SCJMapper-V2/AppSettings.cs

385 lines
9.3 KiB
C#
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Configuration;
using System.Drawing;
using System.Windows.Forms;
namespace SCJMapper_V2
{
sealed class AppSettings : ApplicationSettingsBase, IDisposable
{
FormSettings FS = null; // Settings form
// Singleton
private static readonly Lazy<AppSettings> m_lazy = new Lazy<AppSettings>( () => new AppSettings( ) );
public static AppSettings Instance { get => m_lazy.Value; }
private AppSettings( )
{
if ( this.FirstRun ) {
// migrate the settings to the new version if the app runs the first time
try {
this.Upgrade( );
}
catch { }
this.FirstRun = false;
this.Save( );
}
if ( string.IsNullOrEmpty( UseLanguage ) ) {
UseLanguage = SC.SCUiText.Languages.profile.ToString( ); // get a default here
this.Save( );
}
}
public void Dispose( bool disposing )
{
if ( disposing ) {
// dispose managed resources
if ( FS != null ) FS.Dispose( );
}
// free native resources
}
public void Dispose()
{
Dispose( true );
GC.SuppressFinalize( this );
}
/// <summary>
/// Show the Settings Dialog
/// </summary>
public DialogResult ShowSettings( string pasteString )
{
if ( FS == null ) FS = new FormSettings( );
FS.PasteString = pasteString; // propagate joyinput
FS.ShowDialog( );
return ( FS.Canceled ) ? DialogResult.Cancel : DialogResult.OK;
}
#region Setting Properties
// manages Upgrade
[UserScopedSetting( )]
[DefaultSettingValue( "True" )]
public bool FirstRun
{
get { return ( bool )this["FirstRun"]; }
set { this["FirstRun"] = value; }
}
// Control bound settings
[UserScopedSetting( )]
[DefaultSettingValue( "1000, 900" )]
public Size FormSize
{
get { return ( Size )this["FormSize"]; }
set { this["FormSize"] = value; }
}
[UserScopedSetting( )]
[DefaultSettingValue( "10, 10" )]
public Point FormLocation
{
get { return ( Point )this["FormLocation"]; }
set { this["FormLocation"] = value; }
}
// User Config Settings
[UserScopedSetting( )]
[DefaultSettingValue( "layout_joystick_spacesim" )] // from Game Bundle
public string DefMappingName
{
get { return ( string )this["DefMappingName"]; }
set { this["DefMappingName"] = value; }
}
[UserScopedSetting( )]
[DefaultSettingValue( "layout_my_joystick" )] // just a default
public string MyMappingName
{
get { return ( string )this["MyMappingName"]; }
set { this["MyMappingName"] = value; }
}
[UserScopedSetting( )]
[DefaultSettingValue( "True" )]
public bool ShowJoystick
{
get { return ( bool )this["ShowJoystick"]; }
set { this["ShowJoystick"] = value; }
}
[UserScopedSetting( )]
[DefaultSettingValue( "True" )]
public bool ShowGamepad
{
get { return ( bool )this["ShowGamepad"]; }
set { this["ShowGamepad"] = value; }
}
[UserScopedSetting( )]
[DefaultSettingValue( "True" )]
public bool ShowKeyboard
{
get { return ( bool )this["ShowKeyboard"]; }
set { this["ShowKeyboard"] = value; }
}
[UserScopedSetting( )]
[DefaultSettingValue( "True" )]
public bool ShowMouse // 20151220BM: add mouse device (from AC 2.0 defaultProfile usage)
{
get { return ( bool )this["ShowMouse"]; }
set { this["ShowMouse"] = value; }
}
[UserScopedSetting( )]
[DefaultSettingValue( "False" )]
public bool ShowMapped
{
get { return ( bool )this["ShowMapped"]; }
set { this["ShowMapped"] = value; }
}
// Seetings Window
[UserScopedSetting( )]
[DefaultSettingValue( "" )]
public string IgnoreJS1
{
get { return ( string )this["IgnoreJS1"]; }
set { this["IgnoreJS1"] = value; }
}
[UserScopedSetting( )]
[DefaultSettingValue( "" )]
public string IgnoreJS2
{
get { return ( string )this["IgnoreJS2"]; }
set { this["IgnoreJS2"] = value; }
}
[UserScopedSetting( )]
[DefaultSettingValue( "" )]
public string IgnoreJS3
{
get { return ( string )this["IgnoreJS3"]; }
set { this["IgnoreJS3"] = value; }
}
[UserScopedSetting( )]
[DefaultSettingValue( "" )]
public string IgnoreJS4
{
get { return ( string )this["IgnoreJS4"]; }
set { this["IgnoreJS4"] = value; }
}
[UserScopedSetting( )]
[DefaultSettingValue( "" )]
public string IgnoreJS5
{
get { return ( string )this["IgnoreJS5"]; }
set { this["IgnoreJS5"] = value; }
}
[UserScopedSetting( )]
[DefaultSettingValue( "" )]
public string IgnoreJS6
{
get { return ( string )this["IgnoreJS6"]; }
set { this["IgnoreJS6"] = value; }
}
[UserScopedSetting( )]
[DefaultSettingValue( "" )]
public string IgnoreJS7
{
get { return ( string )this["IgnoreJS7"]; }
set { this["IgnoreJS7"] = value; }
}
[UserScopedSetting( )]
[DefaultSettingValue( "" )]
public string IgnoreJS8
{
get { return ( string )this["IgnoreJS8"]; }
set { this["IgnoreJS8"] = value; }
}
[UserScopedSetting( )]
[DefaultSettingValue( "" )]
public string IgnoreJS9
{
get { return ( string )this["IgnoreJS9"]; }
set { this["IgnoreJS9"] = value; }
}
[UserScopedSetting( )]
[DefaultSettingValue( "" )]
public string IgnoreJS10
{
get { return ( string )this["IgnoreJS10"]; }
set { this["IgnoreJS10"] = value; }
}
[UserScopedSetting( )]
[DefaultSettingValue( "" )]
public string IgnoreJS11
{
get { return ( string )this["IgnoreJS11"]; }
set { this["IgnoreJS11"] = value; }
}
[UserScopedSetting( )]
[DefaultSettingValue( "" )]
public string IgnoreJS12
{
get { return ( string )this["IgnoreJS12"]; }
set { this["IgnoreJS12"] = value; }
}
[UserScopedSetting( )]
[DefaultSettingValue( "" )]
public string UserSCPath
{
get { return ( string )this["UserSCPath"]; }
set { this["UserSCPath"] = value; }
}
[UserScopedSetting( )]
[DefaultSettingValue( "False" )]
public bool UserSCPathUsed
{
get { return ( bool )this["UserSCPathUsed"]; }
set { this["UserSCPathUsed"] = value; }
}
[UserScopedSetting( )]
[DefaultSettingValue( ",default,multiplayer,singleplayer,player,flycam,vehicle_driver," )] // empty Note: comma separated list, must have a comma at the begining and the end (to find 'player' on its own...)
public string IgnoreActionmaps
{
get { return ( string )this["IgnoreActionmaps"]; }
set { this["IgnoreActionmaps"] = value; }
}
[UserScopedSetting( )]
[DefaultSettingValue( "False" )]
public bool DetectGamepad
{
get { return ( bool )this["DetectGamepad"]; }
set { this["DetectGamepad"] = value; }
}
[UserScopedSetting( )]
[DefaultSettingValue( "False" )]
public bool UsePTU
{
get { return ( bool )this["UsePTU"]; }
set { this["UsePTU"] = value; }
}
[UserScopedSetting( )]
[DefaultSettingValue( "False" )]
public bool UseCSVListing
{
get { return ( bool )this["UseCSVListing"]; }
set { this["UseCSVListing"] = value; }
}
[UserScopedSetting( )]
[DefaultSettingValue( "False" )]
public bool ListModifiers
{
get { return ( bool )this["ListModifiers"]; }
set { this["ListModifiers"] = value; }
}
[UserScopedSetting( )]
[DefaultSettingValue( "False" )]
public bool AutoTabXML
{
get { return (bool)this["AutoTabXML"]; }
set { this["AutoTabXML"] = value; }
}
[UserScopedSetting( )]
[DefaultSettingValue( "profile" )]
public string UseLanguage
{
get { return (string)this["UseLanguage"]; }
set { this["UseLanguage"] = value; }
}
[UserScopedSetting( )]
[DefaultSettingValue( "False" )]
public bool ShowTreeTips
{
get { return (bool)this["ShowTreeTips"]; }
set { this["ShowTreeTips"] = value; }
}
//**** Form Table
// Control bound settings
[UserScopedSetting( )]
[DefaultSettingValue( "1000, 900" )]
public Size FormTableSize
{
get { return ( Size )this["FormTableSize"]; }
set { this["FormTableSize"] = value; }
}
[UserScopedSetting( )]
[DefaultSettingValue( "760, 320" )]
public Point FormTableLocation
{
get { return ( Point )this["FormTableLocation"]; }
set { this["FormTableLocation"] = value; }
}
[UserScopedSetting( )]
[DefaultSettingValue( "" )]
public string FormTableColumnWidth
{
get { return ( string )this["FormTableColumnWidth"]; }
set { this["FormTableColumnWidth"] = value; }
}
//**** Form Options
[UserScopedSetting( )]
[DefaultSettingValue( "1000, 765" )]
public Size FormOptionsSize
{
get { return (Size)this["FormOptionsSize"]; }
set { this["FormOptionsSize"] = value; }
}
[UserScopedSetting( )]
[DefaultSettingValue( "10, 10" )]
public Point FormOptionsLocation
{
get { return (Point)this["FormOptionsLocation"]; }
set { this["FormOptionsLocation"] = value; }
}
#endregion
}
}