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SCJMapper-V2/Translation/Strings.resx

788 lines
27 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="btAccept" xml:space="preserve">
<value>Accept</value>
<comment>0-General</comment>
</data>
<data name="btAssign" xml:space="preserve">
<value>Assign</value>
<comment>1-Main</comment>
</data>
<data name="btBlend" xml:space="preserve">
<value>Disable</value>
<comment>1-Main</comment>
</data>
<data name="btCancel" xml:space="preserve">
<value>Cancel</value>
<comment>0-General</comment>
</data>
<data name="btClear" xml:space="preserve">
<value>Clear</value>
<comment>1-Main</comment>
</data>
<data name="btClearFilter" xml:space="preserve">
<value>Clear Filter</value>
<comment>1-Main - Must remain short to fit the space</comment>
</data>
<data name="btDump" xml:space="preserve">
<value>Dump XML</value>
<comment>1-Main</comment>
</data>
<data name="btFind" xml:space="preserve">
<value>Find 1st.</value>
<comment>1-Main</comment>
</data>
<data name="btGrab" xml:space="preserve">
<value>Grab XML</value>
<comment>1-Main</comment>
</data>
<data name="btJsKbd" xml:space="preserve">
<value>JS / Kbd</value>
<comment>1-Main</comment>
</data>
<data name="btSaveMyMapping" xml:space="preserve">
<value>Dump and Save my Mapping</value>
<comment>1-Main</comment>
</data>
<data name="buttonExit" xml:space="preserve">
<value>Exit</value>
<comment>1-Main</comment>
</data>
<data name="cbxAutoTabXML" xml:space="preserve">
<value>Switch XML/Mapping tab automatically</value>
<comment>1-Main, 2-Settings</comment>
</data>
<data name="cbxCSVListing" xml:space="preserve">
<value>Use CSV Listing</value>
<comment>2-Settings</comment>
</data>
<data name="cbxDetectGamepad" xml:space="preserve">
<value>Use Gamepad</value>
<comment>2-Settings</comment>
</data>
<data name="cbxListModifiers" xml:space="preserve">
<value>List Modifiers</value>
<comment>2-Settings</comment>
</data>
<data name="cbxShowGamepad" xml:space="preserve">
<value>Gamep</value>
<comment>1-Main - Must remain short to fit the space</comment>
</data>
<data name="cbxShowJoystick" xml:space="preserve">
<value>Joystick</value>
<comment>1-Main - Must remain short to fit the space</comment>
</data>
<data name="cbxShowKeyboard" xml:space="preserve">
<value>Keyb.</value>
<comment>1-Main - Must remain short to fit the space</comment>
</data>
<data name="cbxShowMappedOnly" xml:space="preserve">
<value>Mapped</value>
<comment>1-Main - Must remain short to fit the space</comment>
</data>
<data name="cbxShowMouse" xml:space="preserve">
<value>Mouse</value>
<comment>1-Main - Must remain short to fit the space</comment>
</data>
<data name="cbxThrottle" xml:space="preserve">
<value>Throttle</value>
<comment>1-Main</comment>
</data>
<data name="cbxTreeTips" xml:space="preserve">
<value>Show Tree tips</value>
<comment>2-Settings</comment>
</data>
<data name="FormSettings" xml:space="preserve">
<value>Settings</value>
<comment>2-Settings</comment>
</data>
<data name="gbxAdvanced" xml:space="preserve">
<value>Advanced Options ...</value>
<comment>2-Settings</comment>
</data>
<data name="gbxIgnoreBt" xml:space="preserve">
<value>Configuration - enter button numbers which should be ignored separated by spaces (e.g. 24 25)</value>
<comment>2-Settings</comment>
</data>
<data name="gbxIgnoreMaps" xml:space="preserve">
<value>Ignore Actionmaps - check the ones to hide</value>
<comment>2-Settings</comment>
</data>
<data name="gbxSCPath" xml:space="preserve">
<value>Path to the Star Citizen Installation (e.g. C:\Games\StarCitizen)</value>
<comment>2-Settings</comment>
</data>
<data name="lblActionFilter" xml:space="preserve">
<value>Action Filter:</value>
<comment>1-Main</comment>
</data>
<data name="lblDevCtrl" xml:space="preserve">
<value>Dev Ctrl</value>
<comment>1-Main</comment>
</data>
<data name="lblMapping" xml:space="preserve">
<value>Mapping</value>
<comment>1-Main</comment>
</data>
<data name="lblMappingname" xml:space="preserve">
<value>Mapping name:</value>
<comment>1-Main</comment>
</data>
<data name="lblProfileLang" xml:space="preserve">
<value>Profile Language:</value>
<comment>2-Settings</comment>
</data>
<data name="lblSelected" xml:space="preserve">
<value>Selected</value>
<comment>1-Main</comment>
</data>
<data name="lblSettingNote" xml:space="preserve">
<value>Note: Accepting changes will clear the action tree to apply the new settings;
Cancel now if you want to save your work first.</value>
<comment>2-Settings</comment>
</data>
<data name="linkLblReleases" xml:space="preserve">
<value>For information and updates visit us @ Github ...</value>
<comment>1-Main</comment>
</data>
<data name="meDefaultsLoadAndGrab" xml:space="preserve">
<value>Defaults, Load and Grab !</value>
<comment>1-Main</comment>
</data>
<data name="meDumpActiontreeAsXML" xml:space="preserve">
<value>Dump Actiontree as XML</value>
<comment>1-Main</comment>
</data>
<data name="meDumpDefaultProfile" xml:space="preserve">
<value>Dump DefaultProfile</value>
<comment>1-Main</comment>
</data>
<data name="meDumpLogfile" xml:space="preserve">
<value>Dump Logfile</value>
<comment>1-Main</comment>
</data>
<data name="meDumpMappingList" xml:space="preserve">
<value>Dump Mapping List</value>
<comment>1-Main</comment>
</data>
<data name="meJsReassignDialog" xml:space="preserve">
<value>Js Reassign Dialog...</value>
<comment>1-Main</comment>
</data>
<data name="meLoad" xml:space="preserve">
<value>Load !</value>
<comment>1-Main</comment>
</data>
<data name="meLoadAndGrab" xml:space="preserve">
<value>Load and Grab !</value>
<comment>1-Main</comment>
</data>
<data name="msBtLoadMap" xml:space="preserve">
<value>Load...</value>
<comment>1-Main</comment>
</data>
<data name="msBtLoadMap_TT" xml:space="preserve">
<value>Load a map with options...</value>
<comment>1-Main</comment>
</data>
<data name="meResetDefaults" xml:space="preserve">
<value>Reset defaults !</value>
<comment>1-Main</comment>
</data>
<data name="meResetEmpty" xml:space="preserve">
<value>Reset empty !</value>
<comment>1-Main</comment>
</data>
<data name="meResetLoadAndGrab" xml:space="preserve">
<value>Reset, Load and Grab !</value>
<comment>1-Main</comment>
</data>
<data name="meSettingsDialog" xml:space="preserve">
<value>Settings Dialog...</value>
<comment>1-Main</comment>
</data>
<data name="meShowDeviceTuningDialog" xml:space="preserve">
<value>Show Device Tuning Dialog...</value>
<comment>1-Main</comment>
</data>
<data name="meShowOptionsDialog" xml:space="preserve">
<value>Show Options Dialog...</value>
<comment>1-Main</comment>
</data>
<data name="meShowToggleTable" xml:space="preserve">
<value>Show Toggle Table...</value>
<comment>1-Main</comment>
</data>
<data name="msBtDump" xml:space="preserve">
<value>Dump...</value>
<comment>1-Main</comment>
</data>
<data name="msBtDump_TT" xml:space="preserve">
<value>Get additional information</value>
<comment>1-Main</comment>
</data>
<data name="msBtLoad" xml:space="preserve">
<value>Reset...</value>
<comment>1-Main</comment>
</data>
<data name="msBtLoad_TT" xml:space="preserve">
<value>Reset the action tree</value>
<comment>1-Main</comment>
</data>
<data name="msBtConfig" xml:space="preserve">
<value>Config...</value>
<comment>1-Main</comment>
</data>
<data name="msBtConfig_TT" xml:space="preserve">
<value>Configure the program</value>
<comment>1-Main</comment>
</data>
<data name="msBtShow" xml:space="preserve">
<value>Show...</value>
<comment>1-Main</comment>
</data>
<data name="msBtShow_TT" xml:space="preserve">
<value>Show Options, Tuning and Tables</value>
<comment>1-Main</comment>
</data>
<data name="tPageDump" xml:space="preserve">
<value>Dumps (XML, Logs etc.)</value>
<comment>1-Main</comment>
</data>
<data name="tPageOther" xml:space="preserve">
<value>All Mappings</value>
<comment>1-Main</comment>
</data>
<data name="tsLblMappings" xml:space="preserve">
<value>Mappings:</value>
<comment>1-Main</comment>
</data>
<data name="tsLblProfile" xml:space="preserve">
<value>Profile:</value>
<comment>1-Main</comment>
</data>
<data name="tsLblSupportedProfile" xml:space="preserve">
<value>Support:</value>
<comment>1-Main</comment>
</data>
<data name="btCopyToAllAxis" xml:space="preserve">
<value>Copy to all axis</value>
<comment>5-DevTuning</comment>
</data>
<data name="btDone" xml:space="preserve">
<value>Done</value>
<comment>0-General</comment>
</data>
<data name="FormJSCalCurve" xml:space="preserve">
<value>Flight Device Tuning</value>
<comment>5-DevTuning</comment>
</data>
<data name="FormOptions" xml:space="preserve">
<value>SCJMapper - Options</value>
<comment>4-Options</comment>
</data>
<data name="FormReassign" xml:space="preserve">
<value>Reassign Joystick Numbers</value>
<comment>3-ReassingJS</comment>
</data>
<data name="gbxBoxCap" xml:space="preserve">
<value>Device Capabilities</value>
<comment>1-Main</comment>
</data>
<data name="gbxGBox" xml:space="preserve">
<value>GamePad State</value>
<comment>1-Main</comment>
</data>
<data name="gbxJAssignment" xml:space="preserve">
<value>jsN - Assignment</value>
<comment>1-Main</comment>
</data>
<data name="gbxJBox" xml:space="preserve">
<value>Joystick State</value>
<comment>1-Main</comment>
</data>
<data name="gbxReassignJS" xml:space="preserve">
<value>jsN - Assginment</value>
<comment>3-ReassingJS</comment>
</data>
<data name="lblChart" xml:space="preserve">
<value>Select an option then click and drag</value>
<comment>4-Options</comment>
</data>
<data name="lblDamp" xml:space="preserve">
<value>damping</value>
<comment>5-DevTuning</comment>
</data>
<data name="lblJsnNumber" xml:space="preserve">
<value>This device is listed as:</value>
<comment>1-Main</comment>
</data>
<data name="lblNumAxes" xml:space="preserve">
<value># Axis:</value>
<comment>1-Main - Must remain short to fit the space</comment>
</data>
<data name="lblNumButtons" xml:space="preserve">
<value># Buttons:</value>
<comment>1-Main - Must remain short to fit the space</comment>
</data>
<data name="lblNumDPad" xml:space="preserve">
<value># DPad:</value>
<comment>1-Main - Must remain short to fit the space</comment>
</data>
<data name="lblNumPOV" xml:space="preserve">
<value># POV:</value>
<comment>1-Main - Must remain short to fit the space</comment>
</data>
<data name="lblNumSticks" xml:space="preserve">
<value># TSticks:</value>
<comment>1-Main - Must remain short to fit the space</comment>
</data>
<data name="lblNumTriggers" xml:space="preserve">
<value># Triggers:</value>
<comment>1-Main - Must remain short to fit the space</comment>
</data>
<data name="lblTurntime" xml:space="preserve">
<value>sec per 360° turn</value>
<comment>5-DevTuning</comment>
</data>
<data name="xCurve" xml:space="preserve">
<value>Curve</value>
<comment>0-General</comment>
</data>
<data name="xDeadzone" xml:space="preserve">
<value>Deadzone</value>
<comment>0-General</comment>
</data>
<data name="xDevControl" xml:space="preserve">
<value>Dev Control</value>
<comment>0-General</comment>
</data>
<data name="xDeviceOptions" xml:space="preserve">
<value>Device Options</value>
<comment>0-General</comment>
</data>
<data name="xExponent" xml:space="preserve">
<value>Exponent</value>
<comment>0-General</comment>
</data>
<data name="xInstance" xml:space="preserve">
<value>Instance</value>
<comment>0-General</comment>
</data>
<data name="xInvert" xml:space="preserve">
<value>Invert</value>
<comment>0-General</comment>
</data>
<data name="xNone" xml:space="preserve">
<value>None</value>
<comment>0-General</comment>
</data>
<data name="xOption" xml:space="preserve">
<value>Option</value>
<comment>0-General</comment>
</data>
<data name="xPoint1" xml:space="preserve">
<value>Point 1:</value>
<comment>0-General</comment>
</data>
<data name="xPoint2" xml:space="preserve">
<value>Point 2:</value>
<comment>0-General</comment>
</data>
<data name="xPoint3" xml:space="preserve">
<value>Point 3:</value>
<comment>0-General</comment>
</data>
<data name="xSaturation" xml:space="preserve">
<value>Saturation</value>
<comment>0-General</comment>
</data>
<data name="btCancelEdit" xml:space="preserve">
<value>Undo Edits</value>
<comment>6-Table</comment>
</data>
<data name="btDisableUnmapped" xml:space="preserve">
<value>Disable all Unmapped</value>
<comment>6-Table</comment>
</data>
<data name="btUpdateFromEdit" xml:space="preserve">
<value>Accept Edits</value>
<comment>6-Table</comment>
</data>
<data name="chkEditDisabled" xml:space="preserve">
<value>Edit "Disabled"</value>
<comment>6-Table</comment>
</data>
<data name="FormTable" xml:space="preserve">
<value>Actiontree as Table</value>
<comment>6-Table</comment>
</data>
<data name="gbxEditBindings" xml:space="preserve">
<value>Edit</value>
<comment>6-Table</comment>
</data>
<data name="gbxFilters" xml:space="preserve">
<value>Filters</value>
<comment>6-Table</comment>
</data>
<data name="lblDefBindFilter" xml:space="preserve">
<value>Def Bind Filter</value>
<comment>6-Table</comment>
</data>
<data name="lblLoadingData" xml:space="preserve">
<value>Loading data...</value>
<comment>6-Table</comment>
</data>
<data name="lblUsrBindFilter" xml:space="preserve">
<value>Usr Bind Filter</value>
<comment>6-Table</comment>
</data>
<data name="tActionText" xml:space="preserve">
<value>Action</value>
<comment>6-Table</comment>
</data>
<data name="tAddBind" xml:space="preserve">
<value>Addbind</value>
<comment>6-Table</comment>
</data>
<data name="tDef_Binding" xml:space="preserve">
<value>Def.Binding</value>
<comment>6-Table</comment>
</data>
<data name="tDef_Modifier" xml:space="preserve">
<value>Def.Modifier</value>
<comment>6-Table</comment>
</data>
<data name="tDevice" xml:space="preserve">
<value>Device</value>
<comment>6-Table</comment>
</data>
<data name="tDisabled" xml:space="preserve">
<value>Disabled</value>
<comment>6-Table</comment>
</data>
<data name="tREF_ActionMap" xml:space="preserve">
<value>Actionmap</value>
<comment>6-Table</comment>
</data>
<data name="tUsr_Binding" xml:space="preserve">
<value>Usr.Binding</value>
<comment>6-Table</comment>
</data>
<data name="tUsr_Modifier" xml:space="preserve">
<value>Usr.Modifier</value>
<comment>6-Table</comment>
</data>
<data name="rbLivePtExponent" xml:space="preserve">
<value>Exp.Value</value>
<comment>4-Options</comment>
</data>
<data name="mapAction" xml:space="preserve">
<value>Action</value>
<comment>7-RTF map</comment>
</data>
<data name="mapActionmap" xml:space="preserve">
<value>Actionmap</value>
<comment>7-RTF map</comment>
</data>
<data name="mapActivationMode" xml:space="preserve">
<value>Activation Mode</value>
<comment>7-RTF map</comment>
</data>
<data name="mapDefault" xml:space="preserve">
<value>default</value>
<comment>7-RTF map</comment>
</data>
<data name="mapHeader" xml:space="preserve">
<value>Actions listed for input:</value>
<comment>7-RTF map</comment>
</data>
<data name="mapLocation" xml:space="preserve">
<value>Location</value>
<comment>7-RTF map</comment>
</data>
<data name="mapMapped" xml:space="preserve">
<value>mapped</value>
<comment>7-RTF map</comment>
</data>
<data name="mapModified" xml:space="preserve">
<value>modified</value>
<comment>7-RTF map</comment>
</data>
<data name="mapProfile" xml:space="preserve">
<value>profile</value>
<comment>7-RTF map</comment>
</data>
<data name="tdiAddBinding" xml:space="preserve">
<value>Add Mapping</value>
<comment>1-Main Context</comment>
</data>
<data name="tdiAssignBinding" xml:space="preserve">
<value>Assign Mapping</value>
<comment>1-Main Context</comment>
</data>
<data name="tdiBlendBinding" xml:space="preserve">
<value>Disable Mapping</value>
<comment>1-Main Context</comment>
</data>
<data name="tdiClearBinding" xml:space="preserve">
<value>Clear Mapping</value>
<comment>1-Main Context</comment>
</data>
<data name="tdiCollapseAll" xml:space="preserve">
<value>Collapse to selected</value>
<comment>1-Main Context</comment>
</data>
<data name="tdiDelBinding" xml:space="preserve">
<value>Delete Mapping</value>
<comment>1-Main Context</comment>
</data>
<data name="tdiExpandAll" xml:space="preserve">
<value>Expand all Mappings</value>
<comment>1-Main Context</comment>
</data>
<data name="tsiCopy" xml:space="preserve">
<value>Copy</value>
<comment>1-Main Context</comment>
</data>
<data name="tsiOpen" xml:space="preserve">
<value>Open...</value>
<comment>1-Main Context</comment>
</data>
<data name="tsiPaste" xml:space="preserve">
<value>Paste</value>
<comment>1-Main Context</comment>
</data>
<data name="tsiPReplace" xml:space="preserve">
<value>Paste (Replace all)</value>
<comment>1-Main Context</comment>
</data>
<data name="tsiSaveAs" xml:space="preserve">
<value>Save as...</value>
<comment>1-Main Context</comment>
</data>
<data name="tsiSelAll" xml:space="preserve">
<value>Select All</value>
<comment>1-Main Context</comment>
</data>
<data name="lB" xml:space="preserve">
<value>Buttons:</value>
<comment>1-Main JPanel</comment>
</data>
<data name="setNote1" xml:space="preserve">
<value>Changing the Gamepad option needs a restart of the application !!</value>
<comment>2-Settings</comment>
</data>
<data name="setNote2" xml:space="preserve">
<value>Settings Notification</value>
<comment>2-Settings</comment>
</data>
<data name="setNote3" xml:space="preserve">
<value>the same jsN was assigned to more than one Joystick - either fix it or exit with Cancel</value>
<comment>3-ReassingJS</comment>
</data>
<data name="setNote4" xml:space="preserve">
<value>Settings Notification</value>
<comment>3-ReassingJS</comment>
</data>
<data name="tdiTxDefActivationMode" xml:space="preserve">
<value>No Activation Mode</value>
<comment>1-Main Context</comment>
</data>
<data name="xGamepad" xml:space="preserve">
<value>Gamepad</value>
<comment>0-General</comment>
</data>
<data name="xJoystick" xml:space="preserve">
<value>Joystick</value>
<comment>0-General</comment>
</data>
<data name="meShowDeviceMonitoringDialog" xml:space="preserve">
<value>Show Device Monitoring Dialog...</value>
<comment>1-Main</comment>
</data>
<data name="btTogMonitor" xml:space="preserve">
<value>Monitoring</value>
<comment>8-DeviceMonitor</comment>
</data>
<data name="chkMonitorMouse" xml:space="preserve">
<value>Monitor mouse axis</value>
<comment>8-DeviceMonitor</comment>
</data>
<data name="FormDeviceMonitor" xml:space="preserve">
<value>Device Monitor</value>
<comment>8-DeviceMonitor</comment>
</data>
<data name="xKeyboard" xml:space="preserve">
<value>Keyboard</value>
<comment>0-General</comment>
</data>
<data name="xMouse" xml:space="preserve">
<value>Mouse</value>
<comment>0-General</comment>
</data>
<data name="scpAutoPathFailed" xml:space="preserve">
<value>Cannot find the SC Installation Path !!\nUse Settings to provide the path manually</value>
<comment>2-Settings SCPath</comment>
</data>
<data name="scpClientDirNotFound" xml:space="preserve">
<value>Cannot find the SC Client Directory !!\n\nTried to look for:\n{0} \n\nPlease adjust the path in Settings\n</value>
<comment>2-Settings SCPath</comment>
</data>
<data name="scpEmptyString" xml:space="preserve">
<value>There is no vaild path given (empty string)</value>
<comment>2-Settings SCPath</comment>
</data>
<data name="scpInvalidPath" xml:space="preserve">
<value>There is no vaild path given (invalid directory)</value>
<comment>2-Settings SCPath</comment>
</data>
<data name="setMsgBox" xml:space="preserve">
<value>Path to the Star Citizen Installation</value>
<comment>2-Settings SCPath</comment>
</data>
<data name="chkReport" xml:space="preserve">
<value>List actions</value>
<comment>8-DeviceMonitor</comment>
</data>
<data name="chkHideXX" xml:space="preserve">
<value>Hide</value>
<comment>2-Settings</comment>
</data>
<data name="xForced" xml:space="preserve">
<value>Forced write</value>
<comment>0-General</comment>
</data>
<data name="xYes" xml:space="preserve">
<value>Yes</value>
<comment>0-General</comment>
</data>
<data name="lblLayoutNote" xml:space="preserve">
<value>Select an entry in the list and then click above to assign colors.
Note:
White background is treated as Transparent while drawing items to the image.</value>
<comment>9-Layout</comment>
</data>
<data name="meShowLayoutDialog" xml:space="preserve">
<value>Show Layout Dialog...</value>
<comment>1-Main</comment>
</data>
</root>