Commit Graph

80 Commits

Author SHA1 Message Date
bm98
41088f6f53 Doc update for V2 2014-06-30 22:48:18 +02:00
bm98
1a9bbdaf4d issue #1 save XML into the Mappings folder AND a backup copy in 'My Documents\SCJMapper"
load from Game Mappings folder all - SC and user mappings
2014-06-30 00:04:27 +02:00
bm98
fee09048c1 issue #10 final implementation - items filtered properly (performance is even better than before...) 2014-06-29 23:24:58 +02:00
bm98
3653e63a72 issue #12 addressed - added link label to Github
Little GUI layout improvements
2014-06-29 22:10:22 +02:00
bm98
ed3672f2c3 issue #1 add save of own mappings into the SC ..\Controls\Mappings folder (for now)
Loading from own or SC provided mappings
2014-06-29 03:26:39 +02:00
bm98
0158172b99 issue #11 - added DidAxisChange2 as alternative ( also for sliders), seems to be more stable now
Reason: % relative is prone to small changes around 0 - which is likely the case with axes
2014-06-29 01:40:59 +02:00
bm98
86ab0047d6 issue #10 can apply a filter - though as one cannot hide TreeNodes this is a cheat
to hide  - but at least it allows to find things more easily
A real solution is to remove and insert nodes - but this is a topic for refactoring later...
2014-06-29 01:03:44 +02:00
bm98
72d6a8c285 issue #1 can load with options to reset,default and grab immediately
issue #2 add load mappings from SC game (Mappings folder)
redone loading of empty or default profiles
2014-06-28 23:50:07 +02:00
bm98
c7dcc36bf4 issue #13 and partly #4 can load from specific defaults
can apply default bindings, prepared for persistence - some have been added
2014-06-28 22:31:31 +02:00
bm98
778b333ffd issue #7 add ability to load SC game default mappings (new Button)
some refactoring to allow for this
2014-06-28 15:59:35 +02:00
bm98
ee62bddf08 Cleanup the DefaultProfile capture 2014-06-28 15:08:26 +02:00
bm98
0a4213d113 issue #2 finds and extracts the defaultProfile from GameData.pak
defaults to the built in xml if the SC version cannot be found
also added some tools to deal with SC directories for later use
Adds Iconic.Zip.Reduced as NuGet package
2014-06-28 01:42:48 +02:00
bm98
943c4be651 issue #5 make it sizeable 2014-06-27 23:54:57 +02:00
bm98
29c3f5359f Still messing with suo 2014-06-26 23:55:13 +02:00
bm98
72cbcdfb76 try to remove that suo file... 2014-06-26 23:53:20 +02:00
bm98
5193e789b6 issue #3 add drop XML files on the RichTextBox (XML Window) 2014-06-26 23:49:58 +02:00
bm98
91cfe93a5c adding VS suo files to gitignore 2014-06-26 22:15:23 +02:00
standardtoaster
5214e2838f Merge pull request #9 from standardtoaster/master
Misc fixes
 - reindented joystickcls
 - better button diffs
 - nugent package for sharpdx
 - better joystick axis change detection
2014-06-22 16:16:10 -07:00
standardtoaster
b9f597c05c [joystickcls] input tracking 2014-06-22 12:00:09 -07:00
standardtoaster
74010c3075 [joystickcls] formatting
Visual studio automatically reformats this file for me
2014-06-22 11:58:53 -07:00
standardtoaster
c87eed91ec [joystickcls] GetLastChange button diffs
Ensure that when generating changes between the last joystick state and
the current one that we actually compare button states.

This causes another bug with the joystick axis frequently becoming
selected, which will be fixed in a further commit
2014-06-22 11:41:36 -07:00
standardtoaster
0c1833451b [joystickcls] cleaned up includes 2014-06-22 11:30:09 -07:00
standardtoaster
8109a75532 [libs] SharpDX via nuget 2014-06-22 11:22:32 -07:00
bm98
b165864ea1 touched VS 2014-06-22 15:08:28 +02:00
bm98
d8e230e21e Update README.md 2014-06-22 15:07:22 +02:00
bm98
3a6edabcd7 Removed bin files 2014-06-22 14:57:28 +02:00
bm98
f658b21cc3 more gitignore 2014-06-22 14:50:06 +02:00
bm98
b592595248 add license and readme.md 2014-06-22 14:41:01 +02:00
bm98
eb710ff93f add gitignore 2014-06-22 14:35:58 +02:00
bm98
32594cfca1 Initial upload of V2 2014-06-22 14:31:57 +02:00