using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using SCJMapper_V2.CryXMLlib;
using SCJMapper_V2.p4kFile;
namespace SCJMapper_V2.SC
{
///
/// Maintains the game mappings contained in the p4k file
///
public class SCGameMaps : SortedList
{
private static readonly log4net.ILog log = log4net.LogManager.GetLogger( System.Reflection.MethodBase.GetCurrentMethod( ).DeclaringType );
public SCGameMaps()
{
foreach ( string fileKey in SCFiles.Instance.MapFiles ) {
this.Add( Path.GetFileNameWithoutExtension( fileKey ), SCFiles.Instance.MapFile( fileKey ) );
}
}
}
}