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<?xml version="1.0" encoding="utf-8"?>
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<configuration>
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<configSections>
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<section name="AppConfiguration" type="SCJMapper_V2.AppConfiguration, SCJMapper, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null" allowDefinition="Everywhere" allowExeDefinition="MachineToApplication" restartOnExternalChanges="true"/>
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</configSections>
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<startup>
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<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5.2"/>
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</startup>
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<!-- This is the minimal change that detects a movement of an axis (Joystick, Gamepad, Mouse)
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default are 150,500,150 - you may change it to get the detection less sensitive -->
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<AppConfiguration jsSenseLimit="150" gpSenseLimit="500" msSenseLimit="150" scActionmaps="default, multiplayer, singleplayer
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,invite, player, player_choice, prone, flycam, vehicle_general, vehicle_driver, vehicle_gunner
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,spaceship_general, spaceship_view, spaceship_movement, spaceship_targeting, spaceship_turret, spaceship_weapons, spaceship_missiles
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,spaceship_defensive, spaceship_auto_weapons, spaceship_power, spaceship_radar, spaceship_hud, zero_gravity_general, zero_gravity_eva, IFCS_controls"/>
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<runtime>
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<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
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<dependentAssembly>
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<assemblyIdentity name="SharpDX" publicKeyToken="b4dcf0f35e5521f1" culture="neutral"/>
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<bindingRedirect oldVersion="0.0.0.0-2.6.3.0" newVersion="2.6.3.0"/>
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</dependentAssembly>
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</assemblyBinding>
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</runtime>
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</configuration>
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