SCJMapper-V2/appConfiguration.cs
bm98 288533d3a9 BETA 2.13 Build 46 Update for AC 1.1.1 -
update - added new defaultProfile and actionmaps
add - keyboard modifier for joystick
fix - device checkbox applied after Reassign
fix - invert checkbox handling (removed flight invert - see Tuning)
fix - Add CustUI Header and Devices List in any case
2015-04-26 23:14:56 +02:00

161 lines
4.4 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Configuration;
using System.Collections;
namespace SCJMapper_V2
{
public sealed class AppConfiguration : ConfigurationSection
{
// The collection (property bag) that contains the section properties.
private static ConfigurationPropertyCollection _Properties;
// The jsSenseLimit property.
private static readonly ConfigurationProperty _jsSenseLimit =
new ConfigurationProperty( "jsSenseLimit", typeof( int ), ( int )150, ConfigurationPropertyOptions.None );
// The gpSenseLimit property.
private static readonly ConfigurationProperty _gpSenseLimit =
new ConfigurationProperty( "gpSenseLimit", typeof( int ), ( int )500, ConfigurationPropertyOptions.None );
// The scActionmaps property.
private static String _defaultActionmaps = "multiplayer,singleplayer,player,flycam,vehicle_general,vehicle_driver,vehicle_gunner"
+ ",spaceship_general,spaceship_view,spaceship_movement,spaceship_targeting,spaceship_turret,spaceship_weapons,spaceship_missiles"
+ ",spaceship_defensive,spaceship_auto_weapons,spaceship_power,spaceship_radar,spaceship_hud,IFCS_controls,zero_gravity_general";
private static readonly ConfigurationProperty _scActionmaps =
new ConfigurationProperty( "scActionmaps", typeof( String ), (String)_defaultActionmaps, ConfigurationPropertyOptions.None );
// ctor
public AppConfiguration( )
{
// initialization
_Properties = new ConfigurationPropertyCollection( );
_Properties.Add( _jsSenseLimit );
_Properties.Add( _gpSenseLimit );
_Properties.Add( _scActionmaps );
}
protected override ConfigurationPropertyCollection Properties
{
get
{
return _Properties;
}
}
[IntegerValidator( MinValue = 1, MaxValue = 1000, ExcludeRange = false )]
public int jsSenseLimit
{
get
{
return ( int )this["jsSenseLimit"];
}
set
{
this["jsSenseLimit"] = value;
}
}
[IntegerValidator( MinValue = 1, MaxValue = 32000, ExcludeRange = false )]
public int gpSenseLimit
{
get
{
return ( int )this["gpSenseLimit"];
}
set
{
this["gpSenseLimit"] = value;
}
}
[StringValidator( InvalidCharacters = " ~!@#$%^&*()[]{}/;'\"|\\", MinLength = 10, MaxLength = 500 )]
public String scActionmaps
{
get
{
return ( String )this["scActionmaps"];
}
set
{
this["scActionmaps"] = value;
}
}
/// <summary>
/// Provide access to configuration props
/// </summary>
public class AppConfig
{
static private AppConfiguration GetAppSection( )
{
try {
AppConfiguration appConfiguration = ConfigurationManager.GetSection( "AppConfiguration" ) as AppConfiguration;
if ( appConfiguration == null )
Console.WriteLine( "Failed to load AppConfiguration Section." );
else {
return appConfiguration;
}
}
catch ( ConfigurationErrorsException err ) {
Console.WriteLine( err.ToString( ) );
}
return null;
}
/// <summary>
/// The Joystick axis detection sense limit
/// </summary>
static public int jsSenseLimit
{
get
{
AppConfiguration s = GetAppSection( );
if ( s != null ) return s.jsSenseLimit;
else return 150; // default if things go wrong...
}
}
/// <summary>
/// The Gamepad axis detection sense limit
/// </summary>
static public int gpSenseLimit
{
get
{
AppConfiguration s = GetAppSection( );
if ( s != null ) return s.gpSenseLimit;
else return 500; // default if things go wrong...
}
}
/// <summary>
/// The actionmaps supported
/// </summary>
static public String scActionmaps
{
get
{
AppConfiguration s = GetAppSection( );
if ( s != null ) {
// get rid of blanks and CR,LFs from the config file
String t = s.scActionmaps.Replace( " ", "" ).Replace( String.Format( "\n" ), "" ).Replace( String.Format( "\r" ), "" );
return t;
}
else return _defaultActionmaps; // default if things go wrong...
}
}
}
}
}