SCJMapper-V2/Form1.cs
2014-06-28 15:59:35 +02:00

409 lines
14 KiB
C#

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
//using SharpDX;
using SharpDX.DirectInput;
using System.IO;
namespace SCJMapper_V2
{
public partial class MainForm : Form
{
///<remarks>
/// Holds the DXInput Joystick List
///</remarks>
private List<JoystickCls> m_JS = new List<JoystickCls>( );
///<remarks>
/// Holds the ActionTree that manages the TreeView and the action lists
///</remarks>
private ActionTree m_AT = null;
#region Main Form Handling
public MainForm( )
{
try {
// Load the icon from our resources
System.Resources.ResourceManager resources = new System.Resources.ResourceManager( this.GetType( ) );
this.Icon = ( ( System.Drawing.Icon )( resources.GetObject( "$this.Icon" ) ) );
}
catch {
; // well...
}
InitializeComponent( );
// some applic initialization
rtb.SelectionTabs = new int[] { 10, 20, 30, 40, 50, 60 }; // short tabs
rtb.DragEnter +=new DragEventHandler(rtb_DragEnter);
rtb.DragDrop +=new DragEventHandler(rtb_DragDrop);
rtb.AllowDrop = true; // add Drop to rtb
String version = Application.ProductVersion; // get the version information
lblTitle.Text += " - V " + version.Substring( 0, version.IndexOf( ".", version.IndexOf( "." ) + 1 ) ); // get the first two elements
}
/// <summary>
/// Handle the load event
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void MainForm_Load( object sender, System.EventArgs e )
{
if ( !InitDirectInput( ) )
Close( );
timer1.Start( ); // this one polls the joysticks to show the props
}
/// <summary>
/// Handles the Exit button
/// </summary>
private void buttonExit_Click( object sender, System.EventArgs e )
{
Close( );
}
/// <summary>
/// Fancy tab coloring with ownerdraw to paint the callout buttons
/// </summary>
private void tc1_DrawItem( object sender, System.Windows.Forms.DrawItemEventArgs e )
{
try {
//This line of code will help you to change the apperance like size,name,style.
Font f;
//For background color
Brush backBrush = new System.Drawing.SolidBrush( MyColors.JColor[e.Index] );
//For forground color
Brush foreBrush = new SolidBrush( System.Drawing.Color.Black );
//This construct will hell you to deside which tab page have current focus
//to change the style.
if ( e.Index == this.tc1.SelectedIndex ) {
//This line of code will help you to change the apperance like size,name,style.
f = new Font( e.Font, FontStyle.Bold | FontStyle.Bold );
f = new Font( e.Font, FontStyle.Bold );
Rectangle tabRect = tc1.Bounds;
Region tabRegion = new Region( tabRect );
Rectangle TabItemRect = new Rectangle( 0, 0, 0, 0 );
for ( int nTanIndex = 0; nTanIndex < tc1.TabCount; nTanIndex++ ) {
TabItemRect = Rectangle.Union( TabItemRect, tc1.GetTabRect( nTanIndex ) );
}
tabRegion.Exclude( TabItemRect );
e.Graphics.FillRegion( backBrush, tabRegion );
}
else {
f = e.Font;
foreBrush = new SolidBrush( e.ForeColor );
}
//To set the alignment of the caption.
string tabName = this.tc1.TabPages[e.Index].Text;
StringFormat sf = new StringFormat( );
sf.Alignment = StringAlignment.Center;
//Thsi will help you to fill the interior portion of
//selected tabpage.
e.Graphics.FillRectangle( backBrush, e.Bounds );
Rectangle r = e.Bounds;
r = new Rectangle( r.X, r.Y + 3, r.Width, r.Height - 3 );
e.Graphics.DrawString( tabName, f, foreBrush, r, sf );
sf.Dispose( );
if ( e.Index == this.tc1.SelectedIndex ) {
f.Dispose( );
backBrush.Dispose( );
}
else {
backBrush.Dispose( );
foreBrush.Dispose( );
}
}
catch ( Exception Ex ) {
MessageBox.Show( Ex.Message.ToString( ), "Error Occured", MessageBoxButtons.OK, MessageBoxIcon.Information );
}
}
#endregion
/// <summary>
/// Resets the Action Tree
/// </summary>
private void InitActionTree( Boolean addDefaultBinding )
{
// build TreeView and the ActionMaps
m_AT = new ActionTree( );
m_AT.Ctrl = treeView1; // the ActionTree owns the TreeView control
m_AT.LoadTree( addDefaultBinding ); // Init with default profile filepath
// default JS to Joystick mapping - can be changed and reloaded from XML
if ( tc1.TabCount > 0 ) { cbJs1.SelectedIndex = 0; m_AT.ActionMaps.js1 = cbJs1.Text; }
if ( tc1.TabCount > 1 ) { cbJs2.SelectedIndex = 1; m_AT.ActionMaps.js2 = cbJs2.Text; }
if ( tc1.TabCount > 2 ) { cbJs3.SelectedIndex = 2; m_AT.ActionMaps.js3 = cbJs3.Text; }
}
/// <summary>
/// Aquire the DInput joystick devices
/// </summary>
/// <returns></returns>
public bool InitDirectInput( )
{
// Enumerate joysticks in the system.
int tabs = 0;
cbJs1.Items.Clear( ); cbJs2.Items.Clear( ); cbJs3.Items.Clear( ); // JS dropdowns init
// Initialize DirectInput
var directInput = new DirectInput( );
// scan the Input for attached devices
foreach ( DeviceInstance instance in directInput.GetDevices( DeviceClass.GameControl, DeviceEnumerationFlags.AttachedOnly ) ) {
// Create the device interface
Joystick jsDevice = new Joystick( directInput, instance.InstanceGuid );
JoystickCls js = null;
// we have the first tab made as reference so TabPage[0] already exists
if ( tabs == 0 ) {
// first panel - The Tab content exists already
js = new JoystickCls( jsDevice, this, UC_JoyPanel ); // does all device related activities for that particular item
}
else {
// setup the further tab contents along the reference one in TabPage[0] (the control named UC_JoyPanel)
tc1.TabPages.Add("Joystick " + (tabs+1).ToString());
UC_JoyPanel uUC_JoyPanelNew = new UC_JoyPanel( );
tc1.TabPages[tabs].Controls.Add( uUC_JoyPanelNew );
uUC_JoyPanelNew.Size = UC_JoyPanel.Size;
uUC_JoyPanelNew.Location = UC_JoyPanel.Location;
js = new JoystickCls( jsDevice, this, uUC_JoyPanelNew ); // does all device related activities for that particular item
}
m_JS.Add( js ); // add to joystick list
tc1.TabPages[tabs].Tag = js.DevName; // used to find the tab via JS mapping
tc1.TabPages[tabs].BackColor = MyColors.JColor[tabs]; // each tab has its own color
cbJs1.Items.Add( js.DevName ); cbJs2.Items.Add( js.DevName ); cbJs3.Items.Add( js.DevName ); // populate DropDowns with the JS name
// next tab
tabs++;
if ( tabs == 8 ) break; // cannot load more JSticks than predefined Tabs
}
/*
// TEST CREATE ALL 8 TABS
for ( int i=(tabs+1); i < 9; i++ ) {
tc1.TabPages.Add( "Joystick " + i.ToString( ) );
}
*/
if ( tabs == 0 ) {
MessageBox.Show( "Unable to create a joystick device. Program will exit.", "No joystick found" );
return false;
}
InitActionTree( false );
return true;
}
/// <summary>
/// Create the jsN Joystick string from mapping (or from the JS index above item 3)
/// </summary>
/// <returns></returns>
private String JSStr( )
{
if ( (String)tc1.SelectedTab.Tag == ( string )cbJs1.SelectedItem ) return JoystickCls.JSTag( 1 );
if ( ( String )tc1.SelectedTab.Tag == ( string )cbJs2.SelectedItem ) return JoystickCls.JSTag( 2 );
if ( ( String )tc1.SelectedTab.Tag == ( string )cbJs3.SelectedItem ) return JoystickCls.JSTag( 3 );
return JoystickCls.JSTag( tc1.SelectedIndex+1 ); // return the Joystick number
}
#region Event Handling
private void timer1_Tick( object sender, System.EventArgs e )
{
foreach ( JoystickCls jsc in m_JS ) { jsc.GetData( ); } // poll the devices
lblLastJ.Text = JSStr( ) + m_JS[tc1.SelectedIndex].GetLastChange( ); // show last handled JS control
}
private void treeView1_AfterSelect( object sender, TreeViewEventArgs e )
{
if ( e.Node.Level == 1 ) {
// actions cannot have a blank - if there is one it's mapped
if ( e.Node.Text.IndexOf( " ", 0 ) > 0 ) {
lblAction.Text = e.Node.Text.Substring( 0, e.Node.Text.IndexOf( " ", 0 ) ); // get only the action part as Cmd.
}
else {
lblAction.Text = e.Node.Text;
}
}
}
private void btAssign_Click( object sender, EventArgs e )
{
m_AT.UpdateSelectedItem( lblLastJ.Text );
if ( m_AT.Dirty ) btDump.BackColor = MyColors.DirtyColor;
}
private void btClear_Click( object sender, EventArgs e )
{
m_AT.UpdateSelectedItem( "" );
if ( m_AT.Dirty ) btDump.BackColor = MyColors.DirtyColor;
}
private void btDump_Click( object sender, EventArgs e )
{
rtb.Text = String.Format( "<!-- {0} - SC Joystick Mapping -->\n{1}", DateTime.Now, m_AT.ActionMaps.toXML( ) );
btDump.BackColor = btClear.BackColor; btDump.UseVisualStyleBackColor = btClear.UseVisualStyleBackColor; // neutral again
btGrab.BackColor = btClear.BackColor; btGrab.UseVisualStyleBackColor = btClear.UseVisualStyleBackColor; // neutral again
}
private void btDumpList_Click( object sender, EventArgs e )
{
rtb.Text = String.Format( "-- {0} - SC Joystick Mapping --\n{1}", DateTime.Now, m_AT.ReportActions( ) );
}
private void btGrab_Click( object sender, EventArgs e )
{
m_AT.ActionMaps.fromXML( rtb.Text );
m_AT.ReloadCtrl( );
// JS mapping for the first 3 items can be changed and reloaded from XML
if ( !String.IsNullOrEmpty( m_AT.ActionMaps.js1 ) ) {
int i = cbJs1.FindString( m_AT.ActionMaps.js1 );
if ( i >= 0 ) cbJs1.SelectedIndex = i;
}
if ( !String.IsNullOrEmpty( m_AT.ActionMaps.js2 ) ) {
int i = cbJs2.FindString( m_AT.ActionMaps.js2 );
if ( i >= 0 ) cbJs2.SelectedIndex = i;
}
if ( !String.IsNullOrEmpty( m_AT.ActionMaps.js3 ) ) {
int i = cbJs3.FindString( m_AT.ActionMaps.js3 );
if ( i >= 0 ) cbJs3.SelectedIndex = i;
}
btDump.BackColor = btClear.BackColor; btDump.UseVisualStyleBackColor = btClear.UseVisualStyleBackColor; // neutral again
btGrab.BackColor = btClear.BackColor; btGrab.UseVisualStyleBackColor = btClear.UseVisualStyleBackColor; // neutral again
}
private void btReset_Click( object sender, EventArgs e )
{
InitActionTree( false ); // start over
}
private void btResetDefaults_Click( object sender, EventArgs e )
{
InitActionTree( true ); // start over and load defaults from SC game
}
private void tsiCopy_Click( object sender, EventArgs e )
{
rtb.Focus( );
if ( rtb.SelectionLength > 0 ) rtb.Copy( );
}
private void tsiPaste_Click( object sender, EventArgs e )
{
rtb.Focus( );
rtb.Paste( DataFormats.GetFormat( DataFormats.UnicodeText ) );
btGrab.BackColor = MyColors.DirtyColor;
}
private void tsiSelAll_Click( object sender, EventArgs e )
{
rtb.Focus( );
rtb.SelectAll( );
}
private void tsiPReplace_Click( object sender, EventArgs e )
{
rtb.Focus( );
rtb.SelectAll( );
rtb.Paste( DataFormats.GetFormat( DataFormats.UnicodeText ) );
btGrab.BackColor = MyColors.DirtyColor;
}
private void tsiOpen_Click( object sender, EventArgs e )
{
if ( OFD.ShowDialog( this ) == System.Windows.Forms.DialogResult.OK ) {
using ( StreamReader istr = new StreamReader( OFD.OpenFile( ) ) ) {
rtb.Text = istr.ReadToEnd( ); // load the complete XML from the file into the textbox
btGrab.BackColor = MyColors.DirtyColor;
}
}
}
private void tsiSaveAs_Click( object sender, EventArgs e )
{
if ( SFD.ShowDialog( this ) == System.Windows.Forms.DialogResult.OK ) {
using ( StreamWriter istr = new StreamWriter( SFD.OpenFile( ) ) ) {
istr.Write( rtb.Text ); // just dump the whole XML text
}
}
}
private void btFind_Click( object sender, EventArgs e )
{
m_AT.FindCtrl( lblLastJ.Text ); // find the action for a Control (joystick input)
}
// rtb drop xml file
private void rtb_DragEnter( object sender, DragEventArgs e )
{
bool dropEnabled = true;
if ( e.Data.GetDataPresent( DataFormats.FileDrop, true ) ) {
string[] filenames =
e.Data.GetData( DataFormats.FileDrop, true ) as string[];
foreach ( string filename in filenames ) {
if ( System.IO.Path.GetExtension( filename ).ToUpperInvariant( ) != ".XML" ) {
dropEnabled = false;
break;
}
}
}
else {
dropEnabled = false;
}
if ( dropEnabled ) {
e.Effect = DragDropEffects.Copy;
}
else {
e.Effect = DragDropEffects.None;
}
}
private void rtb_DragDrop( object sender, DragEventArgs e )
{
// Loads the file into the control.
string[] droppedFilenames = e.Data.GetData( DataFormats.FileDrop, true ) as string[];
if ( droppedFilenames.Length>0 ) rtb.LoadFile( droppedFilenames[0], System.Windows.Forms.RichTextBoxStreamType.PlainText );
}
#endregion
}
}