using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Configuration;
using System.Collections;
namespace SCJMapper_V2
{
public sealed class AppConfiguration : ConfigurationSection
{
// The collection (property bag) that contains the section properties.
private static ConfigurationPropertyCollection _Properties;
// The jsSenseLimit property.
private static readonly ConfigurationProperty _jsSenseLimit =
new ConfigurationProperty( "jsSenseLimit", typeof( int ), ( int )150, ConfigurationPropertyOptions.None );
// The gpSenseLimit property.
private static readonly ConfigurationProperty _gpSenseLimit =
new ConfigurationProperty( "gpSenseLimit", typeof( int ), ( int )500, ConfigurationPropertyOptions.None );
// The msSenseLimit property. (Mouse)
private static readonly ConfigurationProperty _msSenseLimit =
new ConfigurationProperty( "msSenseLimit", typeof( int ), ( int )150, ConfigurationPropertyOptions.None );
// ctor
public AppConfiguration( )
{
// initialization
_Properties = new ConfigurationPropertyCollection( );
_Properties.Add( _jsSenseLimit );
_Properties.Add( _gpSenseLimit );
_Properties.Add( _msSenseLimit );
}
protected override ConfigurationPropertyCollection Properties
{
get
{
return _Properties;
}
}
[IntegerValidator( MinValue = 1, MaxValue = 1000, ExcludeRange = false )]
public int jsSenseLimit
{
get
{
return ( int )this["jsSenseLimit"];
}
set
{
this["jsSenseLimit"] = value;
}
}
[IntegerValidator( MinValue = 1, MaxValue = 32000, ExcludeRange = false )]
public int gpSenseLimit
{
get
{
return ( int )this["gpSenseLimit"];
}
set
{
this["gpSenseLimit"] = value;
}
}
[IntegerValidator( MinValue = 1, MaxValue = 32000, ExcludeRange = false )]
public int msSenseLimit
{
get
{
return ( int )this["msSenseLimit"];
}
set
{
this["msSenseLimit"] = value;
}
}
[StringValidator( InvalidCharacters = " ~!@#$%^&*()[]{}/;'\"|\\", MinLength = 10, MaxLength = 500 )]
public String scActionmaps
{
get
{
return ( String )this["scActionmaps"];
}
set
{
this["scActionmaps"] = value;
}
}
///
/// Provide access to configuration props
///
public class AppConfig
{
static private AppConfiguration GetAppSection( )
{
try {
AppConfiguration appConfiguration = ConfigurationManager.GetSection( "AppConfiguration" ) as AppConfiguration;
if ( appConfiguration == null )
Console.WriteLine( "Failed to load AppConfiguration Section." );
else {
return appConfiguration;
}
}
catch ( ConfigurationErrorsException err ) {
Console.WriteLine( err.ToString( ) );
}
return null;
}
///
/// The Joystick axis detection sense limit
///
static public int jsSenseLimit
{
get
{
AppConfiguration s = GetAppSection( );
if ( s != null ) return s.jsSenseLimit;
else return 150; // default if things go wrong...
}
}
///
/// The Gamepad axis detection sense limit
///
static public int gpSenseLimit
{
get
{
AppConfiguration s = GetAppSection( );
if ( s != null ) return s.gpSenseLimit;
else return 500; // default if things go wrong...
}
}
///
/// The Mouse axis detection sense limit
///
static public int msSenseLimit
{
get
{
AppConfiguration s = GetAppSection( );
if ( s != null ) return s.msSenseLimit;
else return 150; // default if things go wrong...
}
}
}
}
}