SCJMapper-V2/Joystick/ActionTree.cs
bm98 c7dcc36bf4 issue #13 and partly #4 can load from specific defaults
can apply default bindings, prepared for persistence - some have been added
2014-06-28 22:31:31 +02:00

224 lines
8.2 KiB
C#

using System;
using System.Collections.Generic;
using System.Text;
using System.Windows.Forms;
using System.IO;
using System.Drawing;
using SCJMapper_V2.Properties;
namespace SCJMapper_V2
{
class ActionTree
{
public ActionMapsCls ActionMaps { get; set; }
public TreeView Ctrl { get; set; }
public Boolean Dirty { get; set; }
// Load MappingVars.csv into the ActionList and create the Control TreeView
public void LoadTree( String defaultProfileName, Boolean applyDefaults )
{
TreeNode tn = null;
TreeNode[] cnl = { };
TreeNode cn = null;
TreeNode topNode = null;
ActionCls ac = null;
ActionMapCls acm = null;
ActionMaps = new ActionMapsCls( );
Ctrl.Nodes.Clear( );
// read the action items into the TreeView
DProfileReader dpReader = new DProfileReader( ); // we may read a profile
TextReader txReader = null;
dpReader.fromXML( SCDefaultProfile.DefaultProfile( defaultProfileName + ".xml" ) );
if ( dpReader.ValidContent ) {
txReader = new StringReader( dpReader.CSVMap );
}
Ctrl.BeginUpdate( );
using ( TextReader sr = txReader ) {
String buf = sr.ReadLine( );
while ( !String.IsNullOrEmpty( buf ) ) {
String[] elem = buf.Split( new char[] { ';', ',', ' ' } );
if ( elem.Length > 1 ) {
// must have 2 elements min
Array.Resize( ref cnl, 0 );
acm = new ActionMapCls( ); acm.name = elem[0]; // get actionmap name
// process items
for ( int ei=1; ei < elem.Length; ei += 2 ) { // step 2 - action;defaultBinding come in pairs
if ( !String.IsNullOrEmpty( elem[ei] ) ) {
String action = elem[ei].Substring( 1 );
String defBinding = elem[ei + 1].Substring( 0 );
cn = new TreeNode( action ); cn.Name = elem[ei]; // name with the key it to find it..
String devID = elem[ei].Substring( 0, 1 );
String device = ActionCls.DeviceFromID( devID );
cn.ImageKey = devID;
Array.Resize( ref cnl, cnl.Length + 1 ); cnl[cnl.Length - 1] = cn;
ac = new ActionCls( ); ac.key = cn.Name; ac.name = action; ac.device = device; ac.defBinding = defBinding;
acm.Add( ac ); // add to our map
if ( applyDefaults ) {
// right now this application only works with joysticks
if ( JoystickCls.IsJoystick( ac.device ) ) {
int jNum = JoystickCls.JSNum( ac.defBinding );
if ( JoystickCls.IsJSValid( jNum ) ) {
ac.input = ac.defBinding;
cn.Text += " - " + ac.defBinding;
cn.BackColor = MyColors.JColor[jNum - 1]; // color list is 0 based
}
}
}
}
}//for
tn = new TreeNode( acm.name, cnl ); tn.Name = acm.name; // name it to find it..
tn.ImageIndex = 0; tn.NodeFont = new Font( Ctrl.Font, FontStyle.Bold );
Ctrl.BackColor = Ctrl.BackColor; // fix for defect TreeView (cut off bold text)
Ctrl.Nodes.Add( tn ); // add to control
if ( topNode == null ) topNode = tn; // once to keep the start of list
ActionMaps.Add( acm ); // add to our map
}// if valid line
buf = sr.ReadLine( );
}//while
}
// fix for defect TreeView (cut off bold text at last element -despite the BackColor fix) add another and delete it
tn = new TreeNode( "DUMMY" ); tn.Name = "DUMMY";
tn.ImageIndex = 0; tn.NodeFont = new Font( Ctrl.Font, FontStyle.Bold );
Ctrl.BackColor = Ctrl.BackColor; // fix for defect TreeView (cut off bold text)
Ctrl.Nodes.Add( tn ); // add to control
Ctrl.Nodes.RemoveByKey( "DUMMY" );
// fix for defect TreeView (cut off bold text)
txReader = null;
Ctrl.ExpandAll( );
if ( topNode != null ) Ctrl.TopNode = topNode;
Dirty = false;
Ctrl.EndUpdate( );
}
// input is like js1_button3
public void UpdateSelectedItem( String input )
{
if ( Ctrl.SelectedNode == null ) return;
if ( Ctrl.SelectedNode.Level == 1 ) {
String[] elements = Ctrl.SelectedNode.Text.Split( );
if ( String.IsNullOrEmpty( input ) ) {
Ctrl.SelectedNode.Text = elements[0];
Ctrl.SelectedNode.BackColor = Color.White;
}
else {
Ctrl.SelectedNode.Text = elements[0] + " - " + input;
int jNum = JoystickCls.JSNum( input );
Ctrl.SelectedNode.BackColor = MyColors.JColor[jNum - 1]; // color list is 0 based
}
ActionMapCls ACM = ActionMaps.Find( delegate( ActionMapCls acm ) {
return acm.name == Ctrl.SelectedNode.Parent.Name;
} );
if ( ACM != null ) {
ActionCls AC = ACM.Find( delegate( ActionCls ac ) {
return ac.key == Ctrl.SelectedNode.Name;
} );
if ( AC != null ) {
AC.input = input;
Dirty = true;
}
}
}
}
/// <summary>
/// Loads the mappings back into the treeview control
/// Note: this takes a while as the list grows...
/// </summary>
public void ReloadCtrl( )
{
Ctrl.BeginUpdate( );
foreach ( ActionMapCls acm in ActionMaps ) {
try {
TreeNode amTn = Ctrl.Nodes[acm.name]; // get the map node
// find the item to reload into the treeview
foreach ( ActionCls ac in acm ) {
try {
TreeNode tnl = amTn.Nodes[ac.key];
String[] elements = tnl.Text.Split( );
if ( String.IsNullOrEmpty( ac.input ) ) {
// grabed input is not mapped
tnl.Text = elements[0];
tnl.BackColor = Color.Transparent;
}
else {
int jNum = JoystickCls.JSNum( ac.input );
tnl.Text = elements[0] + " - " + ac.input;
tnl.BackColor = MyColors.JColor[jNum - 1]; // color list is 0 based
}
}
catch {
; // key not found
}
}
}
catch {
; // map key not found ??
}
}
Ctrl.EndUpdate( );
}
public void FindCtrl( String ctrl )
{
Boolean found = false;
foreach ( TreeNode tn in Ctrl.Nodes ) {
// have to search nodes of nodes
foreach ( TreeNode stn in tn.Nodes ) {
if ( stn.Text.Contains( ctrl ) ) {
Ctrl.SelectedNode = stn;
Ctrl.SelectedNode.EnsureVisible( );
found = true;
break;
}
}
if ( found ) break; // exit all loops
}
}
public String ReportActions( )
{
String repList = "";
if ( !String.IsNullOrEmpty( ActionMaps.js1 ) ) repList += String.Format( "** js1 = {0}\n", ActionMaps.js1 );
if ( !String.IsNullOrEmpty( ActionMaps.js2 ) ) repList += String.Format( "** js2 = {0}\n", ActionMaps.js2 );
if ( !String.IsNullOrEmpty( ActionMaps.js3 ) ) repList += String.Format( "** js3 = {0}\n", ActionMaps.js3 );
if ( !String.IsNullOrEmpty( ActionMaps.js4 ) ) repList += String.Format( "** js4 = {0}\n", ActionMaps.js4 );
if ( !String.IsNullOrEmpty( ActionMaps.js5 ) ) repList += String.Format( "** js5 = {0}\n", ActionMaps.js5 );
if ( !String.IsNullOrEmpty( ActionMaps.js6 ) ) repList += String.Format( "** js6 = {0}\n", ActionMaps.js6 );
if ( !String.IsNullOrEmpty( ActionMaps.js7 ) ) repList += String.Format( "** js7 = {0}\n", ActionMaps.js7 );
if ( !String.IsNullOrEmpty( ActionMaps.js8 ) ) repList += String.Format( "** js8 = {0}\n", ActionMaps.js8 );
repList += String.Format( "\n" );
foreach ( ActionMapCls acm in ActionMaps ) {
String rep = String.Format( "*** {0}\n", acm.name );
repList += rep;
foreach ( ActionCls ac in acm ) {
if ( !String.IsNullOrEmpty( ac.input ) ) {
rep = String.Format( " {0} - {1} - {2}\n", ac.name.PadRight( 35 ), ac.device.PadRight( 10 ), ac.input );
repList += rep;
}
}
repList += String.Format( "\n" );
}
return repList;
}
}
}