SCJMapper-V2/Joystick/ActionMapCls.cs

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2.8 KiB
C#
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2014-06-22 12:31:57 +00:00
using System;
using System.Collections.Generic;
using System.Text;
using System.Xml;
using System.IO;
namespace SCJMapper_V2
{
/// <summary>
/// Maintains an actionmap - something like:
///
/// <actionmap name="spaceship_view">
/// <action name="v_view_cycle_fwd">
/// <rebind device="joystick" input="js2_button2" />
/// </action>
/// <action name="v_view_dynamic_focus_toggle">
/// <rebind device="joystick" input="js2_button25" />
/// </action>
/// </actionmap>
/// </summary>
class ActionMapCls : List<ActionCls>
{
public String name { get; set; }
/// <summary>
/// Merge the given Map with this Map
/// new ones are ignored - we don't learn from XML input for the time beeing
/// </summary>
/// <param name="newAcm"></param>
public void Merge( ActionMapCls newAcm )
{
// do we find all actions in the new list that are like the new ones in our list ?
foreach ( ActionCls newAc in newAcm ) {
ActionCls AC = this.Find( delegate( ActionCls ac ) {
return ac.key == newAc.key;
} );
if ( AC == null ) {
; // this.Add( newAc ); // no, add it
}
else {
AC.Merge( newAc ); // yes, merge it
}
}
}
/// <summary>
/// Dump the actionmap as partial XML nicely formatted
/// </summary>
/// <returns>the action as XML fragment</returns>
public String toXML( )
{
String r = String.Format( "\t<actionmap name=\"{0}\">\n", name );
foreach ( ActionCls ac in this ) {
String x = ac.toXML( );
if ( !String.IsNullOrEmpty(x) ) r += String.Format( "\t{0}", x);
}
r += String.Format( "\t</actionmap>\n");
return r;
}
/// <summary>
/// Read an actionmap from XML - do some sanity check
/// </summary>
/// <param name="xml">the XML action fragment</param>
/// <returns>True if an action was decoded</returns>
public Boolean fromXML( String xml )
{
XmlReaderSettings settings = new XmlReaderSettings( );
settings.ConformanceLevel = ConformanceLevel.Fragment;
settings.IgnoreWhitespace = true;
settings.IgnoreComments = true;
XmlReader reader = XmlReader.Create( new StringReader( xml ), settings );
reader.Read( );
if ( reader.Name == "actionmap" ) {
if ( reader.HasAttributes ) {
name = reader["name"];
}
else {
return false;
}
}
reader.Read( ); // move to next element
String x = reader.ReadOuterXml( );
while ( ! String.IsNullOrEmpty(x) ) {
ActionCls ac = new ActionCls( );
if ( ac.fromXML( x ) ) {
this.Add( ac ); // add to list
}
x=reader.ReadOuterXml();
}
return true;
}
}
}