using System; using System.Collections.Generic; using System.ComponentModel; using System.Drawing; using System.Data; using System.Linq; using System.Text; using System.Windows.Forms; namespace SCJMapper_V2 { public partial class UC_JoyPanel : UserControl { public UC_JoyPanel( ) { InitializeComponent( ); } private int m_jsAssignment = 0; // na #region Strings /// /// Return s only if length is max 12 (some crazy names may kill the layout...) /// /// String to return if length less than 12 /// String to return if s length more than 12 /// A string private String Chk( String s, String d ) { if ( s.Length > 12 ) return d; else return s; } public String Caption { set { gBoxCap.Text = value; } } public String X { set { lbl1X.Text = value; } } public String Xname { set { lX.Text = Chk( value, lX.Text ); } } public String Y { set { lbl1Y.Text = value; } } public String Yname { set { lY.Text = Chk( value, lY.Text ); } } public String Z { set { lbl1Z.Text = value; } } public String Zname { set { lZ.Text = Chk( value, lZ.Text ); } } public String Xr { set { lbl1Xr.Text = value; } } public String Xrname { set { lXr.Text = Chk( value, lXr.Text ); } } public String Yr { set { lbl1Yr.Text = value; } } public String Yrname { set { lYr.Text = Chk( value, lYr.Text ); } } public String Zr { set { lbl1Zr.Text = value; } } public String Zrname { set { lZr.Text = Chk( value, lZr.Text ); } } public String S1 { set { lbl1S0.Text = value; } } public String S1name { set { lS0.Text = Chk( value, lS0.Text ); } } public String S2 { set { lbl1S1.Text = value; } } public String S2name { set { lS1.Text = Chk( value, lS1.Text ); } } public String H1 { set { lbl1Hat0.Text = value; } } public String H1name { set { lH0.Text = Chk( value, lH0.Text ); } } public String H2 { set { lbl1Hat1.Text = value; } } public String H2name { set { lH1.Text = Chk( value, lH1.Text ); } } public String H3 { set { lbl1Hat2.Text = value; } } public String H3name { set { lH2.Text = Chk( value, lH2.Text ); } } public String H4 { set { lbl1Hat3.Text = value; } } public String H4name { set { lH3.Text = Chk( value, lH3.Text ); } } public String Button { set { lbl1Buttons.Text = value; } } public String nButtons { set { lblnButtons.Text = value; } } public String nAxis { set { lblnAxis.Text = value; } } public String nPOVs { set { lblnPOVs.Text = value; } } #endregion #region Enables public Boolean Xe { set { lbl1X.Enabled = value; lX.Enabled = value; } } public Boolean Ye { set { lbl1Y.Enabled = value; lY.Enabled = value; } } public Boolean Ze { set { lbl1Z.Enabled = value; lZ.Enabled = value; } } public Boolean Xre { set { lbl1Xr.Enabled = value; lXr.Enabled = value; } } public Boolean Yre { set { lbl1Yr.Enabled = value; lYr.Enabled = value; } } public Boolean Zre { set { lbl1Zr.Enabled = value; lZr.Enabled = value; } } public Boolean S1e { set { lbl1S0.Enabled = value; lS0.Enabled = value; } } public Boolean S2e { set { lbl1S1.Enabled = value; lS1.Enabled = value; } } public Boolean H1e { set { lbl1Hat0.Enabled = value; lH0.Enabled = value; } } public Boolean H2e { set { lbl1Hat1.Enabled = value; lH1.Enabled = value; } } public Boolean H3e { set { lbl1Hat2.Enabled = value; lH2.Enabled = value; } } public Boolean H4e { set { lbl1Hat3.Enabled = value; lH3.Enabled = value; } } public Boolean Buttone { set { lbl1Buttons.Enabled = value; lB.Enabled = value; } } #endregion #region jsAsignment /// /// jsN assignment /// Note: this is supposed to be either 1..4 for assigned ones or 0 for unassigned ones /// public int JsAssignment { get { return m_jsAssignment; } set { m_jsAssignment = value; if ( ( m_jsAssignment >= 1 ) && ( m_jsAssignment <= 8 ) ) { lblJsAssignment.Text = String.Format( "js{0}", m_jsAssignment ); } else { lblJsAssignment.Text = "not assigned"; } } } public String JsName { get { return JoystickCls.JSTag(m_jsAssignment); } } #endregion } }