using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace SCJMapper_V2 { /// /// Basic device as DXInput device /// public abstract class DeviceCls { public const string DeviceClass ="UNDEF"; public const string DeviceID = "NA0_"; static public bool IsUndefined( string deviceClass ) { return ( deviceClass == DeviceClass ); } public const string BlendedInput = "~"; // internal used only static public bool IsBlendedInput( string input ) { return ( input == BlendedInput ); } static public bool IsDeviceClass( string deviceClass ) { return false; } static public string DeviceClassFromInput( string input ) { return DeviceClass; } static public string DevInput( string input ) { return input; } static public bool DevMatch( string devInput ) { return false; } public abstract string DevClass { get; } public abstract string DevName { get; } public abstract System.Drawing.Color MapColor { get; } public virtual List AnalogCommands { get { return new List( ); } } // just return an empty one if not implemented public abstract bool Activated { get; set; } public virtual void FinishDX( ) { } public virtual void ApplySettings( ) { } public abstract string GetLastChange( ); public abstract void GetCmdData( string cmd, out int data ); public abstract void GetData( ); static public string toXML( string blendedInput ) { return blendedInput.Replace( BlendedInput, " " ); // must make spaces (tilde is for internal processing only) } static public string toXMLBlendExtension( string blendedInput ) { return (IsBlendedInput(blendedInput) ? string.Format( "multiTap=\"1\"") : "" ); // blending needs to overwrite potential multitaps (2+) } static public string fromXML( string blendedInput ) { return blendedInput.Replace( " ", BlendedInput ); // must make tilde (spaces is for external processing only) } } }