SCJMapper-V2/Joystick/ActionCls.cs

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C#
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using System;
using System.Collections.Generic;
using System.Text;
using System.Xml;
using System.IO;
namespace SCJMapper_V2
{
/// <summary>
/// Maintains an action - something like:
///
/// <action name="v_view_cycle_fwd">
/// <rebind device="joystick" input="js2_button2" />
/// </action>
/// </summary>
class ActionCls
{
// Static items to have this mapping in only one place
/// <summary>
/// Returns the Device ID i.e. the single letter to tag a device
/// </summary>
/// <param name="device">The device name from the CryFile</param>
/// <returns>The single UCase device ID letter</returns>
static public String DevID( String device )
{
switch ( device.ToLower( ) ) {
case "keyboard": return "K";
case JoystickCls.DeviceName: return "J";
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case "xboxpad": return "X";
case "ps3pad": return "P";
default: return "Z";
}
}
/// <summary>
/// Returns the Device name from the ID
/// </summary>
/// <param name="device">The single UCase device ID letter</param>
/// <returns>The device name from the CryFile</returns>
static public String DeviceFromID( String devID )
{
switch ( devID ) {
case "K": return "keyboard";
case "J": return JoystickCls.DeviceName;
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case "X": return "xboxpad";
case "P": return "ps3pad";
default: return "unknown";
}
}
// Class items
public String key { get; set; } // the key is the "Daction" formatted item (as we can have the same name multiple times)
public String name { get; set; }
public String device { get; set; }
public String input { get; set; }
public String defBinding { get; set; } // the default binding
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/// <summary>
/// ctor
/// </summary>
public ActionCls( )
{
device = "joystick"; // what else ??
}
/// <summary>
/// Merge action is simply copying the new input control
/// </summary>
/// <param name="newAc"></param>
public void Merge( ActionCls newAc )
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{
input = newAc.input;
}
/// <summary>
/// Dump the action as partial XML nicely formatted
/// </summary>
/// <returns>the action as XML fragment</returns>
public String toXML( )
{
String r = "";
if ( !String.IsNullOrEmpty( input ) ) r = String.Format( "\t<action name=\"{0}\">\n\t\t\t<rebind device=\"{1}\" input=\"{2}\" />\n\t\t</action>\n", name, device, input );
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return r;
}
/// <summary>
/// Read an action from XML - do some sanity check
/// </summary>
/// <param name="xml">the XML action fragment</param>
/// <returns>True if an action was decoded</returns>
public Boolean fromXML( String xml )
{
XmlReaderSettings settings = new XmlReaderSettings( );
settings.ConformanceLevel = ConformanceLevel.Fragment;
settings.IgnoreWhitespace = true;
settings.IgnoreComments = true;
XmlReader reader = XmlReader.Create( new StringReader( xml ), settings );
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reader.Read( );
if ( reader.Name == "action" ) {
if ( reader.HasAttributes ) {
name = reader["name"];
// Move the reader back to the element node.
reader.ReadStartElement( "action" );
}
else {
return false;
}
}
if ( reader.Name == "rebind" ) {
if ( reader.HasAttributes ) {
device = reader["device"];
input = reader["input"];
key = DevID( device ) + name; // unique id of the action
// Move the reader back to the element node.
reader.ReadStartElement( "rebind" );
}
}
else {
return false;
}
return true;
}
}
}