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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.IO;
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using Microsoft.Win32;
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namespace SCJMapper_V2
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{
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/// <summary>
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/// Find the SC pathes and folders
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/// </summary>
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class SCPath
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{
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private static readonly log4net.ILog log = log4net.LogManager.GetLogger( System.Reflection.MethodBase.GetCurrentMethod( ).DeclaringType );
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private static readonly AppSettings appSettings = new AppSettings( );
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/// <summary>
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/// Try to locate the launcher under "App Paths"
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/// </summary>
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static private String SCLauncherFile1
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{
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get
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{
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log.Debug( "SCLauncherFile1 - Entry" );
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String scLauncher = ( String )Registry.GetValue( @"HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Microsoft\Windows\CurrentVersion\App Paths\StarCitizen Launcher.exe", "", null );
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if ( scLauncher != null ) {
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log.Info( "SCLauncherFile1 - Found HKLM - AppPath - Launcher.exe" );
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if ( File.Exists( scLauncher ) ) {
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return scLauncher;
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}
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else {
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log.WarnFormat( "SCLauncherFile1 - file does not exist: {0}", scLauncher );
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return "";
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}
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}
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log.Warn( "SCLauncherFile1 - did not found HKLM - AppPath - Launcher.exe" );
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return "";
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}
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}
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/// <summary>
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/// Try to locate the launcher under "Uninstall"
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/// </summary>
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static private String SCLauncherFile2
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{
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get
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{
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log.Debug( "SCLauncherFile2 - Entry" );
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String scLauncher = ( String )Registry.GetValue( @"HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Microsoft\Windows\CurrentVersion\Uninstall\StarCitizen", "DisplayIcon", null );
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if ( scLauncher != null ) {
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log.Info( "SCLauncherFile2 - Found HKLM - Uninstall - StarCitizen" );
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if ( File.Exists( scLauncher ) ) {
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return scLauncher;
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}
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else {
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log.WarnFormat( "SCLauncherFile2 - file does not exist: {0}", scLauncher );
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return "";
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}
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}
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log.Warn( "SCLauncherFile2 - did not found HKLM - Uninstall - StarCitizen" );
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return "";
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}
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}
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/// <summary>
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/// Try to locate the launcher under "Uninstall"
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/// </summary>
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static private String SCLauncherFile3
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{
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get
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{
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log.Debug( "SCLauncherFile3 - Entry" );
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String scLauncher = ( String )Registry.GetValue( @"HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Cloud Imperium Games\StarCitizen Launcher.exe", "", null );
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if ( scLauncher != null ) {
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log.Info( "SCLauncherFile3 - Found HKLM - CIG - Launcher.exe" );
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if ( File.Exists( scLauncher ) ) {
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return scLauncher;
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}
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else {
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log.WarnFormat( "SCLauncherFile3 - file does not exist: {0}", scLauncher );
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return "";
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}
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}
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log.Warn( "SCLauncherFile3 - did not found HKLM - CIG - Launcher.exe" );
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return "";
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}
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}
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/// <summary>
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/// Returns the base SC install path from something like "E:\G\StarCitizen\Launcher\StarCitizenLauncher.exe"
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/// </summary>
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static private String SCBasePath
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{
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get
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{
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log.Debug( "SCBasePath - Entry" );
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appSettings.Reload( ); // local instance - reload as it might be changed outside
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String scp = "";
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if ( appSettings.UserSCPathUsed ) {
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// User has priority
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scp = appSettings.UserSCPath;
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if ( !Directory.Exists( scp ) ) {
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log.WarnFormat( "SCBasePath - user defined folder does not exist: {0}", scp );
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return ""; // sorry path does not exist
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}
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}
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else {
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// start the registry search
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scp = SCLauncherFile1;
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if ( String.IsNullOrEmpty( scp ) ) {
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scp = SCLauncherFile2;
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if ( String.IsNullOrEmpty( scp ) ) {
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scp = SCLauncherFile3;
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if ( String.IsNullOrEmpty( scp ) ) {
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log.Warn( "SCBasePath - cannot find any valid SC path" );
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return ""; // sorry did not found a thing..
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}
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}
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}
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// found the launcher.exe file - path adjust
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scp = Path.GetDirectoryName( scp ); // "E:\G\StarCitizen\Launcher"
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scp = Path.GetDirectoryName( scp ); // "E:\G\StarCitizen"
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}
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return scp;
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}
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}
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/// <summary>
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/// Returns the SC installation path or ""
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/// </summary>
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static public String SCInstallPath
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{
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get
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{
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log.Debug( "SCInstallPath - Entry" );
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return SCBasePath;
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}
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}
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/// <summary>
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/// Returns the SC Client path e.g. "E:\G\StarCitizen\CitizenClient"
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/// </summary>
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static public String SCClientPath
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{
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get
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{
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log.Debug( "SCClientPath - Entry" );
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String scp = SCBasePath;
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if ( String.IsNullOrEmpty( scp ) ) return ""; // no valid one can be found
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//
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scp = Path.Combine( scp, "CitizenClient" );
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if ( Directory.Exists( scp ) ) return scp;
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log.WarnFormat( "SCClientDataPath - CitizenClient subfolder does not exist: {0}", scp );
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return "";
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}
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}
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/// <summary>
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/// Returns the SC ClientData path e.g. "E:\G\StarCitizen\CitizenClient\Data"
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/// </summary>
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static public String SCClientDataPath
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{
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get
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{
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log.Debug( "SCClientDataPath - Entry" );
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String scp = SCClientPath;
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if ( String.IsNullOrEmpty( scp ) ) return ""; // no valid one can be found
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//
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scp = Path.Combine( scp, "Data" );
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if ( Directory.Exists( scp ) ) return scp;
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log.WarnFormat( "SCClientDataPath - CitizenClient.Data subfolder does not exist: {0}", scp );
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return "";
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}
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}
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/// <summary>
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/// Returns the SC ClientData path e.g. "E:\G\StarCitizen\CitizenClient\USER"
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/// </summary>
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static public String SCClientUSERPath
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{
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get
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{
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log.Debug( "SCClientUSERPath - Entry" );
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String scp = SCClientPath;
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if ( String.IsNullOrEmpty( scp ) ) return "";
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//
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scp = Path.Combine( scp, "USER" );
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if ( Directory.Exists( scp ) ) return scp;
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log.WarnFormat( "SCClientUSERPath - CitizenClient.USER subfolder does not exist: {0}", scp );
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return "";
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}
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}
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/// <summary>
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/// Returns the SC ClientData path e.g. "E:\G\StarCitizen\CitizenClient\logs"
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/// </summary>
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static public String SCClientLogsPath
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{
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get
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{
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log.Debug( "SCClientLogsPath - Entry" );
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String scp = SCClientPath;
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if ( String.IsNullOrEmpty( scp ) ) return "";
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//
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scp = Path.Combine( scp, "logs" );
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if ( Directory.Exists( scp ) ) return scp;
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log.WarnFormat( "SCClientUSERPath - CitizenClient.logs subfolder does not exist: {0}", scp );
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return "";
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}
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}
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/// <summary>
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/// Returns the SC ClientData path e.g. "E:\G\StarCitizen\CitizenClient\Data\Controls\Mappings"
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/// </summary>
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static public String SCClientMappingPath
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{
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get
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{
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log.Debug( "SCClientMappingPath - Entry" );
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String scp = SCClientUSERPath; // AC1.03 new here
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if ( String.IsNullOrEmpty( scp ) ) return "";
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//
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scp = Path.Combine( scp, "Controls" );
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scp = Path.Combine( scp, "Mappings" );
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if ( Directory.Exists( scp ) ) return scp;
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log.WarnFormat( "SCClientMappingPath - CitizenClient.USER.Controls.Mappings subfolder does not exist: {0}", scp );
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return "";
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}
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}
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/// <summary>
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/// Returns the SC GameData.pak file path e.g. "E:\G\StarCitizen\CitizenClient\Data\GameData.pak"
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/// </summary>
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static public String SCGameData_pak
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{
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get
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{
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log.Debug( "SCGameData_pak - Entry" );
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String scp = SCClientDataPath;
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if ( String.IsNullOrEmpty( scp ) ) return "";
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//
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scp = Path.Combine( scp, "GameData.pak" );
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if ( File.Exists( scp ) ) return scp;
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log.WarnFormat( "SCGameData_pak - CitizenClient.Data.GameData.pak file does not exist: {0}", scp );
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return "";
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}
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}
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/// <summary>
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/// Returns the SC log file path to the latest logfile e.g. "E:\G\StarCitizen\CitizenClient\logs\2014-12-22_17-53-01_Log_0.log"
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/// </summary>
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static public String SCLastLog
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{
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get
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{
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log.Debug( "SCLastLog - Entry" );
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String scp = SCClientLogsPath;
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if ( String.IsNullOrEmpty( scp ) ) return "";
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//
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try {
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var files = Directory.EnumerateFiles( scp, "*.log", SearchOption.TopDirectoryOnly );
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DateTime newestT = DateTime.FromFileTime( 1 ); // very old...
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String newestF = "";
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foreach ( String f in files ) {
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try {
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FileInfo finfo = new FileInfo( f );
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if ( finfo.LastWriteTime > newestT ) {
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newestF = f; newestT = finfo.LastWriteTime;
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}
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}
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catch {
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}
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}
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return newestF;
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}
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catch {
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}
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return "";
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}
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}
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/// <summary>
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/// Returns the relative path of DefaultProfile.xml
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/// </summary>
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static public String DefaultProfilePath_rel
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{
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get
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{
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log.Debug( "DefaultProfilePath_rel - Entry" );
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return @"Libs\Config";
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}
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}
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/// <summary>
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/// Returns the name part of the DefaultProfile w/o extension...
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/// </summary>
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static public String DefaultProfileName
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{
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get
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{
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log.Debug( "DefaultProfileName - Entry" );
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return @"defaultProfile";
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}
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}
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}
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}
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