopedSettingAttribute( )]
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[DefaultSettingValueAttribute( "True" )]
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public Boolean FirstRun
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{
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get { return ( Boolean )this["FirstRun"]; }
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set { this["FirstRun"] = value; }
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}
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// Control bound settings
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[UserScopedSettingAttribute( )]
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[DefaultSettingValueAttribute( "1000, 900" )]
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public Size FormSize
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{
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get { return ( Size )this["FormSize"]; }
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set { this["FormSize"] = value; }
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}
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[UserScopedSettingAttribute( )]
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[DefaultSettingValueAttribute( "10, 10" )]
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public Point FormLocation
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{
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get { return ( Point )this["FormLocation"]; }
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set { this["FormLocation"] = value; }
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}
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// User Config Settings
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[UserScopedSettingAttribute( )]
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[DefaultSettingValueAttribute( "defaultProfile" )] // from Game Bundle
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public String DefProfileName
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{
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get { return ( String )this["DefProfileName"]; }
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set { this["DefProfileName"] = value; }
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}
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[UserScopedSettingAttribute( )]
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[DefaultSettingValueAttribute( "layout_joystick_spacesim" )] // from Game Bundle
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public String DefMappingName
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{
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get { return ( String )this["DefMappingName"]; }
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set { this["DefMappingName"] = value; }
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}
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[UserScopedSettingAttribute( )]
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[DefaultSettingValueAttribute( "layout_my_joystick" )] // just a default
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public String MyMappingName
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{
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get { return ( String )this["MyMappingName"]; }
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set { this["MyMappingName"] = value; }
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}
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[UserScopedSettingAttribute( )]
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[DefaultSettingValueAttribute( "False" )] // false
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public Boolean BlendUnmapped
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{
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get { return ( Boolean )this["BlendUnmapped"]; }
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set { this["BlendUnmapped"] = value; }
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}
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// Seetings Window
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[UserScopedSettingAttribute( )]
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[DefaultSettingValueAttribute( "" )] // empty
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public String IgnoreJS1
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{
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get { return ( String )this["IgnoreJS1"]; }
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set { this["IgnoreJS1"] = value; }
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}
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[UserScopedSettingAttribute( )]
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[DefaultSettingValueAttribute( "" )] // empty
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public String IgnoreJS2
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{
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get { return ( String )this["IgnoreJS2"]; }
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set { this["IgnoreJS2"] = value; }
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}
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[UserScopedSettingAttribute( )]
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[DefaultSettingValueAttribute( "" )] // empty
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public String IgnoreJS3
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{
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get { return ( String )this["IgnoreJS3"]; }
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set { this["IgnoreJS3"] = value; }
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}
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[UserScopedSettingAttribute( )]
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[DefaultSettingValueAttribute( "" )] // empty
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public String IgnoreJS4
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{
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get { return ( String )this["IgnoreJS4"]; }
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set { this["IgnoreJS4"] = value; }
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}
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[UserScopedSettingAttribute( )]
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[DefaultSettingValueAttribute( "" )] // empty
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public String IgnoreJS5
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{
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get { return ( String )this["IgnoreJS5"]; }
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set { this["IgnoreJS5"] = value; }
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}
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[UserScopedSettingAttribute( )]
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[DefaultSettingValueAttribute( "" )] // empty
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public String IgnoreJS6
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{
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get { return ( String )this["IgnoreJS6"]; }
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set { this["IgnoreJS6"] = value; }
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}
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[UserScopedSettingAttribute( )]
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[DefaultSettingValueAttribute( "" )] // empty
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public String IgnoreJS7
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{
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get { return ( String )this["IgnoreJS7"]; }
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set { this["IgnoreJS7"] = value; }
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}
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[UserScopedSettingAttribute( )]
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[DefaultSettingValueAttribute( "" )] // empty
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public String IgnoreJS8
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{
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get { return ( String )this["IgnoreJS8"]; }
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set { this["IgnoreJS8"] = value; }
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}
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[UserScopedSettingAttribute( )]
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[DefaultSettingValueAttribute( "" )] // empty
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public String UserSCPath
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{
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get { return ( String )this["UserSCPath"]; }
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set { this["UserSCPath"] = value; }
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}
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[UserScopedSettingAttribute( )]
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[DefaultSettingValueAttribute( "False" )] // false
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public Boolean UserSCPathUsed
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{
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get { return ( Boolean )this["UserSCPathUsed"]; }
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set { this["UserSCPathUsed"] = value; }
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}
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[UserScopedSettingAttribute( )]
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[DefaultSettingValueAttribute( ",multiplayer,player,singleplayer," )] // empty Note: comma separated list, must have a comma at the begining and the end (to find 'player' on its own...)
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public String IgnoreActionmaps
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{
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get { return ( String )this["IgnoreActionmaps"]; }
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set { this["IgnoreActionmaps"] = value; }
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}
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#endregion
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}
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}
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