- update for SC Alpha PTU 3.6.0 and launcher 1.2.0 - new PTU path (#86)
- update Log File from game includes also used Pathes - revisit those if the progam does not find them
- NOTE: Gampad may not yet work and other new stuff is not complete so you're on your own here
V 2.40 - BETA Build 75
- update for SC Alpha PTU 3.5.0 defaultProfile now using gamepad instead of xboxpad (#83)
- NOTE: other new stuff is not complete so you're on your own here
- add - provide CIG asset texts/translations for actions and maps
(use Settings to choose - for now only French and German are in but have no translations
for English not all have a proper text - may not be used in the game ??)
- add - tooltips for profile action names in treeview (enable in Settings)
- add - mouse tuning items (curve, expo, invert)
- improvement - cache CIG assets into the app/Storage folder, reads from p4k file only if those are updated
- fix - window should always be visible on startup now
- internal cleanup - to many to list
- add - provide CIG asset texts for actions and maps
(use Settings to choose - for now only French and German are in but have no translations
for English not all have a proper text - may not be used in the game ??)
- improvement - cache CIG assets into the app/Storage folder, reads from p4k file only if those are updated
- internal cleanup - to many to list
- update for SC 3.0.0 Alpha public
- fix - finding SC game folder - may work automatically for 3.0 Alpha else define it in Settings
- add - get the defaultProfile.xml from LIVE\data.p4k file if possible (real game assets)
- improvement - caching def profile once it is read from disk
- removed - old SC path and folder locators (SCJM does not longer work with pre 3.0 game)
- removed - reference to Iconic.Zip DLL (replaced with Zstd)
- update - defaultProfile.xml as last resort from PTU 3.0-695052 (Dec 18, build)
- move and re-group devices etc.
- improvement - mouse mappings in kbd entries in defaultProfile are collected as mouse now and allowed to map
- improvement - removed some unneeded tree scans - to speed things up
- update - doc SCJMapper_QGuide V2.30beta.pdf
updates of dev tuning for strafe #48
improvement of control and selection #49
fix exception for multiple actionmaps #51
improvement for collapsing the treeview
added Options dialog for all items in one window
some minor fixes/refacturings on the way
- update - Using .Net 4.5.2 Now (seems to handle some scaling issues WinForm apps)
- update - Try to find the SC path also as StarCitizen\Live (instead of Public) was mentioned for SC2.2.2 onwards ???
- fix - addbind UNDEF removed when assigned
- improvement - Issue a infobox if the Client folder cannot be found
(please submit the complete folder structure of your installation as bug report ...)
- add - a table display for mappings
- some internal stuff (namespaces etc)
- update - doc SCJMapper_QGuide V2.23beta.pdf
fix#37 improved defaultProfile Parsing
fix#38 locale issue - changed App number formatting to US
fix#39 changed equal to equals string for kbd entry
added default actionmap to choose from (it is on the ignore list)
- add ActivationMode handling
- add PTU file usage in Settings
- Prepared JS Modifiers (but SC cannot right now - so it is disabled)
- Some GUI improvements
- more fixings with new maps
- blending and profile import cleanup
- profile import of nested structures
- support of pre SC2.0 map import
- removed global JS or GP blend options in Settings
- removed ignoreversion from Settings
first push before testing - internal only
- lots of updates to comply with actual XML formats
- fixed actionmap versions with profile and mapping versions (removed ignoreversion)
- reworked blending
- add full mouse settings